[QUOTE=PredGD;41759984]uh, suppose it falls under that somewhat
I don't really care if people mousedrag to delay their wind ups, but when they combine it with looking upwards and away from me to instahit or whatever sorcery they might be doing then ye, I'd say that's exploiting the way combat works[/QUOTE]
This shit gets on my nerves. They complain that the Claymore is OP yet they're playing in their trusty helicopter mode. The fact on the matter is that this game is horribly broken and it needs a lot of balancing.
Honestly I enjoy helicopter duels
I came back to this game for an hour or so
I was legitimately having fun until it was ruined by a couple level 30-40's exploiting to get in our spawn and spamming feint and lmb
[QUOTE=Jetpack Bear;41768106]I came back to this game for an hour or so
I was legitimately having fun until it was ruined by a couple level 30-40's exploiting to get in our spawn and spamming feint and lmb[/QUOTE]
LMB feints are the easiest to avoid
Just itching to get a new computer so I can play this properly. I have 130 hours on this game but on a crappy rig with an average FPS of 20-30, and (downwards) spikes are very common. Definitely one of the most engaging games I've ever played, and that's without the oculus rift.
[QUOTE=default911;41768843]Just itching to get a new computer so I can play this properly. I have 130 hours on this game but on a crappy rig with an average FPS of 20-30, and (downwards) spikes are very common. Definitely one of the most engaging games I've ever played, and that's without the oculus rift.[/QUOTE]
I have a rig that can max out most games, but I still only get 30-40 FPS in Chivalry.
[QUOTE=Schmaaa;41769355]I have a rig that can max out most games, but I still only get 30-40 FPS in Chivalry.[/QUOTE]
Strange, I never get any FPS issues in Chivalry.
Chivalry always runs great for me, both while streaming and recording too. The only time any FPS issue come up is 32 player servers
i love how absurdly fast the unreal engine loads maps
I hope the animation oddities with feinting are fixed, sometimes a single feint appears to be 5 feints or so in a row and it ends up terribly desynced.
[QUOTE=DChapsfield;41772511]i love how absurdly fast the unreal engine loads maps[/QUOTE]
Compared to, say, source, yeah, it's pretty awesome
[editline]blackpeople[/editline]
that's a lot of commas
[QUOTE=lexus04;41785369]Compared to, say, source, yeah, it's pretty awesome
[editline]blackpeople[/editline]
that's a lot of commas[/QUOTE]
Anyone remember how in AoC sometimes you could get hit by a melee weapon from across the room?
Source was awful for melee combat.
i hate the hunting knife
-snip, point made-
I have no clue why people say AoC is better than Chivalry.
[QUOTE=zombojoe;41795035]Anyone remember how in AoC sometimes you could get hit by a melee weapon from across the room?
Source was awful for melee combat.[/QUOTE]
Source showed himself okay in Dark Messiah, both SP and MP.
[QUOTE=Dark RaveN;41798932]Source showed himself okay in Dark Messiah, both SP and MP.[/QUOTE]
It's an AoC issue though, not a Source issue. You could port Chivalry to Source and have it work the same.
Games like Blade Symphony do a good job with melee combat.
[editline]11th August 2013[/editline]
So it's not Source
So, Busido mod has changed it's title once again because the game has been stand alone now and is now not actually a modification anymore for Chivalry Medieval warfare.
It's now: Bushido Legend of the Samurai. And it will be completely new and will have tons of other stuff.
[img]https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-ash3/521958_489494144478971_645029715_n.png[/img]
Should i stop posting them here in chivalry? It wont be on Chivalry anymore so, i guess i should end here and will just give you sources if anyone is interested.
[url]http://www.indiedb.com/games/bushido-legend-of-the-samurai[/url]
They are also going to use motion capturing for animations for the game.
[quote]We've had a fantastic afternoon with Ben Gray and Richard Wilson, our Japanese Swordsmanship experts. We managed to take hundreds of photos and have a nice library of images to reference moving forward.
More importantly, we've also got an idea as to the size of the animation library we'll need to make! Luckily, we've got a motion-capture session booked next month and can plow ahead and capture some realistic motions![/quote]
I also just went on a round with someone that has a rank 43 and i have no idea how he does this but he uses the Tower shield and a norse sword or broadsword and keeps attacking me with Shield bash and slash but not in a normal way!
I have no idea how but he bashes me and directly after that stabs me! How? I tried it out myself and after a shield bash you need to wait like 2 seconds to do a next swing. Funny thing is that i start to dislike players that are above the rank 35 or higher.
I always know they have every mean trick behind it. And this is one of them.
Found something similar but what he did was bash, stab, bash stab.
[media]http://www.youtube.com/watch?v=dETfCw2Amwk[/media]
I tend to judge anyone above level 30 because they're usually always the ones that exploit
Also, I just got an update, did anyone else?
1.2 GB Update for me, ooooooh
Could just be re-downloading corrupt files tho, need others to confirm
[QUOTE=EvilPengy;41814397]1.2 GB Update for me, ooooooh
Could just be re-downloading corrupt files tho, need others to confirm[/QUOTE]
I have a 1.2gb update too.
[QUOTE=Jetpack Bear;41814302]I tend to judge anyone above level 30 because they're usually always the ones that exploit
Also, I just got an update, did anyone else?[/QUOTE]
I just hit level 30 :(
This is the update:
[url]http://www.chivalrythegame.com/blog/archives/1882[/url]
Finally you can customise your stuff
Oh shit, my MAA is going to be fucking ~fabulous~
[QUOTE=1chains1;41694947]I love sprinting in to battle swinging the hatchet and just spaming x1
"yes mi lord"
"yes mi lord"
"yes"
"yes mi lord"[/QUOTE]
I realise that i'm replying to a late post but i do almost the same thing expect i'm spamming "sorry" over and over again when i hit my foes and kill them. :v:
"Ohoho sorry"
"Woops"
"What the.."
"Woah"
[QUOTE=Kilgore 2nd;41814663]This is the update:
[url]http://www.chivalrythegame.com/blog/archives/1882[/url]
Finally you can customise your stuff[/QUOTE]
Mein Dick.
does this mean my vanguard vet helm will finally work
It seems like allowing custom colors would make team identification quite hard, unless it only shows up in FFA.
[IMG]http://puu.sh/40vUq.png[/IMG]
i fucking love this update
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