Hearthstone: Heroes of Warcraft V3 - The Argent Tournament is GETTING IN HERE *Uhuhuhuh*
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So I recently got a bit of dust... enough dust to craft a legendary.
I could've crafted Sylvanas, I could've crafted Dr.Boom... Or Varian Wrynn or ragnaros or some other high value legendary like Mal'Ganis as I play Warlock mostly.
But no, for you see I already have Lord Jaraxxus... and thus there only really was ONE card my heart said i should craft.
[t]http://wow.zamimg.com/uploads/screenshots/resized/477099.jpg[/t]
[video=youtube;MkeC9WVVsQ4]https://www.youtube.com/watch?v=MkeC9WVVsQ4[/video]
[t]http://i.imgur.com/Dnx5hfg.png[/t]
Ok seriously now Blizzard, [b]What the flying fuck is this bullshit?![/b]
Out of all the Legendaries it could have spawned, it HAD to be THAT?!
[QUOTE=Pvt. Martin;48736465][t]http://i.imgur.com/Dnx5hfg.png[/t]
Ok seriously now Blizzard, [b]What the flying fuck is this bullshit?![/b]
Out of all the Legendaries it could have spawned, it HAD to be THAT?![/QUOTE]
Yeah Loatheb is pretty bad without the battlecry, priest got screwed over big time.
[QUOTE=helifreak;48736615]Yeah Loatheb is pretty bad without the battlecry, priest got screwed over big time.[/QUOTE]
He got that from deathlording my sylvanis, letting the rattle steal the lord, then using shadow word pain to finish it off.
Real talk, the moment she spawned Tirion I was FROTHING.
[QUOTE=Pvt. Martin;48736637]He got that from deathlording my sylvanis, letting the rattle steal the lord, then using shadow word pain to finish it off.
Real talk, the moment she spawned Tirion I was FROTHING.[/QUOTE]
Unless this screenshot was taken during the play you really didn't need to have your blades become tursty.
It probably wouldn't be too optimal and giving the priest an Ashbringer sucks but you could deal with both Tirion and Paletress easily and still follow up with your own Tirion next turn.
[QUOTE=Sammyroc;48736757]Unless this screenshot was taken during the play you really didn't need to have your blades become tursty.
It probably wouldn't be too optimal and giving the priest an Ashbringer sucks but you could deal with both Tirion and Paletress easily and still follow up with your own Tirion next turn.[/QUOTE]
Problem is, basically I'm still a complete noob with card games in general. I'm a video game man, not a card gamer, I suck at making plays :v:.
Is Sideshow Spelleater really as bad as everyone's claiming? Seems like she'd be pretty solid in Rogue since they have no way of sustaining class-wise while using their hero power.
With all the good six drops to use, there's no room for Sideshow Spelleater.
I doubt she will be used as a 6/7, she has such a weak and unreliable effect.
Generally you won't plan a deck around someone else's hero power so it's a bit of a gimmick.
Every time I've played sideshow spelleater the effect hasn't gone off
Sideshow Spelleater, Grand Crusader, Thoughsteal, Mind Vision, Convert Priest vs Paladin, yo.
[QUOTE=Sandvich9;48739060]Sideshow Spelleater, Grand Crusader, Thoughsteal, Mind Vision, Convert Priest vs Paladin, yo.[/QUOTE]
"My deck sucks, give me yours"
[QUOTE=Vinh255;48738767]Every time I've played sideshow spelleater the effect hasn't gone off[/QUOTE]
It doesn't work in Tavern Brawls
[QUOTE=Mr_Awesome;48740076]It doesn't work in Tavern Brawls[/QUOTE]
Or adventure, or arena, or half the time in constructed...
[QUOTE=NotAName;48740086]Or adventure, or arena, or half the time in constructed...[/QUOTE]
Adventure and Brawl are both intended. The other 2 modes are just Blizzard's questionable programming.
Grand Crusader's actually not bad.
So did all the Face Hunter players flock to canc-I mean Secret Pally? I've generally only encountered BM when it comes from Secret Pally or Hunter, and before TGT not very often from Paladin.
edit: I'm also jumping on the train that's saying Dr 6 is more broken than Dr 7.
was rewatching the gvg and naxx trailers
why did they make every card in the introduction (including spells) a warlock legendary
So at the end of a fairly uneventful 6 win arena run...
[t]https://dl.dropboxusercontent.com/u/9488680/Hearthstone%20Screenshot%2009-23-15%2002.13.49.png[/t]
Never have I heard a more satisfying sound...
Also I'm working on a Demon warlock deck.. sort of, here's what i've got so far constructed from bits and pieces I have lying around what should I aim for? What cards do I need? Working towards getting Naxx military quarter for them voidcallers.
[t]https://dl.dropboxusercontent.com/u/9488680/Demons.PNG[/t]
Wilfred Fizzlebang stays, he is just far too lovable for me to give up... I actually pulled off the Fizzlebang garrison commander combo a couple times, shits great.
[QUOTE=thisguy123;48742410][t]https://dl.dropboxusercontent.com/u/9488680/Demons.PNG[/t]
Wilfred Fizzlebang stays, he is just far too lovable for me to give up... I actually pulled off the Fizzlebang garrison commander combo a couple times, shits great.[/QUOTE]
doesnt justicar refresh your hero power as well? seems like that'd be an even more satisfying combo
[QUOTE=Zukriuchen;48742506]doesnt justicar refresh your hero power as well? seems like that'd be an even more satisfying combo[/QUOTE]
Turn 8 (or coin turn 7) fizzlebang tap, que garrison commander, tap again cue justicar trueheart and tap twice more.
A b.net friend is almost legend so I wished him luck on his final push. He responded with something short and angry about Patron. Send him your spirit energy and prayers friends, he is walking through the valley of the shadow of get in here.
Somehow managed to survive as priest at 2 health against a face hunter for like 4 rounds and managed to win take him from near full health to 0.
First time using Burgle in arena, got Antonidas and Frostbolt. Turns out that card is pretty good.
Anyone here legend?
or rank 1-8?
[QUOTE=Suakeli;48744246]First time using Burgle in arena, got Antonidas and Frostbolt. Turns out that card is pretty good.[/QUOTE]
Burgle is great because per card, you have the same chance of getting trash or good cards.
[QUOTE=General;48744360]Anyone here legend?
or rank 1-8?[/QUOTE]
I've been about rank 5 the past few seasons, don't really care enough to spend the time to tryhard to legend though. Maybe if the cardback wasn't ugly as sin :v:.
The new brawl is: Underdog rules.
ach turn, if you're losing by more than 3 health then a random minion rallies to your side.
With that being said..
..i was playing Paramedic Priest.
[t]http://i.imgur.com/b2017he.png[/t]
why
also this:
[t]http://i.imgur.com/K7aH5ym.png[/t]
[QUOTE=Suakeli;48744246]First time using Burgle in arena, got Antonidas and Frostbolt. Turns out that card is pretty good.[/QUOTE]
Burgle is an example of a card I'm not upset if they get lucky with.
Compare it to fucking unstable portal, the worst designed rng card of them all.
2 mana(with a 3 mana discount) so it's not a huge investment if you do happen to grab something you can't play that turn. You get a random creature from any class. If you get a 3 mana creature or less, you get it free. Yes its sort of a shame if you get a 1 or 2 drop, but is it really? You just paid 1 extra mana or paid the fair cost for it to play it. It's a card you most likely don't run in your deck, and now your opponent has to deal with it. What's insane is when you get some card that isn't supposed to exist in mage, like various class legendaries/cards.
Did your opponent not save his Harrison Jones for your Ashbringer you got from Tirion? Did your opponent not save his AOE for your grim patron mage combo?
Unstable portal is just either "ok" or "amazing", the only time its bad is if you get a wisp or some unplayable card (majordomo).
Compare that to burgle, where you get 2 random class cards. Spells, weapons, minions. Yes you have a chance of getting something gamebreaking but its limited to what the class you are facing is so you can usually guess what type of card you are going to get. Warrior might give you a gorehowl, execute, or even something rather useless in normal rogue. Yes, sometimes the card might fuck you in the ass but it's not like it was free. The rogue has to pay full price + 3 mana to use the cards. At least he had to pay to fuck you in the ass, the mage gets a 3 mana discount.
I hope future "rng" cards follow the same route Thoughtsteal, Nefarian and Burgle did, they are honestly really well designed due to their limits being the mana cost you pay, the class you are facing, and the fact it takes up space in your deck.
Alright, so I just had a fun bug in unranked. I'm running my hobgoblin warlock deck, made it ages back, and I run into this, an invincible ooze. It's completely unkillable, and can't attack, but can be targeted with shadowflame apparently :v:
It spawns here: [url]http://puu.sh/klzqn/ff129d70b3.jpg[/url]
I shadowflamed it, still lives: [url]http://puu.sh/klzFQ/6e669d74b5.jpg[/url] note the 0 health
Post shadowflame: [url]http://puu.sh/klzE6/d6ceb4070c.jpg[/url]
Also something interesting, any targeted spells my opponent cast on it went to the position where it was on the board originally, and cast on the creature in that position, I also tried to siphon soul an enemy behind the ooze, and it didnt destroy either minion. such a weird bug.
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