Hearthstone: Heroes of Warcraft V3 - The Argent Tournament is GETTING IN HERE *Uhuhuhuh*
5,000 replies, posted
Rogue needs more secrets
[img]http://i.imgur.com/n8WmZI0.png[/img]
instead of making really powerful 4 mana secrets i suggest we go the other way and make really weak 0 mana secrets
Secret: when an enemy attacks, deal half damage to them
personally I don't think secrets are complex or expensive enough
[img]http://www.hearthcards.net/cards/3ed6147e.png[/img]
not sure about the effect but I like the idea of having only a single Choose One secret for druid
[QUOTE=Sector 7;49449166]personally I don't think secrets are complex or expensive enough
[img]http://www.hearthcards.net/cards/3ed6147e.png[/img]
not sure about the effect but I like the idea of having only a single Choose One secret for druid[/QUOTE]
Secrets have to be the same cost and blizzard will never give you a card that interferes with a players turn
[QUOTE=Chickens!;49449228]Secrets have to be the same cost and blizzard will never give you a card that interferes with a players turn[/QUOTE]
there's counterplay. If your opponent plays this secret, (and it's a druid secret and a choose-one so the price doesn't give any clues) then you can make an educated guess as to what trigger was selected and play around it. Importantly, you can still play minions without interruption, allowing its capture with Kezan Mystic and for defensive preparation with taunts.
[QUOTE=Chickens!;49449228]Secrets have to be the same cost and blizzard will never give you a card that interferes with a players turn[/QUOTE]
noz?
Secrets have to be max 3 mana due to Mad Scientist.
I'm seriously puzzled as to why rogue has not a single secret while the paladin is the sneakiest backstabbing motherfucker in the whole game.
[QUOTE=Buried at Sea;49449509]Secrets have to be max 3 mana due to Mad Scientist.[/QUOTE]
Plus if massive secrets became norm then they will 100% get Kezan Mystic-ed.
[QUOTE=axelord157;49449569]I'm seriously puzzled as to why rogue has not a single secret while the paladin is the sneakiest backstabbing motherfucker in the whole game.[/QUOTE]
Rogues had Secrets initially during Alpha but they found that Paladin was lacking class identity and Rogues already had enough variety so they were removed and Paladin was given a series of secrets tooled for their class flavor.
Priest also has a majority of the cards based on theft. Another thing you'd figure a rogue would have.
Give rogues the stealing cards and give priest the tempo. they even have heal class ability for it.
[QUOTE=Totenkreuz;49449858]Priest also has a majority of the cards based on theft. Another thing you'd figure a rogue would have.[/QUOTE]
WOW Rogues don't really thematically tie that much into burglary outside of some stuff involving pickpocketing and lock picking. They're more about ambushes, toxins, and agility/kidney stabbin'.
Priests have a bunch of mental domination and mind centric fear spells based on their use of Shadow magic. [I]Most[/I] of their spells don't steal things so much as they do dig into your mind and create shadowy copies of them.
[editline]3rd January 2016[/editline]
I think the more important Priest question honestly is why Confessor Paletress isn't wearing any pants.
WOW lore experts please explain.
Expensive secrets could work if they were attached to a minion, so you couldn't play them off mad scientist. Think Rafaam but with a secret.
[QUOTE=Archimedes;49450001]WOW Rogues don't really thematically tie that much into burglary outside of some stuff involving pickpocketing and lock picking. They're more about ambushes, toxins, and agility/kidney stabbin'.
Priests have a bunch of mental domination and mind centric fear spells based on their use of Shadow magic. [I]Most[/I] of their spells don't steal things so much as they do dig into your mind and create shadowy copies of them.
[editline]3rd January 2016[/editline]
I think the more important Priest question honestly is why Confessor Paletress isn't wearing any pants.
WOW lore experts please explain.[/QUOTE]
I'm pretty sure she's a palette swap of Sally Whitemane and as everybody knows one of the things the Scarlet Crusade is crusading against is pants
A friend of mine just had this happen.. Esportal
[url]https://www.youtube.com/watch?v=crg3wA4VH7g[/url]
I have an amusing arena deck, I drafted reno as my first card so I went for a reno deck
[url]http://i.imgur.com/APX429n.png[/url]
[editline]4th January 2016[/editline]
i've lost my last two arena runs to force + savage
i am upset
So my friend has a back issue that makes playing with a mouse uncomfortable and painful after a period of time. He can't really play PC games much for obvious reasons so I lent him my 360 pad, and recently he's rigged it so that he can play Hearthstone using the gamepad.
It's the first time hes been able played HS in months and he's happy as a clam. Pretty cool stuff and not even that clunky looking.
[QUOTE=Yumyumbublegum;49456949]I have an amusing arena deck, I drafted reno as my first card so I went for a reno deck
[url]http://i.imgur.com/APX429n.png[/url]
[editline]4th January 2016[/editline]
i've lost my last two arena runs to force + savage
i am upset[/QUOTE]
Does Ethereal Conjurer have Animated Armor's art there or am I going blind
[QUOTE=Cesakich;49457633]Does Ethereal Conjurer have Animated Armor's art there or am I going blind[/QUOTE]
It does, it's a misplaced icon from the [URL="https://github.com/Epix37/Hearthstone-Deck-Tracker"]Hearthstone Deck Tracker[/URL]
[QUOTE=Archimedes;49450001]I think the more important Priest question honestly is why Confessor Paletress isn't wearing any pants.
WOW lore experts please explain.[/QUOTE]
Because she's wearing a tabard I guess. You can do the exact same thing in WoW.
Beat a Paladin with Legend cardback. ☑
Played 5 Emperors. ☑
Unlocked Dr 1. ☑
[IMG]http://i.imgur.com/OTERYRy.png[/IMG]
Every day is Renomage day!
Anyfin Can Happen is such a dumb fucking card.
anyfin can happen is a hilarious card because whenever I'm up against a murloc paladin I just play a counterspell on turn 9
I still remember when they tried so hard to push murlocs on shamans and it became a warlock thing instead and now they're pushing it on neither of those and on to paladin instead. like wtf.
[QUOTE=Toyhobo;49466217]I still remember when they tried so hard to push murlocs on shamans and it became a warlock thing instead and now they're pushing it on neither of those and on to paladin instead. like wtf.[/QUOTE]
It was a warlock thing before any shaman murloc cards existed.
[QUOTE=Toyhobo;49466217]I still remember when they tried so hard to push murlocs on shamans and it became a warlock thing instead and now they're pushing it on neither of those and on to paladin instead. like wtf.[/QUOTE]
They're still pushing murloc shaman with Everyfin is Awesome.
tbh i kind of wished they stopped trying to push so many archetypes on classes and just released more good staple cards for different decks. i mean when they released sludge belcher and antique they unlocked so much potential for new slower decks rather than just pushing things like discard warlock and taunt warrior etc.
[QUOTE=4yourmalice;49448644]I'm not good at balancing mana, attack and health, but here's a concept for a card I've had in my head for a while. To clear up any confusion, it would take 6 damage total to kill this minion.
[t]http://i.imgur.com/qUw4TBM.png[/t][/QUOTE]
That's basically a Lightspawn with Taunt.
[QUOTE=V12US;49467402]That's basically a Lightspawn with Taunt.[/QUOTE]
Except you cant heal it, not by standard measures anyway.
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