• Hearthstone: Heroes of Warcraft V3 - The Argent Tournament is GETTING IN HERE *Uhuhuhuh*
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[QUOTE=Nutnoze;48319044]Juggler's straight up better though. That's only good if you already have jugglers and want more dakka.[/QUOTE] Juggler + new card + Paladin hero power new meta.
[QUOTE=JCDentonUNATCO;48319152]Juggler + new card + Paladin hero power new meta.[/QUOTE] Don't forget the 6 6/3 that improves your Hero Power [i]Double the trouble[/i]
So I did my unpacking today. [t]http://i.imgur.com/2fqYkfB.png[/t] Only legend I got and I've never been happier.
[QUOTE=Nutnoze;48319044]Juggler's straight up better though. That's only good if you already have jugglers and want more dakka.[/QUOTE] And how could you not?
[QUOTE=Nutnoze;48319044]Juggler's straight up better though. That's only good if you already have jugglers and want more dakka.[/QUOTE] It's pretty bad past turn 1-2 but I wouldn't say juggler's straight up better depending on the situation, a 2-3 can trade twice against early cards and you're guaranteed 1 damage if you play it on turn 1 or 2, whereas juggler can be killed before activating.
The Legendary bar is at 100%! But when will the cards be revealed? ...Who knows. :v: Probably tomorrow.
[QUOTE=AbeX300;48319928]The Legendary bar is at 100%! But when will the cards be revealed? ...Who knows. :v: Probably tomorrow.[/QUOTE] I've looked back at the wording, and I think that what they mean by "get these legendaries released early" is "get one released like normal, but the other that lost will be released at the same time aka early for it"
1000 Wins reached!!!! :toot:
[QUOTE=Archimedes;48318100]New card: 2 mana 2/3 Battlecry: deal 1 damage to a random enemy. [img]http://i.imgur.com/EOior9r.png[/img][/QUOTE] this is the mad bomber for pussies
Unfortunately went 11-3 with my Arena aggro Hunter after getting OTK'd by a Warlock. Rewards were disappointing, lets check the pack. [t]http://i.imgur.com/8qt4wP0.png[/t] ayy Free TGT Legendary.
[QUOTE=MrFlashcat;48320658]this is the mad bomber for pussies[/QUOTE] "Bothered Bomber" "Budget Bomber" (can only afford one bomb)
Baby Boomer. [i]They all gotta start somewhere.[/i]
"Wanna bl-"
[QUOTE=Archimedes;48318100]New card: 2 mana 2/3 Battlecry: deal 1 damage to a random enemy. [img]http://i.imgur.com/EOior9r.png[/img][/QUOTE] As it is, I don't see it being good outside of arena. To be honest, a 2-3 that lets you choose your target to put 1 damage on wouldn't be that out of place Maybe make it a 2-2. Yea, that'd be fair. Actually you know what, lets buff up the mana cost by 1. Eh, I don't like Draenei that much. Lets make it a dwarf. Ah, that's perfect. [img]http://hydra-media.cursecdn.com/hearthstone.gamepedia.com/thumb/e/e9/Ironforge_Rifleman(41).png/184px-Ironforge_Rifleman(41).png?version=4f654e1c3d69245de2e4094d805e8f90[/img]
[QUOTE=Archimedes;48320670]Unfortunately went 11-3 with my Arena aggro Hunter after getting OTK'd by a Warlock. Rewards were disappointing, lets check the pack. [t]http://i.imgur.com/8qt4wP0.png[/t] ayy Free TGT Legendary.[/QUOTE] NICE!!!
[QUOTE=LaTrefle;48307719]Uhh guys turn 3 coliseum turn 4 wailing soul[/QUOTE] I mean wailing soul could be solid tech against freeze mage if that ever becomes a big deal :v:
two new cards [URL="http://au.ign.com/articles/2015/07/29/hearthstone-two-new-grand-tournament-cards-revealed"]revealed[/URL]: [img_thumb]http://oyster.ignimgs.com/wordpress/stg.ign.com/2015/07/Savage-Combatant-IGN.jpg[/img_thumb] [img_thumb]http://oyster.ignimgs.com/wordpress/stg.ign.com/2015/07/Clockwork-Knight-IGN.jpg[/img_thumb]
That druid card is neat. The stats are not bad, and you get a three damage hero power as long as you keep it alive.
So Clockwork Knight is just a beefier Screwjank Clunker. [editline]29th July 2015[/editline] Scratch what I said, it's a beefier screwjank with a weaker battlecry in comparison.
[QUOTE=Pvt. Martin;48321609]So Clockwork Knight is just a beefier Screwjank Clunker. [editline]29th July 2015[/editline] Scratch what I said, it's a beefier screwjank with a weaker battlecry in comparison.[/QUOTE] I was just about to say, less buff-power than a Screwjank but more punch. And costs 1 more Mana.
I'm not sure wether or not it's "better" thank the Screwjank. It could be because, despite the weaker battlecry, and costing one mana more than the Screwjank, it does leave a meatier presence with 5/5, as apposed to the Clunker leaving a 2/5 body. Also it helps the Knight out that it's a Neutral card, where as the Clunker is a Warrior card. Most might pick it up, but the question for Mech Warriors would be whether to go with a beefier 5 for 5/5 with 1/1 buff, or a weak 4 for 2/5, but with a nice 2/2 buff. [editline]29th July 2015[/editline] Hell you could argue that the Clockwork Knight is hiding a little Sun Shattered Cleric for robots if you think about the buff itself. Yeah I think the Knight might be a good card to have, and I wouldn't be shocked to find it in Mech Mage decks.
[QUOTE=V12US;48321522]That druid card is neat. The stats are not bad, and you get a three damage hero power as long as you keep it alive.[/QUOTE] [img]https://dl.dropboxusercontent.com/u/22370734/It%27s%20Savagery%20ya%20dingus.png[/img] Dare I say Savagery might at least see some experimental play between this, the improved hero power version (2 attack/2 armor) and a generally increased emphasis on hero powers? Too bad the fun combo with Blingtron's gonna be worse tho, by the looks of the weapons released so far.
Funny thing I've noticed about my collection. Aside from the free Legends from Naxx, I only have two from unpacks. Al'Akir, and Rag. Both Elemental Lords of Azeroth. Just something funny I noticed :v:
Getting rag so early is a huge boon, deffo one of the top legends in HS, and most certainly so in classic.
[t]http://i.imgur.com/dO3Qbuq.png[/t] Cool! [t]http://i.imgur.com/aMe9jMN.png[/t] I'll put it with the rest of the crew
[b]"SNEAKY!" "Shuuuush! Quiet!"[/b]
[QUOTE=Mr. Crabsworth;48319862]It's pretty bad past turn 1-2 but I wouldn't say juggler's straight up better depending on the situation, a 2-3 can trade twice against early cards and you're guaranteed 1 damage if you play it on turn 1 or 2, whereas juggler can be killed before activating.[/QUOTE] It is "anti-aggro tech" that contests a one drop. Nobody is going to play the card unless dropping this guy on turn 2 as a way of countering a 1 drop is really in demand Knife juggler is "better" but you generally can't proc it immediately, and it dies to anything with 2 attack (every 1 drop), so its slower and more vulnerable. You don't like playing juggler on turn 2 for this reason, while this guy you REALLY want to play turn 2.
[QUOTE=Pulov Yuran;48314955] [img]http://i.imgur.com/CI7Ha0F.png[/img][/QUOTE] I knew i recognized that art, I think I have one of those somewhere in my room. [img]http://i.imgur.com/zARwym3.jpg[/img]
[QUOTE=Marik Bentusi;48321811][img]https://dl.dropboxusercontent.com/u/22370734/It%27s%20Savagery%20ya%20dingus.png[/img] Dare I say Savagery might at least see some experimental play between this, the improved hero power version (2 attack/2 armor) and a generally increased emphasis on hero powers? Too bad the fun combo with Blingtron's gonna be worse tho, by the looks of the weapons released so far.[/QUOTE] Apparently Savagery was top tear in alpha/beta before something was changed. So it very well could be. [editline]29th July 2015[/editline] Oh apparently Savagery used to affect all enemy minions lol that's why
It's the first Brawl all over again.
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