• Hearthstone: Heroes of Warcraft V3 - The Argent Tournament is GETTING IN HERE *Uhuhuhuh*
    5,000 replies, posted
[t]http://i.imgur.com/6NXNCJh.png[/t] A guy played Dr.Boom into my Mirror Entity and then things got a little out of control. [editline]2nd September 2015[/editline] Nexus Champ Saraad is pretty good in this Brawl. You can either slam him T5 or save him for the turn after to use his effect with your hero power. What flexibility!
[QUOTE=Suttles;48597668]justicar trueheart is the only late game you need what a fucking card[/QUOTE] Yep that with the inspire: summon a recruit means you always have a board. Also whenever a murloc knight summons another murloc knight it's absolutely disgusting.
[QUOTE=Zukriuchen;48600375]a brawl where your hero power cycles between random ones (bonus points if it includes ones from the adventures)[/QUOTE] Thaurissan's power should be disabled though. If someone would roll that, you instantly lose and suddenly brawl is unfun.
[QUOTE=Masamune;48598847]Is there a Dreadsteed deck that is maybe not solely reliant on Baron+Dreadsteed that's at least marginally competitive? And before that, should I craft Mal'Ganis and x2 Dreadsteed? Agree or Disagree[/QUOTE] baron is honestly a staple sucks hunter didn't get a similar card (Tho it'd need to not be a beast, otherwise it'd be broken lmfao) Feign death + baron + double dreadsteed
[QUOTE=Zukriuchen;48600375]a brawl where everyone's attack and hp is reversed (to make it even more interesting, change it so spells that buff attack now buff hp and vice versa) a brawl where everything has a 50% change of targeting a random character a brawl where your hero power cycles between random ones (bonus points if it includes ones from the adventures) a brawl where every minion has a random effect that is only revealed when you play them (cue in turn 2 armorsmith with kelthuzad's effect and a chromaggus that spawns a 2/1 damaged golem)[/QUOTE] A brawl where whenever you play a spell, the other player gets a copy of that spell. Basically Lorewalker Cho: The Tavern Brawl. Add another Cho and have King Mukla in your deck to make the most of that theoretical brawl. "Have some bananas, you MOTHERFUCKER! *disintegrates into laughter*"
Never gonna happen in a million years because of technical limitations, but what about a tavern brawl in which you don't only have a combined deck from both of the players' decks, you have a combined HAND that you both play cards from.
Just played against a Warrior that played Varian Wrynn into Ysera, Sylvannas, and Harrison. I had lethal next turn regardless but I was shitting myself before I figured it out.
I can't even fucking stress how infuriating it is that tied jousts are losses.
[QUOTE=Masamune;48603195]I can't even fucking stress how infuriating it is that tied jousts are losses.[/QUOTE] It should be a redraw at the very least. That might drag out the animation too much, but that's pretty easy to fix by just speeding up the animation, because it's way too slow already anyway.
Help, I'm having too much fun with totems: [t]http://i.imgur.com/TijfP5R.jpg[/t]
[QUOTE=Masamune;48603195]I can't even fucking stress how infuriating it is that tied jousts are losses.[/QUOTE] The entire balance would be incredibly different if ties didn't count as losses. The win % would increase by a TON.
[QUOTE=sgman91;48603274]The entire balance would be incredibly different if ties didn't count as losses. The win % would increase by a TON.[/QUOTE] Ties should just re-roll like 5 times until there is a winner.
Bad news, burnt $40 on ESO, launcher broke and had to refund for $40. Put $8 into HS and ended up with this [t]http://i.imgur.com/UFOSVb2.png[/t] Things turned out ok in the end. [editline]3rd September 2015[/editline] Finally just got the rest of the refund, bought more packs. [t]http://i.imgur.com/ZkRWdaK.png[/t] Tonight is MY Knight :v: [editline]3rd September 2015[/editline] And then I ended this good night with enough dust to craft a Dr. Boom. My Control Pally is now even more effective, managed to lethal a Face Hunter after taking out his buffed bear with my Knight. So all in all, I traded one failed MMO for three Legends, quite an evening.
[QUOTE=sgman91;48603274]The entire balance would be incredibly different if ties didn't count as losses. The win % would increase by a TON.[/QUOTE] As far as I can tell most people don't think joust cards (with a few notable exceptions like healing wave and the Tuskarr one) are good enough as is. I don't expect Blizzard to change something like this, because they think they get it right the first time every time or there's some bullshit they tell themselves to avoid using one of the biggest advantages an online card game has, but if time passes and nobody runs joust cards it'd be a solid, easy buff to make to try to push them into viability.
[QUOTE=AeroSinthetic;48605036]As far as I can tell most people don't think joust cards (with a few notable exceptions like healing wave and the Tuskarr one) are good enough as is. I don't expect Blizzard to change something like this, because they think they get it right the first time every time or there's some bullshit they tell themselves to avoid using one of the biggest advantages an online card game has, but if time passes and nobody runs joust cards it'd be a solid, easy buff to make to try to push them into viability.[/QUOTE] As far as I'm concerned, the worse joust cards are the better. It's pure RNG BS.
I'm just rolling through heroic Blackrock Mountain right now. Inner Fire + Divine Spirit has managed to carry me through like half of the encounters. Also, that amazing bug with Kel'thuzad + Taunts. If the bosses are gonna use pure bullshit, then so am I. :excited:
[QUOTE=Sandvich9;48605419]I'm just rolling through heroic Blackrock Mountain right now. Inner Fire + Divine Spirit has managed to carry me through like half of the encounters. Also, that amazing bug with Kel'thuzad + Taunts. If the bosses are gonna use pure bullshit, then so am I. :excited:[/QUOTE] Did Inner Fire + Divine Spirit also save you from Drakkisath and his Twisting Nether? That might be quite a challenge to accomplish.
[QUOTE=pipantarctic;48605460]Did Inner Fire + Divine Spirit also save you from Drakkisath and his Twisting Nether? That might be quite a challenge to accomplish.[/QUOTE] Nah, I won that fight thanks to the AI having a stroke and using Kidnapper / Drakkisath's Command on his own stuff. Pure skill yo
The thing with this brawl is you have less turns to spit out stuff and the games go pretty fast so combos became lot more viable. [editline]3rd September 2015[/editline] And yseras. I dont think ive seen this much yseras lately
[t]http://i.imgur.com/xa7BeOW.jpg[/t] Big yeti
Fucking hell, game keeps booting me out if I try to play Tavern Brawl.
lmao at running into face hunters in the tavern brawl
Topdecking Fire Elemental to steal a game from somebody practically put me in a state of ecstasy. I think it's time for a break. A long break that doesn't involve cards.
Currently struggling with my Legendary Control Paladin deck in the 17's. Faced alot of aggro.
Guys! I've got it! With all the Secret Paladins/Zoo-decks floating around - what about Abomination? Pretty much a cheaper Chillmaw, and the 3dmg explosion isn't really needed versus all the Silver Hand Recruits. Finally time to dust off Sludge Belcher's little brother? His first time in the meta? Thoughts? :s: [editline]4th September 2015[/editline] My first try at Burgling. Goddamn it. [IMG]http://i.imgur.com/WVQcNye.png[/IMG]
Abomination Deathrattle: Summon 3 Grim Patrons for your opponent
Just won against a priest who put Power Word: Glory on his own Auchenai.
I keep losing as handlock and it saddens me
Arena right now is pretty much play paladin or get paladin'd.
[QUOTE=kozhell;48613160]Arena right now is pretty much play paladin or get paladin'd.[/QUOTE] [IMG]http://i.imgur.com/uQdpN9J.png[/IMG] This is our Arena, scrublgrgllgl. [IMG]http://i.imgur.com/zqegv2y.png[/IMG] Yeah, *ribbit* beat it.
Sorry, you need to Log In to post a reply to this thread.