The Elder Scrolls Megathread XV: A Song of Ice and Draugr
25,933 replies, posted
[QUOTE=Excalibuurr;41303193]They should give the players a push to dig even just a little bit more in the lore for the next game, maybe have some [U]side quests[/U] that require you to read books and stuff for clues. Have they done this? I'm not sure I haven't played Morrowind.[/QUOTE]
I can't remember from morrowind, but something that annoys me a bit about skyrim is when you have to look at a book for a quest, and as soon as it opens it's like BAM NEW MARKER.
When this happens you don't even know why you are going there if you don't read (which I'm sure people don't once they get it), it's just like I'M GOING THERE BECAUSE THE MARKER TOLD ME TO.
Although I did just come across a puzzle in a dungeon where you [I]actually had to read through a small book[/I] to figure it out which was actually pretty cool.
[QUOTE=Wlfius28;41303169]So yeah, just spent a while running around Windhelm, looking for the model child who put a contract on his former carer's head.
Then I realized there was one of those arrow things on the compass that lead me to the door.[/QUOTE]
How much of the population of the city did you kill?
Here's an idea for a quest that would not force the player to do reading (or look it up I guess) but atleast to reward the ones who do.
1. Quest giver tells you to find out what happened in a dungeon.
2. You go to said dungeon and find out that it's abandoned or something, but you cannot say for certain why, there are journals or things that will tell you why.
3. You go back to quest giver and you get several dialogue options, of which one of them is the correct one. Ofcourse anyone would work, I suppose, cause it's not like the guy can say "oh that's not what happened at all" because obviously that's not why he asked - but the outcome will differ, say, you give him the wrong answer and he's like "oh okay here have your reward" and he goes there and dies, but if you give him the [B]right[/B] answer he'll be prepared and I dunno... be able to do what he needs and then later in the game he'll be thankful to you for it or something - and it could the emperor himself so you'll earna fortune.
This doesn't just work for getting players to read, but explore or pay attention to other things necessary and even make own conclusions. How does that sound? It would give the game a much more dynamic depth to it aswell.. perhaps it is too ambitious, it doesn't seem that way though.
[QUOTE=Bloodshot12;41303440]Although I did just come across a puzzle in a dungeon where you [I]actually had to read through a small book[/I] to figure it out which was actually pretty cool.[/QUOTE]
Thus making it the most intricate puzzle in the whole of Skyrim
Skyrim belongs to the hares
[IMG]http://i.imgur.com/mmsWChQ.png[/IMG]
Harry Bearcloak, the leader of the rebellion!
So I return home after a long day of adventuring and find this.
[t]http://i1097.photobucket.com/albums/g351/marinedude10/2013-07-03_00010.jpg~original[/t]
I don't remember hiring a Giant to guard my house.......?
Finally had enough of Mavin's shit and killed her.
Feelt good.
Q: which armor class is the best?
A:
[t]http://i.cubeupload.com/xtIfAj.png[/t]
[QUOTE=Kommodore;41306117]Q: which armor class is the best?
A:
[t]http://i.cubeupload.com/xtIfAj.png[/t][/QUOTE]
Holy shit that looks fantastic. Graphically for Morrowind, I mean.
I was thinking about making one of those fancy Tumblr blogs and making a funny playthrough of Skyrim. Does anyone still care about the game or would it be wasted effort?
[QUOTE=Agoat;41307693]I was thinking about making one of those fancy Tumblr blogs and making a funny playthrough of Skyrim. Does anyone still care about the game or would it be wasted effort?[/QUOTE]
To be honest unless youre extremely creative youre probably going to be doing the same jokes a lot of people have already run into the ground.
[QUOTE=1chains1;41307741]To be honest unless youre extremely creative youre probably going to be doing the same jokes a lot of people have already run into the ground.[/QUOTE]
I don't think you understand how little I know about Skyrim.
[editline]4th July 2013[/editline]
But if everyone else has done it, I'll save it for another game.
I loved the fact in Morrowind that you had many pieces of armor. And that you could wear clothes under your armor and even a robe to cover your armor. It just feels so much realistic, at least for me.
Also I really loved spears and unarmored / medium armor skill in Morrowind. It was a really a shame when they didn't have them anymore in Skyrim or Oblivion.
[media]http://www.youtube.com/watch?feature=player_embedded&v=lSOHdK0Ytm8[/media]
I think I broke the game
any help?
also why aren't the media tags working?
[QUOTE=Mr.Brown;41308371][media]http://www.youtube.com/watch?feature=player_embedded&v=lSOHdK0Ytm8[/media]
I think I broke the game
any help?
also why aren't the media tags working?[/QUOTE]
I fix.
[media]http://www.youtube.com/watch?v=lSOHdK0Ytm8[/media]
You can't have Player_embedded in the url. Just the straight Youtube url.
Something I loved about all these games is that even in the late games, you can pick up books and read about events in prior games, even ones like Reguard or Battlespire despite those not being well known. I've always loved how Bethesda acknowledges all their previous games of the series, and details the lore with those game's events like any other lore that you usually don't see, and you can go back and play the events if you want (and you have the game).
[QUOTE=Migazo;41307812]I loved the fact in Morrowind that you had many pieces of armor. And that you could wear clothes under your armor and even a robe to cover your armor. It just feels so much realistic, at least for me.
Also I really loved spears and unarmored / medium armor skill in Morrowind. It was a really a shame when they didn't have them anymore in Skyrim or Oblivion.[/QUOTE]
Something they seemed to phase out slowly from the prior games unfortunately, along with weapons like flails and shit :(
I like how much of the customization made it over from daggerfall to morrowind, but I wish they had the "use" function for clothing. I would love to be able to toggle my hood up and down and put it over my helmet.
To the people who wish to kill Maven and didn't know how to before, just use the console and type in 'setessential 0'.
Setessential 1 = Immortal
Setessential 0* = Mortal
Please enjoy, though you [I]will[/I] fuck over the Imperial side of the Civil War storyline.
*My god I fucked over by putting 2, fixed.
[QUOTE=DChapsfield;41300477]i don't think that's true, that the et'Ada are classified as Aedra or Daedra because they were born from either Anu or Pa[b]dhoma[/b]y
pretty sure A&P and their interactions with each other formed Aurbis, the grounds for creation, and the et'Ada and the rest were formed out of that--not specifically A or P. then, when mundus was planned, the et'Ada who were absorbed into its creation became know as the Aedra, and those who declined or escaped (see: everyone else), Daedra.[/QUOTE]
Honestly in my opinion, the way I interpret the divines and daedric princes is that I see them as fourth dimensional beings. People are lesser compared to them the same way 2D flat shapes are to us, the difference is they could have or acknowledge an extra dimension. For example in the lore book 'Azura and the Box', Azura explains that she knows what's inside the box as part of an experiment. I interpret that as the same way we know what's around all four corners of a flat square from our perspective. Perhaps them being fourth dimensional can explain why they are able to manipulate what they want.
Aka flatland.
I'm still doubting whether to do another Skyrim run or a Morrowind run. I've never completely finished a guild in MW but I also have guilds in Skyrim that are unfinished. Luxury problems, I guess.
I'm going to do a barbarian run. Pumping Iron + Deadly Mutilation.
This is going to be great.
[editline]4th July 2013[/editline]
So I upgraded my drivers and litterally everything was pitch black in the game, except the sky. Even the steam community had no text.
[editline]4th July 2013[/editline]
Actually skyrim just decided to activate the shitty high res pack built in and it crashed everything. Well okay then.
Game still crashes randomly and takes forever to load cells. What the fuck happened.
[QUOTE=Bloodshot12;41308773]Something I loved about all these games is that even in the late games, you can pick up books and read about events in prior games, even ones like Reguard or Battlespire despite those not being well known. I've always loved how Bethesda acknowledges all their previous games of the series, and details the lore with those game's events like any other lore that you usually don't see, and you can go back and play the events if you want (and you have the game).
[/QUOTE]
I'd say they tend to shit on their own lore.
Games prior to skyrim:
Alduin is an aspect of akatosh. The first dragon creates the world, alduin dragon destroys it. The first aspect creates the world again, alduin eats it again. He's the world eater and the daedra shit themselves around him due to his insane power.
Skyrim: He's meerly a dragon with a weird black exoskeleton. He has command over other dragons. There's no way a daedric prince would loose to him.
Games prior to oblivion:
Cyrodil's climate is rather like south america. It's a jungle.
Games post oblivion: Cyrodil has a Mediterranean climate and it's pretty much italy.
Skyrim's book description of dwemer ruins:
[I]Regardless, the foundation of all known dwarven ruins is built on stonework, and the structure of dwarven stonework is sharp, angular, and intensely mathematical in nature.[/I]
In the game
Curves everywhere.
[QUOTE=The Jack;41311007]
Skyrim's book description of dwemer ruins:
[I]Regardless, the foundation of all known dwarven ruins is built on stonework, and the structure of dwarven stonework is sharp, angular, and intensely mathematical in nature.[/I]
In the game
Curves everywhere.[/QUOTE]
Aside for the magic robots... what curves?
[QUOTE=Coridan;41305377]So I return home after a long day of adventuring and find this.
[t]http://i1097.photobucket.com/albums/g351/marinedude10/2013-07-03_00010.jpg~original[/t]
I don't remember hiring a Giant to guard my house.......?[/QUOTE]
I had the same thing happen and the bastard murdered my cow and 2 of my chickens.
[QUOTE=Bomimo;41311110]Aside for the magic robots... what curves?[/QUOTE]
[img]http://www.skyrimnexus.com/images/1932308-1321582953.jpg[/img]
Though I think Uriel Septim decided to change Cyrodiil's climate at some point and proceeded to raze most of the country's tropical jungle.
the curves look a bit angular though :v:
After replaying some daggerfall I remembered why I felt discomfort towards turning the volume up high and wearing headsets, because the fucking ghost of the king will come out of the blue and ear-rape "VENGEANCE" into my ear canals
Curves are pretty mathematical, I've been told. Makes sense that they would like curves
[QUOTE=Ganerumo;41311496][img]http://www.skyrimnexus.com/images/1932308-1321582953.jpg[/img]
Though I think Uriel Septim decided to change Cyrodiil's climate at some point and proceeded to raze most of the country's tropical jungle.[/QUOTE]
Entirely angular...
If you guys want a good Elder Scrolls adventure, try playing Minecraft. It's got enchanting, potions, and a terrible combat system. The lore can be deep, but the main quest sucks. The NPCs are voiced by like the same guy, and they're all lifeless and flat. The villages are uninspired and generic. Notch was but a man, he was raised to god status. The horses provide no real reason to use them.
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