• The Elder Scrolls Megathread XV: A Song of Ice and Draugr
    25,933 replies, posted
Is there a mod that makes enemy spawns and loot more random and not levelled so you can find any type of equipment/enemy at any time, and the more powerful they are, the rarer they are? I've only seen Requiem do that (at least that's what the description says), but it changes so much else and I only want that one thing.
[QUOTE='[Green];41697900'] And were we to take realism into account, there is no fucking way you could even survive in heavy armor considering almost every single one of them is made of metals. A single lightning spell would make you a living lightning conductor and fry your brains, your organs or straight-out just kill you. Realism has no place in a world like Skyrim unless you only do it where you feel like it. And by then it's no longer realism.[/QUOTE] Would it really? Would have thought you'd end up with something more like a Faraday cage.
Damn nexus is still broken. Fucking hell.
[QUOTE=Eriorguez;41697876]Steel is both lighter and more durable than iron (unless you overshoot the carbon content and it becomes brittle, but that's faulty steel forging anyway). Learn about how stuff works in real life before ranting about how stuff should work like in real life.[/QUOTE] Well, thanks for finding a specific example that would contradict me. well done. Actually it might be my fault for not explaining it in detail. If Glass and ebony, apart from one being 1/10th of the weight of the other, had otherwise the exact same properties they would still function differently. A glass sword would take less effort to swing and you could probably swing it faster. but because it doesn't have the weight behind it it wouldn't have the momentum that would allow it to penetrate armour or break blocks. [quote] And then your character dies of malaria.[/quote] (just going to assume this isn't a joke related to farcry) assuming you were stupid enough/unable to get a cure. There aren't diseases that kill instantly. If there are; would every real world disease have to also be pressent on a fictional continent on a fictional planet in a fictional universe? [quote] And you're completely missing the point of fantasy; it's not realistic. It's a fantasy, something where things don't need to follow the same laws as the real world. The Elder Scrolls have always been a fantasy world, just because you fail to grasp it doesn't make it any less of one. You're entitled to have an opinion, but to say that it should change into something without any kind of reasoning behind your claims other than it being "stupid" because you say so is in itself stupid.[/quote] It's [i]illogical[/i] then. Is [I]illogical[/I] a better word for you? Even in fantasy there are always stronger opponents than the main and stronger items to obtain. Would [i]dragonball[/i] have been so successful if Goku's opponents were never stronger than Goku? Not at all. There's an entire genre dedicated to adolescents about characters who find an unbeatable opponent, train/obtain for a bit, come back and defeat the previously unbeatable opponent. [quote] And were we to take realism into account, there is no fucking way you could even survive in heavy armor considering almost every single one of them is made of metals. A single lightning spell would make you a living lightning conductor and fry your brains, your organs or straight-out just kill you.[/quote] your knowledge of conductivity is obviously rather limited. - materials conduct different amounts. Who's to say all these fictious materials are conductors? -getting hit with a bolt of lightning isn't going to be any worse if you're wearing a copper shirt than it it is going to be if you were naked. Plus, most people (the ones that aren't fucking stupid) wear materials beneath the metal and the skin. If anything, some conductive materials might do well to disperse the energy better. The same thing applies to heat. Lightning magic isn't very common either. It's not rare... but about a third of the enemies use destruction magic and of them only a third use lightning. You're not going to be worrying about lightning magic if you're going to fight a load of horkers.
[QUOTE=Askaris;41698371]Would it really? Would have thought you'd end up with something more like a Faraday cage.[/QUOTE] That's an entirely different matter You don't have direct contact with the metal in a faraday cage And in terms of wearing metal armor I'd be more concerned about fire spells, electricity isn't really more dangerous if you're wearing conducting material rather than being naked
[QUOTE=The Jack;41698648]- materials conduct different amounts. Who's to say all these fictious materials are conductors? [/QUOTE] p. much all metals are conductors m8, you're the one that's trying to arque 'realisme'
[QUOTE=InUndenial;41698780]p. much all metals are conductors m8, you're the one that's trying to arque 'realisme'[/QUOTE] it doesn't matter much anyway, since all men+mer on tamriel are imbued with magicka which, after allowing for the ability to conduct lightning through one's hands, also gives a degree of supernatural (hint: magical) protection and resistance
[QUOTE=DChapsfield;41698829]it doesn't matter much anyway, since all men+mer on tamriel are imbued with magicka which, after allowing for the ability to conduct lightning through one's hands, also gives a degree of supernatural (hint: magical) protection and resistance[/QUOTE] qood point, I was just trying to say that most metals are probably conductors. (my jee key is broken sorry for q's)
[QUOTE=The Jack;41698648]Assuming you were stupid enough/unable to get a cure. There aren't diseases that kill instantly. If there are; would every real world disease have to also be present on a fictional continent on a fictional planet in a fictional universe? [/QUOTE] So I'd be "stupid" if I was in the middle of the wild with a high fever while being in great pain and fatigued to the point where I can hardly move? If you want realism, go outside. I hear it has great graphics.
[QUOTE=Ryo Ohki;41698744]That's an entirely different matter You don't have direct contact with the metal in a faraday cage And in terms of wearing metal armor I'd be more concerned about fire spells, electricity isn't really more dangerous if you're wearing conducting material rather than being naked[/QUOTE] You don't have the armour direct on your skin. There's always padding beneath it.
If it doesn't have any sort of balancing system then it is missing a key component of what makes a game, a game.
[QUOTE=G3rman;41699876]If it doesn't have any sort of balancing system then it is missing a key component of what makes a game, a game.[/QUOTE] It's still a game, but not a very well designed one.
[QUOTE=Sgt-NiallR;41699511]You don't have the armour direct on your skin. There's always padding beneath it.[/QUOTE] unless they make padding out of rubber in the TES universe you're out of luck
ur all wrong real armor is made of peace and padded with a good education [editline]3rd August 2013[/editline] impeach ulfric
So my friend was playing Skyrim, and he jumped ontop of a ribcage. Next thing you know he's launched into the air and probably has reached another universe at this point. [img]http://i.imgur.com/eCh0rHo.png[/img]
Are there any really qreat combat mods for skyrim? They don't have to completely balance everythinq in the qame, just anythinq that makes combat a lot more interestinq.
Would anyone here recommend the purchase of the Dragonborn, and Dawnguard DLC? I've been having a lot of fun with Skyrim, so I was wondering if I should get the add-ons for the mere $20 dollars they're on sale for at the moment.
[QUOTE=InUndenial;41700153]Are there any really qreat combat mods for skyrim? They don't have to completely balance everythinq in the qame, just anythinq that makes combat a lot more interestinq.[/QUOTE] I swear this gets asked every other page Only ones I know of are Deadly Combat and Duke's Heavy Weapons and some others I personally don't care for them myself because they balance in favor of more "pure action game" versus keeping it in the scope of the skill system and RPG and your character's stats. Which is why my "combat mod" of sorts (really its a perk/skill mod, but changing that ends up changing the combat) is being done!
[QUOTE=The Jack;41698648]It's [i]illogical[/i] then. Is [I]illogical[/I] a better word for you? Even in fantasy there are always stronger opponents than the main and stronger items to obtain. Would [i]dragonball[/i] have been so successful if Goku's opponents were never stronger than Goku? Not at all. There's an entire genre dedicated to adolescents about characters who find an unbeatable opponent, train/obtain for a bit, come back and defeat the previously unbeatable opponent. [/QUOTE] Now we're talking. No, it's not necessarily illogical, but I admit it's not as entertaining to view, play or read a fantasy if the protagonist is already over any kind of issues as is. Skyrim's vanilla scaling makes it just like this, but like many other things, it's fixable with mods so it's nothing really worth complaining about. After all, Bethesda realizes it can't satisfy everyone so instead it gives the community modding tools. Really, if you spend this much energy into whining about everything that's so wrong with Skyrim, I doubt it's worth it for you to even bother with the game whatsoever. Just leave and find something that more caters to your tastes since they're so impeccably important to you that they should - judging by the way you talk - go for everyone. I mean really, every post I've seen in this thread by you has been nothing but wah wah wah, this is wrong and stupid, whine whine whine, that should be x or y, uguu uguu uguu. It's all you seem to be doing. It's nice that you try to be critical but for fucks sake try to think of something else for a change or just enjoy the game as it is. If you can't, find another game. Tough luck.
[QUOTE=InUndenial;41700153]Are there any really qreat combat mods for skyrim? They don't have to completely balance everythinq in the qame, just anythinq that makes combat a lot more interestinq.[/QUOTE] [url]http://skyrim.nexusmods.com/mods/34917/?[/url] This was literally the only reason I started playing the game again
There's reasons why people cry about elder scrolls games. Morrowind: Oh it's so painful to walk around because i'm too slow and it's a little silly that i'm missing [I]that [/I]enemy. but wow isn't this deep! The lore is great and i can customise my characters this much and there are all these monsters and... ... I'm sure the next game will do everything i like even better and fix all the things which were bad!!!! Oblivion: Yay! Moving around isn't so painful! My blows are connecting!! wow they fixed that!! yay... wait... where's all the customisation... what's with this scaling? Bah. I'm sure they've noticed what parts players liked and what they did wrong from all the past games that they've made and i'm sure that every single thing in the next game will be better!!! Skyrim:.. Well. You get the idea. It's realy frustrating how some aspects of the game take steps forward whilst others take steps back. It's only logical for a fan to cry a little [I]note: i've never actually *wept* about an elder scrolls game.[/I]
[QUOTE=Bloodshot12;41701265][url]http://skyrim.nexusmods.com/mods/34917/?[/url] This was literally the only reason I started playing the game again[/QUOTE] Thats not really a combat mod though is it, it just causes a chance to chop limbs off n shit right?
[QUOTE=The Jack;41701514]There's reasons why people cry about elder scrolls games. Morrowind: Oh it's so painful to walk around because i'm too slow and it's a little silly that i'm missing [I]that [/I]enemy. but wow isn't this deep! The lore is great and i can customise my characters this much and there are all these monsters and... ... I'm sure the next game will do everything i like even better and fix all the things which were bad!!!! Oblivion: Yay! Moving around isn't so painful! My blows are connecting!! wow they fixed that!! yay... wait... where's all the customisation... what's with this scaling? Bah. I'm sure they've noticed what parts players liked and what they did wrong from all the past games that they've made and i'm sure that every single thing in the next game will be better!!! Skyrim:.. Well. You get the idea. It's realy frustrating how some aspects of the game take steps forward whilst others take steps back. It's only logical for a fan to cry a little [I]note: i've never actually cried about an elder scrolls game.[/I][/QUOTE] Off-topic question, but how old are you? You seem to formulate all of your opinions into "facts" that goes against the usual Elder Scrolls fans' opinions, then you just spout them out in the thread without trying to argue logically and coherently, as if you were trying to garner attention. Are you a fucking troll? [editline]3rd August 2013[/editline] [QUOTE=KorJax;41701632]Thats not really a combat mod though is it, it just causes a chance to chop limbs off n shit right?[/QUOTE] Really, it makes the combat more visually fun.
[QUOTE=KorJax;41701632]Thats not really a combat mod though is it, it just causes a chance to chop limbs off n shit right?[/QUOTE] Well I was posting it on the notion that it certainly makes the game more interesting, and melee combat a hell of a lot more bearable. I mean when somebody gets their chest cavity ripped open with a painful scream or head crushed it certainly feels like you made an impact.
[QUOTE=The Jack;41701514][I]note: i've never actually cried about an elder scrolls game.[/I][/QUOTE] Um. That's literally all you've been doing.
No, no, no he means he's never wept over a TES game. We all know he [I]whines[/I] about them.
All the TES games are fantastic imo I've had a shit ton of fun playing each and every one of them honestly
[QUOTE=evilweazel;41703433]All the TES games are fantastic imo I've had a shit ton of fun playing each and every one of them honestly[/QUOTE] I agree with this, problems aside, there isn't a single one I've played that would classify as my definition of bad, even if they do have a ton of issues. Hell, even Battlespire was fun, and that is completely different then any other TES game. Then again, I haven't played Redguard, and I've only ever gotten out of the first dungeon in Arena so I can't speak for those games - and Arena was frustratingly difficult just in the beginning.
Haven't seen near enough of it personally for me to judge it yet, it looked kinda clunky but with some polish I think it could be alright, and even in its current state it looks better than 90% of MMOs out there right now.
Hell yes just got Morrowind for $5. I missed the steam sale because I was waiting to see if it went any lower (I think it was $10?).
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