The Elder Scrolls Megathread XV: A Song of Ice and Draugr
25,933 replies, posted
Every time I RP, I always believe the random adventurers are the dragonborn, about to go on a quest. Or a random guard, who thinks he [I]may[/I] be the dragonborn, but he can't find out because he has to guard the city in case of a dragon attack, which never happens when he is on duty.
[QUOTE=Ryo Ohki;41788975]As it was made obvious by the dragonborn DLC that's not true, you're special yes but you're not the only dragonborn, you just happen to be the only one who knows it and is willing to defeat alduin. If we want to talk about what-ifs lore, your character doesn't necessarily defeat alduin, someone after him might discover to be dragonborn and defeat alduin instead
For all you know Nazeem is a dragonborn, he just never happened to walk by a dead dragon because he's in the cloud district with his thumb up his ass all day[/QUOTE]
Yeah there CAN be more Dragonborn, but I don't think a sort of undead one from the actual time of the dragons counts, and if no other dragonborn show up then it doesn't change the fact you're the only guy who can save the world.
What I find depressing is that when you kill Miraak you don't get like, a bazillion dragon souls because he has been eating dragons for breakfast before even Alessia formed a covenant with Akatosh.
[QUOTE=Rahkshi lord;41789171]Yeah there CAN be more Dragonborn, but I don't think a sort of undead one from the actual time of the dragons counts, and if no other dragonborn show up then it doesn't change the fact you're the only guy who can save the world.[/QUOTE]
The greybeards say that you might not be the only dragonborn, that other people could be it, it's just that they weren't in the right place at the right time. Isn't that similar to that one Morrowind character doubting you?
[QUOTE=DrasarSalman;41788781]It's not that interesting, though. I mean the most cool things vikings did was raiding Britain a couple of times, and that isn't even featured in the game.[/QUOTE]
So...you want to invade Britain in TES?
[QUOTE=Bloodshot12;41789546]So...you want to invade Britain in TES?[/QUOTE]
Which would mean the Nords go to war with the Bretons. Perfect for TESVI!
[QUOTE=Rahkshi lord;41789171]Yeah there CAN be more Dragonborn, but I don't think a sort of undead one from the actual time of the dragons counts, and if no other dragonborn show up then it doesn't change the fact you're the only guy who can save the world.[/QUOTE]
Well in Morrowind, aren't you the only one to fulfill the prophecy, despite lots of people being able to?
Sounds pretty similar, if you ask me. It's just that fulfilling the prophecy in Skyrim grants you a million and one powers; whereas fulfilling the prophecy in Morrowind doesn't do anything except fulfill the prophecy.
The perfect thing for 6 would be the Thalmor War. Skyrim tried to include you in the wars and some battles here and there but tey weren't really refined and just not enjoyable to do. It was just another dungeon crawl with two factions fighting each other while you find the best loot. We all know the Thalmor are going to declare a real war soon, it's just a matter of time. And I want it to involve the player more as a soldier. He won't be the chosen one, just another soldier following orders. And any guilds he allies himself with along the way would join the faction he fights for. I also really hope they bring in several provinces rather than just one at a time.
I'd like to think that the alduin you fight in skyrim was an imposter. The real alduin is a literal world eater and the last form of akatosh (the one that destroys) before the cycle restarts and the worlds are recreated again. Similar to how the hindu's view things, correct?
Though i think i read that the redguards believe that nirn and the daedric planes are inside a huge snake (or dragon) that protects them from the pure and unstable magic outside. Maybe every now and then the worlds are shat out and eaten again.
It's all interesting stuff. A black dragon leader is just simply disappointing when compared to what else could happen.
[QUOTE=Sgt-NiallR;41789880]Well in Morrowind, aren't you the only one to fulfill the prophecy, despite lots of people being able to?
Sounds pretty similar, if you ask me. It's just that fulfilling the prophecy in Skyrim grants you a million and one powers; whereas fulfilling the prophecy in Morrowind doesn't do anything except fulfill the prophecy.[/QUOTE]
In Skyrim it's 100% sure that you're Dragonborn very early on in the main quest, everyone recognizes you as the Dragonborn, sure there's might be more hidden Dragonborn we don't know about but it's a fact that YOU ARE DRAGONBORN.
Also there's the fact that you're not a hero destined to fight Alduin, but rather just the only dude who CAN.
In Morrowind you have to fight tooth and nail against 90% of the island for them to even think you MIGHT be the Nerevarine, after which you gain nothing but fulfilling the prophecy or at least looking like you have.
Basically, Morrowind does it in a far more subtle way than Skyrim did.
[QUOTE=Medevilae;41790222]Worst fears realized: I upgraded to Windows 8, and Oblivion CTDs on menu load[/QUOTE]
Have you tried visiting Documents\My Games\Oblivion and deleting Oblivion.ini?
[QUOTE=Rahkshi lord;41790160]Also there's the fact that you're not a hero destined to fight Alduin, but rather just the only dude who CAN.[/QUOTE]
I'm not sure how many other times people need to tell you that you're not the only dragonborn
God damn, I actually like this mod.
Sorta.
[url]http://skyrim.nexusmods.com/mods/40043//?[/url]
[QUOTE=evilweazel;41788066]Skyrim and Morrowind are in the same universe.
Speaking of which, I've been trying to get into morrowind. Maybe it's just because I didn't play it when it came out something, but the game just feels kinda lifeless. The way all the NPCs speak and act just seems really fake and ridged, the world has a neat design like everyone says but it still manages to feel.... "empty", to me. Everyone praises the NPC dialogue and whatnot in it, but so far it has just been more or less different faces saying a lot of the same stuff, the NPCs that aren't quest related seem to have no real uniqueness to them, I guess.
I don't know if it just hasn't aged well, or if I'm just ~~~~disgusting casual gamer dumbed down filth~~~~~, but I definitely enjoyed the first hours of Oblivion and Skyrim a lot more. Morrowind just feels a lot less immersive to me, I don't know. It's just so easy to see past the characters and whatnot and view it and see the "game" in it, if that makes any sense. I mean it's still fun, but not as much fun as I had with my first dive into Skyrim, and no where near as much fun as I had as my first run through of Oblivion. I'm sure that's going to get a bunch of people here fuming mad, but it's just my opinion.
Oh god I thought i was just adding a few lines and this happens ffff[/QUOTE]
I've always thought that games, like cinema and art, represent the time they were made. When you compare Morrowind (from 2002) to Oblivion or Skyrim, you can see how the writing and scripting has matured. The recent TES games take themselves more seriously, so much that they're 'gritty' and 'edgy' in contrast to Morrowind. Maybe that's why you're disappointed. For me it was.
[QUOTE=Zethiwag;41790557]Oblivion or [B]Skyrim[/B], you can see how the [B]writing[/B] and scripting has matured.[/QUOTE]
Ha.
Wouldn't say Oblivion was particularly gritty or edgy.
[QUOTE=Rahkshi lord;41790160]In Skyrim it's 100% sure that you're Dragonborn very early on in the main quest, everyone recognizes you as the Dragonborn, sure there's might be more hidden Dragonborn we don't know about but it's a fact that YOU ARE DRAGONBORN.
Also there's the fact that you're not a hero destined to fight Alduin, but rather just the only dude who CAN.[/QUOTE]
I've always wanted to make a main quest expansion where you find out your not the only dragonborn, but you always compete with that fucker, like a Gary/Ash thing and eventually you both get your asses kicked by Alduin and have to team up to even stand a chance.
An alternative would be Alduin sort of brainwashed him, not sci-fi brainwash, just fill his head with lies brainwash, and you had to just fight him everywhere you go and he scales with you, maybe even a few levels ahead of you, but maybe that won't work due to Alduin's hate for humans, even if he is dragonborn.
Bu alas, I don't know how and even if I did I don't really have voice actors for that sort of jazz.
[QUOTE=Zethiwag;41790557]I've always thought that games, like cinema and art, represent the time they were made. When you compare Morrowind (from 2002) to Oblivion or Skyrim, you can see how the writing and scripting has matured. The recent TES games take themselves more seriously, so much that they're 'gritty' and 'edgy' in contrast to Morrowind. Maybe that's why you're disappointed. For me it was.[/QUOTE]
[I]
"After I kill you, I will rape your corpse. Don't worry, I'll be gentle"
-Anhaedra[/I]
Yep, some good light hearted reading :v:
[QUOTE=Rahkshi lord;41790160]In Skyrim it's 100% sure that you're Dragonborn very early on in the main quest, everyone recognizes you as the Dragonborn, sure there's might be more hidden Dragonborn we don't know about but it's a fact that YOU ARE DRAGONBORN.
Also there's the fact that you're not a hero destined to fight Alduin, but rather just the only dude who CAN.
In Morrowind you have to fight tooth and nail against 90% of the island for them to even think you MIGHT be the Nerevarine, after which you gain nothing but fulfilling the prophecy or at least looking like you have.
Basically, Morrowind does it in a far more subtle way than Skyrim did.[/QUOTE]
But you're not necessarily the only dude that CAN kill Alduin; you're just the guy that does. In the same way that in Morrowind you're simply the guy that destroys the heart.
I get what you're saying, that in Morrowind it isn't confirmed that you're the chosen one, whereas in Skyrim it is.
But, it's been established that all the heroes of all the games are chosen by the divines to do what they do; that's why they control their own fate, whereas everyone else is a pawn; which would suggest to me, that you ARE the Nerevarine in Morrowind, just like you ARE the Dragonborn in Skyrim, it's just that NPCs don't acknowledge it as readily.
That lack of recognition makes perfect sense too, the Nords are not only more inclined to believe than the Dunmer, they're also under threat. People in Morrowind are basically oblivious to Dagoth Ur. If you were under constant threat of a dragon killing you in an instant, you'd pretty fucking quickly hop on the "THIS GUY WILL SAVE THE WORLD" bandwagon.
[QUOTE=Sgt-NiallR;41791182]But you're not necessarily the only dude that CAN kill Alduin; you're just the guy that does. In the same way that in Morrowind you're simply the guy that destroys the heart.
I get what you're saying, that in Morrowind it isn't confirmed that you're the chosen one, whereas in Skyrim it is.
But, it's been established that all the heroes of all the games are chosen by the divines to do what they do; that's why they control their own fate, whereas everyone else is a pawn; which would suggest to me, that you ARE the Nerevarine in Morrowind, just like you ARE the Dragonborn in Skyrim, it's just that NPCs don't acknowledge it as readily.[/QUOTE]
Stop the bus.
If you admittedly haven't bothered to play it, don't go offering an opinion on it. It's like a 3 day ordeal in real-time to finish Morrowind's main quest. As a shit-raking nobody fresh of the boat you're told to do this and that by the person you've been sent to find. At first, they tease- ever so slightly- aspects of the main quest that suggest something bigger is going on, which keeps you going in the face of immediate adversity.
Then the only dude cheering for you (a drug addict) is sent off. No one on the island is left who knows, and it's up to [U]you[/U] to transmit the plot forward to the end. The build up to the boss fight isn't an escalation of staged battles or better shouts or dungeons, it's all in proving to people you're the guy to do it. And while that's happening, you're hit with these plot twists that make you question whether you really are or even [I]should.[/I]
Playing the MQ is totally its own reward in MW. It's a really fucking rad writing job for a vidyagame, end of story. Don't bother comparing it to Skyrim; they're just different. I can totally understand people faulting Morrowind as a videogame, but not for its finer points.
brb looking for morrowind disc now
Shitstorm, you say?
[QUOTE=Kommodore;41791484]Stop the bus.
If you admittedly haven't bothered to play it, don't go offering an opinion on it. It's like a 3 day ordeal in real-time to finish Morrowind's main quest. As a shit-raking nobody fresh of the boat you're told to do this and that by the person you've been sent to find. At first, they tease- ever so slightly- aspects of the main quest that suggest something bigger is going on, which keeps you going in the face of immediate adversity.
Then the only dude cheering for you (a drug addict) is sent off. No one on the island is left who knows, and it's up to [U]you[/U] to transmit the plot forward to the end. The build up to the boss fight isn't an escalation of staged battles or better shouts or dungeons, it's all in proving to people you're the guy to do it. And while that's happening, you're hit with these plot twists that make you question whether you really are or even [I]should.[/I]
Playing the MQ is totally it's own reward in MW. It's a really fucking rad writing job for a vidyagame, end of story. Don't bother comparing it to Skyrim; they're just different. I can totally understand people faulting Morrowind as a videogame, but not for its finer points.[/QUOTE]
What? Not only did I admit to have not played Morrowind, I didn't say the main quest wasn't its own reward.
This is all superfluous to the debate, though. Sure, the writing's better but that doesn't change the fact that it still uses the Chosen One idea, just like Skyrim. The details are different, and the details are what make it what it is, but we're not talking about the details, we're talking about the foundation.
What you did with that post was create a retort that would have been a brilliant response, had I actually been talking about what you seem to think I am.
In Skyrim, you're told you're the chosen one and made to go kill Alduin. People hail you as the chosen one, because they need a hero and they're culturally inclined to rally behind one.
In Morrowind you're [I]not [/I]told that you're the chosen one, and set on a path that leads you to destroying the Heart of Lorkhan. People don't hail you as the chosen one because most of them don't realise anything is amiss, and those that do are skeptical (after all, why would you want the Nerevarine when you have the Tribunal?).
From what I can see, its heavily inferred that the PC is the Nerevarine; and whether or not you're outright told that doesn't matter.
Based from the arguments, Oblivion is the best at the "chosen one" thing, cause Martin Septim was always the chosen-one in TES4, and you were just some guy/gal with steel balls/ovaries.
Why argue over all the games? The games seem so different from each other, even with similar gameplay commonalities and the same universe, they seem to warrant their own greatness.
But this is all from a guy who played everything bethesda has developed since Oblivion, so that means i can't judge Morrowind, even with all the knowledge about Morrowind I've gathered from UESP/videos.
[QUOTE=ClarkWasHere;41791782]Why argue over all the games? The games seem so different from each other, even with similar gameplay commonalities and the same universe, they seem to warrant their own greatness.
[/QUOTE]
That doesn't mean they shouldn't be compared to one another. The beauty of the TES games is that they always seem to nail [I]something[/I].
What you look for in a game is what determines your favourite one. I'm less bothered about a world with 10,000 NPCs with detailed backstories and personalities than I am about a realistic feeling set of animations; so Skyrim's my favourite.
Personally, I'm holding out for Skywind, so I can experience Morrowind properly without succumbing to things like stationary NPCs, or the eye-watering amount of text you get thrown at you when you ask for directions.
Everyone's entitled to their opinion, how they voice it is the catch.
[QUOTE=Sgt-NiallR;41791864]That doesn't mean they shouldn't be compared to one another. The beauty of the TES games is that they always seem to nail [I]something[/I].
What you look for in a game is what determines your favourite one. I'm less bothered about a world with 10,000 NPCs with detailed backstories and personalities than I am about a realistic feeling set of animations; so Skyrim's my favourite.
Personally, I'm holding out for Skywind, so I can experience Morrowind properly without succumbing to things like stationary NPCs, or the eye-watering amount of text you get thrown at you when you ask for directions.
Everyone's entitled to their opinion, how they voice it is the catch.[/QUOTE]
Aaaaand you guy's can't voice it without bringing up large arguements.
So continues the thread's Reaper Cycle.
I honestly don't think the foundation for the story should really matter.
After all, if you want to look at foundations for story, then isn't Half-Life basically the same as Doom? It's the story-[i]telling[/I] that makes it so memorable, not the basis for the story itself.
Same with Morrowind. The foundation may have a similar "chosen one" theme to Skyrim but Morrowind handles it in an entirely different way. Skyrim also suffers from shoving it down your throat as if you have the memory of a goldfish.
[QUOTE=ClarkWasHere;41791907]Aaaaand you guy's can't voice it without bringing up large arguements.
So continues the thread's Reaper Cycle.[/QUOTE]
I don't see what I said that was particularly inflammatory.
Without offering any opinions of my own, what's the reasoning behind the general opinion that Skyrim did the best job at combat?
[QUOTE=Sgt-NiallR;41791992]I don't see what I said that was particularly inflammatory.[/QUOTE]
I didn't say inflammatory? I said large arguments man. Like the one that you're having with that other dude.
What I really mean to say, is that you guys have your own respectable opinions, but you shouldn't get into such large arguments trying to prove that one game is better than the other.
It's futile.
[editline]10th August 2013[/editline]
[QUOTE=Raxas;41792014]Without offering any opinions of my own, what's the reasoning behind the general opinion that Skyrim did the best job at combat?[/QUOTE]
I don't know.
Maybe it was the inclusion of killmoves, or Skyrim could have sound effects and visual effects that are better in comparison to the other TES games.
I think all the game's combat needs is better animations. That would make the combat feel perfect.
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