• The Elder Scrolls Megathread XV: A Song of Ice and Draugr
    25,933 replies, posted
[t]http://cloud-2.steampowered.com/ugc/578998698846640577/85D1A5F6C04E0D66D861B54A9DB05B1595182B67/[/t] 6 hours into my new character and my game is already crapping itself [sp]the crash-to-desktop gods are watching me[/sp]
So I was trying to create an Inn with the Creation Kit, and I was wondering, seeing most of the ones in the game share the same layout; is there any way to copypaste the base layout, and work from that onwards?
[QUOTE=Altimor;41975883][i]Blue[/i] Flame Atronachs? EVEN MORE HERETICAL [/QUOTE] That looks more like lightning (Storm Atronachs) to me, honestly.
For Sven's Glory! [IMG]http://cloud-2.steampowered.com/ugc/577872798928236187/929C17489DC4AE8BB32C9963F34F5E196E8E9C81/[/IMG] Hint: that's Faendal.
Yeah, fuck Faendal.
Hey guys, what would cause one of my characters in Skyrim to lag? I get some significant fps drops. It's not related to my graphics because I loaded up my main character and it ran smoothly.
[QUOTE=css_nerd;41979980]Hey guys, what would cause one of my characters in Skyrim to lag? I get some significant fps drops. It's not related to my graphics because I loaded up my main character and it ran smoothly.[/QUOTE] Are there any mods you've installed and uninstalled?
[QUOTE=css_nerd;41979980]Hey guys, what would cause one of my characters in Skyrim to lag? I get some significant fps drops. It's not related to my graphics because I loaded up my main character and it ran smoothly.[/QUOTE] Save bloating?
[QUOTE=Sir_takeslot;41980221]Save bloating?[/QUOTE] Maybe, though I haven't experienced any of symptoms of a save bloat yet. Scripts are running fine, etc. Ah, whatever, I'll just restart the character, I wasn't that far along.
Good lord, I've been on a 9 hour killing spree from 80 destruction and I'm only at 95 now.
[QUOTE=Altimor;41980871]Good lord, I've been on a 9 hour killing spree from 80 destruction and I'm only at 95 now.[/QUOTE] Yeah, it levels terribly slow.
Is there an easy fix to get a nice animation replacer? Want I want: My character to look more like he's holding a katana (which he is) and not a shortsword. The default animation looks weird with a katana in your hand. Problem: To get what I want, I'll have to first download an animation replacer, then FNIS, which I don't know how to use and then some other mod as well. It seems really complicated just for wanting player-unique animation, where's the all-in-one package?
FNIS is really easy to use, you just put it in the right place, then run it, select the right options, and press a button and it all goes through.
more broken stuff [t]http://cloud-3.steampowered.com/ugc/578998698865452609/4841BD1A25647DDB6A7C2322873CE1D00B70E1B6/[/t] damnit erik Also, I've been getting a crash every time I move my mouse quickly through my items, which is to say, almost every time I go to equip something. Any ideas? Load order: [CODE]Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm portal2mod.esp Unofficial Skyrim Patch.esp Unofficial Dawnguard Patch.esp Unofficial Hearthfire Patch.esp Unofficial Dragonborn Patch.esp bladesfactionfix.esp CrossbowsRevamped.esp extra encounters.esp improvedfishbasic.esp smeltdown_ingots_osr.esp Whistle.esp SkyUI.esp DwarvenRifle_Guilmonex.esp gun.esp insanity's dragon katana.esp insanity's iron bow.esp insanity's silver bow.esp insanity's steel bow.esp ket_umbra.esp miraak_mask.esp Seadog.esp unique uniques.esp skyforgedWeapons.esp UFO - Ultimate Follower Overhaul.esp UFO - Dawnguard AddOn.esp UFO - Heartfire AddOn.esp ethereal_elven_overhaul.esp Bashed Patch, 0.esp relicsofthereach.esp Scary Ghost.esp SkyFalls + SkyMills - Total edition NO Falskaar.esp vmuvm.esp morrowindimports.esp extra encounters - dawnguard.esp insanity's glass bow.esp werebearsfoundinskyrim.esp insanity's ebony sword replacer.esp the bastard.esp third era - dwemer.esp insanity's celtic katana.esp imperialshield.esp snowelfbaseold.esp stormlord.esp Warhorse Domino.esp better keening.esp civil war enhancement-hold borders.esp dragonhammer.esp miraak's loot enhanced.esp truedaedricartifacts.esp vlindrelhalltnf.esp [/CODE] edit: just noticed that bash patchy thingy that shouldn't be there and got rid of it, problem has been happening longer than it has existed but eh
[QUOTE=myng;41983565]Yeah, it levels terribly slow.[/QUOTE] Even with the Mage Stone?
I tried starting a melee char on legendary I've lost all will to live
[QUOTE=Altimor;41986325]I tried starting a melee char on legendary I've lost all will to live[/QUOTE] your index finger hurt yet?
[QUOTE=war_man333;41986367]your index finger hurt yet?[/QUOTE] No without all the high level OP shit melee spam on legendary is fairly instant death It's literally nothing but baiting the AI, dodging and staggering them
Especially against mages. They wreck your shit if you don't approach them the right way. And even then you better hope to god they don't have friends in the area. [editline]27th August 2013[/editline] I play on Adept...I tried Legendary. Died to the first stormcloak I came across. I didn't stand a chance.
[QUOTE=IceWarrior98;41986482]Especially against mages. They wreck your shit if you don't approach them the right way. And even then you better hope to god they don't have friends in the area.[/QUOTE] Try fighting people with ebony bows. I tried equipping a full set of heavy armor and still got one-shot.
Ugh Such a pain in the ass to figure out the sorcery that is the story manager but I finally got it working. Crushed the last remaining (major) bugs as well With that, I've finished the first version of my mod :> I'm going to play around with it myself though before I release it here for ya'll kids to test with and send me angry bug/balance reports just to make sure I didn't major break anything.
[QUOTE=KorJax;41987020]Ugh Such a pain in the ass to figure out the sorcery that is the story manager but I finally got it working. Crushed the last remaining (major) bugs as well With that, I've finished the first version of my mod :> I'm going to play around with it myself though before I release it here for ya'll kids to test with and send me angry bug/balance reports just to make sure I didn't major break anything.[/QUOTE] Add a bow enchantment that lets me slow time and curve my arrows around corners from a first person view Or a magic missile with the same thing
I daren't delve into legendary, I even suck on adept against certain foes. Also, anything that deals frost damage can still kill me in seconds even with full Dragonscale armor. Working on enchanting skill. Can't wait to get this on PC though and on top of that, ES: Online is due soon right? [editline]27th August 2013[/editline] [QUOTE=Altimor;41953612]That's what I'm working on. The picture I posted is just 2 clients with one acting as a server, but I plan to get dynamic grid loading working so I can have a true dedicated server. Right now I have the loading part, just not the unloading part.[/QUOTE] Holy shit, I REALLY can't wait to get this on PC. Damn, Elder Scrolls has needed Multiplayer for too long. I think I love you.
[QUOTE=Altimor;41987029]Add a bow enchantment that lets me slow time and curve my arrows around corners from a first person view Or a magic missile with the same thing[/QUOTE] Yo whats the link to your player movement mod again? Buried in the pages :(
[QUOTE=KorJax;41987416]Yo whats the link to your player movement mod again? Buried in the pages :([/QUOTE] [url]http://filesmelt.com/dl/playerphysics.dll[/url] I warn you it is bugged and FPS dependent because I screwed up There should be no change if you don't drop below 30 however
[QUOTE=Wickerman123;41987108]I daren't delve into legendary, I even suck on adept against certain foes.[/QUOTE] Try sucking as bad as I do on Apprentice. I'm crutching on fire atronachs and stoneflesh just to survive. That Mage Armor perk isn't helping as well. Sometimes it feels like armor rating doesn't even matter. Plus this is the console version, so expanding with mods is out of the question.
[QUOTE=Stonecycle;41987514]Try sucking as bad as I do on Apprentice. I'm crutching on fire atronachs and stoneflesh just to survive. That Mage Armor perk isn't helping as well. Sometimes it feels like armor rating doesn't even matter. Plus this is the console version, so expanding with mods is out of the question.[/QUOTE] Fortify destruction enchants, 2 flame thralls and whatever the expert level lightning spell is called (thunderbolt?) Also instead of relying on armor simply don't get hit, use wards vs hitscan
[QUOTE=Altimor;41987550]Fortify destruction enchants, 2 flame thralls and whatever the expert level lightning spell is called (thunderbolt?) Also instead of relying on armor simply don't get hit, use wards vs hitscan[/QUOTE] It's really hard to move in tight catacombs. The only fight I survived well with was the one in Bleak Falls Barrow. Leveled up twice just from sneaking past the sleeping draugr and once with oakflesh and bound sword. What spells would generally be hitscan?
[QUOTE=Stonecycle;41987628]It's really hard to move in tight catacombs. What spells would generally be hitscan?[/QUOTE] Anything lightning.
[QUOTE=Altimor;41977698]1 hand doesn't immobilize you [/QUOTE] How does it immobilize you DPS is a rather worthless number in a game that uses melee strikes and blocking mechanics (save for enchantments, maybe). DMG is a more reliable statistic when dealing with armor penetration from a warhammer swing. If you're wearing heavy armor and going two handed then it's a very destructive combo as you take little damage in melee but can deliver sweeping blows to crowds of enemies. Also another advantage to two handed is that for some reason you can put away your weapon in a fraction of a second, so it makes it easy to use for spellcasters since you can just uneqipt your warhammer and start blasting fireballs between a fraction of a second.
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