• The Elder Scrolls Megathread XV: A Song of Ice and Draugr
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[QUOTE=Altimor;41990743]Today I learned I can transport massive amounts of heavy vendor trash by loading them up on a Flame Atronach corpse and launching it great distances with thunderbolt.[/QUOTE] You could also make a custom version of vampiric grip to make throws a bit more predictable. Also, soul trap on a dead dragon. Try it.
[QUOTE=hypno-toad;41994024]Am I the only one who has to play Mary had a Little Lamb on every set of Sixth House bells I see?[/QUOTE] every time i try to play or imagine Mary Had A Little Lamb it always turns into I've Been Working On The Railroad i have no idea
[QUOTE=DrasarSalman;41996107]You could also make a custom version of vampiric grip to make throws a bit more predictable. Also, soul trap on a dead dragon. Try it.[/QUOTE] Does soul trap on a dead dragon do something special or is it just the conj. skill exploit? I just went into the wild for 1000 years with Conjure Flame Atronach and returned with 100 conjuration.
[QUOTE=Altimor;41997716]Does soul trap on a dead dragon do something special or is it just the conj. skill exploit? I just went into the wild for 1000 years with Conjure Flame Atronach and returned with 100 conjuration.[/QUOTE] I forgot that firebolt also has a similar effect and it's not a skill increase. On a different note, I'm finally done with going through my mods, reinstalling the game, reinstalling my mods, going through my mods, grinding them through BOSS, wrye bash and Tes5Edit and grinding them through those programs a couple of more times. Now I am sure that once I start my game it will [del]crash and burn from a problem I forgot about[/del] hopefully work.
[QUOTE=DrasarSalman;41997737]I forgot that firebolt also has a similar effect and it's not a skill increase.[/QUOTE] FYI soul trap increases Conjuration, dead or alive.
[QUOTE=Altimor;41997751]FYI soul trap increases Conjuration, dead or alive.[/QUOTE] I know, I suggested it to another person. :v:
[url=http://cloud-2.steampowered.com/ugc/901006276762986734/4FE238090354029286CD7922ED3B890F9F1674E3/]dragon fart[/url] So I was expecting the master destruction spells to not kill slower than the previous tier while leaving me totally immobile. I expected wrong.
Spectral Arrow is the best conjuration spell, hands down.
[QUOTE=Excalibuurr;41996703]Have you been using this? [url]http://skyrim.nexusmods.com/mods/40706/?[/url][/QUOTE] With the recent ENB versions you don't even need that, it has a borderless mode integrated.
[QUOTE=Eriorguez;41998556]Spectral Arrow is the best conjuration spell, hands down.[/QUOTE] Does this have anything to do with Bound Bow? Just bought that spell and now I can just toss every bow and arrow I have to a merchant for a total of zero coins. I know I'm asking so many questions, but I only recently got the game and am [i]just[/i] getting into it more-so.
[QUOTE=Stonecycle;41998793]Does this have anything to do with Bound Bow? Just bought that spell and now I can just toss every bow and arrow I have to a merchant for a total of zero coins. I know I'm asking so many questions, but I only recently got the game and am [i]just[/i] getting into it more-so.[/QUOTE] It's a spell that was cut from the final game, it conjures an arrow. You can still get it with console commands.
[QUOTE=DrasarSalman;41996107] Also, soul trap on a dead dragon. Try it.[/QUOTE] Ice Spike or Reanimate Corpse works the best
For some reason my distant land and objects in Oblivion are all glitchy and see-through at certain angles. Halp [IMG]https://dl.dropboxusercontent.com/u/52116717/Screenshots%20and%20Images/brokencyrodiil.png[/IMG]
[QUOTE=fear me;41999027]For some reason my distant land and objects in Oblivion are all glitchy and see-through at certain angles. Halp [IMG]https://dl.dropboxusercontent.com/u/52116717/Screenshots%20and%20Images/brokencyrodiil.png[/IMG][/QUOTE] It's because you're taking too long to beat the game. The Oblivion gates are slowly destroying everything around you.
Got bored, so I put 10 percent of my home's inventory on the ground. [img]http://puu.sh/4djGm.jpg[/img] [img]http://puu.sh/4djK2.jpg[/img]
[QUOTE=Excalibuurr;41999274]Hm, can't really use ENB with my laptop. And Winterhold is giving me some cell loading issues, damnit.[/QUOTE] If you use the ENBoost files on the Nexus the graphic effects are disabled and the game won't eat memory like vanilla loves to do. Trust me, i'm playing with an i3 and a 7450M just fine.
Is there anyone who actually likes Windhelm? It has a neat house but the location is awful and depressing and stormcloaks
[QUOTE=Lomme;42000113]If you use the ENBoost files on the Nexus the graphic effects are disabled and the game won't eat memory like vanilla loves to do. Trust me, i'm playing with an i3 and a 7450M just fine.[/QUOTE] I got that file, and I didnt notice anything. Not sure if I installed it correctly. How do you install it? Just slip it in the skyrim folder, right? The directions weren't really clear.
[QUOTE=myng;42000149]I got that file, and I didnt notice anything. Not sure if I installed it correctly. How do you install it? Just slip it in the skyrim folder, right? The directions weren't really clear.[/QUOTE] First you need to download the ENB files from the ENB site (latest version: [url]http://enbdev.com/mod_tesskyrim_v0212.htm[/url]), copy the content of the wrapper folder in the main Skyrim folder and then copy one of the enblocal.ini in the main Skyrim folder.
[QUOTE=MeltingData;42000022]It's because you're taking too long to beat the game. The Oblivion gates are slowly destroying everything around you.[/QUOTE] I'm level 1 :v:
[QUOTE=evilweazel;42000142]Is there anyone who actually likes Windhelm? It has a neat house but the location is awful and depressing and stormcloaks[/QUOTE] I don't realy like any of the cities in skyrim. For starters they all need to be four times bigger and that's the minimum. Whatever happened to the oblivion idea that the nords built their houses so that they'd be warmer anyway? Stuff like thick walls and being half underground seem to have been forgotten in many places. Individual problems however: Falkreath: a town no player ever goes too because there's nothing there. The buildings are the same as the generic houses found in every hamlet and the layout doesn't change it. No effort. Windhelm: dividing it into quarters seems pointless when it's so tiny. Most of the quarters are single alleyways dammit! Only the rich district stands out for me. Riften: Clossing it off and separating it from the outlying houses was a bad move. Whiterun is the city everyone visits most because it's in the centre of the map, good for warriors (the role skyrim intends for the player to take) the house is cheap, there's not much too it though. It feels lifeless but the lifelessness doesn't feel well done. Markarth: *insert a massive rant about how morrowind dwemer architecture was better* Winterhold: Totaly wrong on so many levels. Not only have they wrote it off... the remains aren't even thought out. You'd think it'd be built against the cold even more than winterhold. Nope; it's a bunch of unprotected shacks which look warm on the inside. Sarthal (dungeon) convince me that this was ever a city.
[QUOTE=fear me;41999027]For some reason my distant land and objects in Oblivion are all glitchy and see-through at certain angles. Halp [IMG]https://dl.dropboxusercontent.com/u/52116717/Screenshots%20and%20Images/brokencyrodiil.png[/IMG][/QUOTE] Wait, so TES:O is canon? And the imperial city as we know it is disintegrating Martin McFly-style?
[QUOTE=The Jack;42000494]I don't realy like any of the cities in skyrim. For starters they all need to be four times bigger and that's the minimum. Whatever happened to the oblivion idea that the nords built their houses so that they'd be warmer anyway? Stuff like thick walls and being half underground seem to have been forgotten in many places. Individual problems however: [/QUOTE] What about Solitude?
Solitude would have been rather nice if they expanded the city so that it's got a larger city beneath the stone arc that's on both sides of the river and the high city.
Morthal is a snore-fest.
[QUOTE=Mercenary-;42000810]Morthal is a snore-fest.[/QUOTE] Perhaps activity-wise. But it's a really pretty place to look around.
Morthal's actual climate is pathetically small.
I like most of the cities in Skyrim to be honest, I mean they could be bigger I suppose but they're still relatively interesting except for a few. It's just that Windhelm is just unpleasant to be in.
Winterhold would be rather unpleasant as well, and any other snowy town in the middle of a blizzard. Also, Riften would most likely smell like shit.
Winterhold would actually be very neat imo if it kept the same architecture and style as the College had. Actually, it'd be pretty neat if there was a mod like the rebuilding Helgen one that let you rebuild Winterhold, as unfeasible as that sounds :v: Always wanted to make a big mod that improved the cities, with proper voice acting and the like. But the biggest experience I have with modding was using the GECK to make dungeons in FO3 so it'd be difficult.
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