The Elder Scrolls Megathread XV: A Song of Ice and Draugr
25,933 replies, posted
I'm just finishing the Main Quest for the first time before I do either of the DLC
Also lol, the effect when you [sp]look at the Elder Scroll[/sp]
Pft all you people with Dragonborn. I've got Hearthfire, 1000x better questline anyways!
You people are extremely helpful when I'm looking for input, you know?
[QUOTE=Daemon White;40633317]You people are extremely helpful when I'm looking for input, you know?[/QUOTE]
maybe nobody answered, because.. nobody.. cares?
Does the Tamriel Rebuilt mod add quests to do in those areas, or are they just blank landscapes to walk along and admire?
[QUOTE=fear me;40632883]Also lol, the effect when you [sp]look at the Elder Scroll[/sp][/QUOTE]
Little known fact, those are actually the way the Dwemer stored their nastiest porn. That's the reason they burn your retinas.
[QUOTE=_Maverick_;40633451]maybe nobody answered, because.. nobody.. cares?[/QUOTE]
Love you too.
[QUOTE=Mr. Tripp;40633743]Does the Tamriel Rebuilt mod add quests to do in those areas, or are they just blank landscapes to walk along and admire?[/QUOTE]
either way is still nice
Ok I just randomly absorbed a dragon soul even though I'm nowhere near a dragon
[editline]afds[/editline]
Just beat the first fight against [sp]Alduin[/sp]
[QUOTE=fear me;40635126]Ok I just randomly absorbed a dragon soul even though I'm nowhere near a dragon[/QUOTE]
the soul absorb seems to have near-infinite range, it's possible that a dragon got distracted and consequently shitfucked by a mammoth before it ever reached you or something
[QUOTE=Daemon White;40629312][img]http://cloud-2.steampowered.com/ugc/885233881476900062/4154C210975C1FEE79C4054CEB2424DFD5C89A97/[/img]
I'm editing Clear Nights.
Need to be brighter / darker?
Increase / decrease directional lighting / ambient?[/QUOTE]
Increase the lighting on both counts slightly.
Weep for me, I'm about to attempt The Break of Dawn and the infamous ice storm spell of bullshit.
So after dealing with some slowed loading screens after a whole ton of modding I tried using BOSS. Something didn't work right I think because the screenshots I saw showed a UI for BOSS and for me it just gave me the command console, and now every now and then bandits will appear as half-submerged naked torsos with no heads.
Also my follower appeared behind me floating and flailing his legs about as he slowly rose into the ceiling. After that he remained invisible. Talking to him caused my camera to look straight up as the dialogue window opened in silence.
I looked at Monster Mod:
[t]http://static.skyrim.nexusmods.com/mods/images/35631-2-1367686262.jpg[/t]
Shit that looks [I]so sick[/I] for something that isn't Skyrim.
[QUOTE=DudeGuyKT;40637427]I looked at Monster Mod:
[t]http://static.skyrim.nexusmods.com/mods/images/35631-2-1367686262.jpg[/t]
Shit that looks [I]so sick[/I] for something that isn't Skyrim.[/QUOTE]
ugh, FUCK scamps, theyre like even more annoying hagravens
[QUOTE=Raxas;40636976]So after dealing with some slowed loading screens after a whole ton of modding I tried using BOSS. Something didn't work right I think because the screenshots I saw showed a UI for BOSS and for me it just gave me the command console, and now every now and then bandits will appear as half-submerged naked torsos with no heads.
Also my follower appeared behind me floating and flailing his legs about as he slowly rose into the ceiling. After that he remained invisible. Talking to him caused my camera to look straight up as the dialogue window opened in silence.[/QUOTE]
Open "BOSS GUI.exe", not "BOSS.exe".
As do I, but it looks like a little more than a reskin. I don't think Falmer had horns, and the added eyes give it a new look entirely..
[QUOTE=Daemon White;40640125]As do I, but it looks like a little more than a reskin. I don't think Falmer had horns, and the added eyes give it a new look entirely.[/QUOTE]
Either way, it still doesn't look like anything I'd add to my game.
[QUOTE=Daemon White;40633317]You people are extremely helpful when I'm looking for input, you know?[/QUOTE]
No input is good input, it means nobody is directly criticizing it.
Anyone know a Good way to merge multiple mods With TES5Edit (or else)?
Because Mods like Immersive patrols are really big (9 esp) and I my load order is bloated with all of these...
[QUOTE=Oicani Gonzales;40641363]Or that they're tired of saying the same thing over and over...[/QUOTE]
At least he doesn't get to know it and eventually stops asking and just releases it.
[QUOTE=soullink;40640492]Anyone know a Good way to merge multiple mods With TES5Edit (or else)?
Because Mods like Immersive patrols are really big (9 esp) and I my load order is bloated with all of these...[/QUOTE]
The mod author is going to merge them together once he feels comfortable each component is free of problems. From his post:
[quote]After the Dragonborn plugin is complete and bug/crash free I'll merge all the plugins into one.[/quote]
I suggest you wait for him to do that, since it'll be more stable that way. If we're lucky he might even have a way to control the components of the mod through MCM or something.
I really wish we could temper the Ebony Blade. I've resorted to making a special amulet that increases two-handed, just so this weapon is effective beyond level 6.
[QUOTE=Cheryl Cole;40641910]I really wish we could temper the Ebony Blade. I've resorted to making a special amulet that increases two-handed, just so this weapon is effective beyond level 6.[/QUOTE]
You just need to power the enchantment on the blade some more.
[QUOTE=DiscoInferno;40641978]You just need to power the enchantment on the blade some more.[/QUOTE]
I have, but at its maximum it only absorbs 30 points of health. It's too meagre to kill a Bandit Outlaw at level 81.
Also, just noticed flagdog is telling me I'm Portuguese, cool!
[QUOTE=Oicani Gonzales;40641882]I personally enjoy giving criticism (and hopefully) helping people make better stuff. But it just seems like his personal tastes are different and he just really likes ultra dark stuff.[/QUOTE]
I just don't understand why he couldn't just make a few sliders in an MCM menu, like the imaginator does.
[QUOTE=MercZ;40641436]The mod author is going to merge them together once he feels comfortable each component is free of problems. From his post:
I suggest you wait for him to do that, since it'll be more stable that way. If we're lucky he might even have a way to control the components of the mod through MCM or something.[/QUOTE]
Yeah, but I talking in general, there is other mods with many esp, think this but for Skyrim
[url]http://fallout3.nexusmods.com/mods/16787/?[/url]
[QUOTE=soullink;40642108]Yeah, but I talking in general, there is other mods with many esp, think this but for Skyrim
[url]http://fallout3.nexusmods.com/mods/16787/?[/url][/QUOTE]
No, there's no tool to help make this easier like there was with the previous games. You have to do it manually with different tools or even CK but those are not guaranteed to work. Part of the problem is that the way Skyrim handles mods merging something can sometimes mess up the NPCs for the mods within them. It's better to let the mod creator handle it, there are people who can do it but often times it might end up wrecking a part of a mod that isn't apparent with a quick test. Tessnip used to be used by people to do this but it's fallen behind in development, it's been known to mess up some people's mods since it hasn't been keeping up with official updates.
The people who made one of the tools for Oblivion, [url=http://oblivion.nexusmods.com/mods/8665/]TESIVGecko[/url], are trying to make one for Skyrim but it's still in beta.
[url]http://www.darkcreations.org/forums/files/file/388-tesvgecko/[/url]
If that ever picks up it'll probably be best. For the time being you can try to merge them by hand but I'd advise against it because you could mess up the way the mod works or corrupt your save.
[QUOTE=cheesecurls;40624367][img_thumb]http://filesmelt.com/dl/JNUGGLE.jpg[/img_thumb]
[img_thumb]http://filesmelt.com/dl/JNUGGLE2.jpg[/img_thumb]
[img_thumb] http://filesmelt.com/dl/JNUGGLE3.jpg[/img_thumb]
so about that jungle overhaul..[/QUOTE]
Looks like WoW.
[QUOTE=Oicani Gonzales;40641882]I personally enjoy giving criticism (and hopefully) helping people make better stuff. But it just seems like his personal tastes are different and he just really likes ultra dark stuff[/QUOTE] Most folks on FP have cheap ass noncalibrated monitors, and think if they use some tutorial on the innerwebs, it'll magically somehow set their colors and contrast to the same level as using actual [i]physical[/i] calibrations tools. Most of said folks also think black and grey are the same color.
Grey is a color!? I thought is was just a metaphor for the invisible world!
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