• The Elder Scrolls Megathread XV: A Song of Ice and Draugr
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[QUOTE=Medevila;42703861]OCO V2.0 WIP [IMG]http://24.media.tumblr.com/582786d094d32ed2aeca59f1bc85b760/tumblr_mvh9bljQgl1s8q3l4o1_1280.jpg[/IMG] [IMG]http://31.media.tumblr.com/e97b8a439c82fe56d9bcd8a04cf1fcf7/tumblr_mvgbbq4Uvj1s8q3l4o1_1280.jpg[/IMG][/QUOTE] I see it's still impossible to get rid of neck seams on Oblivion/FO3 version of Gamebryo. Anyway, that looks very well. If there's also some mods that can change Oblivion into being more like Skyrim, I might finally gonna play through all of it.
Happy Hlaaluween
I missed the wood elves/dark elves having entirely black/red eyes in morrowind. That was cool.
[url]http://elderscrollsonline.com/en/news/post/2013/10/30/creating-eso-werewolf[/url] Werewolves in ESO
They actually made ditigrade legs for a playable character.
They look like shit.
Werewolves in skyrim felt a little dumb to be honest. It's supposed to be a curse and you get nothing but benefits. I hope that they add the different types of vampirism/lycanthropy. I can forgive a lack of weresharks but crocs,lions,bears,boars and especially [I]vultures[/I] should be present.
[QUOTE=The Jack;42718525]Werewolves in skyrim felt a little dumb to be honest. It's supposed to be a curse and you get nothing but benefits.[/QUOTE] Actually the werewolf ability is meant to be a gift from Hircine. It's considering a curse by the weak asses who can't control it.
[QUOTE=UntouchedShadow;42719787]Actually the werewolf ability is meant to be a gift from Hircine. It's considering a curse by the weak asses who can't control it.[/QUOTE] A "gift" that is meant to make you go crazy and RIP AND TEAR! Some gift.
[QUOTE=Chronische;42721057]A "gift" that is meant to make you go crazy and RIP AND TEAR! Some gift.[/QUOTE] If you follow Hircine then being the ultimate predator is a huge gift.
[QUOTE=dogmachines;42721086]If you follow Hircine then being the ultimate predator is a huge gift.[/QUOTE] Except werewolves can easily infect non-followers. You ever play Bloodmoon in Morrowind? Bad times there, even if you decide to follow Hircine.
[QUOTE=The Jack;42718525]Werewolves in skyrim felt a little dumb to be honest. It's supposed to be a curse and you get nothing but benefits. [/QUOTE] Skyrim is all about giving you great perks with no sacrifice, God forbid there were actual choices in an rpg.
I dunno, I kinda like becoming the most powerful god of all who slaughters everything
[QUOTE=papaya;42721525]I dunno, I kinda like becoming the most powerful god of all who slaughters everything[/QUOTE] But it's not even that good compared to how it was in Morrowind. Fuck, if anything you are WEAKER with no armor or enchanted weapons.
[QUOTE=The Jack;42718525]Werewolves in skyrim felt a little dumb to be honest. It's supposed to be a curse and you get nothing but benefits. [/QUOTE] Except you can't loot and guards will attack you on sight. I mean what's TES without the ability to loot?
[QUOTE=Morderator;42721842]Except you can't loot and guards will attack you on sight. I mean what's TES without the ability to loot?[/QUOTE] It's not like you can't just revert back to loot.
[QUOTE=Tureis;42721943]It's not like you can't just revert back to loot.[/QUOTE] The problem is is that the power is once a day, so you'd have to go through an entire dungeon twice over to kill everything, then loot. And going through Skyrim's dungeons twice? I'd rather play Kerbal Space Program with no time warp.
[QUOTE=papaya;42721525]I dunno, I kinda like becoming the most powerful god of all who slaughters everything[/QUOTE] I prefer feeling like I earned that. If you know how to play your cards in Morrowind you can become game-breakingly powerful - literally, there was a greentext about a guy who made a sword that was so powerful it crashed the game when he hit Dagoth Ur with it. In Skyrim it feels like you have to try [I]not[/I] to become incredibly powerful.
[QUOTE=Ekalektik_1;42722801]I prefer feeling like I earned that. If you know how to play your cards in Morrowind you can become game-breakingly powerful - literally, there was a greentext about a guy who made a sword that was so powerful it crashed the game when he hit Dagoth Ur with it. In Skyrim it feels like you have to try [I]not[/I] to become incredibly powerful.[/QUOTE] Hand to hand and unarmored where the most overpowered skills in morrowind. Perma stun everything always. :smile: I do agree that morrowind is way harder tough.
[QUOTE=ClarkWasHere;42722488]The problem is is that the power is once a day, so you'd have to go through an entire dungeon twice over to kill everything, then loot. And going through Skyrim's dungeons twice? I'd rather play Kerbal Space Program with no time warp.[/QUOTE] I always thought that once a day thing was bullshit, so I went and got Weretoggle.
[QUOTE=ClarkWasHere;42722488]The problem is is that the power is once a day, so you'd have to go through an entire dungeon twice over to kill everything, then loot. And going through Skyrim's dungeons twice? I'd rather play Kerbal Space Program with no time warp.[/QUOTE] Just get Hircine's ring?
[QUOTE=ClarkWasHere;42722488]The problem is is that the power is once a day, so you'd have to go through an entire dungeon twice over to kill everything, then loot. And going through Skyrim's dungeons twice? I'd rather play Kerbal Space Program with no time warp.[/QUOTE] Yeah, [I]that's[/I] the problem with Skyrim's werewolves.
Warhammer Orcess with ACE/SIS and ultimate combat installed is quite nice. Only real issue I'm having is when it comes to how terrible the combat system in Skyrim is. Even with the additions from mods, such as timed blocking, flanking advantages etc, it's still god awful. I'll probably end ups witching to dual wielding swords or one handed axes, considering the speed of warhammers just extends the combat rather than making it any more difficult or easy.
[IMG]http://2.media.dorkly.cvcdn.com/75/94/5ec5ce5bcaf1ffb231ca2a5e34d2b6ba.jpg[/IMG]
[QUOTE=Medevila;42703909][t]http://i105.photobucket.com/albums/m238/Sky-Lance/Oblivion%20Screens/Vai/ScreenShot8.png[/t][/QUOTE] I hated him. I loved the guy in the poster behind him though! Thieves guild ftw! [editline]1st November 2013[/editline] [QUOTE=taipan;42723214]Hand to hand and unarmored where the most overpowered skills in morrowind. Perma stun everything always. :smile: I do agree that morrowind is way harder tough.[/QUOTE] I remember going for my first dungeon run near seyda neen when I first got off the boat... Bought a ton of gear... Got killed within an instant. I went done a few more quests leveled up a little. Came back and finally killed them all. Morrowind had a sense of achievement that skyrim or oblivion can't seem to grasp.
I just got the stupidest, yet most brilliant idea for a joke mod. So basically, it adds a house to one of the various holds (haven't decided which yet). In the home lives a single Nord male named Johan Argbuckle, a quiet and friendly man who spends most of his time indoors as a writer and cook. He also lives with his two pets. One is a faithful, if not dimwitted, dog named Odieus. The other is Garfund, fully grown Sabre Cat. Garfund is very lazy and tends to lay about and eat Meat Pies all day, every day of the week with one exception. On the first Morndas you meet him and every following one, you can find Johan Argbuckle either loitering outside his home or at the Inn on those days, never in his home. He even chooses to sleep in the inn for the night inside of his home. If Johan is asked why he does this, he'll state he'd rather not talk about it. If pressured further, he admits he has a dark secret and simply says he'd prefer to didn't enter his home and to leave Garfund alone because: "He hates Morndas." On those days, Johan's home is locked with an Expert lock and he refuses to let anyone in. If you manage to pick the lock or steal the key off of him, you can gain access to his home. Once inside, you find the place a wreck, many of the candles will be extinguished or knocked over, leaving only the fireplace alight. Meat Pies stacked to the ceiling are scattered around the home with blood everywhere. The bloodied corpse of Odieus can be found next to a table, but Garfund is no where to be seen. You'll constantly hear low, ambient growling as you explore the home. If you approach Garfund's usual sleeping spot or take any of the meat pies, Garfund will emerge from the shadows and viciously attack you. As for how strong he'll be or the reward for defeating him, I have yet to think of. tl;dr Let's put Garfield into Skyrim.
[QUOTE=Eva-1337;42726005]I just got the stupidest, yet most brilliant idea for a joke mod. So basically, it adds a house to one of the various holds (haven't decided which yet). In the home lives a single Nord male named Johan Argbuckle, a quiet and friendly man who spends most of his time indoors as a writer and cook. He also lives with his two pets. One is a faithful, if not dimwitted, dog named Odieus. The other is Garfund, fully grown Sabre Cat. Garfund is very lazy and tends to lay about and eat Meat Pies all day, every day of the week with one exception. On the first Morndas you meet him and every following one, you can find Johan Argbuckle either loitering outside his home or at the Inn on those days, never in his home. He even chooses to sleep in the inn for the night inside of his home. If Johan is asked why he does this, he'll state he'd rather not talk about it. If pressured further, he admits he has a dark secret and simply says he'd prefer to didn't enter his home and to leave Garfund alone because: "He hates Morndas." On those days, Johan's home is locked with an Expert lock and he refuses to let anyone in. If you manage to pick the lock or steal the key off of him, you can gain access to his home. Once inside, you find the place a wreck, many of the candles will be extinguished or knocked over, leaving only the fireplace alight. Meat Pies stacked to the ceiling are scattered around the home with blood everywhere. The bloodied corpse of Odieus can be found next to a table, but Garfund is no where to be seen. You'll constantly hear low, ambient growling as you explore the home. If you approach Garfund's usual sleeping spot or take any of the meat pies, Garfund will emerge from the shadows and viciously attack you. As for how strong he'll be or the reward for defeating him, I have yet to think of. tl;dr Let's put Garfield into Skyrim.[/QUOTE] Fuck yes! Sounds like a plan! And thank you to whoever rated my post ;)
the reward is a conjure meat pie power
Greater power to turn any NPC into a meat pie once a day
No matter what, you should put a respawn timer on garfund and odieus. Imagine going through all of that, killing off garfund, then deciding to check up on john again after a while just to walk in and see them sitting around like nothing fucking happened. "OH GARFUND YOU AND YOUR MEAT PIES!!" Then the cycle repeats the next time Monday(mardas, whatever the fuck it is) rolls around.
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