• The Elder Scrolls Megathread XV: A Song of Ice and Draugr
    25,933 replies, posted
This criticism is actually beneficial, when you think about it. It allows them to fix their mistakes and make things better (hopefully).
[QUOTE=MadPro119;42959053]this game is bad[/QUOTE] this game is less bad as you get abilities
[QUOTE=MadPro119;42959299]this game is less bad as you get abilities[/QUOTE] Speaking of that, why does it seem that normal weapons are shit compared to using abilities? Like it takes forever to kill something with a sword than using an ability. They should have made it balanced, allowing you to actually be able to kill something without using an ability.
I don't like begging but does anyone have a spare beta key? I'm kind of torn whether I want to buy this game or not.
[QUOTE=sam6420;42959436]Playing on a friends account. The game is really pretty, and it feels fluid.. the quests are decent.. but it's next. level. BORING.[/QUOTE] To be honest, it's much more fun with friends.
I screwed up on my FoV thing because I forgot eso.exe gets loaded at different addresses, [url=https://dl.dropboxusercontent.com/u/17736620/TESO_FOV.exe]redownload[/url]
[QUOTE=Frosty701;42959227]This criticism is actually beneficial, when you think about it. It allows them to fix their mistakes and make things better (hopefully).[/QUOTE] I generally have a problem with the most fundamental parts of the game, so it's not like they'll change much. [editline]23rd November 2013[/editline] [QUOTE=Frosty701;42959463]To be honest, it's much more fun with friends.[/QUOTE] I don't know anything that isn't.
Another gripe I have with it TES has always had a Main Story that was optional, and plenty to do, see, and explore to gain riches, level, and deck your character out. To me, the main stories were always a bit dull Well in ESO all there is is the Main Story + the side quests you stumble across along the way. I haven't seen any dungeons/caves/ruins/mines or whatever that you can go in that wasn't just part of a quest. And those don't have loot to be found except for maybe a couple gold on what you killed I have found a couple of chests in the world that despawn after use, which you need to lockpick to open. Of course a creature spawned both times after I started lockpicking, attacked me, interrupts me as well as uses up the lockpick. Then someone else comes along and starts picking it while I was dealing with the stupid spawn, and they get the contents and the chest despawns Basically the game is only the boring parts of other TES games
Did any of the previous TES games have Jamaican khajiit
So I posted my thoughts on SA, but I assume most of you don't have an account there, so here's a copypaste of my thoughts. Why on Earth would the combat of an MMO - you know, that thing that you have to do the entire game - be terrible? Who played this and thought it was entertaining? About the only thing that's engaging me with combat is throwing spears at people and watching them fly back, as I play a templar. But beyond the empty hot bar combat is the same shit plaguing all current MMOs. Going back and forth between areas to complete trivial objectives. Unsatisfying quests. Total theme park zones. Quest hubs, tab targeting (yeah, you aim at enemies, but it just tab targets for you) and all the shit that made WoW combat so arduous. The leveling system - that's where it fails to be an Elder Scrolls game. I hated GW2 for its decidedly insignificant leveling rewards. This feels the same way. My skill trees are leveling up too? But I only get 6 skills with each plus some passives. I know people hate this about WoW, but spell variety is important to me, and ESO doesn't even have variety in numbers. The illusion of progress is better than no attempt at progress than "You level up. Increase stats and pick a skill. You can only have 6 at a time, and one 'Ultimate.'" Ultimate skill? Is this a MOBA? Pick one fucking genre and do it well. Graphics are about the only thing I can like. But a well wrapped, gilded shit is still a shit. Name one thing in the game and it's probably completely shitty, but has potential if it was fleshed out better. edit: Also since it tries so hard to be an Elder Scrolls game but an MMO, it basically has shitty gameplay for an MMO and gets rid of everything that made Skyrim, Oblivion, Morrowind et al so fascinating.
[QUOTE=TheTalon;42959786]Another gripe I have with it TES has always had a Main Story that was optional, and plenty to do, see, and explore to gain riches, level, and deck your character out. To me, the main stories were always a bit dull Well in ESO all there is is the Main Story + the side quests you stumble across along the way. I haven't seen any dungeons/caves/ruins/mines or whatever that you can go in that wasn't just part of a quest. And those don't have loot to be found except for maybe a couple gold on what you killed I have found a couple of chests in the world that despawn after use, which you need to lockpick to open. Of course a creature spawned both times after I started lockpicking, attacked me, interrupts me as well as uses up the lockpick. Then someone else comes along and starts picking it while I was dealing with the stupid spawn, and they get the contents and the chest despawns Basically the game is only the boring parts of other TES games[/QUOTE] the problem eso has is that it forces you to keep on tackling side quests in order to do anything i have no ambition to explore this shit island
[QUOTE=Protocol7;42959968]So I posted my thoughts on SA, but I assume most of you don't have an account there, so here's a copypaste of my thoughts. Why on Earth would the combat of an MMO - you know, that thing that you have to do the entire game - be terrible? Who played this and thought it was entertaining? About the only thing that's engaging me with combat is throwing spears at people and watching them fly back, as I play a templar. But beyond the empty hot bar combat is the same shit plaguing all current MMOs. Going back and forth between areas to complete trivial objectives. Unsatisfying quests. Total theme park zones. Quest hubs, tab targeting (yeah, you aim at enemies, but it just tab targets for you) and all the shit that made WoW combat so arduous. The leveling system - that's where it fails to be an Elder Scrolls game. I hated GW2 for its decidedly insignificant leveling rewards. This feels the same way. My skill trees are leveling up too? But I only get 6 skills with each plus some passives. I know people hate this about WoW, but spell variety is important to me, and ESO doesn't even have variety in numbers. The illusion of progress is better than no attempt at progress than "You level up. Increase stats and pick a skill. You can only have 6 at a time, and one 'Ultimate.'" Ultimate skill? Is this a MOBA? Pick one fucking genre and do it well. Graphics are about the only thing I can like. But a well wrapped, gilded shit is still a shit. Name one thing in the game and it's probably completely shitty, but has potential if it was fleshed out better. edit: Also since it tries so hard to be an Elder Scrolls game but an MMO, it basically has shitty gameplay for an MMO and gets rid of everything that made Skyrim, Oblivion, Morrowind et al so fascinating.[/QUOTE] I can name one thing that isn't shitty and is kind of neat When you open your journal, everyone sees your character holding your journal. When you're in your inventory screen, everyone can see your character digging through a leather bag. When you pull up your map, everyone can see you holding a map Other than that though... If they were going for a TES MMO, they should have kept the full integrity of what makes a TES game a TES game. Left the exploration in. Left treasures on bosses in some dungeons. Put reward chests near the end of longer ones. Put 100's and 100's of explorables to enter. Hell make them randomly generated and instanced even, there's enough tile and set pieces to do it. Put side quests in a town or camps, and have them randomly spawn for you in one of the ruins or caves or mineshafts or Dwemer ruins or whatever you want. Get rid of the current combat system and turn it into purely what TES has been for the last 3 games, using the hotkey system for your learned/favorite spells, or purely what WoW or Allods Online or any other Hotkey MMO does, instead of combining the two (And so limited at that). Left loot and items to be stolen (All the good stuff came from drops/quests anyway) If they just took all the TES games. Combined the worlds. Then made it an MMO without changing too many mechanics, I think I'd love it
[IMG]http://i.imgur.com/LlQI7qh.png[/IMG] Orc...?
[QUOTE=TheTalon;42960059]I can name one thing that isn't shitty and is kind of neat When you open your journal, everyone sees your character holding your journal. When you're in your inventory screen, everyone can see your character digging through a leather bag. When you pull up your map, everyone can see you holding a map Other than that though...[/QUOTE] Well, this is representative of the overarching design problem with the game. They focus on details. There's no big picture. There's a lot of little stuff I fell in love with, but back to the shit analogy, a polished turd is still a turd!
[media]http://www.youtube.com/watch?v=nvK8fua6O64[/media] This video still seems way too damned relevant regarding TES:O.
It looks a duck but doesnt walk or talk like a duck. (ESO)
[QUOTE=Frosty701;42959463]To be honest, it's much more fun with friends.[/QUOTE] EVERYTHING IS MORE FUN WITH FRIENDS. Just because it lets you play with friends doesn't make it good, it just means your friends talk to you to make the trip bearable until you reach the next boring sidequest.
[QUOTE=milkandcooki;42958848][media]http://www.youtube.com/watch?v=zq6h85VFfEU[/media] an animation not related to ESO[/QUOTE] Aw yiss
Playing Skyrim feels like such a fucking grind.
[QUOTE=Chilean_Wolf;42960550]Playing Skyrim feels like such a fucking grind.[/QUOTE] Skyrim is a god send compared to *the other game that features a massive multiplayer beta*
All I want is to escape this island and go around Tamriel killing stuff
Does anyone have a spare key? I think I am one of the few that has never gotten into any of the beta tests so far and I would like to play with my friend.
More Skyrim ambrosia to wash away the stink of ESO talk. [IMG]http://cloud-3.steampowered.com/ugc/454030618349145924/642662ECA2BB3EDD0222CEE16CE0FC86EEEB0B62/[/IMG] [IMG]http://cloud-3.steampowered.com/ugc/470918225675931817/73E095013B94C5F2565B88E9F26486A7C638AA2C/[/IMG] [IMG]http://cloud-2.steampowered.com/ugc/452906033046313064/7BF24D7C6531616C5869F50BD51C9011D8934DF9/[/IMG] [IMG]http://cloud-4.steampowered.com/ugc/452904624647374596/59E06AAFBD37B2F6EA14B6B7E97DE24DE201B4DF/[/IMG] [IMG]http://cloud-2.steampowered.com/ugc/452906033046560569/71E8073168D42E5E988BDC5CDE5844C698E1EA84/[/IMG]
I feel like I'm the only one who finds ESO fun. For about 2 hours, then it takes a 5 hour break before I feel like playing again.
[QUOTE=Tuskin;42960774]I feel like I'm the only one who finds ESO fun. For about 2 hours, then it takes a 5 hour break before I feel like playing again.[/QUOTE] It's not exactly unfun, but everything about the gameplay just feels extremely... flat. No depth to it.
[QUOTE=Frosty701;42959463]To be honest, it's much more fun with friends.[/QUOTE] My experience with MMOs is that low levels are boring as shit (unless you have a bunch of guys playing with you), then once you hit a certain point shit becomes incredible. That's how I got into WoW that one time - I played with a bunch of Facepunchers at first, then once I hit like level 35 shit was fucking awesome enough that I enjoyed the thing by myself. (WoW also had that CSI Miami knockoff guy, and I wanted to keep running human quests because I loved the character for some reason) I haven't managed to get ESO to actually work yet, but I imagine it's similar.
Someone please tell me how to escape this crappy island EDIT: Aldmeri Dominion starting area
[QUOTE=Altimor;42961058]Someone please tell me how to escape this crappy island EDIT: Aldmeri Dominion starting area[/QUOTE] Got to do all the story quests.
[QUOTE=Tuskin;42961097]Got to do all the story quests.[/QUOTE] I've been running around and I don't see any main quest markers.
Glad to see people can still discern a turd when they see one. [editline]23rd November 2013[/editline] Wasn't so sure after they sprinkled confetti on it
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