The Elder Scrolls Megathread XV: A Song of Ice and Draugr
25,933 replies, posted
[QUOTE=PrusseLusken;43007997]why on earth should everyone else drop it just because you can't figure out how to make a shortcut to an .exe file?[/QUOTE]
There's no reason to be a dick, can you honestly not imagine with all the bugs and CTDs mods cause that SKSE caused one for him
[QUOTE=Lordgeorge16;43007942]This intrigues me and I wish to know more.[/QUOTE]
It's probably crimes against nature (or whatever that mod was called), but I'm too lazy to check.
[QUOTE=Alan Ninja!;43007525]Woah woah woah, this is a thing? LINK PLEASE[/QUOTE]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=83630315[/url]
[QUOTE=Elspin;43008091]There's no reason to be a dick, can you honestly not imagine with all the bugs and CTDs mods cause that SKSE caused one for him[/QUOTE]
No, but because he has a very odd, probably unique problem with SKSE, he tells anybody in this thread asking about it to not install it despite being the only person here who it doesn't work for.
SKSE for 99% of people, works fine, but he keeps telling people it's a terrible piece of shit that never works.
Holy crap, Mod Organizer is a great program, installed 40 mods all at once without a hitch. Being able to see exactly which files get overwritten by other mods is genius.
[QUOTE=PrusseLusken;43008442]I'm not being a dick, I'm saying that I don't see the point in constantly whining about it.[/QUOTE]
[QUOTE=Rahkshi lord;43008598]No, but because he has a very odd, probably unique problem with SKSE, he tells anybody in this thread asking about it to not install it despite being the only person here who it doesn't work for.
SKSE for 99% of people, works fine, but he keeps telling people it's a terrible piece of shit that never works.[/QUOTE]
He's not that extreme he's actually pretty chill about it
[QUOTE]In my experience, SKSE isn't worth the headache.[/QUOTE]
I get that he probably shouldn't be reposting his opinion on it whenever someone mentions SKSE but let's not get super worked up about a guy not liking it
On topic does anybody know how to make a body stay in the game permanently? I've been using dead thrall a fair amount but I'm told no matter where you put them NPC bodies will eventually disappear
[QUOTE=Lordgeorge16;43007942]This intrigues me and I wish to know more.[/QUOTE]
[t]http://cloud-4.steampowered.com/ugc/486683426333761303/FAA64ADBDF1538039486BF9DB8EAD14ABB4D01E4/[/t]
[t]http://cloud-4.steampowered.com/ugc/486683426333748217/0363E91BDE2B3523F3C68533A101C683B1A1F224/[/t]
courtesy of the [URL="http://skyrim.nexusmods.com/mods/35902//?"]Mad Masker mod.[/URL]
Did I mention it also has dark souls items in it? Cause it has those.
and weaponized elder scrolls of varying sizes.
[QUOTE=Elspin;43009027]On topic does anybody know how to make a body stay in the game permanently? I've been using dead thrall a fair amount but I'm told no matter where you put them NPC bodies will eventually disappear[/QUOTE]
I think I've found an answer to this although [b]I haven't tested it[/b]. There's a faction (0009653A) for npcs that prevents the body from being removed / ashes being added to a temple etc. So hopefully you can set their faction with console commands to make them stay whether they have a permanent corpse or not
incoming jolly corpse piles :v:
[QUOTE=Elspin;43009027]
On topic does anybody know how to make a body stay in the game permanently? I've been using dead thrall a fair amount but I'm told no matter where you put them NPC bodies will eventually disappear[/QUOTE]
I believe that specific quest items when put on dead bodies make them stay
[url]http://www.uesp.net/wiki/Skyrim:Permanent_and_persistent_items[/url]
[QUOTE=spikemon;43009849]I believe that specific quest items when put on dead bodies make them stay
[url]http://www.uesp.net/wiki/Skyrim:Permanent_and_persistent_items[/url][/QUOTE]
yeah I was pretty sure that worked but I didn't want to part with my persistent stuff and I don't know if I can use console commands to make any old item persistent (although I guess I could spawn letters from a friend until I get all the word walls?)
[QUOTE=xxfalconxx;43009812][t]http://cloud-4.steampowered.com/ugc/486683426333761303/FAA64ADBDF1538039486BF9DB8EAD14ABB4D01E4/[/t]
[t]http://cloud-4.steampowered.com/ugc/486683426333748217/0363E91BDE2B3523F3C68533A101C683B1A1F224/[/t]
courtesy of the [URL="http://skyrim.nexusmods.com/mods/35902//?"]Mad Masker mod.[/URL]
Did I mention it also has dark souls items in it? Cause it has those.
and weaponized elder scrolls of varying sizes.[/QUOTE]
Good lord
[t]http://puu.sh/5w1yv.jpg[/t]
Ooh, anticipation, anticipation, I've been enjoying watching P:C finally get up to speed - I don't quite know how they've gotten a few of their post-processing passes in the video, though:
[media]http://www.youtube.com/watch?v=hrPHgGAhn_Q[/media]
[QUOTE=Ripper Roo;43010178]Good lord
[t]http://puu.sh/5w1yv.jpg[/t][/QUOTE]
I might have to get that mod.
[t]http://static1.nexusmods.com/110/mods/110/images/35902-5-1381039343.jpg[/t]
Yeah this fits the Thalmor pretty well. Definitely gonna download this.
[QUOTE=xxfalconxx;43009812][t]http://cloud-4.steampowered.com/ugc/486683426333761303/FAA64ADBDF1538039486BF9DB8EAD14ABB4D01E4/[/t]
[t]http://cloud-4.steampowered.com/ugc/486683426333748217/0363E91BDE2B3523F3C68533A101C683B1A1F224/[/t]
courtesy of the [URL="http://skyrim.nexusmods.com/mods/35902//?"]Mad Masker mod.[/URL]
Did I mention it also has dark souls items in it? Cause it has those.
and weaponized elder scrolls of varying sizes.[/QUOTE]
oh sweet jesus
[IMG]http://static1.nexusmods.com/110/mods/110/images/35902-1-1368222888.jpg[/IMG]
[editline]28th November 2013[/editline]
At least you can be Dark Magician Girl
[IMG]http://static1.nexusmods.com/110/mods/110/images/35902-3-1382248629.jpg[/IMG]
Could I ask you to thumbnail [t][/t] those please?
[t]http://cloud-4.steampowered.com/ugc/486683516966130612/3973315559C398F47488150B21BF5357C6CBED05/[/t]
"Feldir! We agreed not to use it!"
"I AGREED TO NOTHING."
[QUOTE=xxfalconxx;43009812][t]http://cloud-4.steampowered.com/ugc/486683426333761303/FAA64ADBDF1538039486BF9DB8EAD14ABB4D01E4/[/t]
[t]http://cloud-4.steampowered.com/ugc/486683426333748217/0363E91BDE2B3523F3C68533A101C683B1A1F224/[/t]
courtesy of the [URL="http://skyrim.nexusmods.com/mods/35902//?"]Mad Masker mod.[/URL]
Did I mention it also has dark souls items in it? Cause it has those.
and weaponized elder scrolls of varying sizes.[/QUOTE]
Krotchy ain't [b]got[/b] no cajones
[t]http://static2.nexusmods.com/110/mods/110/images/35902-1-1384282211.jpg[/t]
Krotchy [b]IS[/b] cajones, bitch!
[QUOTE=Lordgeorge16;43008023]Maybe that's because every time I try to install it, I follow every single direction down to the very letter, use the correct .exe to launch my game, I still never get past the loading screen? I'm not a complete retard when it comes to installing mods, and I don't appreciate someone immediately jumping to that conclusion.
SKSE was not meant for everyone.[/QUOTE]
Noone can help you if you don't post crash info (arrow on the bottom left hand corner of the windows error reporter dialog)
[QUOTE=1chains1;43010917][IMG]http://img547.imageshack.us/img547/9431/4fyu.png[/IMG][/QUOTE]
"I hath seen some shite. Prithee, gaze yonder."
Wow, I had no idea that the Argonians are [URL="http://www.reddit.com/r/teslore/comments/17a79q/the_structure_and_strength_of_the_argonian_army/"]the strongest fucking military force in tamriel.[/URL] I mean, the Oblivion Gates opened in Black Marsh, and the daedra fucking had to close them because their shit got kicked in by the argonians.
So. Skyre reproccer and Bashed patch. can anyone give me the lowdown on getting these set up properly? Which one's generated first? are they generated separately (as in, with the other deactivated during the process) and what's their appropriate load order?
[QUOTE=IrishBandit;43014320]Wow, I had no idea that the Argonians are [URL="http://www.reddit.com/r/teslore/comments/17a79q/the_structure_and_strength_of_the_argonian_army/"]the strongest fucking military force in tamriel.[/URL] I mean, the Oblivion Gates opened in Black Marsh, and the daedra fucking had to close them because their shit got kicked in by the argonians.[/QUOTE]
いぇあhてぇ亜r後に案sあれpれtty不c金gはrdこれ
[editline]29th November 2013[/editline]
Jesus Christ I need to check my keyboard settings before posting.
Yeah, the argonians are pretty hardcore.
[QUOTE=IrishBandit;43014320]Wow, I had no idea that the Argonians are [URL="http://www.reddit.com/r/teslore/comments/17a79q/the_structure_and_strength_of_the_argonian_army/"]the strongest fucking military force in tamriel.[/URL] I mean, the Oblivion Gates opened in Black Marsh, and the daedra fucking had to close them because their shit got kicked in by the argonians.[/QUOTE]
The post was rather informative but the bias started to show in his later posts of his hardcore Argonian fanboyism. He's basically set them up to be the most over-powered race and force in the world.
But other than that, it is pretty cool to think about.
[QUOTE=IrishBandit;43014320]Wow, I had no idea that the Argonians are [URL="http://www.reddit.com/r/teslore/comments/17a79q/the_structure_and_strength_of_the_argonian_army/"]the strongest fucking military force in tamriel.[/URL] I mean, the Oblivion Gates opened in Black Marsh, and the daedra fucking had to close them because their shit got kicked in by the argonians.[/QUOTE]
Probably a combination of sheer numbers and their fearless devotion to Kim Jong Hist.
[editline]29th November 2013[/editline]
Though still being strong enough to invade Morrowind after that is pretty baller.
Is Kvatch in teso? Kvatch by far is the coolest city in any tes game. Its always the unique cities with a different castle layout that end up destroyed. Skingrad is a close second for my favorite city.
[QUOTE=Hamaflavian;43014714]Probably a combination of sheer numbers and their fearless devotion to Kim Jong Hist.
[editline]29th November 2013[/editline]
Though still being strong enough to invade Morrowind after that is pretty baller.[/QUOTE]
Argonians seem to be the ones nobody cares about until someone pisses them off. Then it's the lizard apocalypse. I really hope the next game gives us something on the An-Xileel other than a name and a code of conduct, especially if the whole Thalmor thing is still an issue. It seems like whoever gets Black Marsh on their side is gonna have a much easier time.
The reason the Argonians won is because of the Hist, not the Argonians.
Think of it as a player winning a game of chess. Did the chess pieces win or did the mastermind player win?
Lets go farther with that chess analogy. Think of that same game of chess, but the other player is blinded from poisonous trees and plants, while the other has no restrictions.
[QUOTE=IrishBandit;43014320]Wow, I had no idea that the Argonians are [URL="http://www.reddit.com/r/teslore/comments/17a79q/the_structure_and_strength_of_the_argonian_army/"]the strongest fucking military force in tamriel.[/URL] I mean, the Oblivion Gates opened in Black Marsh, and the daedra fucking had to close them because their shit got kicked in by the argonians.[/QUOTE]The daedric weaponry bit is pretty far-fetched. I don't think House Redoran would've been able to halt an invasion of argonians clad with daedric armor and weapons.
Even if they did, I'm pretty sure a wizard in rags would conquer 5+ soldiers in daedric armor.
The wizard could just backpedal and spam large AoE frost spells
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