The Elder Scrolls Megathread XV: A Song of Ice and Draugr
25,933 replies, posted
[QUOTE=The golden;43490791]He's used for 2 seconds during a Thieves Gulid quest.[/QUOTE]
Good thing I killed all the Thieves Guild. It won't be a problem now.
Although I did finally realize that I can't do any bounty quests in Riften anymore because I killed Hemming Black-Briar.
[QUOTE=kopd;43490331]So there's the Passive Recharge mod that recharges enchanted equipment over time. Is there an active recharge mod? I'm picturing a spell that very inefficiently turns magicka into item charge? Like at novice level you get a petty soul gem's worth of charge for like 75 magicka. I'm not sure that would be easy to do. How would the script know which item to charge? Can't go off what you have equipped because what if you're wanting to charge a 2H weapon? Meh. Maybe it wasn't a such good idea. But I've always found it odd to think that all the enchanted items throughout Tamriel run on souls.[/QUOTE]
Not exactly what I was looking for, but close. [url]http://www.nexusmods.com/skyrim/mods/9852/?[/url]
Love the NDA filters online, i wish more games would auto plaster my name over the screen, makes me feel special :3
[QUOTE=Skellyhell;43491057]Love the NDA filters online, i wish more games would auto plaster my name over the screen, makes me feel special :3[/QUOTE]
I want someone that is good at Photoshop to upload a picture but change the username to someone they saw online.
Also whilst I was playing it actually took me a while to notice my name all over the screen.
Is there any way to import appearance from one race to another without chaning anything on skyrim? Kinda like just changing stats, for example - i made a nord character, now i want him to look exactly like that, but just change his stats, buffs and story/dialog to imperial
[url]https://dl.dropboxusercontent.com/u/17736620/TESO_FOV.exe[/url]
Updated ESO FOV changer, run it while in-game
Next time they send out keys I'll make an alt account and record a gameplay vid.
Less that I don't want to be blacklisted, more that I don't want you to know my email :v:
[QUOTE=gk99;43491763]Next time they send out keys I'll make an alt account and record a gameplay vid.
Less that I don't want to be blacklisted, more that I don't want you to know my email :v:[/QUOTE]
Search for your account name at the character select screen w/ Cheat Engine, replace all results with blank text
I expected ESO to be not that great. It's terrible.
Lillith Maiden-Loom rushed facefirst into the Battle for Whiterun. Now how will I do my good deeds every day?
[t]https://dl.dropboxusercontent.com/u/52116717/Screenshots%20and%20Images/skyrim/lillith.png[/t]
[QUOTE=Pretty Obscure;43489405]The Hist are just normal looking trees actually. And I'm pretty sure there was one in Oblivion.
But anyhow, I have to agree with Sgt-NiallR on this one. Morrowind stood out because it's the only province that really stands out as being Alien in the lore.
Valenwood is basically just a red wood forest but the trees (can [sometimes]) move, Black Marsh is just a rather hazardous swamp, the Summerset Isles would basically be a normal Archipelago but with crystals and shit, and Elsweyr is really just a sort of sunny half desert half forest kind of land.
There may be some more less "generic" creatures in those areas, but they really aren't as interesting or crazy as Morrowind, which is described as alien and inhospitable in the lore, unlike the other provinces which are just considered foreign.
Black Marsh would probably have some neat man eating plants or something, the Summerset Isle has the possibility of reintroducing the Sload or possibly the Maormer, Elsweyr of course would focus on the other Khajiit forms and shit which would be pretty rad, and Valenwood could possibly be kinda neat with Wild Hunt shit going on and the Imga and all that, but none of the provinces would come anywhere near Morrowind.[/QUOTE]
Read [URL="http://www.uesp.net/wiki/Oblivion:The_Argonian_Account"]this[/URL], Black Marsh is almost as strange and alien as Morrowind, and is super hostile to everything.
[QUOTE=Smashman;43490214]$60 then $15 per month.
DOA[/QUOTE]
see, I'd pay $60 one time
i'd pay $15 a month, if it was a good game
$60 and $15 after? fuck off
So I watched my little brother play some ESO.
It looks so.
so. distant.
You don't seem to feel involved with anything at all.
and yes the £15 a month, are they having a laugh, if they want it to last more than a month they better make it a one time only payment, it worked for Guild Wars 2 and The Secret World
So, if an additional voicetype is added into the DLC1VoicesNonUnique Formlist, spouses with said voicetype may be turned into vampires? Oh yeah, after a year and a half I know how to do it...
Well, after around 100 hours on one save at level 63 (80 hours spent with the prowler's profit power), this is how many gems I have:
[t]http://i.imgur.com/nMCgkdW.jpg?1[/t]
And that's only half of the gems I've collected throughout the game. The other half I sold to try and get a million septims.
I just hate how some of the best mods have been abandoned.
Locational damage, which completely changed the way I played, causes CTD because of script spam or something:
[url]http://www.nexusmods.com/skyrim/mods/12615/?[/url] it's such a shame.
Same goes for Octodonk, who made that Decomposition mod, such a shame he removed his mods from everywhere.
[QUOTE=IrishBandit;43492498]Read [URL="http://www.uesp.net/wiki/Oblivion:The_Argonian_Account"]this[/URL], Black Marsh is almost as strange and alien as Morrowind, and is super hostile to everything.[/QUOTE]
I didn't say it wasn't hostile or strange, seeing as it is an incredibly dense swamp, it certainly is both of those things. However, the point I was trying to make is that it isn't as "alien" as Morrowind. Nearly all of Black Marsh's creatures, while sufficiently fantastic, can be drawn to something real, and something you would expect to see in a swamp. Dangerous plants, lizards, snakes, etc. but in Morrowind everything was rather unique and not grounded in reality.
The point is that Morrowind is talked about as being the most alien and absurd land of Tamriel in the actual TES lore itself, while Cyrodill was always considered rather tame since it's the capital and all, and Skyrim, other than being rather cold and having some tough creatures, was also always considered decently tame especially when compared to Morrowind, as is everything.
Black Marsh would indeed be a really neat and strange place to see, but if you're looking for Morrowind level absurdity and uniqueness from any of the other provinces, you're out of luck. Maybe if they eventually do something with Akavir.
[QUOTE=TehMentos;43493034]I just hate how some of the best mods have been abandoned.
Locational damage, which completely changed the way I played, causes CTD because of script spam or something:
[url]http://www.nexusmods.com/skyrim/mods/12615/?[/url] it's such a shame.
Same goes for Octodonk, who made that Decomposition mod, such a shame he removed his mods from everywhere.[/QUOTE]
Huh locational dmg causes ctds? Well I just found the problem with my mod list...
Such a shame too, I love getting a headshot with the bow that instant kills. Actually on the fence about removing it, on one side my game will stop having script lag, but on the other it adds a shitton of depth to the combat... choices, choices, choices!
[QUOTE=1chains1;43493181]Huh locational dmg causes ctds? Well I just found the problem with my mod list...
Such a shame too, I love getting a headshot with the bow that instant kills. Actually on the fence about removing it, on one side my game will stop having script lag, but on the other it adds a shitton of depth to the combat... choices, choices, choices![/QUOTE]
Well obviously I am not entirely sure, but it seems very likely.
I don't even think it is going to help removing it, since it's likely to leave some stuff behind within your save.
If I had any idea how to make mods, I would totally try to fix it.
hint: someone who does know how to, should pick up the idea.
pls
I'm actually enjoying the ESO beta way more than I thought I would, I only have a few problems:
-some of the story writing is like fanfiction level bad. the opening person's sacrifice meant literally nothing because we'd known them for like 4 minutes
-it's WAY too easy, I've only fought like one enemy that posted the slightest threat to me so far but maybe it picks up
-crafting materials seem impossible to find, I haven't even managed to obtain the 10 iron ore required to craft an ingot at all :v:
on the plus side though there's some reasonably funny content in, and I like how taverns actually have some drunken npcs goofing about
[QUOTE=1chains1;43493181]Huh locational dmg causes ctds? Well I just found the problem with my mod list...
Such a shame too, I love getting a headshot with the bow that instant kills. Actually on the fence about removing it, on one side my game will stop having script lag, but on the other it adds a shitton of depth to the combat... choices, choices, choices![/QUOTE]
I've just discovered my mod that I've been running on my character causes CTD's too. Checking the logs and the errors make no sense at all.
[code][<NULL alias> (1) on <NULL quest> (00000000)].CPO_PlayerSkillsAR.OnUpdate() - "CPO_PlayerSkillsAR.psc" Line ?
[01/10/2014 - 04:47:03PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[<NULL alias> (1) on <NULL quest> (00000000)].CPO_PreparationPerkScript.RegisterForSingleUpdate() - "<native>" Line ?
[<NULL alias> (1) on <NULL quest> (00000000)].CPO_PreparationPerkScript.OnUpdate() - "CPO_PreparationPerkScript.psc" Line ?
[01/10/2014 - 04:47:05PM] VM is freezing...
[01/10/2014 - 04:47:05PM] VM is frozen
[/code]
When my mod is disabled it changes to this (same crash conditions: leaving the cell or saving my game):
[code]
[01/10/2014 - 04:52:16PM] RCO: RegisterForSingleUpdate - OnUpdate 2
[01/10/2014 - 04:52:16PM] RCO: RegisterForSingleUpdate - OnUpdate 2
[01/10/2014 - 04:52:17PM] RCO: RegisterForSingleUpdate - OnUpdate 2
[01/10/2014 - 04:52:18PM] RCO: RegisterForSingleUpdate - OnUpdate 2
[01/10/2014 - 04:52:18PM] RCO: RegisterForSingleUpdate - OnUpdate 2
[01/10/2014 - 04:52:21PM] RCO: RegisterForSingleUpdate - OnUpdate 2
[01/10/2014 - 04:52:26PM] VM is freezing...
[01/10/2014 - 04:52:26PM] VM is frozen
[/code]
I really don't understand. AFAIK the logs basically tell me nothing, I know I just can't do anything as saving my game causes the above crashes.
The fact that it can't find my lines, or says that it can't call basic script functions is what concerns me. That pretty much tells me that after a certain point, papyrus just breaks irreparably to the point where it can't figure out what to do at all.
So I get the "Slof's Civilized Beasts" mod for Morrowind, and it works.
Yeah that animation mod I installed to make the beast walking less stupid looking is now useless, but whatevs.
Then I turn the camera around to get a view of my character. I expect to see:
[IMG]http://i.imgur.com/6zDv3Zm.png[/IMG]
(New Beast Bodies, doesn't make them upright)
What I see:
[t]http://i.imgur.com/tebufL8.png[/t]
I nearly jumped. I did not sign up for this shit. It was supposed to make the beast races use Better Bodies, not fuck with the faces. I quickly removed the mod.
I keep Better heads off becuase my intergrated video card is a piece of shit and the new heads flicker and shit and it's distracting.
ESO...
Looks pretty, controls like an old truck, and gameplay is very easy and disappointing.
Most animations need smoothing out (Characters are too stiff). They have to fix the stuck in dialogue mode bug that happens on a handful of characters (So far, I'm only after the Dock fight). They need to fix a marker relating to the main quest on the beginning island (So many people asking where to go). Combat needs to be more responsive.
I've met one character with a robo/Microsoft Sam-like voice (Carpenter, Beginner Island), and so far, no character that I could get attached to as it rushes you through everything. Dungeons are piss easy (Maybe gets harder later) and short / disappointing. I think I've heard at least two Skyrim voice actors already (Galmar, and Belethor), with one other guy I'm sure I've heard before (Ice Man, beginning island...).
Overall: 5/10
Graphics are nice, but a good game needs substance as well as style. Polish a shit, and it's still a shit... just a prettier looking shit. Not worth $60, let alone the $15 a month.
You know, I would have bothered with the beta if they would have sent the damned e-mail earlier this week instead of waiting till today to send it. Because I have a new laptop and am in the process of moving things over, I uninstalled TESO. They sent the e-mail sometime today and there's no way in hell that I'm going to be able to download 20+gigs in under 24 hours.
Plus, I probably have dinner plans, so fuck 'em. I'm going to gripe, again, in the survey about them waiting so long to send the e-mail.
Holy shit enchanting and smithing are amazing skills to invest in because you can make something as simple as iron armor reach the armor cap easily with enchanted gear and the relevant perks
I know this because I got my Yngol armor set past the armor cap using enchantments, I can cast any destruction and conjuration spell for free, one handed, two handed and archery all get a 40% boost in damage, my stamina and health both regenerate faster, I resist 40% more magic, and I get a 50 point skill increase to heavy armor, effectively giving me 20 extra armor rating
It feels nice to know I can royally fuck over anything now.
I'm actually reinstalling Oblivion out of boredom.
Gods help me.
Except getting enchanting + smithing to level 100 means you're pretty much done everything. Legendary difficulty will feel like adept.
Not sure if this was posted here before: A mod was removed from Nexus for being [url=
http://www.reddit.com/r/skyrimmods/comments/1uwfeq/psa_if_you_use_a_tool_called_easy_skyrim_save/]Spyware[/url]
Welp figured out why I keep crashing and it has nothing to do with papyrus: save bloat. sigh
Turns out after I get to 16.25mb saves I can no longer save or I instant-crash. Upon loading my 16mb save I can save and go wherever. On my most recent save though, anytime I do anything that causes autosave to kick in or I manually save, I crash.
Hopefully I can fix this if not, i'm SOL. No idea it would happen so soon, only level 20 and just finished dawnguard. I hear people with 50MB+ saves playing just fine too (just with shit performance and such). I assume they must run with near no mods though.
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