The Elder Scrolls Megathread XV: A Song of Ice and Draugr
25,933 replies, posted
[QUOTE=Altimor;43598789]I find Battlemage terrible, all you ever use is 1-2 destruction spells and fast healing. No real reason to use anything else.[/QUOTE]
I used to really like playing battlemage - like in oblivion sword and board with some kind of fireball or something on cast hotkey - but since destruction got nerfed into oblivion all i really use is resto and melee stuff :v:
I mean eventually I end up using everything because why not, but that's the main launching point
[QUOTE=Bloodshot12;43600500]Is there any mod that fixes the fucking roll animation so it doesn't look like it was made by a first time animator that was drunk?[/QUOTE]
The stealth roll? Good question, but probably not.
Does Skyrim have any sort of error logging for crashes? I've got a shit load of mods, I know some new ones aren't playing nice, and I'd like to go through and figure out what they're not playing nice with.... without having to manually disable [i]everything[/i] and try by re-enabling [i]one by one[/i].
Also are there any well-formatted tutorials or FAQ's or feature lists/can and can'ts or anything for Wrye Bash? I tried looking through the website for it and it's all just barely-formatted text thrown on the screen.
[QUOTE=biodude94566;43600845]Does Skyrim have any sort of error logging for crashes? I've got a shit load of mods, I know some new ones aren't playing nice, and I'd like to go through and figure out what they're not playing nice with.... without having to manually disable [i]everything[/i] and try by re-enabling [i]one by one[/i].
Also are there any well-formatted tutorials or FAQ's or feature lists/can and can'ts or anything for Wrye Bash? I tried looking through the website for it and it's all just barely-formatted text thrown on the screen.[/QUOTE]
I haven't used it myself because I don't really get CTDs, but are you using that mod organizer that checks conflicts for you and sorts mod load order appropriately?
[QUOTE=Elspin;43600895]I haven't used it myself because I don't really get CTDs, but are you using that mod organizer that checks conflicts for you and sorts mod load order appropriately?[/QUOTE]
BOSS? Yeah. I use NMM to get the mods and get them installed, keep things organized for me, and then I run BOSS to get them loaded into the hopefully correct order. I trust BOSS, and it's loaded mods that point out they need a specific order in that order, so it should work....
[QUOTE=Pretty Obscure;43600336]this is how my skyrim has to look in order to be "playable"
help
[IMG]http://i.imgur.com/wwqwmDL.png[/IMG][/QUOTE]
i would love to see your computer handle a mount & blade game.
The only reason it has to look like that is because it's got an integrated Radeon 4200.
I can't find a video of mount & blade being played on a 4200 but I would have to imagine it would handle better than Skyrim at least.
[QUOTE=Kurahk;43598009]Elysium Estate has got to be the best house mod I've ever used. Everything inside is static, and it looks fantastic. It has unique storage displays for Elder Scrolls, Black Books, Daedric Artifacts, unique artifacts like the Helm of Yngol, and even the unique items found through the Thieves Guild quests. It's got tons of weapon racks, mannequins, bookshelves, and full crafting stations in the basement.
I should probably not explain it and just give you the link instead
[url]http://www.nexusmods.com/skyrim/mods/33939/?[/url][/QUOTE]
Oh man, this is great. It has display spots for pretty much every collectible in the game, including DLC support.
[URL=http://imgur.com/6g7fC6f.jpg][IMG]http://i.imgur.com/6g7fC6fl.jpg[/IMG][/URL]
[URL=http://imgur.com/47M2NPA.jpg][IMG]http://i.imgur.com/47M2NPAl.jpg[/IMG][/URL]
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[URL=http://imgur.com/7inLAZd.jpg][IMG]http://i.imgur.com/7inLAZdl.jpg[/IMG][/URL]
[URL=http://imgur.com/fty6Gbp.jpg][IMG]http://i.imgur.com/fty6Gbpl.jpg[/IMG][/URL]
[URL=http://imgur.com/4uW1QSr.jpg][IMG]http://i.imgur.com/4uW1QSrl.jpg[/IMG][/URL]
[url]http://www.nexusmods.com/skyrim/mods/50115/?[/url]
I made house.
Have you guys seen the theory that the games are literally the Elder Scrolls? Someone went over the idea in a [url=http://fallingawkwardly.wordpress.com/2010/08/29/the-metaphysics-of-morrowind-part-1/]series[/url] of [url=http://fallingawkwardly.wordpress.com/2010/09/02/the-metaphysics-of-morrowind-part-2/]blog[/url] [url=http://fallingawkwardly.wordpress.com/2010/10/25/the-metaphysics-of-morrowind-part-3/]posts[/url].
Basically, the games themselves, in allowing you to see every possible outcome of the events portrayed within, are the Elder Scrolls.
[QUOTE=ElectricSquid;43602049]Have you guys seen the theory that the games are literally the Elder Scrolls? Someone went over the idea in a [url=http://fallingawkwardly.wordpress.com/2010/08/29/the-metaphysics-of-morrowind-part-1/]series[/url] of [url=http://fallingawkwardly.wordpress.com/2010/09/02/the-metaphysics-of-morrowind-part-2/]blog[/url] [url=http://fallingawkwardly.wordpress.com/2010/10/25/the-metaphysics-of-morrowind-part-3/]posts[/url].
Basically, the games themselves, in allowing you to see every possible outcome of the events portrayed within, are the Elder Scrolls.[/QUOTE]
[img]http://25.media.tumblr.com/tumblr_m8507ltLPf1qzmfh7o1_400.gif[/img]
[QUOTE=Sir_takeslot;43602061][img]http://25.media.tumblr.com/tumblr_m8507ltLPf1qzmfh7o1_400.gif[/img][/QUOTE]
I don't know how to feel about this.
[QUOTE=ElectricSquid;43602090]I don't know how to feel about this.[/QUOTE]
Its Chim, what else ya gotta know.
[QUOTE=ElectricSquid;43602049]Have you guys seen the theory that the games are literally the Elder Scrolls? Someone went over the idea in a [url=http://fallingawkwardly.wordpress.com/2010/08/29/the-metaphysics-of-morrowind-part-1/]series[/url] of [url=http://fallingawkwardly.wordpress.com/2010/09/02/the-metaphysics-of-morrowind-part-2/]blog[/url] [url=http://fallingawkwardly.wordpress.com/2010/10/25/the-metaphysics-of-morrowind-part-3/]posts[/url].
Basically, the games themselves, in allowing you to see every possible outcome of the events portrayed within, are the Elder Scrolls.[/QUOTE]
That's a neat idea to mull over and all, but nah. That's nowhere near true, if you can really even use that word in this case. Also, that's basically the exact same thing as the early adoption of CHIM to "explain" modding with lore. Also not "true" but also neat to think about in a profoundly meta way.
[QUOTE=Pretty Obscure;43602203]That's a neat idea to mull over and all, but nah. That's nowhere near true, if you can really even use that word in this case. Also, that's basically the exact same thing as the early adoption of CHIM to "explain" modding with lore. Also not "true" but also neat to think about in a profoundly meta way.[/QUOTE]
there is no real knowgledge on what the writers intended so all theories are equally possible.
I recently read up about all the deeper lore stuff like The Godhead, CHIM and the breaking of the dragon
I already knew about CHIM, but I had no idea about The Breaking of the Dragon and holy shit is it crazy
[QUOTE=Pastaspace;43601793][url]http://www.nexusmods.com/skyrim/mods/50115/?[/url]
I made house.[/QUOTE]
You posted screenshots of this on r/skyrimmods and I commented on it. :v:
CHIM is easy to understand when used in it's actual context (The Walking Ways/achieving true divinity), adding videogame mechanics to the mix is what makes it confusing and it's not really needed other than being a cool thing to talk about.
vivec understands the concept of the godhead and the world around him being a mirage but that doesn't mean he thinks he's in a videogame, it's good to keep lore separate from game mechanics most of the time.
Welp, my morrowind character is now wearing enough clothing to shame an eskimo. Gotta have boots, greaves, a cuirass, left and right gauntlets, left and right pauldrons, a helm, pants, a skirt, a shirt, robes, a belt, two rings, an amulet, a tower shield, and of course a sword.
[sp]I swear on me mum if someone informs me there's more clothing I could be wearing[/sp]
[QUOTE=benzi2k7;43602474]CHIM is easy to understand when used in it's actual context (The Walking Ways/achieving true divinity), adding videogame mechanics to the mix is what makes it confusing and it's not really needed other than being a cool thing to talk about.
vivec understands the concept of the godhead and the world around him being a mirage but that doesn't mean he thinks he's in a videogame, it's good to keep lore separate from game mechanics most of the time.[/QUOTE]
yeah but it's a lot cooler to think of him as a guy who figured out he was in a video game and then started using cheats
[QUOTE=Tobin;43602618]yeah but it's a lot cooler to think of him as a guy who figured out he was in a video game and then started using cheats[/QUOTE]it's really cool, yeh, but it's misinformed
[QUOTE=benzi2k7;43602474]CHIM is easy to understand when used in it's actual context (The Walking Ways/achieving true divinity), adding videogame mechanics to the mix is what makes it confusing and it's not really needed other than being a cool thing to talk about.
vivec understands the concept of the godhead and the world around him being a mirage but that doesn't mean he thinks he's in a videogame, it's good to keep lore separate from game mechanics most of the time.[/QUOTE]
But the first Imperial Emperor of the 3rd age literally changed Cyrodiil's climate and foliage with CHIM. How does that not relate to map editing?
[QUOTE=SM0K3 B4N4N4;43602683]But the first Imperial Emperor of the 3rd age literally changed Cyrodiil's climate and foliage with CHIM. How does that not relate to map editing?[/QUOTE]because he didn't open up the editor and start messing around with it? you can compare it to map editing or certain things to pausing a game/saving/reloading but that doesn't mean that's how they saw themselves doing it.
they changed parts of a dream via their own vision because they understand they are part of the godhead, they didn't open up a map editing tool because they didn't need to. if you're lucid dreaming and change something within your dream you don't open up a dream editor and start messing around with stuff, you just change it. he is "map editing" but he isn't using a map editor as in the out of game Creation Kit.
I'm interested in modding anyone got any ideas? I don't want to spit out another follower, but I am considering making a playerhome.
Why do people use the idiotic lelconsole lelworleditor lelsaveeditor comparisons with CHIM? They were born from an idiotic and uneducated tumble post which writer didn't have a clue what he was writing.
Here, a proper pasta that explains it at least somewhat properly.
[quote]
CHIM (pronounced like the name Kim, with a softer ‘k’ and emphasis on the ‘I’) is the Ehlnofex word for “royalty”. Contrary to what a certain poorly researched text wants you to believe it’s not the realization that you’re in a video game and you can use cheat codes because of that. CHIM goes much deeper than this.
CHIM is the realization that everything is a dream, dreamed by the Godhead. You are part of the dream and you’re just a tiny piece of it, (I AM NOT, -1) but at the same time you retain your individuality, your I (I AM, +1). Failing to retain your I causes you to lose your individuality and dissolve into the dream. You zero-sum; (-1) + (+1) = 0.
Keeping your I is achieved through Love (notice the capital L). Talos and Vivec loved themselves so much that by proxy they loved everything else as well, because they are everything and everything is the dream (I ARE ALL WE). Vivec’s Love is different from what we view as love. Love is every action performed or experienced under Will, Violence is Love. When we stagnate he slaps us so we move on. When he needs us he uses us to guide us. He suspended Baar Dau above Vivec City with CHIM, and once his people stopped loving him it fell. He taught the Dunmer to never lose their Love via violence.
>Couldn’t Vivec just CHIM all the outlanders out of Morrowind?
>If CHIM is so powerful, why didn’t he CHIM Dagoth Ur away?
To do so would go against his Love for himself and all AE (the entirety of existence in the TES universe). Outlanders, Dagoth Ur, the saltrice farmer on a remote coast, an Argonian working the docks in Windhelm are all part of Vivec, part of them dream. Inflicting any harm on them would be inflicting harm on himself. Love is a Sword. It is double-edged, so when Vivec cuts, he also cuts himself.
Furthermore, CHIM is deeply connected to the roots of the Aurbis. The eight aedra make up a wheel, with each of them acting as a spoke. The spaces in between the spokes are the realms of the daedric princes. Outside the wheel is the Void (not the void that is Sithis), where more concepts than stasis and change exist. Describing it as nothingness would be giving it too much meaning, for it cannot be named. It's like not thinking about a world without sound. The Et'Ada tried to rebuild it inside the wheel, but the chaos inside the wheel collected itself, which is now called Oblivion, outside Oblivion is the attempted recreation of the void outside the wheel, which the Et'Ada refer to as Aetherius.•
But Lorkhan had none of that. After he saw everything there was to see he went outside the wheel and saw it, looking at it sideways he saw the secret Tower which has the shape of the name of the only God, I.
>Hold up, you lost me
Okay the wheel is flat. Look at it sideways and you see a Tower. This tower represents the true self within us. Also, it looks like an I. Since CHIM includes realizing that you are everything, the Tower means you're the only God. This is the secret of the Tower within the Tower, which twice-Vehk stole, for he is the thief. Tiber Septim was the second thief taking the secret (Wulfharth is the warrior, Zurin the Mage, and that dirty little Breton shit Hijalti had to steal something).
[/quote]
[QUOTE=woolio1;43596982]So, serious talk here, what mods should I install for a second playthrough of Skyrim?
I've already got ENB running my own config (some bloom, AO, that sort of thing), although I'd like a config that makes the game look... I don't know, better, but not gaudy?
I'm also looking for whatever gameplay mods you guys recommend. Is SkyRE any good?[/QUOTE]
SPERG, Become High King, Helgen Reborn
While I'm here and pasta bologneseing, have the Thalmor plans for ending the reality.
[quote]
The Thalmor, the body of Altmer who direct the Aldmeri Dominion, are the "man behind the man" of Skyrim, the "Big Bad" that manipulates events from behind the scenes. The rightful king and queen of the Summerset Isles? Murdered by the Thalmor. Ulfric Stormcloak, the "rebel" who wants freedom from the Empire and to ascend to the throne of Skyrim (granted, he used the Voice to stun the king of Skyrim and then killed him, which is technically murder and regicide)? He was a Thalmor agent. The Thalmor, led by the Altmer, are playing the Empire against the Stormcloaks, because if they can weaken both of them enough before the Empire can pull itself together to oppose them (potentially spawning a Shezzarine - see below), then they can sweep through and conquer both, and then complete their ultimate plan, as follows (laid out by the Altmer):
[quote]"To kill Man is to reach Heaven, from where we came before the Doom Drum's iniquity. When we accomplish this, we can escape the mockery and long shame of the Material Prison.
To achieve this goal, we must:
1) Erase the Upstart Talos from the mythic. His presence fortifies the Wheel of the Convention, and binds our souls to this plane.
2) Remove Man not just from the world, but from the Pattern of Possibility, so that the very idea of them can be forgotten and thereby never again repeated.
3) With Talos and the Sons of Talos removed, the Dragon will become ours to unbind. The world of mortals will be over. The Dragon will uncoil his hold on the stagnancy of linear time and move as Free Serpent again, moving through the Aether without measure or burden, spilling time along the innumerable roads we once travelled. And with that we will regain the mantle of the imperishable spirit."[/quote]
To translate this:
1) The Thalmor are attempting to completely ban Talos worship. Tiber Septim mantled Lorkhan and melded with the Underking/Ysmir and Zurin Arctus into the new Lorkhan, being Talos. He is the +1 Divine, not a part of the original Eight Aedra who became the Earth Bones, but instead fills the void left by Lorkhan/Shor/Shezzar. Remember, the original Lorkhan is dead. His body or "flesh-divinity" was sundered into two halves (the moons Masser and Secunda - yes, those two moons are literally the corpse of a zombie god; fun fact, the sun and stars are holes poked in Mundus from Aetherius), and his Heart was thrown to rest within Red Mountain (also Red Tower, the Heart of Lorkhan being the Stone that is key to the Tower). Talos is effectively the greatest enemy of the Altmer/Thalmor. To the Altmeri, Lorkhan/Shor/Shezzar is not the beneficent creator deity that Man and Beast races attribute to him, but the reason that they lost their link to the divine, becoming trapped within the Mundus and bound to the cycle of the Dreamsleeve and the Earth Bones.
Talos' presence within divinity as the +1 of the Eight is as close as has been gotten to a resurrection of Lorkhan. The only one who would be closer is the Champion of Cyrodiil. The Champion Mantled* both Sheogorath and the Divine Crusader. Sheogorath (the Sithis-shaped hole in the Mundus that Jyggalag fell into) is representative of Lorkhan's sundered divine spark (his Heart, in other words). The Divine Crusader is representative of his physical incarnation as the Champion of Man and a subsoul of Sithis (remember, Lorkhan is the benevolent creator deity to Man, because he is the reason they exist). So in essence, the Champion represents the two sundered halves of Lorkhan, making him the closest being yet seen to a full resurrection of the Doom Drum.
Now, stopping all worship of him probably wouldn't affect Talos all that much, since Tiber-Septim-As-Talos (after Mantling Lorkhan and melding with Zurin Arctus and Ysmir/the Underking in his apotheosis to full godhood) was able to achieve that state known as CHIM. But CHIM has a lot of funny notions associated with it, so it's likely that he wouldn't bother trying to stop them. All they might do is prevent him from incarnating (maybe). Possessing CHIM, he now exists above and beyond the confines of the Mundus and indeed beyond the Godhead that dreams the entire TES setting. But erasing him or minimising his influence is still a nice start.
2) As an extension of this there is the Shezzarine. A Shezzarine is a mortal Champion of Man, and is representative of Lorkhan. The Shezzarine can be the result of a Mantling of Lorkhan or perhaps as an Incarnation (following the cobblestones of drawn-bone destiny), but is a Champion of Man nonetheless, regardless of what their race might actually be. Whenever a Shezzarine shows up, the Altmer absolutely hate it, because it is representative of what binds them to the Mundus. If Man can be erased from reality (literally - they want to erase Man from reality itself) then the Shezzarine will not appear, for the Shezzarine is a Champion of Man. No Man means there is nobody to be the Champion of, or so some of their reasoning goes.
3) The last and ultimate goal, to unbind the Dragon. The Dragon is Akatosh/Alduin/Auri-El, the soul of Anui-El, that aspect of Anu which exists in opposite to Padomay. For this one, you need to understand that in the competition between Akatosh/Alduin/Auri-El and Lorkhan/Shezzar/Shor, the result became that the Ur-Tower, Ada-Mantia, the Adamantium Tower, was the first unassailable spike of reality that was the Mundus, the Stone of the Tower being the Moment of Creation. Akatosh/Alduin/Auri-El became this spike of reality, and became Nirn. Also realise that Akatosh/Alduin/Auri-El is Time, creating the flow, and Lorkhan provides the Padomaic force that stabilises it, directs it. In following him, many other spirits were also bound, among them the Mer (including Altmer, Chimer-later-Dunmer, and so on).
The existence of the Ur-Tower, Ada-Mantia, also means that this is a stabilising effect on space-time. A number of later Towers were also assembled. They are Crystal-Like-Law (on Summerset Isle), Red Tower (Red Mountain on Vvardenfell), Tree-Sap (moves around in Valenwood), Orchalc, White-Gold (in Cyrodiil), Brass Tower (Numidium, Walks-Like-Brass, Big Stompy Robot), Khajit, and Snow-Throat (in Skyrim).
As of TESV, Crystal-Like-Law has been destroyed (Oblivion Crisis), Red Tower is deactivated (the Stone - the Heart of Lorkhan - has been freed per the events of Morrowind), Tree-Sap is potentially deactivated or at least not walking around (the Bosmer are influenced by the Thalmor, and they'd want to deactivate it if possible), Orchalc is destroyed (back with Yokuda), White-Gold is deactivated (the Amulet of Kings served as the key, and it is no longer active), Brass Tower (cast out of Time, doing something weird, but then it breaks time every time you turn it on, so that's understandable), Khajit Tower probably shut down (the Khajit are vassals of the Thalmor, and if they are indeed the Stone of their own Tower as per the Lunar Lattice then their Tower is also deactivated), and Snow-Throat (still active).
Each of these Towers, like the Ur-Tower, serve to stabilise the bubble of Mundus and keep it from dissolving. You can think of them as literally the pillars that hold up reality. By the time of Skyrim, there are potentially as few as one (maybe two counting Brass Tower) of these Towers still active. That's why the Thalmor/Altmer are so interested in Skyrim, and in damaging the Empire's attempts to keep it peaceful. If they can break it, or break the Stone that binds Snow-Throat Tower, then they can bring down what is effectively the last pillar.
Then, they will be free to fully unbind the Dragon. Mundus will dissolve, everything within it will cease to exist. Except for the Altmer and other "divine spirits" who were originally bound with the binding of Lorkhan. They will be freed, resuming the connection to the divine that they possessed before Time.
The price is only the utter erasure of every other living thing (body and soul), and the obliteration of the material plane itself.
So ultimately, no. The Altmer are not good. Some individuals among them are (e.g. Chancellor Ocato from Oblivion), but as a whole they need to be dealt with, because their views on cosmology and reality are unhealthy for everybody else except for the Mer.
* Mantling is a concept in TES Lore. Basically, walk like them until they walk like you. In other words, if it looks like a duck, walks like a duck and quacks like a duck, it's a duck. By Mantling somebody, becoming so like them that there is no differentiation between them and you, you become them. However, you remain you, and they remain them. Except they are also you, and you are also them. But you aren't now them, because you remain you, and there is just more of you to go around now.[/quote]
Oh, and according to Michael Kirkbride, [sp]they're going to win[/sp].
Welp. I keep having random freezes on my Skyrim while I'm out in the main world. It all started after I uninstalled Frostfall. I'm certain it didn't uninstall correctly since even though I had gone through all the listed steps to uninstall, I was still finding people carrying backpacks. Went so far as to completely delete all my saves and start over fresh with a new character. Given the amount of mods I have, unchecking them won't work since it results in lovely crashes on loading. I'm tempted to copy my skyrim game folder, reinstall the game, and start reinstalling the mods.
All 70+ of them. Yay.
Yes, I do use BOSS and run it every time I install a new mod.
The problem with the Thalmor/Altmer cosmological view is that they think of themselves as special, while, in practice, a mer soul is the same as a man soul, or a beast race soul. So they'll just end up either erasing themselves as well, or getting every other race follow their path. So phyrric victory in any case.
[QUOTE=imadaman;43602912]Why do people use the idiotic lelconsole lelworleditor lelsaveeditor comparisons with CHIM? They were born from an idiotic and uneducated tumble post which writer didn't have a clue what he was writing.
Here, a proper pasta that explains it at least somewhat properly.[/QUOTE]
This is literally the only good explanation of whatever the hell CHIM is, except for that last paragraph but it's basically a TL;DR.
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