• The Elder Scrolls Megathread XV: A Song of Ice and Draugr
    25,933 replies, posted
I like how RCRN looks for the most part. Feels nicer than COT, but I think it sells itself way too far. The biggest problem is getting AA working properly. Since I have ENB only doing memory management, I can't use it's edgeAA (Which is pretty damn good by the way), so I need to use normal MSAA but it's so fickle. I can't force it in nvidia CP, but I can force TrSSAA only with enhanced mode. And even then RCRN's "award winning" FXAA injector doesn't fucking do anything. so I may end up running a third injector of SMAA or something.
[QUOTE=Ekalektik_1;43643610]The Dominion is basically the fantasy equivalent of the Reich, so with that in mind I'm actually okay with them having oppressive medieval-ass cities. Unfortunately that does clash with literally everything we already know about them, so I'm also okay with TESO not being canon.[/QUOTE] The dominion didn't build anything, anyway. They settled in cities that already existed. So it makes absolutely no sense for elven cities to look that fucking dull. I mean shit, even ayleid ruins in Oblivion had more personality than this, and their only defining characteristic was [I]everything is fucking white[/I]
Let's see what the Loremaster for TESO has to say about it. [quote]"The buildings of Alinor are said to look like they are "made from glass or insect wings." If the Summurset Isles are traversable at release will we see a design reminiscent of this? And will we see the Crystal Tower for that matter?! - By Callum Parker When The Elder Scrolls Online launches, the playable part of the Summerset Isles will be Auridon, the big island between Summerset and the continent that includes the cities of Firsthold and Skywatch. The architecture of the High Elves is fanciful, certainly, but it’s also practical, constructed of real-world materials. Architects can’t make buildings out of poetry!"[/quote] Oh.
And yet Morrowind is allowed its mushroom kingdom? That's rather silly for fantasty.
Nevermind, I just disabled the shitty RCRN FXAA and used the ingame stuff. Looks much better. Performs pretty well. Currently at 2560x1600, 4xMSAA 2x TrSSAA with the ingame fxaa. Besides some slight shimmer it looks supersmooth. need to drop uGrids though as I get lots of stuttering recently.
Also, I'm pretty sure the elves can make buildings out of poetry, albeit magically. That's how the House Telvanni grew those giant mushroom houses, after all. Who's to say it couldn't work the same for crystal?
[QUOTE=woolio1;43644387]Let's see what the Loremaster for TESO has to say about it. Oh.[/QUOTE] "Instead of not making impossible structures and leaving them untouched in the fluff I just wanted to do a half ass job of fucking everything up."
[QUOTE=imadaman;43642363]It isn't canon, they've (Bethesda) said so.[/QUOTE] So what you're saying is, it worked? Fucking sweet.
[QUOTE=imadaman;43642363]It isn't canon, they've (Bethesda) said so.[/QUOTE] Can't rate winner enough.
[QUOTE=woolio1;43644387]Let's see what the Loremaster for TESO has to say about it. [quote]"The buildings of Alinor are said to look like they are "made from glass or insect wings." If the Summurset Isles are traversable at release will we see a design reminiscent of this? And will we see the Crystal Tower for that matter?! - By Callum Parker When The Elder Scrolls Online launches, the playable part of the Summerset Isles will be Auridon, the big island between Summerset and the continent that includes the cities of Firsthold and Skywatch. The architecture of the High Elves is fanciful, certainly, but it’s also practical, constructed of real-world materials. [b]Architects can’t make buildings out of poetry![/b]"[/quote] Oh.[/QUOTE] YES THEY CAN IT IS MAGICAL HIGH FANTASY IT IS THE -ONE- SETTING WHERE THEY CAN truthful answer: We are unprepared, squeezed for release, and expected to please our businessmen higher-ups that know nothing about video games and want a standard cookie cutter MMO moneymaker such that we have been told to shoot for the least expensive minimum bar of completion and level of artistry because the rest of the budget was spent on marketing and hiring expensive voice actors.
[QUOTE=The Dirty Schtick]"The buildings of Alinor are said to look like they are "made from glass or insect wings." If the Summurset Isles are traversable at release will we see a design reminiscent of this? And will we see the Crystal Tower for that matter?! - By Callum Parker When The Elder Scrolls Online launches, the playable part of the Summerset Isles will be Auridon, the big island between Summerset and the continent that includes the cities of Firsthold and Skywatch. The architecture of the High Elves is fanciful, certainly, but it’s also practical, constructed of real-world materials. Architects can’t make buildings out of poetry!"[/QUOTE] What he's saying is they just built this random fucking generic game and [I]then[/I] hired this random fucking guy to talk about it like it was all done so deliberately and carefully. What a turd burglar. [editline]23rd January 2014[/editline] I mean they really burgled this turd
[QUOTE=imadaman;43642363]It isn't canon, they've (Bethesda) said so.[/QUOTE] When/where? I don't think I've seen them actually say this
[QUOTE=Kommodore;43645308]What he's saying is they just built this random fucking generic game and [I]then[/I] hired this random fucking guy to talk about it like it was all done so deliberately and carefully. What a turd burglar. [editline]23rd January 2014[/editline] I mean they really burgled this turd[/QUOTE] True that, they burgled it straight from WoW.
I hate the game, but when I played the beta it didn't feel like a WoW clone at all. SWTOR was a WoW clone, not ESO.
I've hated the "lore master" since the 'Goodnight Mundus' video. Masser and Secunda are the moons you twit.
[QUOTE=Medevila;43645782]No more than vanilla Oblivion had [editline]23rd January 2014[/editline] he knows they're moons, it's that he doesn't understand their significance beyond that[/QUOTE] No, I hated him and that video because the whole thing was the story book Goodnight Moon with a TES theme, but he used Mundus instead of the moons, which makes no sense. I honestly don't think it was on purpose either, because after everybody called them out on it they closed the comments on the video and they never talked about it again.
[QUOTE=Pretty Obscure;43645675]I've hated the "lore master" since the 'Goodnight Mundus' video. Masser and Secunda are the moons you twit.[/QUOTE] Wow... Yeah, the actual Elder Scrolls team really should have handled this. At least Todd Howard's lies don't hurt so much.
Kinda expected Summerset (and i've got very little basis for this) To be somewhat between fuedal japan and South asian/Indian/Arab kingdoms. Tall towers with domed tips. Like historical west/south asian cities. (going by the 'tall towers description. Pointy towers wouldn't suit the altmer. I think they'd have an interesting architecture. It's gotta look clean, expensive and made with tall people in mind (unless it's a slave shack or something) They probably hate crude stone and need their walls to be either smoothed or covered with art. Japanese fuedal system. Although replace a lot of the samurai with altmer Mages and a few peasants with goblin slaves. This is probably close to bethesda's original plan. For starters the lore says they do use goblins for slaves. The altmer drawing in oblivion's race selection showed an altmer wielding a katana and wearing japanese clothing. The Orcish armour in Morrowind , which was pretty much samurai armour in all but name, was said to be inspired by High elven design. Lots of Altemer writing crappy poetry. Altmer enjoying 'high' culture like caligraphy, Wandering altmer dueling other altmer. Xenophobic weirdos on a bunch of islands. Historicaly bad hair, tiny bowls of rice... It's easy to see altmer as having some aspects of japanese culture. I wouldn't say all of it; I can't realy imagine altmer shinobi or high elven noodles. But its certainly there. The katana might be from akavir (specificaly it's probably from the snakes rather than the tigers or monkeys) But it certainly fits the altmer far more than western swords. The high elven weapons in skyrim simply didn't fit the high elves. similarly western clothes don't realy suit the altmer whilst a lot of traditional jap clothes DO suit the altmer. Also (just from the name, shallow aren't I) i'd guess that a lot of the plants on the Isles aren't green but rather a beautiful yellow or orange. (cause summer-set translates to the end of summer; autumn or dusk for me) (or 'fall' for those americans who don't like the word autumn.)
Has anyone had the issue where every time you quick save, it's like russian roulette because your game crashes to desktop randomly? I can't even seem to pinpoint down the issue, and the papyrus log doesn't give me a hint. Is there any sort of way of finding it? Uninstalling and reinstalling mods doesn't work, because as I said, it would take an extremly long time to do because of it being so random.
Wow, I'm glad I stayed away from that shit.
Somehow a fantastical city is too insane. In the same universe that a species built gigantic death mecha.
[QUOTE=UntouchedShadow;43643791]Interesting sort of passive effects that NPCs have. For example in the picture, I was using the effects of the Wispmother, which (if I recall correctly) simultaneously gave me a permanent speed boost and the ability to walk on water. Some of the NPC effects only come with special effects though. No passive abilities on some. Here have two more effect examples: -snip- Yeah you can put an everlasting fire effect on yourself. Fire is cool and shit. -snip- The red eyes on this one are a bit off unfortunately.[/QUOTE] Is the last one the corrupt shade? I'm curious in general on how you're doing this, as in, what console commands.
Player.AddSpell *ID of effect attached to NPCs*
I personally believe they got the loremaster because of his hairdo and not any actually knowledge of the lore.
I hate to constantly be posting about mods and performance, but I got my game basically perfect and I'm finally... you know... playing. But I'm getting that dreaded super low FPS with super low GPU and CPU usage. I'm not even using ENB anymore, just RCRN lighting/weather built in FXAA and some MSAA. I hit 15fps outside falkreath at 1080p with 25% GPU usage and 20% CPU usage. I'm going to test turning SLI off, but for the most part SLI has indeed worked for me. This really sucks because turning down settings has basically a negative impact.
[QUOTE=Another Hater;43646261]I personally believe they got the loremaster because of his hairdo and not any actually knowledge of the lore.[/QUOTE] I hate him for that too.
[QUOTE=DiscoInferno;43642378]So instead of the Fortress of Solitude/Galifrey we get Camelot from Monty Python?[/QUOTE] That explains John Cleese's presence...
[QUOTE=The Jack;43646035]Kinda expected Summerset (and i've got very little basis for this) To be somewhat between fuedal japan and South asian/Indian/Arab kingdoms. Tall towers with domed tips. Like historical west/south asian cities. (going by the 'tall towers description. Pointy towers wouldn't suit the altmer. I think they'd have an interesting architecture. It's gotta look clean, expensive and made with tall people in mind (unless it's a slave shack or something) They probably hate crude stone and need their walls to be either smoothed or covered with art. Japanese fuedal system. Although replace a lot of the samurai with altmer Mages and a few peasants with goblin slaves. This is probably close to bethesda's original plan. For starters the lore says they do use goblins for slaves. The altmer drawing in oblivion's race selection showed an altmer wielding a katana and wearing japanese clothing. The Orcish armour in Morrowind , which was pretty much samurai armour in all but name, was said to be inspired by High elven design. Lots of Altemer writing crappy poetry. Altmer enjoying 'high' culture like caligraphy, Wandering altmer dueling other altmer. Xenophobic weirdos on a bunch of islands. Historicaly bad hair, tiny bowls of rice... It's easy to see altmer as having some aspects of japanese culture. I wouldn't say all of it; I can't realy imagine altmer shinobi or high elven noodles. But its certainly there. The katana might be from akavir (specificaly it's probably from the snakes rather than the tigers or monkeys) But it certainly fits the altmer far more than western swords. The high elven weapons in skyrim simply didn't fit the high elves. similarly western clothes don't realy suit the altmer whilst a lot of traditional jap clothes DO suit the altmer. Also (just from the name, shallow aren't I) i'd guess that a lot of the plants on the Isles aren't green but rather a beautiful yellow or orange. (cause summer-set translates to the end of summer; autumn or dusk for me) (or 'fall' for those americans who don't like the word autumn.)[/QUOTE] I always imagined some Greecian influence, what with Aldmer culture and language being the foundation of modern Tamriel and all the Roman being hogged by the Imperials.
[QUOTE=Brt5470;43646304]I hate to constantly be posting about mods and performance, but I got my game basically perfect and I'm finally... you know... playing. But I'm getting that dreaded super low FPS with super low GPU and CPU usage. I'm not even using ENB anymore, just RCRN lighting/weather built in FXAA and some MSAA. I hit 15fps outside falkreath at 1080p with 25% GPU usage and 20% CPU usage. I'm going to test turning SLI off, but for the most part SLI has indeed worked for me. This really sucks because turning down settings has basically a negative impact.[/QUOTE] I'm rather used to 15 FPS. But my machine is old. How are you monitoring GPU/CPU usage? Windows task manager, or some other tool?
[QUOTE=Zeos;43646122]Somehow a fantastical city is too insane. In the same universe that a species built gigantic death mecha.[/QUOTE] I take it that with "gigantic death mecha" you mean the Demi-God the Dwemer built from Brass and runs on Heart of a God (Lorkhan's, to be exact) or Steam? [quote]The buildings of Alinor are said to look like they are "made from glass or insect wings." If the Summurset Isles are traversable at release will we see a design reminiscent of this? And will we see the Crystal Tower for that matter?! - By Callum Parker When The Elder Scrolls Online launches, the playable part of the Summerset Isles will be Auridon, the big island between Summerset and the continent that includes the cities of Firsthold and Skywatch. The architecture of the High Elves is fanciful, certainly, but it’s also practical, constructed of real-world materials. Architects can’t make buildings out of poetry![/quote] It doesn't seem that far fetched compared to some of the stuff that's around so I wouldn't be surprised if it's a thing. Like the Fifteen-and-One Golden Tunes that make up reality.
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