• The Elder Scrolls Megathread XV: A Song of Ice and Draugr
    25,933 replies, posted
I did the PVP a bit last night and honestly it came very close to swaying my opinion to buy it. It's like the bastard child of Skyrim and what GW2's WvW was previewed as before the game came out. Truly epic.
Such is life in Tamriel. [IMG]http://puu.sh/6PDHW.jpg[/IMG] [IMG]http://puu.sh/6PDLR.jpg[/IMG]
[QUOTE=Mister Sandman;43843819]As for the other thing, I don't think this will hurt TES. The failure of TOR killed Knights of the Old Republic forever, but I don't think TES will suffer that fate.[/QUOTE] People need to quit saying that TOR killed KOTR, that mmo got off to a rocky start for sure, but now its actually thriving. It is NOT a failure, its making them lots-a-money since it has a good sized player base now. Also how would it kill KOTR? Its just an MMO which was made by Bioware, who, you now, made KOTR in the first place. So by saying it killed off KOTR you are saying that the creators killed it off as well.
I personally didn't like ESO at all but when I heard a friend preordered the Imperial Edition, I couldn't help it but step in and gave her a Beta key to try the game first. She canceled her preorder, did I do good?
Yes.
Of course you did good since she obviosuly didn't like the game so you saved her money. Regardless of anyone's opinion on the game it is a good thing.
I think the game is pretty fun, certainly not an Elder Scrolls game that we know it, but it's pretty solid for an MMO. Only complaint is the boring quests so far, but I'm thinking that might change soon.
Played five an a half hours of Skyrim today, pretty much building a house from scratch. Discovered that the world of Skyrim is more liberal than in real life because nobody gave a shit at my character running about in his underpants.
[QUOTE=Mister Sandman;43843819]For the same reason that using an entire can of hairspray isn't good hair styling. Maybe some people enjoyed it, but the sidequests drove me insane. I felt like I was under an obligation to do them, not just doing them because it was fun. I'd then be told that I must run to 3 seperate locations, each five miles across from each other, and I'd spend about 5 seconds at each. Seriously, I think they were really god damn proud of their world design, because countless quests had the objectives be placed on opposite sides of the map for no apparent reason. As for the other thing, I don't think this will hurt TES. The failure of TOR killed Knights of the Old Republic forever, but I don't think TES will suffer that fate. Skyrim, thank God, made all the fucking money in the world and three years later people are still actively playing it, modding it, and buying it, and Bethesda is waiting for the arrival of their fourth yacht right now. Even if the MMO was a dog shit sandwich on levels never seen before and gives rise to Mecha-Satan, no investor in their right mind would ever turn down another Elder Scrolls game.[/QUOTE] I'll agree with Elspin and say that MMOs do require massive amounts of side quests just for the sake of keeping players busy.
[QUOTE=Genericenemy;43847540]Played five an a half hours of Skyrim today, pretty much building a house from scratch. Discovered that the world of Skyrim is more liberal than in real life because nobody gave a shit at my character running about in his underpants.[/QUOTE] ... unless you install certain mods, they will give you more than just a look in your general direction.
[QUOTE=Avager;43847875]... unless you install certain mods, they will give you more than just a look in your general direction.[/QUOTE] I'm genuinely curious here, what happens?
[QUOTE=Genericenemy;43848051]I'm genuinely curious here, what happens?[/QUOTE] Rape
There's one thing which extremely bothers me. Why does a game with graphics quality from year 2008 run like a game from 2018? I can play Skyrim on high details on my notebook and in order to achieve similar framerate in ESO, I have to lower graphics detail to absolutely lowest and it looks worse than Morrowind.
[QUOTE=Puvleek;43848383]There's one thing which extremely bothers me. Why does a game with graphics quality from year 2008 run like a game from 2018? I can play Skyrim on high details on my notebook and in order to achieve similar framerate in ESO, I have to lower graphics detail to absolutely lowest and it looks worse than Morrowind.[/QUOTE] Engine is shit?
[QUOTE=Captain Kep;43846229]People need to quit saying that TOR killed KOTR, that mmo got off to a rocky start for sure, but now its actually thriving. It is NOT a failure, its making them lots-a-money since it has a good sized player base now. Also how would it kill KOTR? Its just an MMO which was made by Bioware, who, you now, made KOTR in the first place. So by saying it killed off KOTR you are saying that the creators killed it off as well.[/QUOTE] I'm not overly familiar with how the MMO is doing, but they had to resort to locking a bunch of shit in order to make money, and everything I've heard about TOR has been pointing to a gradual downwards slope. As for how it killed KotOR, well, do you think we'll ever be seeing another single-player Knights of the Old Republic game? As I understand it, even if they did have funding, TOR answered a lot, if not everything, about [sp]what happened to Revan and the Exile.[/sp] I admittedly wouldn't know how much, because I never got that far in the game. Anyway, a sequel is still possible, and it would be all that is kick-ass, but I really don't think we will be seeing another.
I'm doing another Skyrim rainmeter skin that suits me needs way more. [URL="http://yorgash.deviantart.com/art/Skyrim-Rainmeter-WIP-432956591"]On Deviantart.[/URL] It's still a work in progress. [IMG]http://fc07.deviantart.net/fs71/f/2014/040/6/7/skyrim_rainmeter_wip_by_yorgash-d75rrfz.jpg[/IMG]
[QUOTE=Mister Sandman;43849085]and everything I've heard about TOR has been pointing to a gradual downwards slope. [/QUOTE] Quite the opposite actually, it's been in steady incline since it went F2P and is a financial success. I play it often, and the game's been getting regular content updates, and the community is more active than it's been since launch.
[QUOTE=Skyward;43849108]Quite the opposite actually, it's been in steady incline since it went F2P and is a financial success. I play it often, and the game's been getting regular content updates, and the community is more active than it's been since launch.[/QUOTE] It's pretty much proving that unless you can do success on wow scale, you're much better at having a F2P model.
[QUOTE=Skyward;43849108]Quite the opposite actually, it's been in steady incline since it went F2P and is a financial success. I play it often, and the game's been getting regular content updates, and the community is more active than it's been since launch.[/QUOTE] Maybe I'm too informed by TORtanic hype, then. I intend to get back into the game now that I have a computer that can actually run it (I quite like the Imperial Agents), so I suppose I'll see for myself. The only thing that really bothers me is that my last brief 'can I run this' foray in to the game showed me that I can't play half the races, and I found out that you can only have a couple characters, meaning all my old characters would have to be deleted. As someone who really likes making new characters all the time, that drives me nuts.
Decided to read some of the press coming out and I was surprised, it's not all bad. Here's one such article that mirrors a lot of the things I like about it. Like me though, they're concerned that despite it's positive qualities it doesn't merit a $45 + $15/month fee [sp]the $60 includes one month of game time so the game itself is actually only $45[/sp] [url=http://www.escapistmagazine.com/articles/view/columns/experienced-points/10971-The-Surprising-Things-About-Elder-Scrolls-Online?utm_source=latest&utm_medium=index_carousel&utm_campaign=all]article[/url]
[QUOTE=Elspin;43849182]Decided to read some of the press coming out and I was surprised, it's not all bad. Here's one such article that mirrors a lot of the things I like about it. Like me though, they're concerned that despite it's positive qualities it doesn't merit a $45 + $15/month fee [sp]the $60 includes one month of game time so the game itself is actually only $45[/sp] [url=http://www.escapistmagazine.com/articles/view/columns/experienced-points/10971-The-Surprising-Things-About-Elder-Scrolls-Online?utm_source=latest&utm_medium=index_carousel&utm_campaign=all]article[/url][/QUOTE] I like that article (At least someone's giving this game praise, which it does deserve) but one little thing niggles at me. [quote]Okay, you kill monsters and level up, but this is not a game where you stand still and babysit cooldowns. There's a set of core mechanics built around blocking, charging attacks, interrupting attacks, and dodging. These mechanics all feel like they have more in common with a single-player game than an MMO.[/quote] Granted, these mechanics exist, but they're not fleshed out at all. An enemy starts lighting up and going hey look at me I'm going to a power attack, and then you right click and then he bounces off your shield and you get a bunch of free attacks. But aside from that, there's nothing, and what that is is a well-disguised quick time event. I was never sure if using my shield outside of that did anything at all, and it certainly didn't stop me from taking damage. At least, the shield needs to do something when an enemy hits it. In Skyrim, when a sword strikes your shield, you get a loud clank and your arm buckles a bit, you feel some sort of impact. There's not a strong one in ESO and it lends to that sort of plastic weird MMO animation thing that's been the bane of the game's combat. If I had to come up with a simile, I'd say the combat feels kind of like first person Dragon Age rather than Skyrim, at the moment.
Nearly every MMO comes with 30 days of time.
That was a really good article. A lot of the people complaining about the combat being boring compared to other MMOs...I don't get it. How the hell can locking a target and spamming whatever skills are off cooldown while your character auto-attacks be more fun? To each their own, though. People are trying to approach it as either an MMO or an Elder Scrolls single-player game, when it should be approached as the bastard child of the two.
[QUOTE=Mister Sandman;43849356]I like that article (At least someone's giving this game praise, which it does deserve) but one little thing niggles at me. Granted, these mechanics exist, but they're not fleshed out at all. An enemy starts lighting up and going hey look at me I'm going to a power attack, and then you right click and then he bounces off your shield and you get a bunch of free attacks. But aside from that, there's nothing, and what that is is a well-disguised quick time event. I was never sure if using my shield outside of that did anything at all, and it certainly didn't stop me from taking damage. At least, the shield needs to do something when an enemy hits it. In Skyrim, when a sword strikes your shield, you get a loud clank and your arm buckles a bit, you feel some sort of impact. There's not a strong one in ESO and it lends to that sort of plastic weird MMO animation thing that's been the bane of the game's combat.[/QUOTE] I dunno how many people got that far but when you get to spindleclutch in daggerfall covenant it changes a bit. I mean when you're with 3 other people fighting a 6-12 enemies, you can't just wait for an enemy to do some form of power attack, you'll die from the other 3 attacking you (or rather your squishiest will). Your party will have to balance dodging, healing, interruption, and pick the right targets. It's really not doable solo, even at the level "cap" of the beta currently you'd get destroyed trying to do the first pack of enemies
[QUOTE=Tuskin;43849359]Nearly every MMO comes with 30 days of time.[/QUOTE] Actually, SW:TOR didn't if I remember correctly. But then again, that game completely failed at launch.
TES:O has got log in queue.[B] What the fuck.[/B] [editline]9th February 2014[/editline] How are they expecting me to beta test their game when they have got fucking log in queues. [editline]9th February 2014[/editline] And beta is ending tomorrow and I couldn't play until today and I've got less than 2 hours left for today.
trust me, you don't want to play it.
Elspin should get the title as the 'Official ESO Defender'
[QUOTE=RocketRacer;43849862]TES:O has got log in queue.[B] What the fuck.[/B] [editline]9th February 2014[/editline] How are they expecting me to beta test their game when they have got fucking log in queues. [editline]9th February 2014[/editline] And beta is ending tomorrow and I couldn't play until today and I've got less than 2 hours left for today.[/QUOTE] I don't like to pull the whole "it's a beta/alpha/whateverthefuck" deal but I think it works to say that it's a stress test. They wanted to see how many people they could cram onto that single server (though instanced) before they needed to implement something like a queue, and they have that information. As someone said earlier, this isn't a demo.
Not mine: [video=youtube;27toa_D8iO8]http://www.youtube.com/watch?v=27toa_D8iO8[/video]
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