The Elder Scrolls Megathread XV: A Song of Ice and Draugr
25,933 replies, posted
Yo Lydia! You seem to have this whole range thing backwards- Ancient Nord Greatsword of Ice is for [I]CLOSE[/I] combat and Imperial Bow is for[I] DISTANT [/I]combat. It'd be nice if I didn't have arrows embedded in my asshole when I get into a drunken fight with the guy across the table.
I can't tell you how many murders I've committed because of Lydia. Get in to a brawl, she's cheering me on, I throw a punch that the guy I'm brawling ducks and I knock out a horse. MY BAD GUYS.
[QUOTE=Del91;41064012]I can't tell you how many murders I've committed because of Lydia. Get in to a brawl, she's cheering me on, I throw a punch that the guy I'm brawling ducks and I knock out a horse. MY BAD GUYS.[/QUOTE]
The smart thing to do is to murder every ducking companion because they're useless and annoying unless you get a kick out of watching them trigger traps over and over or something.
[img]http://i.imgur.com/oytYNwo.png[/img]
So, Apparently after becoming a vampire in Dawnguard, and sleeping in a coffin for 4-5 days in a row, all the other vampires want to kill you.
For some fucking reason after installing quest markers for stones of Barenzia from Workshop Skyrim keeps crashing after 10-50 minutes with Visual C++ error. I removed the mod, but the game still crashing. Do I really have no choice but to reinstall Skyrim?
...that was par for the course for Oblivion.
[QUOTE=SouthParkMGT;41065613]For some fucking reason after installing quest markers for stones of Barenzia from Workshop Skyrim keeps crashing after 10-50 minutes with Visual C++ error. I removed the mod, but the game still crashing. Do I really have no choice but to reinstall Skyrim?[/QUOTE]
Have you tried starting a new game?
[QUOTE=DrasarSalman;41068754]Have you tried starting a new game?[/QUOTE]
I'll try, but I really don't want to lose my character, I still have Dragonborn to complete.
[QUOTE=SouthParkMGT;41069036]I'll try, but I really don't want to lose my character, I still have Dragonborn to complete.[/QUOTE]
Then load a save before you installed that mod. Mods like that usually leave nasty marks on your saved game, which ends up with the game looking for information which is no longer there and crashes.
[editline]17th June 2013[/editline]
[QUOTE=zeldar;41069077][img]http://i.imgur.com/XbE4YGT.jpg[/img]
[url=http://skyrim.nexusmods.com/mods/37289/?tab=1&navtag=%2Fajax%2Fmoddescription%2F%3Fid%3D37289%26preview%3D&pUp=1]Not bad.[/url][/QUOTE]
Only the chest piece looks like it was made from scratch and reused on all the armors in different colors. I can see dragonscale, leather and stormcloak gauntles being used with a different texture and the nightingale hood looks like it had a bit of a recolor. That one helmet looks like a recolored ebony helmet from the back, but at least the author did some mesh editing on the front to make it look less obvious.
And then we see what happens when the author attempts at being creative:
[t]http://static.skyrim.nexusmods.com/mods/images/37289-5-1371447126.jpg[/t][t]http://static.skyrim.nexusmods.com/mods/images/37289-1-1371447181.jpg[/t]
Also, feathers.
[QUOTE=SouthParkMGT;41065613]For some fucking reason after installing quest markers for stones of Barenzia from Workshop Skyrim keeps crashing after 10-50 minutes with Visual C++ error. I removed the mod, but the game still crashing. Do I really have no choice but to reinstall Skyrim?[/QUOTE]
Do you have ugrids higher than 5? If so, dont. Though a visual c error doesnt sound like something caused by memory issues, no clue what causes that.
The above armour reminds me of Yoshimitsu from Tekken.
Well maybe not so much but still
[thumb]http://www.creativeuncut.com/gallery-10/art/tk4-yoshimitsu.jpg[/thumb]
[QUOTE=war_man333;41069413]The above armour reminds me of Yoshimitsu from Tekken.
Well maybe not so much but still
[thumb]http://www.creativeuncut.com/gallery-10/art/tk4-yoshimitsu.jpg[/thumb][/QUOTE]
Never seen Yoshimitsu like that, is that from Soul Calibur?
The armour reminds me of something the elven soldiers would wear in LOTR.
[QUOTE=css_nerd;41069450]The armour reminds me of something the elven soldiers would wear in LOTR.[/QUOTE]
It does seems that the mod author took a good deal of inspiration from LOTR.
And birds, apparently.
[QUOTE=DrasarSalman;41069084]T
And then we see what happens when the author attempts at being creative:
[t]http://static.skyrim.nexusmods.com/mods/images/37289-5-1371447126.jpg[/t][t]http://static.skyrim.nexusmods.com/mods/images/37289-1-1371447181.jpg[/t]
Also, feathers.[/QUOTE]
Who cares, its fucking Metal. I feel like I need to play as a psycho bosmer now.
brb getting the lordi albums.
[QUOTE=MrJazzy;41069440]Never seen Yoshimitsu like that, is that from Soul Calibur?[/QUOTE]
No, just Tekken 4.
[url]http://skyrim.nexusmods.com/mods/15930/?[/url]
Why have you not installed this mod yet
[URL="http://xlengine.com/progress-and-terrain-revisited/"]New update on DaggerXL.[/URL]
[video=youtube;NwTWrdB6vIU]http://www.youtube.com/watch?v=NwTWrdB6vIU[/video]
[thumb]https://dl.dropboxusercontent.com/u/32146097/christ.png[/thumb]
Hnnnnnnng.
I don't understand the second picture.
It's comparing sizes. Skyrim's heightmap when compared to Cybiades (a tiny and fucking useless island in Daggerfall) is roughly that size.
[QUOTE=Rakmon;41072298][url]http://skyrim.nexusmods.com/mods/15930/?[/url]
Why have you not installed this mod yet[/QUOTE]
doesn't look very good to me.
Holy fucking shit. I hope he/they add random monsters and loot to the wilderness though. There was literally 0% reasons to explore the wilderness in daggerfall.
[QUOTE=hypno-toad;41077084]Holy fucking shit. I hope he/they add random monsters and loot to the wilderness though. There was literally 0% reasons to explore the wilderness in daggerfall.[/QUOTE]
Also, It would be cool if they added 3D stuff like the trees or else...
I really hope they make future Elder Scrolls games much larger, like in the DaggerXL video.
I mean, in Skyrim, Riverwood is like a 5 minute stroll from Whiterun. Everything's so close and cramped. Stuff should've been way more spread out, in my opinion. I hope that happens in whatever TESVI is.
The big problem with having a massive world is that there really isn't anything to [I]do[/I] for most of the distance, so you either end up fast traveling or getting extremely bored for most of the audience.
If you're going to manually model a world, making it interesting as well as large and having a lot of stuff to do is hard as hell and very time consuming. In Daggerfall it's just a lot of empty space with dungeons scattered occasionally.
Procedural generation has come a long, long way since daggerfall.
[editline]18th June 2013[/editline]
Mind you it's not something I'd trust bethesda to handle in a professional and innovative fashion
A large semi empty world might work for Skyrim. I mean a lot of people are roleplaying this game and it makes sense to setup a tent/camp in the middle of nowhere. Skyrim is about the same size as Oblivion, in my opinion Daggerfall is too large but a worldsize like Just Cause 2 would be awesome:
[img]https://s2.file1.info/fUK0T2Wh[/img]
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