[QUOTE=Lijitsu;44880631]Pasture them, don't chain them. If animals are the same square as each other for too long, they'll begin fighting for space.[/QUOTE]
Chained em for defense purposes, since i am lacking in weaponizable metals (with all this gold around me Id make gold armor if i could).
Chaining them causes them to be stuck there, meaning any ranged attackers - which goblins tend to bring a lot of - will just shoot them to death without ever even being threatened by them. Pasturing also lets them dodge around during combat, like with a snatcher or thief.
[QUOTE=Sgt Doom;44880259]Will you be modifying what parts of creatures can actually resurrect, or is zombie wool basically hardcoded currently?[/QUOTE]
I'm afraid that you can't really modify gameplay via raws, there isn't much there besides items, reactions, armor, weapons, civs and creatures, and even then there's some serious limits and stuff that's not in the raws. I'd have gladly done so if I could have.
[QUOTE=Conscript;44880249]What's the part I don't like? Now I'm curious.[/QUOTE]
Doesn't change much from vanilla.
Like,
[img]http://i.imgur.com/Miv6pE8.png[/img]
How do you even respond to this.
My archaeologist just discovered a Guardian of Armok (basically an iron golem on steroids). Before that, he found dragon scales, manticore bolts (not sure what's great about them, but they're probably really good), slade ballista bolts and some rather valuable ruby trinkets.
I think i've found my favourite profession.
[editline]23rd May 2014[/editline]
And now a veritable horde of thieves keeps trying to attack, and gets ripped to shreds by my war drakes :v:
[editline]23rd May 2014[/editline]
[QUOTE=Pilotguy97;44884656]Like,
[IMG]http://i.imgur.com/Miv6pE8.png[/IMG]
How do you even respond to this.[/QUOTE]Battering ram? :v:
Actually, I killed it with minimal losses, despite having a dreadful military.
AKA, I spent ages beating the ass with a lot of pain on both sides before things finally slowed down and we decided to never partake in such activities again.
My golem killed 13 ferric elves and their war mammoth, taking only minor wounds (albeit on every single part of it's body). It's now called Chinnoscrobe Impsaabenta Impseni, or Shacktin the Gluttonous Portent of Council.
Gives me plenty of bone, meat and skin for crafts, food and giving my doctor material to practice with in the apothecary's study. Lost a few moleweasels, though; since they insist on hunting for vermin outside.
[QUOTE=Pilotguy97;44884656]Like,
[img]http://i.imgur.com/Miv6pE8.png[/img]
How do you even respond to this.[/QUOTE]
i remember one of the more famous DF succession games had a Forgotten Beast made entirely out of feces
i don't know what animal it looked like but all i can imagine is this giant slug-like mound of sentient shit dragging itself through the caverns while leaving a slippery trail
Oh man, I just had a group of 5 whale corpses (quickly) make their way up onto land and start attacking my orcs. It's the first real fight we've had, I set my entire military - about 40 orcs of varying castes, only the archers were properly armed - on them and watched in horror as the whales casually launched war animals everywhere. Launched two orcs away, one died on impact and the other landed in the ocean too far out to save. One managed to get away with just a broken foot, and I lost at least a half-dozen war animals. I was being lazy about arming my military because I'm on an island, but man fuck all that. Time to set multiple smelters on iron and steel, I at least need a shit ton of weapons.
Also I was able to butcher all of them, so I have over 2,000 meat. Which is ridiculous, because 2 kitchens set to constantly produce lavish meals haven't been able to overpower my hunters.
this makes me want to embark on an evil island but the last time i tried to make a fortress in a Haunted biome it started raining 'malodorous muck' which hit both of my miners as they were digging out the entrance. they both started vomiting bile and half-digested plump helmet chunks everywhere
[editline]24th May 2014[/editline]
why do my fortresses always go wrong in the most hilarious ways possible
[editline]24th May 2014[/editline]
i can't find an embark with open ocean, it's always just bare land with a lot of big ponds.
[QUOTE=_jesterk;44891936]this makes me want to embark on an evil island but the last time i tried to make a fortress in a Haunted biome it started raining 'malodorous muck' which hit both of my miners as they were digging out the entrance. they both started vomiting bile and half-digested plump helmet chunks everywhere
[editline]24th May 2014[/editline]
[B]why do my fortresses always go wrong in the most hilarious ways possible[/B]
[editline]24th May 2014[/editline]
i can't find an embark with open ocean, it's always just bare land with a lot of big ponds.[/QUOTE]
Do you even know what game you're playing?
[QUOTE=_jesterk;44891936]i can't find an embark with open ocean, it's always just bare land with a lot of big ponds.[/QUOTE]
Best bet is to have part of the site selector over open ocean. In mine, I think I'm running either 4x4 or 5x5, with the entire left column except 1 tile being over ocean.
"Well time to try and make an Orc Fortress for the first ti-"
[IMG]http://i.cubeupload.com/iTkNly.png[/IMG]
I cropped most of the picture by accident, but the jist is a river was on a cliff and the cliff cut off next to the ocean where I embarked. This means the river just stopped as the cliff did and poured out onto the ground, directly on top of where my retarded Orcs were.
This wouldn't be too bad, in fact it's pretty bad ass, but then [I]a shitload of fucking pissed off Crocodiles poured on top of my embark too.[/I]
Everyone is now dying.
[editline]23rd May 2014[/editline]
I should also say the planet is now slowly filling with water and I have no supplies.
Man, one thing I severely miss from dwarf mode in Masterwork is the workshop that you could use to shit out a full set of clothes. Now I'm having to rely on the old system of actually remembering to make clothes in the first place, and then setting up job orders of 30 of each that take 6 months to get sent out.
[QUOTE=Masterofstars;44892438]"Well time to try and make an Orc Fortress for the first ti-"
[IMG]http://i.cubeupload.com/iTkNly.png[/IMG]
I cropped most of the picture by accident, but the jist is a river was on a cliff and the cliff cut off next to the ocean where I embarked. This means the river just stopped as the cliff did and poured out onto the ground, directly on top of where my retarded Orcs were.
This wouldn't be too bad, in fact it's pretty bad ass, but then [I]a shitload of fucking pissed off Crocodiles poured on top of my embark too.[/I]
Everyone is now dying.
[editline]23rd May 2014[/editline]
I should also say the planet is now slowly filling with water and I have no supplies.[/QUOTE]
so basically because rivers spew infinite water forever the entire world is going to be flooded up and above the mountaintops in a series of days
it's like some fifth-graders trying to do a stage reenactment of bible scenes gone horribly, horribly right
[QUOTE=_jesterk;44892876]so basically because rivers spew infinite water forever the entire world is going to be flooded up and above the mountaintops in a series of days
it's like some fifth-graders trying to do a stage reenactment of bible scenes gone horribly, horribly right[/QUOTE]
I blocked it in the north and east by digging a ditch to drain into the ocean, so now it will only flood the southern half of the planet.
Orcs save the world!
[editline]24th May 2014[/editline]
i just remembered i'm on the northern tip of a peninsula
[QUOTE=_jesterk;44892876]so basically because rivers spew infinite water forever the entire world is going to be flooded up and above the mountaintops in a series of days
it's like some fifth-graders trying to do a stage reenactment of bible scenes gone horribly, horribly right[/QUOTE]
[QUOTE=Masterofstars;44892903]I blocked it in the north and east by digging a ditch to drain into the ocean, so now it will only flood the southern half of the planet.
[/QUOTE]
I am now issuing you a challenge.
Build an Ark. Fill the ditch in. Play Noah's Fortress.
Actually, what happens when you try building proper boats? Do they just sink to the lowest Z-level a la a cave in?
i found a Haunted temperate forest with no aquifer so i embarked against my better judgement
everything was going fine until a cloud of "abominable gloom" drifted in a straight line directly towards my trade depot while i was finishing up my trading.
i set both my outside doors to forbidden and had everyone cower in the meeting hall as the caravan guards proceeded to spew projectile vomit everywhere as their flesh rotted and they cleaved apart the merchants, followed by the pack animals and then eachother.
[editline]24th May 2014[/editline]
[quote]A diplomat has left unhappy.[/quote]
[I]no fucking shit[/I]
So I thought I'd install DF on my tablet as a pleasant way to wind down the night before going to bed. It's been four and a half hours.
[QUOTE=_jesterk;44890124]i remember one of the more famous DF succession games had a Forgotten Beast made entirely out of feces
i don't know what animal it looked like but all i can imagine is this giant slug-like mound of sentient shit dragging itself through the caverns while leaving a slippery trail[/QUOTE]
I liked to imagine it's something like The Rotten from DS2
except made of shit
[QUOTE=Pilotguy97;44893464]Actually, what happens when you try building proper boats? Do they just sink to the lowest Z-level a la a cave in?[/QUOTE]
Unless you disable cave-ins or directly attach them to land/supports to the seafloor, then yes, they just totally deconstruct and collapse. Submarines/ships/whatever don't work naturally with the physics.
Boats/ships need to be added in one day though. As vehicles at least.
So my Dwarf made a Sandal Artifact.
And for some reason it boosted the fucking wealth to 101 million.
I'm crying.
[QUOTE=Keyblockor1;44895196]So my Dwarf made a Sandal Artifact.
And for some reason it boosted the fucking wealth to 101 million.
I'm crying.[/QUOTE]
This is a diamond sandal artifact. All craftdwarfship is of the highest quality. It is studded with diamond, and adamantine. It menaces with small rock legos inside the sandal.
On the artifact is an image carved of a dwarf stepping into the sandal, and crying out in pain as his foot breaks into twenty pieces.
[QUOTE=Keyblockor1;44895196]So my Dwarf made a Sandal Artifact.
And for some reason it boosted the fucking wealth to 101 million.
I'm crying.[/QUOTE]
Jumpstart your military.
[editline]24th May 2014[/editline]
May Armok have mercy on you
[QUOTE=Liem;44896737]
May [B]Armok[/B] have [B]mercy[/B] on you[/QUOTE]
Those two things do not correlate, you dirty heathen.
[QUOTE=Jrose14;44897137]Those two things do not correlate, you dirty heathen.[/QUOTE]
Armok's 'mercy' is sending hundreds of bloodthirsty greenskin savages and forgotten beasts to "return" His children into the arms of their loving, merciful God.
Got back into Dwarf Fortress two days ago. My fort was going great, apart from shit defense and me still learning the military system. I was overrun by zombies and necromancers. R.I.P.
Decided to do a warlock fortress and right when I got my stockpile finished I found out that there was a vampire in one of my starting people
I really hope that one day dorfs will be able to use non-weapon objects in a fight. Then yuo could use that sandal to pierce the heavens.
[QUOTE=Keyblockor1;44895196]So my Dwarf made a Sandal Artifact.
And for some reason it boosted the fucking wealth to 101 million.
I'm crying.[/QUOTE]
in the Headshoots lp someone made "trailmachines", a set of legendary artifact Adamantine plate mail and that was only worth four million dollars
like
does it menace with spikes of crystallized unicorn tears
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