• Dwarf Fortress - DF2014 released
    6,379 replies, posted
its amazing how consistently worthless the migrants i've been getting are
As soon as I accept "Dwarf Fortress.exe has stopped working" [editline]12th July 2014[/editline] you broke ma automerge
Pilotguy97 has kindly remade the thread op banners.
[QUOTE=Teh Zip File;45368768]My experience with adventure mode when I don't just run around killing everybody so far is ask about any troubles > ask about specific trouble > ask for directions > ask where person who can give me directions is > get lost because I have no idea where "the mead hall to the west" is :v:[/QUOTE] Is there any way to find exactly what you're looking for?
Does anybody else have this thing happen when you're not dead or passed out, but suddenly none of the controls respond anymore?
[QUOTE=Agent 47;45368973]Is this age new? [IMG]http://i.imgur.com/1C8Hm1Z.png[/IMG][/QUOTE] The world is populated by mostly mundane creatures, basically meaning the humans fucked everyone up.
[QUOTE=Tureis;45369098]The world is populated by mostly mundane creatures, basically meaning the humans fucked everyone up.[/QUOTE] [IMG]http://i.imgur.com/j8CjP6s.png[/IMG] problem solved itself, then
Oh no my game crashes on startup now [editline]12th July 2014[/editline] On adventure mode I mean [editline]12th July 2014[/editline] Oh apparently my region was corrupted or something
[QUOTE=Agent 47;45369162][IMG]http://i.imgur.com/j8CjP6s.png[/IMG] problem solved itself, then[/QUOTE] My guess as to what the historical figures are just dumb animals in cave. Age of Death means only beasts are left.
[QUOTE=DarkOps;45368526]Also how does equipping of armor work? I keep picking up cool stuff but I can't wear any of it.[/QUOTE] if you're a dwarf you can only wear small items, if you're a human you can't wear small items. don't know about elves, never played them
[QUOTE=DarkOps;45368526]In adventure mode, I can't seem to ever find where I'm supposed to go, even after getting directions. I use Q to look at the map and select the thing, but it still doesn't show up. So I just end up wandering aimlessly until I come across some baddies, but it's getting boring. Am I missing something? Also how does equipping of armor work? I keep picking up cool stuff but I can't wear any of it.[/QUOTE] [QUOTE=Teh Zip File;45368768]My experience with adventure mode when I don't just run around killing everybody so far is ask about any troubles > ask about specific trouble > ask for directions > ask where person who can give me directions is > get lost because I have no idea where "the mead hall to the west" is :v:[/QUOTE] 1. In the Q-log, after you have "heard" of a beast or other event, they will appear in there. Normally the speaker will also mention a site; for example: "[I]...In SITENAME, URIST THE URISTING URIST killed 40 in his rampage...[/I]", your next chat options will let you either patronize them with meaningless banter, ask for directions to URIST, ask for directions to SITENAME, etc. Always ask for directions to SITENAME. 9/10, asking where URIST is will just have them say SITENAME anyway, which is useless for finding it. Once you have directions to SITENAME, press z in the Q-log when you have highlighted the respective beast/lair name and it should point you right to them. Try to ask for directions to EVERY site in your directions list to save time in future and let you go after the nearest threat. 2. R to remove current clothing, W to wear the new stuff you are holding in your hand/inventory. There are strange limits to what you can wear at any time (like 10 capes or 3 hoods at once) which can be seen [url=http://dwarffortresswiki.org/index.php/DF2014:Armor#Some_more_workarounds_regarding_Size.2C_Permit_and_Layering]here[/url] for details. 3. Mead halls are the small, separate buildings on the map that are normally visible inside the radius of a hamlet's farmlands on the fast travel screen.
So I was dealing with this aquifier, and how do you deal with an aquifier? You create a rock "plug" by dropping a huge chunk of land into it in a controlled cave-in. There was a multi-tile tree growing on that chunk of land, but I didn't let it bother me and just continued with the cave in. After the dust settled, the miner washed himself after his second near-death experience, and the aquifier was plugged... I noticed the tree was still there. Floating in mid-air.
So I think I just stumbled into the wrong owl man neighbourhood. I was drinking at a river and suddenly 10+ owlmen/women appear on the side of my screen telling tales how they just attacked me, they have been following me for miles, constantly bragging about how they just attacked me,until I started throwing plump helmets which apparantly scared them off after a direct hit exploded the hand of a owlman Then I got instakilled by bogeyman gg.
Bogeymen are the death of fun
Has anybody actually found a person whose been kidnapped? I want to become the dwarven Liam Nesson.
Boogeymen are easier to run away from if you wrestle them and pinch their throat, otherwise they'll eventually catch up to you and kick you to death, while you can usually deal with one at a time. Pinching their throat and ripping it apart should make them faint, so you have one come at you, rip his throat out and then run away until the next one comes close.
[QUOTE=FalconKrunch;45372130]Boogeymen are easier to run away from if you wrestle them and pinch their throat, otherwise they'll eventually catch up to you and kick you to death, while you can usually deal with one at a time. Pinching their throat and ripping it apart should make them faint, so you have one come at you, rip his throat out and then run away until the next one comes close.[/QUOTE] Boogeyman aren't that dangerous actually, the biggest problem is when they manage to knock you out with a kick to the head before you can move, then they take 12 pages of combat to kill you so that sucks.
The best adventurer I ever had died to bogeymen because my companions got very angry at a herd of hippos and drowned trying to kill them
[QUOTE=Sitkero;45372367]The best adventurer I ever had died to bogeymen because my companions got very angry at a herd of hippos and drowned trying to kill them[/QUOTE] It was inevitable.
I retire my human outsider near an elven hippie hangout. I comeback to unretire him and guess what I behold? Him "flying" several feet above the tallest of trees. He "flies" back to the terrestrial place with nigh lethal speed. To add some piss lightning to this shitstorm, I think goblins & elves have begun a race war. I'm update when (or if) the lag stops.
[QUOTE=Sitkero;45372367]The best adventurer I ever had died to bogeymen because my companions got very angry at a herd of hippos and drowned trying to kill them[/QUOTE] It is terrifying.
Started fortress mode in a freezing biome, all my dorfs melted when summer arrived, like, I got an entire log full of dorf fat just melting off and then the game crashed. GG nature Reminds me of the bug from like 40d where you could melt all the fat and flesh from a dorf using luck and some magma and they'd become the ultimate soldier.
Nevermind, I restarted and he ended up on top of a tree.
[QUOTE=draugur;45372655]Started fortress mode in a freezing biome, all my dorfs melted when summer arrived, like, I got an entire log full of dorf fat just melting off and then the game crashed. GG nature Reminds me of the bug from like 40d where you could melt all the fat and flesh from a dorf using luck and some magma and they'd become the ultimate soldier.[/QUOTE] Reminds me of that one story of a dwarf who lost all his skin through battle/surgery and was sown back together with [sp]candy[/sp] thread.
[QUOTE=ZestyLemons;45372723]Reminds me of that one story of a dwarf who lost all his skin through battle/surgery and was sown back together with [sp]candy[/sp] thread.[/QUOTE] D-3000?
[url]http://www.dfst.org/en/stories/280[/url] This story?
Is Adventure mode worth playing? It's always confusing as fuck for me, and I always end up dying in the most mundane ways possible. It upsets me cause I feel like I build my character up, only to die to a broken toe or something. Any tips for becoming supreme Dwarven vagabond in Adventure mode?
[QUOTE=loopoo;45372795]Is Adventure mode worth playing? It's always confusing as fuck for me, and I always end up dying in the most mundane ways possible. It upsets me cause I feel like I build my character up, only to die to a broken toe or something. Any tips for becoming supreme Dwarven vagabond in Adventure mode?[/QUOTE] Throw everything.
Advice: turn off boogeymen, stay away from rivers, put points into the first three stats, stay away from rivers, train swimming if you have to -not- avoid rivers (at least in winter), get followers whenever possible (this is why you wanna stay away from the rivers), and pinch people's heads off. Also throw things I guess, I dunno
[QUOTE=Vitisus;45372809]Advice: turn off boogeymen, [...][/QUOTE] you don't need to turn off boogeymen, just always have a companion adventurer with you and you're fine. and yea, throwing was the old meta due to the way skulls used to work but it might not work nearly as well now with the new update because i think that got fixed?
Sorry, you need to Log In to post a reply to this thread.