Proper liquids are hardcoded, we have no ability to mod them unfortunately.
They aren't in yet mostly because there's no easy way of dealing with interactions that aren't the obvious water+lava=obsidian or oil always floating on water, having water and booze and blood somehow behave with each other is more difficult, though I guess you could just have one eventually dilute the other.
There is a cave in my fortress that is spitting out endless amounts of Niths at me (apparently smaller cousins of kobolds). Their description says that they are kind and gentle. My demon horses don't seem to think so, and keep running them down and kicking them to death.
[editline]17th July 2014[/editline]
Also, Ladies of Pain (leader of military nobles) need fucking personal tombs, 2 armor stands, 2 weapon stands, a bunch of random furniture, and a fancy room.
Jesus get over yourself your here to whip random people who annoy me not sit around fantasizing about how good you'll look in your gold-coated tomb when you're dead.
[QUOTE=Jrose14;45414296]There is a cave in my fortress that is spitting out endless amounts of Niths at me (apparently smaller cousins of kobolds). Their description says that they are kind and gentle. My demon horses don't seem to think so, and keep running them down and kicking them to death.
[editline]17th July 2014[/editline]
Also, Ladies of Pain (leader of military nobles) need fucking personal tombs, 2 armor stands, 2 weapon stands, a bunch of random furniture, and a fancy room.
Jesus get over yourself your here to whip random people who annoy me not sit around fantasizing about how good you'll look in your gold-coated tomb when you're dead.[/QUOTE]
I am surprised that there is no requests for rope or restraints.
[QUOTE=Jrose14;45414296]There is a cave in my fortress that is spitting out endless amounts of Niths at me (apparently smaller cousins of kobolds). Their description says that they are kind and gentle. My demon horses don't seem to think so, and keep running them down and kicking them to death.
[editline]17th July 2014[/editline]
Also, Ladies of Pain (leader of military nobles) need fucking personal tombs, 2 armor stands, 2 weapon stands, a bunch of random furniture, and a fancy room.
Jesus get over yourself your here to whip random people who annoy me not sit around fantasizing about how good you'll look in your gold-coated tomb when you're dead.[/QUOTE]
My Mayor was getting pissed he didn't have good rooms.
I put him away in a corner with some now he's happy, now stay there, Mayor.
But he's a pretty cool dude y'know, only mandates and prohibits backpacks.
[QUOTE=Keyblockor1;45414412]My Mayor was getting pissed he didn't have good rooms.
I put him away in a corner with some now he's happy, now stay there, Mayor.
But he's a pretty cool dude y'know, only mandates and prohibits backpacks.[/QUOTE]
I have a noble who suffered sever injuries killing a dragon he is now bedridden 100% of the time,mandates nothing,demands nothing,prohibits nothing,doesn't care about his room,doesn't care about tomb,the only though going through his head is glad to be brought food recently,glad to be brought water recently....
[QUOTE=JesseR92;45414453]I have a noble who suffered sever injuries killing a dragon he is now bedridden 100% of the time,mandates nothing,demands nothing,prohibits nothing,doesn't care about his room,doesn't care about tomb,the only though going through his head is glad to be brought food recently,glad to be brought water recently....[/QUOTE]
The best noble.
Remember people, the best people you could ever meet are vegetables.
[QUOTE=JesseR92;45414453]I have a noble who suffered sever injuries killing a dragon he is now bedridden 100% of the time,mandates nothing,demands nothing,prohibits nothing,doesn't care about his room,doesn't care about tomb,the only though going through his head is glad to be brought food recently,glad to be brought water recently....[/QUOTE]
I'm not sure whether to be sad or happy at this.
One one had, this dwarf spends all of his time lying in a bed and the only happiness he ever receives is when somebody briefly comes to visit him and bring him food.
On the other hand, the suffering of dwarf nobles is the only thing that sustains my youth.
[QUOTE=JesseR92;45414453]I have a noble who suffered sever injuries killing a dragon he is now bedridden 100% of the time,mandates nothing,demands nothing,prohibits nothing,doesn't care about his room,doesn't care about tomb,the only though going through his head is glad to be brought food recently,glad to be brought water recently....[/QUOTE]
Aww. You better make sure you're feeding him top stuff then give him a grand burial.
Thing is though, I've never had a fortress go long enough for nobles to appear. What [I]do[/I] they do?
[QUOTE=ScottyWired;45414637]Aww. You better make sure you're feeding him top stuff then give him a grand burial.
Thing is though, I've never had a fortress go long enough for nobles to appear. What [I]do[/I] they do?[/QUOTE]
Make irritating mandates and be annoying
[QUOTE=Sitkero;45414731]Make irritating mandates and be annoying[/QUOTE]
This, also flip out if their room isnt worth more than the GDP of a small country.
[QUOTE=ScottyWired;45414637]Aww. You better make sure you're feeding him top stuff then give him a grand burial.
Thing is though, I've never had a fortress go long enough for nobles to appear. What [I]do[/I] they do?[/QUOTE]
Some minor duties depending on their role, - like the book keeper, sheriff, etc. - plus whatever duties they still had as normal working dwarves.
[QUOTE=ElTacoLad;45414626]I'm not sure whether to be sad or happy at this.
One one had, this dwarf spends all of his time lying in a bed and the only happiness he ever receives is when somebody briefly comes to visit him and bring him food.
On the other hand, the suffering of dwarf nobles is the only thing that sustains my youth.[/QUOTE]
I liked this one thats why I made him a noble the fact he actually cant complain is a bonus.
Anyone know if you can use regular DF saves for Masterwork when it comes out?
I managed to reach summer for the first time and got migrants. I don't know why do I need a cheese maker, but from now on he'll be my main architect.
I have a couple of problems: I never see my dwarfs sleep in the dormitory, and I can't brew anything because it says I don't have edible plants availiable, althought I have a bunch of plump helmets stored.
I tried modding the adventure mode and managed to make dragons playable. But I don't know how to eat anything since food has to be in your inventory and it seems dragons can't pick up things.
[QUOTE=war_man333;45415591]Anyone know if you can use regular DF saves for Masterwork when it comes out?[/QUOTE]
I mean, you might be able to, but you wouldn't have any masterwork features, because the world isn't genned with masterwork stuff. Worthless to try because you'd just be playing vanilla DF at that point still.
So I've just confirmed that the monarch thing is related to your distance to the civilization you start with. You have to change your civilization to the one closest to you by pressing Tab on the embark location screen until you get to the civilization list and pick your civilization, which is the one marked in blue.
Also, turns out you can anger merchants by spamming the trade button while you have a bad deal.
God if you could seize dwarven caravans, I would've just taken the entire thing and thrown the bodies to the necromancer who set up camp south of my fort.
[QUOTE=Dvdgg;45415602]I managed to reach summer for the first time and got migrants. I don't know why do I need a cheese maker, but from now on he'll be my main architect.
I have a couple of problems: I never see my dwarfs sleep in the dormitory, and I can't brew anything because it says I don't have edible plants availiable, althought I have a bunch of plump helmets stored.
I tried modding the adventure mode and managed to make dragons playable. But I don't know how to eat anything since food has to be in your inventory and it seems dragons can't pick up things.[/QUOTE]
Get bit by a vampire, eating problem solved.
ask for permission to sleep in dwarf home, wake up to getting smashed by dwarf military
It might have been fixed but deconstructing a depot with an unloaded caravan in it will net you free goods without pissing people off so hey no war
So my fortress, Blacklight, is about to be visited by Arazi Warchild the Subtleties of Teaching, my badass warrior woman of an adventurer. Since I discovered using the legends mode that those elven cunts were acting on behalf of [i]the Goblins,[/i] I'm going to make a detour with Arazi and kill every last motherfucking goblin-fucking elf I can find. She has fifty-one notable kills and while most of them are dumbshit bandits, a few are the vampires she found while wandering the rough streets of Murdershovel. I'm going to pretend the whole reason why she came to Anoria (my map) is because some goblins and elves and other [i]xeno scum, such as dingo men,[/i] came to her village and burned it down. Then, having been captured as a child and forced to fight in the gladiator pits, (she is Conan with tits) she grew up to be a murderous bitch with an undying hatred of goblins. Using her two iron swords as instruments, Arazi Warchild will instruct the goblin race of it's failings one severed head at a time. Her name is ironic, lopping heads off of motherfuckers isn't subtle at all, and she gained the title because Murdershovel is populated by hipsters and various other retards and fuckups. That's okay though, she's fighting the good fight, sticking up for the common folk and making sure the banditry and criminal scum of Anoria get what they deserve.
I wish I could draw. I'd draw her finest moment: being jumped by a band of vampires led by a vampire goblin bowman. Accusing them all of being leeches and refusing to allow the world to suffer the lot of them taking another breath, she unsheathed both her swords. Approaching the olm woman first, who was enraged by the snide threat, she made her way through the crowd before cutting the legs off of the bowman and letting him bleed to death in the dirt.
[editline]17th July 2014[/editline]
I JUST FEEL SO FUCKING COOL PLAYING THIS ADVENTURER. :D
[QUOTE=JesseR92;45414750]I liked this one thats why I made him a noble the fact he actually cant complain is a bonus.[/QUOTE]
Sleeping Urist 2014!
[editline]17th July 2014[/editline]
I show up at a dwarf fortress and theres a bunch of goblins in cages at a trade depot repeatedly yelling "Is that a weapon? What's going on?" and "There's fighting!" while a dwarf beats up the broker...
whats going on here
for the love of Armok is there any way to stop that ONE job cancellation from showing? 'NEEDS PLUMP HELMET SPAWN'
STOP PLEASE
[QUOTE=war_man333;45417281]for the love of Armok is there any way to stop that ONE job cancellation from showing? 'NEEDS PLUMP HELMET SPAWN'
STOP PLEASE[/QUOTE]
Hahaha no. It's a known bug. Best way to minimize it is to put a stockpile for just seeds beside your farms.
What the shit, I'm no where near a Tower and I was attacked by the undead. 4 humanoids (two naga, I forget, and a Warlock Warlock corpse). Then two carp corpses appeared but some nearby monkeys are throwing literal shit at them.
The warlock killed one of my succubi, another tore a tendon and arterie and some nerves in a haunch...
yeah I hate the undead
[editline]17th July 2014[/editline]
wait what the fuck how did you get across the river
I now have a stranded succubi.
Undead are essentially inhabitants of evil - especially terrifying - biomes, at least in Masterwork not sure about vanilla. You'll encounter random spawned undead regardless of whether any necromancers even exist in your world.
[QUOTE=Lijitsu;45418095]Hahaha no. It's a known bug. Best way to minimize it is to put a stockpile for just seeds beside your farms.[/QUOTE]
Is that related to the one where my dwarves seem to be addicted to leaving plump helmets on chairs for no good reason?
I just had a crazy idea.
Two fortresses in one map.
I'll call one The House of Light, where everyone is friends with everyone and it's pretty much a normal fortress without any kind of creepy stuff. The downside is high tantrum spiral potential.
The other will be The House of Darkness, populated with vampires, danger rooms, weird stuff and dwarves there are not allowed to see each other to prevent tantrums, etc. The downside is doing evil things makes me sad.
The two houses do not interact and have separate economies.
Not sure what the point is but could be fun.
[QUOTE=elixwhitetail;45420478]Is that related to the one where my dwarves seem to be addicted to leaving plump helmets on chairs for no good reason?[/QUOTE]
Plump helmets, or plump helmet spawn? Seeds are left behind any time a plant is either eaten raw or used to brew alcohol. In order to pick up an item into a container, dwarves have to carry the container to the item. During the planting period of your farms, not much random seed gathering will get done. The reverse is true as well; if there are a lot of loose seeds about, when a dwarf goes to gather them then they won't be available for planting.
[QUOTE=Lijitsu;45420519]Plump helmets, or plump helmet spawn? Seeds are left behind any time a plant is either eaten raw or used to brew alcohol. In order to pick up an item into a container, dwarves have to carry the container to the item. During the planting period of your farms, not much random seed gathering will get done. The reverse is true as well; if there are a lot of loose seeds about, when a dwarf goes to gather them then they won't be available for planting.[/QUOTE]
Helmets. I look at my dining room sometimes and there are just plump helmets sitting on the chairs.
I get spammed with planting cancels because of a different problem. I have all stockpiles except one barred from storing seeds, and the one stockpile next to the farms is ONLY for seeds.
Except that [I]all[/I] of the seeds get placed into one barrel in the stockpile, and for some reason my dwarves like to take this barrel and go on a tour with the fortress with it, taking it down a floor away from the only farm plots in the entire place. And while that barrel's being kidnapped around, nobody can plant anything.
Do I just make the stockpile have no barrels? I guess that'd probably work. Is there a limit to the number of items dwarves will dump into one stockpile square?
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