I evaporated one of my minerdwarves when he punctured a lava lake. Woops.
He has become one with Armok, truly he is blessed
more than 20 dwarves have died because of my incompetence during a siege, I feel really bad.
[editline]24th August 2014[/editline]
How do I clean this mess up
[thumb]http://puu.sh/b5NdD/6aedf3ad4f.png[/thumb]
How the fuck do I get a steady food supply? I've built a farm, set hunters and got fishermen but they're all just complaining that there's no food, and eating rats that they find.
[QUOTE=dookster;45785170]How the fuck do I get a steady food supply? I've built a farm, set hunters and got fishermen but they're all just complaining that there's no food, and eating rats that they find.[/QUOTE]
You can butcher animals, for one. You also need to prepare raw fish at a Fishery for them to be edible. I also suggest making Meals.
Elves murdered my favourite retired adventurer while I was playing fortresses they conquered his town and buried him alive
[QUOTE=FalconKrunch;45784730]more than 20 dwarves have died because of my incompetence during a siege, I feel really bad.
[editline]24th August 2014[/editline]
How do I clean this mess up
[thumb]http://puu.sh/b5NdD/6aedf3ad4f.png[/thumb][/QUOTE]
You need lots of coffins, and you need them five minutes ago. They have various names depending on the material (rock/glass coffin, metal sarcophagus, wood casket), but all are built with [b][n]. Once you have a burial receptacle built and properly set to allow citizen burial, dwarfs with the burial labor will haul away the bits of each dwarf lying around and store them in their respective coffins.
If you're in a reanimating biome, don't use coffins. Build an atom smasher instead, and memorialize the fallen with rock slabs. You have to first make blank slabs at a mason's workshop with [alt+s], and once they are made, you have to engrave them for individual dwarfs at a craftdwarf's workshop with [alt+s]. Once a dwarf has been memorialized via a slab, their mortal remains can be disposed of with no issue.
If you like ghosts, you could also just order all the bodies dumped outside in the refuse pile.
To be honest, it's sorta difficult to recover from these situations if you're not already prepared. Your survivors are going to be constantly cancelling jobs due to horror and emotional shock. The bodies probably won't get hauled away fast enough, so they'll start generating clouds of miasma, which will make things worse. If your dwarfs had any kind of social life, right now you're probably deep in the grip of a tantrum spiral. In the future, be more careful with goblins and keep a steady supply of coffins on hand.
Just finished my first somewhat successful fortress. I was held under siege by goblins, who slaughtered the majority of my dwarves, causing the survivors to go insane. It all ended with my Brewer pummeling the Mayors head in over and over again before taking off all his clothes and running down the hallways covered in his own vomit...
I need to figure out how to military shit in this...
[QUOTE=Decoy Ocelot;45785704]You need lots of coffins, and you need them five minutes ago. They have various names depending on the material (rock/glass coffin, metal sarcophagus, wood casket), but all are built with [b][n]. Once you have a burial receptacle built and properly set to allow citizen burial, dwarfs with the burial labor will haul away the bits of each dwarf lying around and store them in their respective coffins.
If you're in a reanimating biome, don't use coffins. Build an atom smasher instead, and memorialize the fallen with rock slabs. You have to first make blank slabs at a mason's workshop with [alt+s], and once they are made, you have to engrave them for individual dwarfs at a craftdwarf's workshop with [alt+s]. Once a dwarf has been memorialized via a slab, their mortal remains can be disposed of with no issue.
If you like ghosts, you could also just order all the bodies dumped outside in the refuse pile.
[B]To be honest, it's sorta difficult to recover from these situations if you're not already prepared. Your survivors are going to be constantly cancelling jobs due to horror and emotional shock. The bodies probably won't get hauled away fast enough, so they'll start generating clouds of miasma, which will make things worse. If your dwarfs had any kind of social life, right now you're probably deep in the grip of a tantrum spiral. In the future, be more careful with goblins and keep a steady supply of coffins on hand.[/B][/QUOTE]
This is exactly what happened.
My hospital turned into a mental hospital, everybody was screaming.
The other half of my castle turned into a fistfight, with some occasionally stopping to haul corpses away.
I need weapons next time, my entire military was just a bunch of wrestlers.
[editline]24th August 2014[/editline]
I also noticed a dwarf crawling out the hospital even though he was wounded to the point of not being able to move his legs, looking for a fight.
Holy heck these new trees finally made above ground structures feasible.
I just got over 400 logs from cutting down 20 trees, no more puny tiny trees!
I abandoned my other fortress because everyone was going nuts, the new one gets sieged by undead within 5 minutes. FUN.
Just had a large goblin+troll siege.
[img_thumb]https://dl.dropboxusercontent.com/u/76413808/Screenshot%202014-08-24%2017.03.48.png[/img_thumb]
[img_thumb]https://dl.dropboxusercontent.com/u/76413808/Screenshot%202014-08-24%2017.03.47.png[/img_thumb]
The enemy was numerous, but my squad was well trained. I have sent the 3 axelords to disperse the crowd...
[img_thumb]https://dl.dropboxusercontent.com/u/76413808/Screenshot%202014-08-24%2017.10.01.png[/img_thumb]
But they were immediately met with a thick rain of arrows!
[img_thumb]https://dl.dropboxusercontent.com/u/76413808/Screenshot%202014-08-24%2017.30.50.png[/img_thumb]
Aftermath: out of 74 invaders who came, 26 had been slain, 27 had fled, 6 fell into traps and only 15 still remained.
[img_thumb]https://dl.dropboxusercontent.com/u/76413808/Screenshot%202014-08-24%2017.14.28.png[/img_thumb]
Unfortunately, my own warriors paid a heavy price for those invaders. The iron rain of goblin and troll crossbows claimed one of my men, and the other two were exhausted by the sheer number of invaders.
Welp, here we go on the !!FUN!! train... A surprise single-squad siege managed to kill four dwarfs before the Axeful Beards were able to muster. Naturally, this drove an animal trainer insane, and he was able to kill a baby before a nearby woodcutter could put him down. The combined deaths were enough to start the inevitable tantrum spiral. Hopefully the mighty metropolis Slapoiled will survive, but I'm pretty much just going to queue up coffins and seal the main entrance, because this is going to be a long winter.
How do I irrigate indoor farms? I tried the pond method on the wiki but it doesn't seem to be working for me.
If it's soil it doesn't need irrigation
muddy rock, soil, sand and loam all work
Clay as well. Basically if it's not a stone, you don't have to irrigate it. If it is, you'll have to do some work with either floodgates and channeling or the bucket brigade.
There really should be some more depth in farming, like needing to water plants and keeping the soil moist.
There isn't much use for a well other than the hospital and making your meeting hall/dining hall look nice.
If you're using a pond zone, remember that the zone has to be a z-level above the area you're trying to irrigate.
[IMG]http://i.imgur.com/XBvZw2S.png[/IMG]
ffffuuuuuuccccckkkkk you
[img]https://dl.dropboxusercontent.com/u/76413808/Screenshot%202014-08-27%2003.15.45.png[/img]
Adventure mode is fun. Let's see if I survive long enough to complete even a single quest :v:
Edit:
Things were looking pretty grim for me for a moment (with me lying on the ground unconscious surrounded by dingoes) but I soon figured out how to not miss every single time.
[img]https://dl.dropboxusercontent.com/u/76413808/Screenshot%202014-08-27%2003.49.40.png[/img]
c:
I encounter FUN every time I find a cavern when looking for magma because cave dwellers just start crawling through my fortress and rip my dwarves apart, starting a tantrum spiral, should I just wall the cavern off?
I had an evil dwarven child get a strange mood but since they didn't claim a crafting bench and were in my dining hall at the time when they went insane they murdered a eighth of the fortress before having the Captain of the Guard kill them.
[editline]27th August 2014[/editline]
Oh and I somehow prevented a tantrum spiral.
[QUOTE=Pigbear;45814591]I had an evil dwarven child get a strange mood but since they didn't claim a crafting bench and were in my dining hall at the time when they went insane they murdered a eighth of the fortress before having the Captain of the Guard kill them.
[editline]27th August 2014[/editline]
Oh and I somehow prevented a tantrum spiral.[/QUOTE]
Last time this happened to me a war dog ripped the Child's head off, it was inevitable.
[QUOTE=FalconKrunch;45814373]I encounter FUN every time I find a cavern when looking for magma because cave dwellers just start crawling through my fortress and rip my dwarves apart, starting a tantrum spiral, should I just wall the cavern off?[/QUOTE]
Bridge/Floodgate airlock!
Slapoiled's tantrum spiral finally bottomed out. 6 adult survivors, 9 or so children survivors, 135 total dead. Things seem to have calmed down a bit, and a wave of immigrants showed up just in time to help clean up all the blood and vomit. Was hoping for a fell mood, but alas, it was not meant to be.
So apparently "Cause trouble to X" =/= "kill everyone in a site occupied by X"
Quests are confusing :i
[QUOTE=Nikita;45823580]So apparently "Cause trouble to X" =/= "kill everyone in a site occupied by X"
Quests are confusing :i[/QUOTE]
I'd say violent mass murder is [I]excessively[/I] troublesome.
Oh man, I just had a dwarf arrive in a first-year migrant wave whose a Great Siege operator, level 11.
Guess I'm gonna have to learn how to set up siege equipment, don't want to turn down an opportunity like this.
[QUOTE=dookster;45797131]How do I irrigate indoor farms? I tried the pond method on the wiki but it doesn't seem to be working for me.[/QUOTE]
Tunnel 1 z level down (stay in the soil layer) - dig out a farm next to a murky pool and then channel the wall between the two.
But if you're on the soil layer you don't need to irrigate it anyway.
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