I just read the entire thread and now understand why losing is fun and what the game is capable of doing.
And so I ask this:
Can I build gladiator like arenas?
Can I send dwarfs without nothing, send them around the world and have them return within a year turning them into elite military?
Also, I just had the idea of an arena competition with each civilization's strongest man. Roman history has too much influence in me...
So when is that feature where you are able to control a dwarf adventure mode-ish in your fort coming?
[QUOTE=Gwoodman;41283788]Can I build gladiator like arenas?[/QUOTE]
Yes, although you can't directly make your dwarves fight each other. You can pretty easily capture animals and have them fight (against each other, your soldiers, whatever), though.
[QUOTE=Gwoodman;41283788]Can I send dwarfs without nothing, send them around the world and have them return within a year turning them into elite military?[/QUOTE]
Not yet (and really you'd probably need more than a year, or a lot of luck to get that). Eventually you'll be able to send out armies across the world, but that's a feature for another update. Right now you'd need to settle for sending them camping in the caverns.
[QUOTE=Gwoodman;41283788]Can I send dwarfs without nothing, send them around the world and have them return within a year turning them into elite military?[/QUOTE]
Nope, however if you feel like installing some mods the masterwork mod allows you to play as orcs instead of dwarfs and send raiding parties out to plunder from other civilizations.
What's with the influx of people actually posting in this thread? Only thing relating to DF I've seen on facepunch was that news story about some company trying to buy it out.
Not that I'm complaining, more players = more Dorfs = more blood for Armok.
[QUOTE=Vengeful Falcon;41285078]What's with the influx of people actually posting in this thread? Only thing relating to DF I've seen on facepunch was that news story about some company trying to buy it out.
Not that I'm complaining, more players = more Dorfs = more blood for Armok.[/QUOTE]
Well, there was just [url=http://facepunch.com/showthread.php?t=1284497]a news story about DF[/url].
[QUOTE=Neo Kabuto;41285140]Well, there was just [url=http://facepunch.com/showthread.php?t=1284497]a news story about DF[/url].[/QUOTE]
On a phone, so no link, but there's also the thread in the video section, with the "let's play dwarf fortress" video. The video itself is a good one minute giggle, but it probably attracted a few people.
Once the next release is out, I'm sure we'll get the usual throngs. I suppose the anticipation of minecarts and what we could do with them was easier to talk about then trees and diplomacy changes. I've still not done anything meaningful with minecarts, I really need to play DF a bit more...
[QUOTE=Terminutter;41285389]I'm sure we'll get the usual throngs.[/QUOTE]
Read it as thongs, though of dwarven crossdressing :v:
[QUOTE=Gwoodman;41286054]Read it as thongs, though of dwarven crossdressing :v:[/QUOTE]
not quite dwarven, but it's still a bit fitting
[t]http://i.imgur.com/ypfMoa1.png[/t]
[editline]2nd July 2013[/editline]
although dwarves still kind of cross-dress, because the only difference between males and females is that females occasionally pop out a baby while working, so you'll have dress wearing miners and shit
I think I'm finally getting into this. The more advanced stuff might take a while, but I have a healthy base of ~20 dwarves that are all happy and not dying left and right.
Also after 2 days of playing quite a bit I just now realized that you can use the mouse for designations and such, and it is quite useful.
I hope to god he doesn't fix Danger Rooms in the next update, that's usually my go to for siege defenses. Dwarfs just take so much time to actually start any training.
[QUOTE=Hawke7;41290897]I hope to god he doesn't fix Danger Rooms in the next update, that's usually my go to for siege defenses. Dwarfs just take so much time to actually start any training.[/QUOTE]
You know what I want? Conveyor belts that run on the power system.
Imagine a garbage (corpses and prisoners) dump that automatically ferries stuff into a massive gibber, which then leads into a miasma chute.
Pure dwarven efficiency.
[QUOTE=Hawke7;41290897]I hope to god he doesn't fix Danger Rooms in the next update, that's usually my go to for siege defenses. Dwarfs just take so much time to actually start any training.[/QUOTE]
I used to do that too, but once I set up a half decent military, they actually don't do too badly for themselves. Though there was that time... I put a well in the sparring room, (poor engineering decisions required them there so that the hospital next door could get water for cleaning)... well, about a month later, I go to check how the squad of 10 soldiers is doing. I found 3 of them dead at the bottom of the well, and one more guy treading water. Luckily I built my well water reservoir with a drainage system, so that I could drain it for construction work. So he survived. The well was then surrounded with walls and a door.
Conveyor belts would be great, mostly because I'd use them as escalators to get dwarfs around quicker.
On second thought dwarfs aren't too smart and they'd somehow preference going the wrong way on them, maybe it's not a great idea.
Well I decided to try out playing in an evil biome for the first time, since normal biomes get boring after a while. I embarked to the far north in an evil freezing biome, named quite appropriately, The Fatal Tundra. My fortress of Urntoe was looking pretty good, I immediately struck gold and was beginning construction of the housing areas when a couple of undead musk oxen arrived and started harassing my people. That was when the first death occured in my fort, and I knew shit was about to hit the fan. They repeatedly kicked my woodcutters face in until he died, then set their sights on my other people. My 2 dogs, which had been able to hold off the occasional owl previously, were no match for the 5 mighty musk oxen.
[t]http://i.imgur.com/X96HOa0.png[/t]
And now, the final engagement begins. My team of 6 rag-tag dwarves versus a group of 5 angry musk oxen, led by their leader, Kirkab, the one who murdered my woodcutter.
FOR URNTOE!
[editline]3rd July 2013[/editline]
3 of my 6 remaining dwarves were lost in the battle, and we only took down 1 of the oxen. I've sent the remaining 3 to retreat to the small cave I dug to try and see if the oxen might leave. One of them was beyond saving, though.
[t]http://i.imgur.com/GVnpRTM.png[/t]
[IMG]http://i.imgur.com/9kUvjAJ.png[/IMG]
[editline]3rd July 2013[/editline]
After looking at the combat logs with the near death recruit, I noticed something odd.
[IMG]http://i.imgur.com/ZinbXdf.png[/IMG]
The musk ox could have killed him easily. He was ready for death, but they spared him. They left him alive to send a message. A sign that they are not fucking around.
[editline]3rd July 2013[/editline]
Nevermind, they came back and finished the job. And now, the dead are rising. My 1 remaining dwarf, the expedition leader, is cowering inside the cave. The end is near.
[IMG]http://i.imgur.com/r4AjQBm.png[/IMG]
[editline]3rd July 2013[/editline]
I'm not sure what to do with this last survivor. Any ideas on how to go out?
[QUOTE=bunnyspy1;41286177]
although dwarves still kind of cross-dress, because the only difference between males and females is that females occasionally pop out a baby while working, so you'll have dress wearing miners and shit[/QUOTE]
from a medieval standpoint all clothing items in df are unisex
[QUOTE=lord0war;41291626]
I'm not sure what to do with this last survivor. Any ideas on how to go out?[/QUOTE]
Clearly the only solution is to hermit fortress, and he should make a journal of events to keep him sane while he roams the lonely caverns by himself.
All the DF threads in sensationalist headlines have made me nostalgic for mismanaged forts and poorly repelled goblin raids. Glad to see this thread is still pretty active so I can lurk and admire people who are far better at the game than I am.
[QUOTE=Archimedes;41295262]All the DF threads in sensationalist headlines have made me nostalgic for mismanaged forts and poorly repelled goblin raids. Glad to see this thread is still pretty active so I can lurk and admire people who are far better at the game than I am.[/QUOTE]
You should try more and improve! Playing more will certainly get you more experience with it.
Watching one of captnduck tutorials, he has a baby alone in the graveyard :v:
So I made a fortress. And I made some crops. And I started growing. Made a dormitory. Made a statue garden. Made a few bedrooms. Made a stockpile floor. And now everyone is dying of thirst and I can't brew that god damn beer. Keeps telling me that I need a food container?
[QUOTE=PredGD;41301044]So I made a fortress. And I made some crops. And I started growing. Made a dormitory. Made a statue garden. Made a few bedrooms. Made a stockpile floor. And now everyone is dying of thirst and I can't brew that god damn beer. Keeps telling me that I need a food container?[/QUOTE]
Make some barrels.
[QUOTE=Leestons;41301084]Make some barrels.[/QUOTE]
I made lots of barrels without luck.
[QUOTE=Gwoodman;41280650]As a new player, can I learn and play DF without having to use any graphics pack/changes? Is it not necessary at all but to just make the game look better?
Also, can someone provide the link to the newest version and if necessary, patches or updates? :smile:[/QUOTE]You can but I'd be sorry for your eye health.
[QUOTE=PredGD;41301164]I made lots of barrels without luck.[/QUOTE]
They might have all been immediately claimed for food storage. Plump Helmet farms can put out a huge volume of food, and the way the butchering system works means if you butcher an animal each individual part harvested from it can wind up claiming its own barrel.
An easy way to tell if you have enough barrels is to set up a furniture stockpile. If it has unclaimed empty barrels in it then you have enough, if it doesn't then you need to make more.
Suppose it's time to put that barrel making on repeat and wait.
Are you fucking kidding me? I decided to play some adventurer mode, and I hired a pikeman. While we were wandering, I decided to accuse him as being a vampire. Y'know, as a joke.
Turns out [B][I]He actually was a fucking vampire.[/I][/B]
I've only just started out. I'm not ready for this. He's going to kill me. Send help.
Please.
Oh god. :'c
[editline]3rd of July 2013[/editline]
I set out with a dream, too. I was supposed to make my family proud.
[editline]3rd of July 2013[/editline]
He keeps stabbing me in the foot, please help me.
Depends on what you're using, but try wrestling away his pike if you're a good wrestler. (wrestling is fun) Failing that, throw things at him, or attack his arms.
Then bite his fingers off.
[QUOTE=Terminutter;41302446]Depends on what you're using, but try wrestling away his pike if you're a good wrestler. (wrestling is fun) Failing that, throw things at him, or attack his arms.
Then bite his fingers off.[/QUOTE]
Too late, he broke my neck before I had the chance.
R.I.P Poor McDecisions.
[IMG]http://puu.sh/3urpF.jpg[/IMG]
I'm fairly new and I'm wondering if there are any disadvantages with building things on rock which I've done with my dining hall and sleeping halls? Also, any tips to what to do now?
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