• Dwarf Fortress - DF2014 released
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[QUOTE=Liem;41792713]Mistakes are a gameplay mechanic[/QUOTE] Mistakes are often caused by ingame Mechanics.
[QUOTE=Lijitsu;41792788]Mistakes are often caused by ingame Mechanics.[/QUOTE] Annnnd I'll just pull this lever here and oh fuck wait Is that lava. Oh god not the nursery
Treat everything in DF as a scientific experiment When things don't go the way you expect, they aren't failures, just unexpected successes.
[QUOTE=Bordellimies;41792818]Treat everything in DF as a scientific experiment When things don't go the way you expect, they aren't failures, just unexpected successes.[/QUOTE] Except that one time I fucked up and got my super badass military dwarf killed who was about 1/12th of my population. I built a solid gold crypt for him with all sorts of masterwork statues and shit. Never played that game again.
Make sure all your external doors are under an overhang so they dwarves will haul off objects the make the door get stuck (Monarch butterflies being the most famous example)
Jesus christ, just die. [img]http://puu.sh/3Zu79.png[/img]
Her heart is broken.
my current vampire adventurer killed a group of bandits a while ago, and i almost feel sad for killing them they all had the last names "cuddlecosmos", "snugglenurture", and "bunnypatterned"
[QUOTE=Bad Joe;41802719]my current vampire adventurer killed a group of bandits a while ago, and i almost feel sad for killing them they all had the last names "cuddlecosmos", "snugglenurture", and "bunnypatterned"[/QUOTE] Probably some elf scum. Carry on.
So... about that succession fort...
[QUOTE=Lijitsu;41792962]Except that one time I fucked up and got my super badass military dwarf killed who was about 1/12th of my population. I built a solid gold crypt for him with all sorts of masterwork statues and shit. Never played that game again.[/QUOTE] I had a legendary macedwarf whose death was really something like a legend. When he got his mortal wound in a goblin invasion, he dropped his artifact silver mace in the river. I built a marble tower to memorialize that dwarf, but his silver mace still lies at the bottom of the river, waiting for a dwarf worthy enough to retrieve it.
[QUOTE=S31-Syntax;41805390]So... about that succession fort...[/QUOTE] I think it sadly failed on the first turn.
[QUOTE=Loofiloo;41805758]I had a legendary macedwarf whose death was really something like a legend. When he got his mortal wound in a goblin invasion, he dropped his artifact silver mace in the river. I built a marble tower to memorialize that dwarf, but his silver mace still lies at the bottom of the river, waiting for a dwarf worthy enough to retrieve it.[/QUOTE] Mine just got melted by a fucking corrupted sorcerer. Goddamned Masterwork sieges...
Oh shit the succession game! Anyone mind if I just play my turn and keep story to a bare minimum? I'll still say what exactly is going on.
Post what happens and the personality of your particular overseer. I'll see if I can work some of my half-assed creative writing voodoo.
Darn, I've already written 3/4 of it in a much more neutral reserved fashion, that I think complements my writing abilities much more. I'll post what I did and we'll see how it was.
[QUOTE=Trekintosh;41807250]Darn, I've already written 3/4 of it in a much more neutral reserved fashion, that I think complements my writing abilities much more. I'll post what I did and we'll see how it was.[/QUOTE] You could roleplay your overseer as a dry bookkeeper.
[QUOTE=gufu;41804972]Probably some elf scum. Carry on.[/QUOTE] they were all dwarves
[QUOTE=Bad Joe;41807303]they were all dwarves[/QUOTE] You executed them for treason by word. CARRY ON.
MY FINAL UPDATE! DWARF FORTRESS TURN LIST AND DORFING LIST Turns: 1. [del]Trekintosh[/del] 2. Kyle902 3. Devodiere 4. Scratch (nl) 5. Draugur 6. S31-Syntax Dorfing: 0. Nobody Previous Posts: Trekintosh 1: [url]http://facepunch.com/showthread.php?t=1250337&p=41679676&viewfull=1#post41679676[/url] Trekintosh 2: [url]http://facepunch.com/showthread.php?t=1250337&p=41705535&viewfull=1#post41705535[/url] Post: Aye, diary, it's been a bit since we've talked, hasn't it? Ten years by my count. Ever since my mother died, I've been so angry that I forgot about you. It's probably that anger that got me sent to CityCradles. But this place has taught me more than wolverine corpses are dicks. It's taught me that anger does little but waste time. Thanks to Citycradles, I am a new Dwarf. Well I've got a fair amount to say to you, diary. It's the 19th of Malachite, and fortress stocks are adequate. Food supplies are somewhat low, but I've located a lake we can use to make farmland underground for growing Plump Helmets for food and booze. I've ordered the miners, meaning me and The Military, to dig it out. [IMG]http://i.imgur.com/fdLjZY2.png[/IMG] However before we start this endeavor, I decide that now would be a great time to conduct a meeting with old Kyle McUrist, The Military. I've grown fond of Kyle, he's a great conversationalist, and despite being an outwardly incompetant fool of a swordsdwarf, he's got an inner core of strength and wisdom that comes equally in handy while digging or fighting. [IMG]http://i.imgur.com/jVQ2Lqp.png[/IMG] More Wolverine Corpses (or the same one, I can't really tell anymore) have engaged our Military. [IMG]http://i.imgur.com/XxxCYsY.png[/IMG] Logarithm is the one they've decided to interrupt. He throws down his fishing pole, stands up, and proceeds to punch the [i]shit[/i] out of the corpse until it stops moving. [IMG]http://i.imgur.com/0yNGvuF.png[/IMG] The other military doesn't even have time to arrive, he was so efficient. I'm really starting to grow a strong bond with these hard working people. 13th Galena I was working on our new bedrooms when I blanked out and I don't remember what happened. I must have passed out from exhaustion. [IMG]http://i.imgur.com/kZMYG7F.png[/IMG] When I woke up Kyle described my face thus: [quote=Kyle McUrist]This is a mediocrely crafted dwarven face. All craftsgodship is of the most average quality. On this item is an image of a phallus in Diorite Dust. This item is showing signs of wear.[/quote] He says he doesn't know who did it, but if I find them I'll be sure to construct a jail just for them. Diorite takes forever to clean when you don't have running water! 5th Sandstone HOLY HELL, MIGRANTS! HELLO BEAUTIFUL PEOPLE! [IMG]http://i.imgur.com/cPcEnaA.png[/IMG] A Miner, a Metalcrafter, a Farmer, Two Engravers, one of whom is a competent marksdwarf, a Clothier who is a competent Speardwarf and mechanic, who calls himself S31-Syntax, which I can only assume is some sort of cult name or something, and, ugh, a child. Have I ever mentioned I hate children? Because I hate children. [IMG]http://i.imgur.com/2WBeaHN.png[/IMG] Oh shit oh Armok oh shit! Merchants are here, unexpected, no trade goods. I order Hans-Gunther to cut up some gems and some raw Tetrahedrite hauled to the depot and I hope I can buy enough booze to keep us going. We have no broker, so I've appointed myself to the job. I'm only a novice appraiser, but I'm the best we've got! Also the brook to the southwest has frozen solid. We'll have trouble getting freshwater for the winter until next year. While working on expanding our sleeping accomodations, Kyle is attacked by a Wolverine Corpse that had managed to sneak through the fortress. He promptly fucks its shit up. [IMG]http://i.imgur.com/xwWKGs8.png[/IMG] Pictured: Shit being fucked up. After the items I ordered hauled to the depot finally got there, I traded all our cut gems for three barrels of booze and a couple weapons for the military. Overall it was ok, but nothing amazing. I requested much booze and many seeds be brought for the next caravan. I also found out that raw stone is an utter [i]shit[/i] trade good and should never be used. Our grand dining hall is finally finished. Adjacant to it is our food preperation area, with its own food stockpile. Finally, something to eat other than nearly-frozen plump helmets and raw fish meat. [IMG]http://i.imgur.com/KjkvrDu.png[/IMG] The outpost liaison keeps following me around, asking me why we don't have any mechanical wonders yet. I consider telling him "The only wonder we have is I wonder why you don't fuck off," but that would be more like the me that first arrived here. Instead I say that we simply haven't had time yet. In the hopes that it will attract new migrants, I order the main hallway smoothed. [IMG]http://i.imgur.com/jm77h9P.png[/IMG] We are having something of a food crisis, as we enter Obsidian. I have ordered our two draft animals butchered, in the hopes we can feed off of them long enough for a farm to get started. The digging orders are in place, but the miners, me included, are taking a long time to finish the stockpile hall. I fear we may have some tough times ahead, but we will survive. Spring has arrived. The farm area is nearly complete, but the water in the lake is frozen. I have created a large amount of bedrooms, all my predecessor needs to do is dig two squares for each hallway to start their construction. I wish the best of luck to whoever succeeds me. Myself, I'll go back to being a simple miner and fade into history. CityCradles has been good to me, helping me become a much more reserved dwarf. For that, I will repay my debt eternal, staying in this fortress and hoping to eke out a living for myself, doing what I can for the place that saved me. [IMG]http://i.imgur.com/Kbvc5rx.png[/IMG] HELP WHERE DO I UPLOAD THE SAVE? I don't know what upload sites are actually decent anymore.
[url=https://mega.co.nz/]Mega[/url] is a good uploading site even if the way you download is a bit out of the ordinary.
Eh, I've just installed Dropbox on this machine so give me five minutes and I'll have the save up for [b]Kyle902[/b]. [U][b]KYLE902! THIS IS YOUR CALL FOR CONTINUING THE CITYCRADLES LEGACY! IF YOU DO NOT RESPOND IN 24 HOURS YOUR TURN WILL BE SKIPPED![/b][/U] [editline]12th August 2013[/editline] [url]https://www.dropbox.com/s/fspbl74dt3nj99x/CityCradlesDF-Full.zip[/url] [b]SAVE'S UP!!![/b]
Psst PM him if you can [editline]12th August 2013[/editline] Also [quote] a Clothier who is a competent Speardwarf and [B]mechanic[/B], who calls himself S31-Syntax,[/quote] fitting, I like it.
Hey! That one was much better, I liked it.
Expect an update in about 1-2 days.
Another devlog: [QUOTE]I've continued going through DF issues not related to non-player dwarf fortresses, since I've been on a roll munching away at random quibbles. We've also pulled together the remaining release notes on bandits, position claims, personal goals, armies, insurrections, guards etc., and come up with a course of action that'll keep our current work in the game without having to do all of the hero role dev arc (this was a problem I mentioned in an old Bay 12 Report, that the bandits were on hold since we felt we needed the rest of the hero arc for our bandits-in-town to be fun as they are currently implemented). The revision co-opts enough of the stuff we already needed to finish that development time shouldn't be impacted. We'll see how it unfolds probably over the next few days, but overall it involves focusing a little more on unpleasant interactions between human villages and small towns than we thought we would be able to this time. Then I should circle back around to the fortresses. I've also finished half of the notes related to demon sites.[/QUOTE] I wonder if this means the army arc will have a shorter development time. That would be really nice to see, since I think we all want to get to the stage of the game where we can take over more than our little rectangle of the world.
[B]Teaser/Semi-Update/character intro[/B] As tradition dictates, at the end of each year, the dwarf with the longest beard is to become the next overseer. As luck would have it I was chosen to be the next overseer (This may or may not be due to my order that all the others shorten their beards on pain of death) After the modest declaration ceremony my first action as overseer to check the stockpiles, and to my horror I discovered we had no accurate catalog of them! I quickly interviewed the first dwarf to stumble past my office and lo and behold a Mr. "Dirk Fist" (I have no idea what the correlation between a small dagger and a fist are but I found it rude to ask) happened to have quite the resume! [URL="http://filesmelt.com/"][IMG]http://filesmelt.com/dl/Dirk_Fist_bookkeep.png[/IMG][/URL] As I was about to promote him to bookkeeper a dwarf ran up to me and started singing. At first this was annoying until I discovered that this was the (former) bookkeeper! With such musical talents I had him relegated to hauling rocks around so that he may contemplate his music. [URL="http://filesmelt.com/"][IMG]http://filesmelt.com/dl/Badbookkeep.png[/IMG][/URL] I next notice that our previous overseer had designated the farm to be built rather far away from the main fortress. I did not see his reasoning for this and when I asked him he shrugged and said something about avoiding spiders (I have renamed a random dwarf Trekintosh since we didn't already have one.) At this point I have concluded that we are going to need some changes to the layout of this fortress. The best way to start this is to go drink myself to sleep and get some inspirational dreams.
[QUOTE=Kyle902;41812249][B]Teaser/Semi-Update/character intro[/B] As tradition dictates, at the end of each year, the dwarf with the longest beard is to become the next overseer. As luck would have it I was chosen to be the next overseer (This may or may not be due to my order that all the others shorten their beards on pain of death) After the modest declaration ceremony my first action as overseer to check the stockpiles, and to my horror I discovered we had no accurate catalog of them! I quickly interviewed the first dwarf to stumble past my office and lo and behold a Mr. "Dirk Fist" (I have no idea what the correlation between a small dagger and a fist are but I found it rude to ask) happened to have quite the resume! [URL="http://filesmelt.com/"][IMG]http://filesmelt.com/dl/Dirk_Fist_bookkeep.png[/IMG][/URL] As I was about to promote him to bookkeeper a dwarf ran up to me and started singing. At first this was annoying until I discovered that this was the (former) bookkeeper! With such musical talents I had him relegated to hauling rocks around so that he may contemplate his music. [URL="http://filesmelt.com/"][IMG]http://filesmelt.com/dl/Badbookkeep.png[/IMG][/URL] I next notice that our previous overseer had designated the farm to be built rather far away from the main fortress. I did not see his reasoning for this and when I asked him he shrugged and said something about avoiding spiders (I have renamed a random dwarf Trekintosh since we didn't already have one.) At this point I have concluded that we are going to need some changes to the layout of this fortress. The best way to start this is to go drink myself to sleep and get some inspirational dreams.[/QUOTE] Dirk Fist was me, but it's a great start to your turn!
Okay, so I just started my first game of DF. I've played before, but never did very much. I have Ironhand installed, etc. I've embarked to a perfect area, shallow soil, deep and shallow metals, a river, some mountains, flux stone, etc... However, with some extra points, I got some basic leather armor and a spear. How the hell do I tell who has it, and how do I equip the right dwarf with it?
That's located in your military screen. You'll have to create a squad and assign a dwarf to it, then tell them to use leather armor for their uniforms. In all honesty, leather armor isn't really worth it. It might stop a punch or really weak swipe from getting through, but if you're fighting anything more dangerous than a cat you're basically wearing nothing. The spear can still be useful though, although you [i]should[/i] also start with at least one axe for your woodcutter. If you assign your woodcutter to the squad he'll already be carrying his axe so he'll always have his weapon on him.
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