Well I embarked on a sinister swamp.
No reanimation but it rains sludge all year long that causes my dwarves to get blisters all over and have fevers.
Not as bad as I thought but then I noticed I had no military grade ores.
Currently I have a pretty strong fortress guarded by crossbow dwarves, I think out of the hundreds of goblins that have invaded and ambushed I might have killed 3. Wooden bolts just don't do shit against copper mail. :v:
I'm thinking about making a spiked hallway trap out of green glass spikes so I can actually kill off sieges.
Just installed masterwork for the first time. Can anyone tell me in what workshop ceremonial statues are made at?
I just started playing this game, and:
[IMG]https://dl.dropboxusercontent.com/u/19963215/EyeOfTheGoblin.png[/IMG]
Are all goblins supposed to be Bruce Lee?
[QUOTE=chonks;41991389]I just started playing this game, and:
Are all goblins supposed to be Bruce Lee?[/QUOTE]
Ninja Baby Snatchers... good god.
I just wish they'd take more than one of the runts.
[QUOTE=SteelReal;41985766]Just installed masterwork for the first time. Can anyone tell me in what workshop ceremonial statues are made at?[/QUOTE]
Wait, what? Ceremonial statues? Is that new? I've been playing Masterwork for a while and I've never heard of that.
Either way, try any of their 'advanced' workshops. Stonecutter's Workshop, etc..
[QUOTE=Lijitsu;41992561]Wait, what? Ceremonial statues? Is that new? I've been playing Masterwork for a while and I've never heard of that.
Either way, try any of their 'advanced' workshops. Stonecutter's Workshop, etc..[/QUOTE]
I don't have the game in front of me, but as I recall, one of the religious buildings (alter, temple, shrine) called for something like a "ceremonial statue" for one of its building materials. I have not been able to find said object in any workshop and there is no mention of it anywhere on the internet. But there is a good possibility I'm an idiot and am completely wrong.
I know that there are a few buildings that require statues, - sometimes of specific materials - but I downloaded the mod months ago so it's very possible that they added in custom statue requirements. I'll have to check the mod thread to see when the last update was and the major changes.
[editline]28th August 2013[/editline]
Jesus fucking Christ, okay. I checked the update thread. There has been an update since I downloaded Masterwork. A motherfucker of an update, it appears.
I have no idea where the ceremonial statues would be, but your best bet will indeed be to check their more advanced workshops. Also check the forge.
To make a ceremonial statue you have to first make any form of a statue, then have a dwarf pray at the shrine of armok (The most basic of the temples) to bless it and make it into a ceremonial statue.
I honestly find Masterwork to be too intensive for me to bother. It adds too much to manage.
I generally focus my forts on one aspect or another, maybe two/three at tops.
If I've got glass going on, for example, I'll often go and ignore beekeeping / advanced farming and such.
Sure some people like it, but I don't think it's for me.
You don't really have to use the masterwork stuff, it's nice to have an option to say make spell casters or a golem factory to spice things up and make military a little more interesting.
Honestly, beekeeping is so incredibly fucking broken right now anyway, it's not even worth it. Shit freezes dwarves constantly.
Beekeeping is worthless anyway, really. Was the first example on my head, though.
Glassmaking is amazing if you have sand right next to a forge and an excess of bags, you can make so much stuff.
[QUOTE=chonks;41991389]I just started playing this game, and:
Are all goblins supposed to be Bruce Lee?[/QUOTE]
looks like the goblins started trying to produce their own prototype of Derm the Soulchopper from the Towersoared Fortress. It was bound to happen someday.
Yeah actually masterwork just adds too much frivolous stuff and I'm too lazy to mess with the options so fuck it.
Well the gobbos soldiers come in with moderate skills. If you got a raw marksdorf recruit shooting low quality bolts they are pretty likely to get blocked or swatted down.
So I've just started playing for the first time and every single dwarf I have is a peasant. Is this bad?
[QUOTE=Sergeant Stacker;42001766]So I've just started playing for the first time and every single dwarf I have is a peasant. Is this bad?[/QUOTE]
You probably forgot to assign them skills at embark. So, while it is possible to play with just a bunch of unskilled peasants, it's certainly not easy.
Usually I make my 2 miners start out with Armorer + Weaponsmith/Metalcrafter + Blacksmith and just give them pickaxes. Mining skill isn't nearly as important anymore, before it influenced how often mining stones and ores would drop a boulder.
I usually do two miners, one Mason/Mechanic, one Woodcutter, one Carpenter/Architect, one grower/herbalist and one grower/brewer. But that's just me. I wait a bit until I start up my metal crafting stuff.
So I just started my third game of adventure mode. My first quest was a vampire so I recruited three people and embarked. I saw a Yak and attacked it but apparently i accidentally attacked one of my allies and all hell broke lose. After a long battle involving three humans, a Yak and a donkey, I managed to take down the Yak and two humans when I was finally killed by the donkey, how embarrassing.
[QUOTE=zombojoe;42002946]Usually I make my 2 miners start out with Armorer + Weaponsmith/Metalcrafter + Blacksmith and just give them pickaxes. Mining skill isn't nearly as important anymore, before it influenced how often mining stones and ores would drop a boulder.[/QUOTE]
It dictates how fast a block is mined through. Which is pretty important, because watching a legendary +15 miner walk through rock beside the guy who doesn't have any skill who's barely making a dent is impressive.
[QUOTE=Lijitsu;42004511]It dictates how fast a block is mined through. Which is pretty important, because watching a legendary +15 miner walk through rock beside the guy who doesn't have any skill who's barely making a dent is impressive.[/QUOTE]
Speed isn't really an issue to me usually. I just draft more miners.
Its surprising how fast 30 dwarves can mine out an entire layer.
It takes a while of playing to get to that point, and I tend to try and have a miner basically only do mining. So I never have to worry about them doing something else that may or may not be important when I have a new project. The most miners I've had at once has been like 6, and I literally got so bored in that game I really would just mine out entire layers for the fun of it. My gem stockpile was constantly full.
I really wanna get into this game but it seems very confusing.
LPs are entertaining to read at least.
It damned sure can be, not gonna lie. If you really want to get into it, your best bet may be to get the Lazy Newb Pack - should be linked in the OP - and play the game following the [url=http://dwarffortresswiki.org/index.php/Quickstart_guide]quickstart guide[/url]. You'll probably have to play following it at least a couple times before you're ready to wing it yourself, but once you get the hang of it you're good.
Also if you have literally any question about the game, you can ask us here. If we don't know from experience, we know where to look on the wiki and vice versa.
DF is especially confusing when you look at a succession fort. Man, I couldn't make heads or tails of the one where we had the undead mosquito glitch, which had to die on my turn due to FPS death of giant undead mosquitos.
As for finding the location of the metalworks on the one where we had an underground subfort, I could only find it easily with hotkeys I set up, I kept on shooting past it.
More fun than my boring layouts for forts though, I'm too methodical and lay things out in a boring, unimaginative tower.
A werehorse child transformed back into a boy just as the militia caught up to him, the first victim of The Moist Gears is a 10 year old.
My first forgotten beast was just a big snowball. It was described as "A blob made of snow". It just sat there motionless until it melted.
Just had my first fun, eyeless pterosaur made of taupe was snapping limbs off of my 20 strong militia, 10 of which were wrestlers. Like 400 pages of the beast being punched to shit and eating limbs until a human caravan guard hit it in the head with a whip.
I learned from this that: Silver doesn't make good edged weaponry, whips are boss, and I wasn't ready for the caverns
Copper < Bronze < Iron < Steel < Candy For most things afaik. Silver is only good for blunt weapons.
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