[QUOTE=gk99;48401435]Isn't this like the third Daggerfall re-engine[/QUOTE]
I actually found this on the[URL="http://xlengine.com/forums/viewtopic.php?f=2&t=1064&start=0"] DaggerXL forums[/URL] when I was looking at the forums see if everyone left.
IDK long those forums are going to be up though since the owner of the site hasn't been seen for over a year.
There's also three Morrowind re-engines (Project Aedra focusing on adding more features, OpenMW trying to be close to vanilla as possible, and Crystal Scrolls whose sole developer went to work on OpenMW)
:snip:
[t]http://i.imgur.com/9aPEgR7.jpg[/t]
[QUOTE][B]Movarth[/B]: I honestly did not see that coming[/QUOTE]
[URL="http://www.nexusmods.com/skyrim/images/550496/?"]what the hell[/URL]
edit: do not look at the user's profile i'm goddamn warning you
i was not ready for that
[QUOTE=_charon;48404643]edit: do not look at the user's profile i'm goddamn warning you
i was not ready for that[/QUOTE]
By the motherfucking Nine, what sort of Lovecraftian shit is that?!
Okay what the fuck, I'm playing Oblivion, and both of the past two times I've upgraded my speed after leveling up, I've gone noticibly faster immediately after, but then as soon as it has to load a new area (like leaving a dungeon or something, not it loading as I'm walking around the wilderness) it goes back to slow.
[QUOTE=gk99;48411010]Okay what the fuck, I'm playing Oblivion, and both of the past two times I've upgraded my speed after leveling up, I've gone noticibly faster immediately after, but then as soon as it has to load a new area (like leaving a dungeon or something, not it loading as I'm walking around the wilderness) it goes back to slow.[/QUOTE]
Do you have vsync on? Do you have oblivion stutter remover installed? Usually game physics slows down with your framerate including running and walking speed. You might be loading into areas that have more framerate hits than others.
That or it could be some weird bug where the game doesn't take into account your equipment weight until it loads a new area or something. That'd be new.
[QUOTE=ClarkWasHere;48411279]Do you have vsync on? Do you have oblivion stutter remover installed? Usually game physics slows down with your framerate including running and walking speed. You might be loading into areas that have more framerate hits than others.
That or it could be some weird bug where the game doesn't take into account your equipment weight until it loads a new area or something. That'd be new.[/QUOTE]
I had neither on because Oblivion doesn't stutter much for me and turning off vsync is a habit
Mod's I've subscribed to wont show up, un and re subscribing doesn't work, neither does verifying the integrity of the game cache, any idea how I fix this?
/e: nevermind, it suddenly downloaded all of them
[QUOTE=gk99;48413705]I had neither on because Oblivion doesn't stutter much for me and turning off vsync is a habit[/QUOTE]
Turn back on vsync and see if that fixes it.
[QUOTE=_charon;48404643][t]http://i.imgur.com/9aPEgR7.jpg[/t]
[URL="http://www.nexusmods.com/skyrim/images/550496/?"]what the hell[/URL]
edit: do not look at the user's profile i'm goddamn warning you
i was not ready for that[/QUOTE]
[img]http://i.imgur.com/OJvHmuU.jpg[/img]
?
[QUOTE=ClarkWasHere;48416321]Turn back on vsync and see if that fixes it.[/QUOTE]
Seems to have fixed it, yeah. Thanks
One thing that irks me about Skyrim is that the city of Snowhawk doesn't appear aside from the fort of the same name. They should have added ruins around the place for immersion.
[QUOTE=jackfu;48419737]One thing that irks me about Skyrim is that the city of Snowhawk doesn't appear aside from the fort of the same name. They should have added ruins around the place for immersion.[/QUOTE]
200 years is a lot of time, and if they reclaimed the materials for the war efforts, maybe it being gone is a testament to how desperate they were.
Or maybe it's a mystery.
Or just an oversight. people love to rag on beth so they'd usually think it's an oversight. Personally I'd agree that it's an oversight.
A lot of minor cities from past games appear as ruins, bandit forts, or landmarks with similar names in Skyrim, so I assume they've simply died out. Probably related to hard times in the Empire [sp]and Beth not being able to spare the time and resources to make all those goddamn villages[/sp].
They most likely removed it for gameplay reasons. The location density would probably have been too high if they included it. They did the same with a bunch of cities in Oblivion: Sutch, Mir Corrup, Sarchal, Artemon, Caer Suvio, Delodiil, Celediil - including all of those would have made Cyrodiil feel really cramped.
Install [URL="http://www.nexusmods.com/skyrim/mods/47989/?"]Legendary Cities - Tes Arena - Skyrim Frontier Fortress[/URL] and walk less than two minutes between most settlements. Take into account that he have only added ten cities.
The Skyrim worldspace is simply too small in the current scale to add them without it feeling cramped.
I downloaded a modders upgrades on the Khajiit class. It jumps much higher, faster, sneakier, etc. My Skyrim playthrough has been fun so far. It's amazing how this game attracts us almost 4 years later.
[QUOTE=Mr_Plumrich;48422370]
The Skyrim worldspace is simply too small in the current scale to add them without it feeling cramped.[/QUOTE]
But then again, Granite Hall is mentioned; yet doesn't appear anywhere in-game.
EDIT: Besides, in Online; the town of Shor's Stone has a structure called Fallowstone Hall. But said structure doesn't appear in Skyrim.
[QUOTE=jackfu;48423814]But then again, Granite Hall is mentioned; yet doesn't appear anywhere in-game.
EDIT: Besides, in Online; the town of Shor's Stone has a structure called Fallowstone Hall. But said structure doesn't appear in Skyrim.[/QUOTE]
Is ESO before or after Skyrim canonically
if after there's your answer
[QUOTE=gk99;48433160]Is ESO before or after Skyrim canonically
if after there's your answer[/QUOTE]
Waaaaaaaaaaaaaaaaaaaaaaaaaaay before, and possibly during a Dragon Break.
edit: it's something like a few hundred years before Tiber Septim's birth
[QUOTE=_charon;48433217]Waaaaaaaaaaaaaaaaaaaaaaaaaaay before, and possibly during a Dragon Break.
edit: it's something like a few hundred years before Tiber Septim's birth[/QUOTE]
Then it could've easily been demolished?
Honestly I really wish they didn't consider ESO canon in general.
Do you ever find an armor set on the Nexus that is perfect in every way but there is just one thing that ruins it for you? Cause I do that a lot. Like, there's this awesome mage armor that's a mash-up of robes and steel plate but it's classified as clothing with no armor rating, just as an example.
I've found an awesome Ancient Nord armor mash-up that I absolutely adore, but the textures are far too dark in comparison to the other armors in the game. That is the only reason that is preventing me from using it. The kicker? This is supposedly the [I]light[/I] textured version.
[T]http://static-3.nexusmods.com/15/mods/110/images/48997-1-1426216116.jpeg[/T]
[QUOTE=gk99;48433577]Then it could've easily been demolished?
Honestly I really wish they didn't consider ESO canon in general.[/QUOTE]
Could just as easily have been forgotten and left to rot as demolished, it's been thousands of years.
Also the main plot of ESO can be pretty easily forgotten (especially if the Dragon Break theory is true, since that means this took place while time was broken which is why no one remembers it, and also explains the presence of books that wouldn't be written for thousands of years, including some by goddamn Heimskr) since it's not mentioned in the future games, and Bethesda will probably never bring it up.
ESO did add some cool lore things and confirm some other stuff though, like Marukh actually being an Imga and calling him an ape not just being an insult, and [sp]people's memories becoming water when they die, which may or may not be causing Nirn to slowly flood[/sp].
[QUOTE=gk99;48433577]Then it could've easily been demolished?
Honestly I really wish they didn't consider ESO canon in general.[/QUOTE]
They don't. Disregard anyone who says otherwise, they've been taken in by Zenimax's lies.
[QUOTE=gk99;48433577]Honestly I really wish they didn't consider ESO canon in general.[/QUOTE]
The Fallout Tactics approach is still the way to go here. Canon unless it conflicts.
Granted, there's a [i]lot[/i] of conflict in there, but there's still enough non-conflicting good lore in there that it'd be stupid to just throw the whole thing out.
[QUOTE=Kurahk;48433601]Do you ever find an armor set on the Nexus that is perfect in every way but there is just one thing that ruins it for you? Cause I do that a lot. Like, there's this awesome mage armor that's a mash-up of robes and steel plate but it's classified as clothing with no armor rating, just as an example.
I've found an awesome Ancient Nord armor mash-up that I absolutely adore, but the textures are far too dark in comparison to the other armors in the game. That is the only reason that is preventing me from using it. The kicker? This is supposedly the [I]light[/I] textured version.
[T]http://static-3.nexusmods.com/15/mods/110/images/48997-1-1426216116.jpeg[/T][/QUOTE]
I found that paint.net is great for doing texture adjustments like changing hue and brightness since it can read .dds texture files by default. Try it out and see if you can't get the armor to be brighter.
A good way to check your texture edits without having to close in and out of the game would be to use a test cell and load in and out of it using the coc command. When you load in after you altered the file, unequip and reequip the armor and whatever you did should show up.
[QUOTE=Lium;48433632]They don't. Disregard anyone who says otherwise, they've been taken in by Zenimax's lies.[/QUOTE]
ESO stays true to most of the lore. It even handles the shitty alliances (Dark Elves and Argonians being on the same team.) pretty well, showing a lot of internal conflict and stuff
[QUOTE=EnlightenDead;48437747]ESO stays true to most of the lore. It even handles the shitty alliances (Dark Elves and Argonians being on the same team.) pretty well, showing a lot of internal conflict and stuff[/QUOTE]
I particularly enjoyed the Sheogorath-related quest in which he conjures up a bunch of Ebonhart Pact soldiers and shouts "HEY! YOU HATE EACH OTHER, REMEMBER?!" and they all just start nodding and going like "oh yeah" and stuff before they start slaughtering each other.
I'm more bothered by the presence of a [url=http://elderscrolls.wikia.com/wiki/Ruminations_on_the_Elder_Scrolls_(Online)]book[/url] that you can find, which is written by a character from [url=http://elderscrolls.wikia.com/wiki/Septimus_Signus]Skyrim[/url]. Even that's more amusing than anything.
[QUOTE=Raxas;48438288]I'm more bothered by the presence of a [url=http://elderscrolls.wikia.com/wiki/Ruminations_on_the_Elder_Scrolls_(Online)]book[/url] that you can find, which is written by a character from [url=http://elderscrolls.wikia.com/wiki/Septimus_Signus]Skyrim[/url]. Even that's more amusing than anything.[/QUOTE]
And that's where the Tactics approach shines. The existence of that book in ESO makes no goddamn sense, so its existence in the Second Era becomes non-canon. Sure, Dragon Breaks are a thing, but even within Dragon Breaks items don't just magically TARDIS their way in from two eras into the future then disappear again like nothing fucking happened.
Now, if Signus was actually dicking around with an Elder Scroll (not blind, so he wasn't), then maybe a copy or two of his book could have time warped back there. There are ways to make its existence sensible. But it's not sensible, so it doesn't count.
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