The Elder Scrolls Megathread XVII: Paid Mods? Not in My Community.
5,002 replies, posted
[QUOTE=cdr248;48717680]holy shit it worked[/QUOTE]
Why you gotta go around and report my menstruation mods? Not cool, bro.
I'm gonna call the feminists and tell them what you've done.
What difficulty mods and such would you recommend to someone who doesn't want his character to be a master of all trades kind of guy?
[QUOTE=Wellpapp;48715144]Isn't that the baby from Fallout 3, but with a bad retexture?
[IMG]http://i.imgur.com/V2kKU4G.png[/IMG][/QUOTE]
This is the one and only reason nexus moderators may actually remove the thing from the website, since they have a massive hate boner for any mods borrowing copyrighted materials from other game.
Then again, they're not very bright either and often never notice a mod is just a straight armor rip from some other game.
[editline]19th September 2015[/editline]
[QUOTE=ProtoMob;48718462]What difficulty mods and such would you recommend to someone who doesn't want his character to be a master of all trades kind of guy?[/QUOTE]
[url=http://www.nexusmods.com/skyrim/mods/14514/?]Katixas Skill Lock Cap[/url] to limit progress in certain skills.
[url=http://www.nexusmods.com/skyrim/mods/59849/?]PerMa[/url] to add a lot more versatility to each skill tree, so you can actually use only one or two schools of magic or only one type of weapon for the entire game and not be at a disadvantage.
[url=http://www.nexusmods.com/skyrim/mods/56147/?]Combat Evolved[/url] for tougher combat.
I find it to be a good combination that makes the game acceptably challenging without turning to bullshit. If you want to push difficulty forward, play in ironman mode so your character only has one life, and install [url=http://www.nexusmods.com/skyrim/mods/45894/?]Death Alternative[/url] to still get a second chance if you're defeated.
Typically the nexus doesn't care when devs give explicit consent for their assets to be ported ie. STALKER and The Witcher.
However, if a dev doesn't take a stance on it then it is assumed that the modder receives no permission to port their content.
Assets from other Bethesda games are also a huge deal since Bethesda actually outsources a lot of asset creation and thus, they technically don't own some of the stuff in their games and are not allowed to give consent for distribution.
[QUOTE=cdr248;48719765]
Assets from other Bethesda games are also a huge deal since Bethesda actually outsources a lot of asset creation and thus, they technically don't own some of the stuff in their games and are not allowed to give consent for distribution.[/QUOTE]
Oooooooh, that explains a lot. Makes their stance on crossgame porting seem 10000x more reasonable.
Also that outsourcing has been going on since Morrowind, which explains why the corpus guys have khaki shorts
[IMG]http://www.uesp.net/w/images/thumb/7/75/MW-creature-Corprus_Stalker.jpg/600px-MW-creature-Corprus_Stalker.jpg[/IMG]
[IMG]http://www.uesp.net/w/images/thumb/a/a8/MW-creature-Lame_Corprus.jpg/600px-MW-creature-Lame_Corprus.jpg[/IMG]
[QUOTE=cdr248;48720548]Also that outsourcing has been going on since Morrowind, which explains why the corpus guys have khaki shorts
[IMG]http://www.uesp.net/w/images/thumb/7/75/MW-creature-Corprus_Stalker.jpg/600px-MW-creature-Corprus_Stalker.jpg[/IMG]
[IMG]http://www.uesp.net/w/images/thumb/a/a8/MW-creature-Lame_Corprus.jpg/600px-MW-creature-Lame_Corprus.jpg[/IMG][/QUOTE]
this changes everything
i am CHIM and CHIM is me
[QUOTE=cdr248;48719765]Typically the nexus doesn't care when devs give explicit consent for their assets to be ported ie. STALKER and The Witcher.[/QUOTE]
Since when? Last I knew they were still banning for STALKER content even after the STALKER devs said "yeah sure whatever"
[QUOTE=lavacano;48722005]Since when? Last I knew they were still banning for STALKER content even after the STALKER devs said "yeah sure whatever"[/QUOTE]
Witcher 3 stuff has been making front page lately.
[QUOTE=lavacano;48722005]Since when? Last I knew they were still banning for STALKER content even after the STALKER devs said "yeah sure whatever"[/QUOTE]
This exists
[URL]http://www.nexusmods.com/newvegas/mods/40175/?[/URL]
I think there was an armor mod that had stuff from STALKER but I can't remember if that was on the nexus or not.
[editline]19th September 2015[/editline]
Exerpt from the 'Rules on Porting thread':
[QUOTE=admin][QUOTE=User]what's about porting something on a game under creative comons or general public licence?[/QUOTE]
If the licenses are respected and not broken then it's fine here.
[/QUOTE]
[url]http://forums.nexusmods.com/index.php?/topic/377405-porting-content-from-other-games/[/url]
I'm not sure if you guys have seen this yet. It's a 79 year-old grandmother playing Skyrim. The combination of her genuine first time experiencing it all with the innocent grandma-ness is the most warm and fuzzy feeling.
[video=youtube;1Jgwdkxzg78]https://www.youtube.com/watch?v=1Jgwdkxzg78[/video]
Just installed about 20 new mods on top of my list of 105 mods.
The PerMa patch is starting to take a little while.
[QUOTE=cdr248;48720548]Also that outsourcing has been going on since Morrowind, which explains why the corpus guys have khaki shorts
[IMG]http://www.uesp.net/w/images/thumb/a/a8/MW-creature-Lame_Corprus.jpg/600px-MW-creature-Lame_Corprus.jpg[/IMG][/QUOTE]
Isn't the second one a cut S.T.A.L.K.E.R. zombie?
man i've installed and uninstalled so many random graphical mods for oblivion that the remnants are starting to merge together into a performance hitting yet terrible looking mess.
[QUOTE=cdr248;48725272]man i've installed and uninstalled so many random graphical mods for oblivion that the remnants are starting to merge together into a performance hitting yet terrible looking mess.[/QUOTE]
No joke when I think of Oblivion I think of heavily modded Morroblivion.
And CTDs.
I am very happy that [URL="http://www.techtimes.com/articles/87282/20150922/new-skyrim-and-fallout-action-figures-on-the-way-from-funko.htm"]this[/URL] finally happened. Hopefully we'll get some other Elder Scrolls figures in the future, too. Imperial Guard and Bonemould please.
The Dragonborn figure looks a little gross. The Daedric armor looks nice though.
Needs Imperial Guard
as much as oblivion's armor design blows, you have to admit the Legion armor was fucking hardcore
It was a little boring imo. I think people remember it so fondly because memes.
edit: that said i'd like an asotil figure
edit: this could be affected by the fact Oblivion is the one game that refuses to let me play it
[QUOTE=_charon;48742789]It was a little boring imo. I think people remember it so fondly because memes.
edit: that said i'd like an asotil figure
edit: this could be affected by the fact Oblivion is the one game that refuses to let me play it[/QUOTE]
It's not a creative or ~fancy~ armor but it's so bulky and raw that it manages to look like medieval power armor
fancy armor is for pansies
I wish someone could tweak Skyrim gameplay so that it feel less like we punch some sandbag.
Also, a neat Dark souls island mod
[url]http://www.nexusmods.com/skyrim/mods/67559/?[/url]
[media]https://www.youtube.com/watch?v=zNwbdaVu5fQ[/media]
Darkend was cool but really short and spammy, basically a nice diversion.
[QUOTE=cdr248;48742725]Needs Imperial Guard
as much as oblivion's armor design blows, you have to admit the Legion armor was fucking hardcore[/QUOTE]
When I played Oblivion for the first time, getting that armor was my first objective. So, I attacked a guard and had him chase me. Once I gained the higher ground on a rock, he swung repeatedly at me but would only hit beneath my feet. After spamming the basic fire spell at him for a few minutes, he finally died. That armor looked so amazing with my character wearing it.
That's how I killed Umbra in Morrowind. Threw a knife at him from atop a rock then stabbed him in the head with a spear till he died. Who knew he liked getting hit on the head so much.
Someone made an IRL WabbaJack Staff, and it looks pretty amazing
[video=youtube;JWaFA014ep8]https://www.youtube.com/watch?v=JWaFA014ep8[/video]
Speaking of figurines
[img]http://store.bethsoft.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/s/t/statue-es-daedricarmor-front.jpg[/img]
[url]http://store.bethsoft.com/daedric-armor-statue-deposit.html[/url]
Pretty neat imo. Considering the size and material, it's likely worth the price.
They're also doing a [url=http://store.bethsoft.com/nightingale-statue-deposit.html]Nightingale[/url] statue and reproductions of the statues of [url=http://store.bethsoft.com/shrine-of-malacath-statue-deposit.html]Malacath[/url] and [url=http://store.bethsoft.com/shrine-of-azura-statue-deposit.html]Azura[/url].
I thoroughly regret using NMM for my games now. The new update forcibly uninstalls every single mod in every game that you used NMM for. I didn't bother reading the changelog because I assumed they wouldn't release an update that breaks literally everything for no discernible reason.
Having the game reinstall the mods afterwards doesn't work at all either because the installation process pays no attention to load order so it just ends up further breaking your install.
10/10