• The Elder Scrolls Megathread XVII: Paid Mods? Not in My Community.
    5,002 replies, posted
[QUOTE=Intoxicated Spy;48763009][t]http://images.akamai.steamusercontent.com/ugc/687153777993197750/CD3E6A499C3478238373EA67723C7232185936C2/[/t] Sitting here waiting for anyone to connect[/QUOTE] Wait like 30 minutes and Skyrim should be done installing Wait like another 10 minutes and I'll either have passed out form exhaustion or installed all the required mods [sp]i can't believe i'm installing immersive weapons and armor again, blech[/sp] edit: or 1 hour because any time i tell someone i'll be done downloading something soon my internet immediately slows down who knows
Whats wrong with those mods? I mean, reason I used them is since its better than having 20 million mods for more armor. [editline]25th September 2015[/editline] While waiting, I decided to attack a giant, I went flying, landed in a river and survived, then a slaughter fish finished me off.
[QUOTE=Intoxicated Spy;48763098]Whats wrong with those mods? I mean, reason I used them is since its better than having 20 million mods for more armor. [editline]25th September 2015[/editline] While waiting, I decided to attack a giant, I went flying, landed in a river and survived, then a slaughter fish finished me off.[/QUOTE] I don't think there's anything wrong with the mods it's just that people don't feel like installing them :v:
There's better armor and weapon mod packs out there like Armonizer and Lore-Friendly Armors that have a consistent level of quality and no totally unfitting garbage. [sp]also deep down i resent that hothtrooper is super popular because he collected other people's work, even if he did do a little bit of work getting the leveled lists running[/sp]
[QUOTE=_charon;48763135]There's better armor and weapon mod packs out there like Armonizer and Lore-Friendly Armors that have a consistent level of quality and no totally unfitting garbage. [sp]also deep down i resent that hothtrooper is super popular because he collected other people's work, even if he did do a little bit of work getting the leveled lists running[/sp][/QUOTE] Apparently Lore-Friendly Armors are in Immerisve Armors now, but Armonizer looks really good. I hope if this catches on, someone added a modlist sync to MO.
[QUOTE=Intoxicated Spy;48762641][IMG]http://i.imgur.com/JBQqXRo.png[/IMG] [editline]25th September 2015[/editline] You know what, I'll host a game, I have a small mod list which is listed here [url]http://doktest.hostzi.com/skyrim/[/url] Connect to dokrim.servebeer.com on port 1283[/QUOTE] I would love to join but unfortunately, it would take a day to download those mods...
Okay, should I just cut out these mods? Immersive Armors Immersive Weapons Skyrim Immersive Creatures for now?
[QUOTE=Intoxicated Spy;48763098]Whats wrong with those mods? I mean, reason I used them is since its better than having 20 million mods for more armor. [/QUOTE] I've never used Immersive Armor, but last time I used "Immerisve" Weapons (which was a while ago) it was crap. It's just a compilation of other peoples mods. Sure, it has a few good ones like Jaysus, Weapons of 3E, Insanitysorrow's mods, etc, but the vast majority are utter crap. Last time I tried it there were anime weapons, weapons ripped straight out of morrowind (yes, I found the morrowind dwemer shortsword in all its low-poly glory), lots of weapons with textures obviously made in paint, lots of weapons with just terrible models, and weapons made from various misc objects glued together. The pack is just completely inconsistent, lore-breaking, and so totally immersion breaking that its better to just to download the mods separately. Plus, you should support the actual mod authors who actually made the content.
I removed them for now, If you have any suggested armor and weapon mods, maybe I will add those later, or even just make a single pack with all the files.
I wonder how well disabling NPC spawns from Immersive Creatures works online. I'm pretty sure that's the mod that adds an incredibly annoying rock golem thing that spawns when you're mining and instakills you, so that would be a bit of a necessity to disable it. edit: best to remove it though, cut down on unneeded downloading it's ok but it's not that great edit: also now setting up mods don't have a mic right now and i don't think the mod has ingame chat so i'll be mute and stuff
[QUOTE=En_Carlson;48763179]I've never used Immersive Armor, but last time I used "Immerisve" Weapons (which was a while ago) it was crap. It's just a compilation of other peoples mods. Sure, it has a few good ones like Jaysus, Weapons of 3E, Insanitysorrow's mods, etc, but the vast majority are utter crap. Last time I tried it there were anime weapons, weapons ripped straight out of morrowind (yes, I found the morrowind dwemer shortsword in all its low-poly glory), lots of weapons with textures obviously made in paint, lots of weapons with just terrible models, and weapons made from various misc objects glued together. The pack is just completely inconsistent, lore-breaking, and so totally immersion breaking that its better to just to download the mods separately. Plus, you should support the actual mod authors who actually made the content.[/QUOTE] I never saw any anime or anything like that in Immersive weapons. Only reason I wanted a big pack of weapons and armor was since its easier to download for people. [editline]25th September 2015[/editline] Well, the server is back on, had to make a new save, didn't really matter since that was a new one anyways. Up north now [IMG]http://i.imgur.com/fPWasm4.png[/IMG]
My laptop isn't playing nice with Skyrim right now, artifacting like crazy. I'll have to see if I can get access to a computer that doesn't suck to play it later. edit: actually screw it i'll set all the settings to lowest and try to play anyways, i didn't spend all this time reinstalling a game i don't play anymore for nothing just gonna use one of the preset characters then, so i don't get attached
Oh, all the mods you need 892mb [code]Unofficial Skyrim Patch Unofficial Dawnguard Patch Unofficial Hearthfire Patch Unofficial Dragonborn Patch SkyUI RaceMenu Random Alternate Start Death Alt. - Grab it and its update Ordinator Ultimate Combat Character Creation Overhaul - MAKE SURE TO GRAB 1.4 beta and the top file Archery Gameplay Overhaul Apocalypse - Magic of Skyrim - Grab the Ordinator Compatibility Patch and the main file Cutting Room Floor Immersive Horses Skyrim Sewers 4 Cutting Room Floor[/code] Download links on this page [url]http://doktest.hostzi.com/skyrim/[/url] Sorry about the ads, its free hosting, just use adblock.
Jesus, my computer froze while trying to figure out where the HOME key was, and when I did find out, I had to turn it off...
game spawned be directly beside the Black Briar Lodge guards and a bunch of wolves please send help also can I teleport to other players? this is gonna be a long walk otherwise
If you guys want to chat and play, [url]https://discord.gg/0TTukVlEGESy06vh[/url] or even hell, we could do a steam chat if discord doesn't work for you guys.
I just noticed that one of my favorite weapon mods, Weapons of 3E MOS edition, is no longer available on the nexus in English (it's still available [URL="http://www.nexusmods.com/skyrim/mods/29306/?"]in French[/URL] though). I was only able to find one site where the latest version is still available, but its russian and requires an account to dl ([URL="http://tesall.ru/files/file/3956-skyrim-third-era-weapons-mos/"]here[/URL]), so I've uploaded the English esp's to [URL="http://s000.tinyupload.com/?file_id=00051559371195739105"]tinyupload[/URL] to use with the French version just in case anyone else wants them.
[url]http://steamcommunity.com/groups/Facerim[/url] Created a group so its easier to talk to each other
So for the first time ever, I modded my Oblivion, no half measures or anything like that. Modded it just the way I wanted, seems stable, no stuttering, super smooth, and etc etc. I'm honestly really surprised it wasn't like open heart surgery or something. Was never too familiar with Oblivion's modding scene. [t]http://i.imgur.com/82EwP7t.jpg[/t] Love it.
a stable oblivion heresy. What are your specs?
[img]http://i.imgur.com/eEg61nL.png[/img]
[t]http://images.akamai.steamusercontent.com/ugc/687153777993522225/D002D64AFBE95311F5824D1870D2CA9DC328F368/[/t] So you can spawn NPCs....
[QUOTE=Linkuya;48763483][img]http://i.imgur.com/eEg61nL.png[/img][/QUOTE] That explains it.
Who join with a pre-existing character? You made literally every quest trigger for me. I was given a bunch of Black Books, a bunch of Dragonborn quests, started Dawnguard, and was forced into conversation with Serana before the Greybeards called for the Dovahkiin and my game crashed. :v: edit: goddamn Dovahkiin get out of our game
Oh god, same thing that happened to Charon just happened to me.
Despite the horrendous bugs and crashes to desktop, that was pretty fun. Goddamned Dovahkiin what even are you also co-op dungeon mods PLEASE.
[QUOTE=Wellpapp;48758407]Apocalypse Spells Immersive Creatures Immersive Patrols Immersive Armors Immersive Weapons Skyrim Sewers Solstheim - The Lost Levels And maybe Morrowloot 4E Edition? I think these mods would work quite well with Tamriel Online. They would add new spells, new weapons, new armors, new enemy NPCs, new dungeons to explore and change the way the loot system works.[/QUOTE] Frankly speaking, aside from Apocalypse and Creatures your list is absolute shit. Hothtrooper makes some of the buggiest and bloated/script lagging shit ever, and Immersive patrols will kill your save guaranteed, it's only a matter of when. Same for Sewers.
[QUOTE=27X;48764242]Frankly speaking, aside from Apocalypse and Creatures your list is absolute shit. Hothtrooper makes some of the buggiest and bloated/script lagging shit ever, and Immersive patrols will kill your save guaranteed, it's only a matter of when. Same for Sewers.[/QUOTE] How does hothtrooper and immersive patrols kill saves. I got both in mine and I've been getting crashes for awhile and I think some might be those mods. I like the armors and weapon mods because I want some damn variety and shit even if it is lore breaking but is it really that bad to keep the mods?
Yes, it's really bad. The patrol scripts never stop running and when you leave and enter a cell, you're spawning more checks that may or may not terminate, and eventually papyrus will autocrash and your save-state will be irrevocably fucked, script scalpel or no. If you want variety, there's plenty to be had: 3e, morrowloot, Lotr weapons, Weapons of tamriel, etc. As for armor, frankly you're better off picking and choosing as you go, and staying far away from anything by OmegaRed or Hothtrooper.
[QUOTE=27X;48764560]Yes, it's really bad. The patrol scripts never stop running and when you leave and enter a cell, you're spawning more checks that may or may not terminate, and eventually papyrus will autocrash and your save-state will be irrevocably fucked, script scalpel or no. If you want variety, there's plenty to be had: 3e, morrowloot, Lotr weapons, Weapons of tamriel, etc. As for armor, frankly you're better off picking and choosing as you go, and staying far away from anything by OmegaRed or Hothtrooper.[/QUOTE] I forgot to ask but what about immersive creatures. Is it safe? Are there other good mods that adds things to fight because nothing but draugr is a damn bore.
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