• The Elder Scrolls Megathread XVII: Paid Mods? Not in My Community.
    5,002 replies, posted
The only ones I can ever remember are the Reach (THE REACH WILL BE OURS AGAIN), the Rift (Riften), and Winterhold (Obvious).
Well, I pretty much just unleashed the fucking apocalypse on the Thalmor Embassy. Because subtlety is for pussies and Thalmor-lovers :v: It's weird how you can just slaughter your way to the evidence you need and they won't declare war on Skyrim or something.
[QUOTE=Blooper Reel;47699643]I use ENBoost with graphics turned off, will I still be able to benefit from that in some way?[/QUOTE] It'll help on loading and time change related shadowing, but it won't help on in-space shadows unless you enable it to. My advice would be to get something like Phinix or Seasons of Schlongrim and turn everything off in the controller file except shadows, occlusion culling, and memory management.
[QUOTE=Vehk;47700195]Does anyone else confuse Hjaalmarch and Haafingar? They're right next to each other and they both have an h and a double-a and it's kind of frustrating :p[/QUOTE] What keeps happening is I always forget Morthal has its own hold. So whenever anyone refers to either Hjaalmarch or Haafingar I assume they mean Solitude's hold. I have to explicitly look at a map with the hold boundaries drawn on it to go "oh yeah Morthal has a hold" [editline]10th May 2015[/editline] it doesn't help that most of Solitude's hold is off in some corner of the map nothing ever sends you to
Yeah, I'd be cool if Morthal wasn't a complete shithole.
I like Morthal, it's my favorite non-walled city.
Who they hell would want to live in a swamp, anyways? I mean, aside from Shrek, who is love and life. Anyways, apparently I have the option to hug random women now. Probably a speech perk I took, but it's kind of weird. :v: [editline]sdaf[/editline] Lydia I know you have a bad feeling about this but please stop saying it before we all die in a sudden tragic cave-in thanks
[QUOTE=Banned?;47700629]Yeah, I'd be cool if Morthal wasn't a complete shithole.[/QUOTE] Can't be a shithole when there's barely any shit in it.
seriously tho what were they thinking with the cities, so weird and awkward to make them all so perfectly symmetrical. why on earth would you "balance" settlements in a singeplayer game? [editline]11th May 2015[/editline] i guess you only need one general trader if everything is a leveled list anyway. hope they take it a little easier with the leveling in TES VI.
I hope they do a lot of things with the next TES game but I ain't getting my hopes up. I almost hope the next game is a Fallout one because I don't have any interest in playing it, but it will at least give a preview in one way or another as to what to expect engine-wise.
[QUOTE=Banned?;47700629]Yeah, I'd be cool if Morthal wasn't a complete shithole.[/QUOTE] Just install Extended Towns And Cities and spend your life in the morthal bath house.
[QUOTE=Vehk;47699855]Is Legendary difficulty worth it? I've been playing on Adept and I feel like cranking the difficulty up.[/QUOTE] It's not really an increase in difficulty, it just scales up the damage you take and scales down the damage you give. The reverse is in effect if you turn the difficulty lower than adept. What else would you expect from Bethesda?
So i keep placing items in my house but they go all over the place. I spent like 20 minutes putting down items on tables and shit and then when i left the house and came back, everything was on the floor. What the fuck
[QUOTE=Adarrek;47702384]So i keep placing items in my house but they go all over the place. I spent like 20 minutes putting down items on tables and shit and then when i left the house and came back, everything was on the floor. What the fuck[/QUOTE] Whatever version of Havok Bethesda implemented in the Creation engine is janky as fuck. You can pick up and hold a dinnerplate, run at a wall at a certain angle, and it'll push you through said wall. Speedrunners use this to their advantage a lot.
[QUOTE=Adarrek;47702384]So i keep placing items in my house but they go all over the place. I spent like 20 minutes putting down items on tables and shit and then when i left the house and came back, everything was on the floor. What the fuck[/QUOTE] [del]Gamebryo[/del] Creation Engine~
[QUOTE=Lordgeorge16;47702439]Whatever version of Havok Bethesda implemented in the Creation engine is janky as fuck. You can pick up and hold a dinnerplate, run at a wall at a certain angle, and it'll push you through said wall. Speedrunners use this to their advantage a lot.[/QUOTE] Yeah but i mean not all items, some did stay where i put them. I read that it doesn't always save the item position and places the items where you dropped them. How do i fix this
[QUOTE=Adarrek;47702463]Yeah but i mean not all items, some did stay where i put them. I read that it doesn't always save the item position and places the items where you dropped them. How do i fix this[/QUOTE] i think it had something to do with saving after placing the items and leaving or some complicated bullshit [editline]|[/editline] [url]http://www.uesp.net/wiki/Skyrim:Houses#Bugs[/url] [quote]Items placed manually throughout houses may have their location reset the next time you enter, generally being found where they were dropped from your inventory. If you want them to remain where you put them, there are several ways to make the game remember their exact placement. One workaround would be to drop items off your inventory you want to decorate your house with, then step outside your house, and reenter. Upon entering your house, every item you dropped will be safe to move, as their location will save.[/quote]
^^ thats how i work around the issue, just dump all my stuff in a pile, leave and come back, then put it where i want it.
Finally my display of dildo swords will no longer be soiled on the floor!!
[QUOTE=1chains1;47702619]Finally my display of dildo swords will no longer be soiled on the floor!![/QUOTE] On display or floor, they're soiled either way.
i have two questions: a.) for those that have played pre morrowind games (daggerfall, arena, redguard) are any of them actually worth playing? I consider myself a pretty big fan of the Elder Scrolls, but I'm not the type to play a game just because I'm a fan - I want it to be fun, or at the very least, rewarding from a lore standpoint. [B]---[/B] [B]sidenote:[/B] maybe(?) this is a bit contentious but it's kinda how I felt about morrowind - I was able to get past the combat and gameplay (which arguably is less fun than oblivion and skyrim) for the sake of taking in the setting and the lore that was set out, and had a great time. also gameplay gets awesome once you get into higher levels of enchanting and spellmaking - that's something they need to bring back. i want to be able to jump across the map again and [B]RIGHT[/B] before smacking my face into the ground at near lightning speeds equip a ring that will allow me to gracefully fall to the ground. the feeling from that was incredible, I felt truly powerful which was something that skyrim doesn't ever come close to emulating. oblivion does to a certain extent with the ability to level things like acrobatics allowing you to jump across water, etc. i'm sure that there's reasons why that's less doable on a modern game (you'd need to make sure every inch of the map is viewable from all directions and they'd have to eliminate cell based cities) which would be hard as fuck from a loading and optimizing standpoint but w/e [B]---[/B] b.) are there any concrete differences between some of the daedric lords that overlap? like many my favorite daedric lord is sheogorath/jyggylag because the story is fascinating and they seem to be (mostly) ambivalent towards man and mer, no real serious desire to harm them but no hesitance either. but, like, hermaeus mora - god of knowledge, fate, and to some extent, logic. there's some serious overlap there, but it never seems to set him in line with jyggylag to the point that other princes have banded together to knock him out. why? i always get so close to liking princes, but then they go and do something douchey. like mora deciding to murder all of his champions after they've finished their usefulness. i get it from the standpoint of his hoarding of secret knowledge, but still. damn, man.
[QUOTE=BrickInHead;47702692] but, like, hermaeus mora - god of knowledge, fate, and to some extent, logic. there's some serious overlap there, but it never seems to set him in line with jyggylag to the point that other princes have banded together to knock him out. why? [/QUOTE] Hermaeus Mora never tried to force his control over all the other planes oblivion
I played Daggerfall for a bit and it was kinda fun but holy shit is it unplayably buggy [editline]asdf[/editline] Like "oh the item that's essential to the main quest fell through the world and now I can't do shit" buggy
[QUOTE=Adarrek;47702384]So i keep placing items in my house but they go all over the place. I spent like 20 minutes putting down items on tables and shit and then when i left the house and came back, everything was on the floor. What the fuck[/QUOTE] The way I managed to place things was by using 'tcl' so items would float in place once dropped. Since I couldn't figure out how to use the console to rotate items, I angled myself so the item would be facing the way I wanted when I dropped it. Then I used 'getpos x' (and y and z) to get the item's current position and 'setpos x' (and y and z) to move the item where i wanted it. Finally, I used 'tcl' again to re-enable clipping/gravity.
[QUOTE=UzumakaiPatch;47702750]Hermaeus Mora never tried to force his control over all the other planes oblivion[/QUOTE] did jyggalag? I don't remember that. I know according to his keeper dude that he planned everything out, about everyone including the daedra, but he kept it in his own library didn't he? just like hermaeus mora?
Went to reforge the Gauldur Amulet with Lydia and [URL="http://3dnpc.com/wiki/interesting-npcs/locations/whiterun/lajjan/"]Lajjan[/URL]. Lajjan just straight-up died during the fight with Mikrul, and I'm being fus-ro-fuckyou'd all over the place by Sigdis. This is crazy. I wish the [URL="http://www.uesp.net/wiki/Dragonborn:Ancient_Dragonborn"]Ancient Dragonborn[/URL] was an actual companion. I like him.
Questions about my quest and if it's dumb. Ok so first part of my quest, Arexon basically steals the player's equipment via making the player drunk or casting a paralysis spell if the player doesn't want to be railroaded. The player then finds Arexon in a randomly selected bandit hideout where he retrieves his equipment and has the option to kill Arexon (effectively making the mod useless) or spare him by stealing his equipment as revenge. Arexon will run away to Whiterun where he will live there. If the player sees them they can talk to each other again where depending on the dialogue choices the player can offer him a drink or arexon will offer the player a drink, where they will both get wasted and teleport to a random dwemer ruin with some strange and powerful dwemer artifacts Now as I was writing this, the back of my mind started going "hold on this sounds fucking dumb why would you have another drink with him and wouldn't the player go 'this is fucking dumb why did i get wasted again around arexon when arexon stole all my shit' "
It... doesn't really make much sense, tbh, but isn't that kind of what you're going for or no?
crisis averted i just it so arexon offers a business proposition where he needs help exploring a dwemer ruin
[QUOTE=BrickInHead;47702692]i have two questions: a.) for those that have played pre morrowind games (daggerfall, arena, redguard) are any of them actually worth playing? I consider myself a pretty big fan of the Elder Scrolls, but I'm not the type to play a game just because I'm a fan - I want it to be fun, or at the very least, rewarding from a lore standpoint. [/QUOTE] daggerfall is a lot of fun. pretty much like any older game, the longer you play the less you actively think about its anachronisms and the easier everything gets. [QUOTE=BrickInHead;47702692] b.) are there any concrete differences between some of the daedric lords that overlap? like many my favorite daedric lord is sheogorath/jyggylag because the story is fascinating and they seem to be (mostly) ambivalent towards man and mer, no real serious desire to harm them but no hesitance either. but, like, hermaeus mora - god of knowledge, fate, and to some extent, logic. there's some serious overlap there, but it never seems to set him in line with jyggylag to the point that other princes have banded together to knock him out. why? [/QUOTE] p sure i get what you're asking and the way i understand it is that those "qualities" that define Daedric princes ie "conspiracy" "twilight" "knowledge" aren't so much the mandates of their power, the immaterial forces they control, so much as their affectations as regular persons have their own. they all favor a general attitude that produces disorder but also animation in the world, making them both agents of change but also of entropy, which they inherited from TES' genesis story. so it's really more accurate to just think of them as personalities, with all the fickle lack of boundaries that entails than anything concrete. they're inimical to one another in the actions they pursue separately, vying against one another, but not like, formulaically, based on a rubric [editline]11th May 2015[/editline] ingame they can get pretty hammy based on easy-to-distinguish archetypes, but in the meta they interact more subtly
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