The Elder Scrolls Megathread XVII: Paid Mods? Not in My Community.
5,002 replies, posted
[QUOTE=coyote93;47757189]Would it be possible to port shit like that back to Morrowind too? Replacing some of the Morrowind armors with skyrim armors could be cool. Exepct for the deadric armor ofc.[/QUOTE]
Weapons are usually fairly static and rigid, so it's easy to just replace the existing mesh using NifSkope. Armor would be way more complicated and would have to be separated into pieces and have bones added and shit, so I'd have to learn to actually rig models first :p
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I'd like decent replacers for Oblivion's armor first though, cause holy fuck all of the game's armor designs look utterly terrible. That's why Ann Marie there isn't wearing full light armor (aside from the fact that I usually like to avoid getting hit altogether)
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On an unrelated note, holy shit, Online's Hollywood-tier voice cast. I take it Zenimax has way bigger budgets for games than Bethesda? It seems like Jean-Luc Stewart, Sean Bean and Terence Stamp broke the bank for Oblivion.
Really sucks that Nordic Ringmail and Nordic Trollbone armor didn't really make it into skyrim (save for the unplayable executioner armor). That would have made some really good and respectable Bandit Chief armor.
Walk into that last dungeon room to see the chief standing there looking something like the Lord of Bones
Not-shit gameplay/perk mods that are not PerMa because I don't want to wait for that fucking patcher plz.
Thinking about SPERG.
skyrim lacked armor diversity in general
[QUOTE=Kommodore;47758047]tes lacks armor diversity in general*[/QUOTE]
There ya go.
Does anyone know how to get custom races to work?
I downloaded a resource back, it said it shares the same skeleton as a human so I made a duplicate of the breton race and edited it
[t]http://i.imgur.com/GsgdK3E.jpg[/t]
I mean it's scary in it's own right but It's not supposed to look like that
-snip, bad reading-
I think I got it.
[editline]19th May 2015[/editline]
It's a human skeleton
I'm supposed to create armor and use it for that race
DynDOLOD has sort-of support for 3D trees. It works by replacing each 'real' tree in the LOD with a static object that looks like a tree. I hope this matures and gets support for modded trees because it really looks incredible. Until then I just have to gawk at the pictures.
[t]http://static-2.nexusmods.com/15/mods/110/images/59721-1-1431994091.jpg[/t]
[t]http://static-4.nexusmods.com/15/mods/110/images/59721-0-1431994091.jpg[/t]
I wonder how long it will take before we get LOD shadows.
[QUOTE=Daemon White;47759064]I wonder how long it will take before we get LOD shadows.[/QUOTE]
LOD butterflies and LOD LOD for LOD.
I mean, distant mountain shadows. Terrain.
god im tired of creation kit crashing, it's so fucking unstable
[editline]19th May 2015[/editline]
managed to get 2 creatures working
[img]http://i.imgur.com/UtR4EOs.jpg[/img]
But for whatever reason the skeletons don't like attacking.
[QUOTE=ROFLBURGER;47759106]god im tired of creation kit crashing, it's so fucking unstable
[editline]19th May 2015[/editline]
managed to get 2 creatures working
[img]http://i.imgur.com/UtR4EOs.jpg[/img]
But for whatever reason the skeletons don't like attacking.[/QUOTE]
is that a crotch-jaw
that is a crotch jaw
That skeleton wizard in the back looks amazing.
[QUOTE=_charon;47759198]is that a crotch-jaw[/QUOTE]
[url]http://en.wikipedia.org/wiki/Vagina_dentata[/url]
So they're skeletons wearing bone armor? I still wanna know if there is a human flesh armor mod so I can pretend to be a psychopath.
question time
flaming homosexual or edgelord
[t]http://i.imgur.com/hF0gWq6.jpg[/t][t]http://i.imgur.com/VBDUedH.jpg[/t]
each have a cloak (fire,poison)
each have a shout (fire breath, mark for deaht)
each have effects
[QUOTE=Sharker;47759310]I still wanna know if there is a human flesh armor mod so I can [B]pretend to be[/B] a psychopath.[/QUOTE]
No one is fooled, monster!
[editline]19th May 2015[/editline]
[QUOTE=ROFLBURGER;47759490]question time
flaming homosexual or edgelord[/QUOTE]
On a scale of gay as fuck to razors, I'd say about dull kitchen knife
Is there any mod that turns all dungeons in Skyrim pitch black while boosting light sources ? Most mods also impact lived indoors which I personally hate.
I prefer the edgelords, the effect on the flaming ones looks more like they just got set on fire rather than having a magical ability.
speaking of dark dungeons
[media]https://www.youtube.com/watch?v=8SE5owAIPmk[/media]
imagine if all of this was actually in the game
iirc didn't they a lot of that stuff into the main game? besides all the stuff that went into dlc.
Were those mods kept somewhere cause I haven't seen anything like some of those before.
[QUOTE=Vehk;47759655]Were those mods kept somewhere cause I haven't seen anything like some of those before.[/QUOTE]
Most were released in the DLC, some free updates, but some never saw the light of day
I am really sad that they didn't add flow-based water shaders.
...or did they but kept it unimplemented? I know in the dragonborn DLC there is a test map for moving platforms.
Considering that Wheeze was having millions of bugs with just having platforms move up and down, those moving platforms shown would never be feasible in the engine. Still miffed about no Spears though.
[QUOTE=Daemon White;47759734]I am really sad that they didn't add flow-based water shaders.
...or did they but kept it unimplemented? I know in the dragonborn DLC there is a test map for moving platforms.[/QUOTE]
They certainly had them because the "procedural season" frost and dew shaders were working during the game jam.
[QUOTE=IrishBandit;47759738]Considering that Wheeze was having millions of bugs with just having platforms move up and down, those moving platforms shown would never be feasible in the engine. Still miffed about no Spears though.[/QUOTE]
The platforms in the test didn't move up and down, they swung side to side instead and had an NPC walking back and forth in a zigzag pattern.
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