• The Elder Scrolls Megathread XVII: Paid Mods? Not in My Community.
    5,002 replies, posted
Oblivion made everything boring, really. I suspect Bethesda was just too lazy to make Cyrodiil interesting so they made it a tiny medieval-Europe cliche and removed as much Roman influence as they could from the Legion. I don't even see where "more appealing to the masses" or whatever would come in cause pre-Oblivion Cyrodiil would've been fucking awesome and everyone would've loved it.
i really like the CHIM variant of the lore about it so w/e NERDS
question can vanilla npcs participate in horse combat or no
that's it! i've run out of ideas for characters to play as and am now resorting to playing as a character who thinks he is a dog [t]http://images.akamai.steamusercontent.com/ugc/539649474499431838/BCB14D0AA5C25C91024140174FE5AAF7BBF889E6/[/t][t]http://images.akamai.steamusercontent.com/ugc/539649474499431595/6B3465E0A50ACAF9DD7DD99CE51D8CE06134032B/[/t]
I'll say!
[QUOTE=BrickInHead;47765962]i really like the CHIM variant of the lore about it so w/e NERDS[/QUOTE] I always thought CHIM was silly, It's pretty much just a massive fan theory.
[QUOTE=jonu67;47766178]I always thought CHIM was silly.[/QUOTE] [media]https://www.youtube.com/watch?v=sVOkQ9yiw3A[/media]
[QUOTE=ROFLBURGER;47766201][media]https://www.youtube.com/watch?v=sVOkQ9yiw3A[/media][/QUOTE] This is my headcanon for Morrowind now, everyone was Vivec all along.
[QUOTE=ROFLBURGER;47765990]question can vanilla npcs participate in horse combat or no[/QUOTE] No, but the author of Convenient Horses managed to fake it pretty well with scripts.
Damn. Oh well.
[QUOTE=Ganerumo;47765883]My own canon about Cyrodiil (which I guess is close to pre-oblivion lore) is this : - Main weather is amazonian rainforest. Heavy, humid as fuck climate that's constantly warm as fuck. - Roads, cities and everything in a one mile radius around these points is deforested down to the last tree to allow for easy passage, to ward off wild animals and to prevent robbers from easily ambushing anyone since there are no trees to hide behind. - The sewer system below the imperial city is so fuck-huge that most parts aren't actually being used and were re-purposed into slums where the poorest live. - The imperial city has canals where barges transit from one section to the next, since the city is supposed to be as large as a country by itself. - You can only take the main bridge to the imperial city island if you pay a large toll. Otherwise you have to take a shitty barge which ends up in the sewers where the slums are. - All design takes heavy inspiration from Akaviri design. Local members of the imperial legion wear cloth armor with very little use of metal, while the foreign legions sent to neighboring provinces use the skyrim style of roman armor. - Trees grow so fuckhuge deep into the wilderness that it looks like it's permanently night since the sun can't get through the canopy. - The oblivion gates started minor localized forest fires due to being made of fucking molten rock but it didn't go very far since the jungle is so ungodly humid.[/QUOTE] To be honest, I never liked the "most is endless jungle" thing [sp]though skyrim was my first game so that may not mean much[/sp]. It seemed illogical for the metropolitan heart of the Empire, and kinda boring since that means that half of Tamriel is just more tropical forest. Oblivion's depiction is still butts though; my head canon is that the southern parts jammed between Elsweyr and Black Marsh are tropical forest, while the rest is dryer and more open. Also: -From the Gold Coast to the Imperial City stretches a dry Mediterranean scrub, doing both the name "Gold Coast" and the Roman thing justice, as well as fitting nicely in between African-savannah-and-forest Valenwood and African-giant-desert-of-death-and-badlands Hammerfell -North of Chorrol and Bruma is basically a warmer (less so around Bruma) dryer Falkreath - Falkreath used to be a northern kingdom of Cyrodiil. -Jeral Mountains north of Bruma are pretty much the mountains in Skyrim -The Heartlands between Bruma and Cheydinhal are beautiful prairies with little forest - basically Saskatchewan with Romans - though over time it's become more urban. Fits well since here and the Nibenay Basin are where all the cultured, snobby Imperials are supposed to originate, as well as where the majority of the Ayleid's (presumably agriculturally based) slave force was, so it's logical for it to be fertile land that was slowly taken over by mercantilism and industry as their culture changed. -Nibenay Basin is a wet and well forested region, not quite jungle but a little more than just woodland. Since the Heartlands became more industrialized, farmers have begun cutting down the trees here for more farmland, thus why Cyrodiil took the southern jungley bits from Elsweyr at some point. Don't wanna run out of woodland. -Valus Mountains bordering on Morrowind are a weird place that Imperials don't like going. Little bits of Morrowind flora and fauna poke find their way through now and again. -Nibenay Imperials incorporate the styles of a lot of other cultures, particularily Akaviri, Ayleid, and Nordic, to the point where their own is almost gone. End result is pretty much Roman but a little weirder. -Nibenay armor tends to be lighter, but since their more bulky and Nordic cousins in Colovia make up most of their armed forces, the Legion relies on nice heavy steel armor. They adapt their equipment per each province's needs, however. -Oblivion gates were way more impressive than they actually were in Oblivion: Forests were completely burned to the ground and never regrew, Kvatch took a hundred years to rebuild and the cities that escaped total annihilation were still left in shambles, local Legion forces were decimated and they had to recall legions in other provinces, etc etc. The Daedra wanted to hit the heart of the Empire [I]hard.[/I] -The Imperial City is a crumbling Ayleid ruin held together with mortar and wood, and a panoply of different architectural styles hint at how many cultures have ruled here. The sewers are half new Imperial brick structures, half the remnants of Ayleid tunnels whose true purposes are long forgotten. Also the Imperial City used to be in much worse shape and totally overgrown but then Tiber Septim did his incredibly badass "Fuck you forest, reality doesn't tell me what to do" thing and combo move CHIM+Thu'umed it away
[QUOTE=ROFLBURGER;47765853]Have you used a save cleaner? They work wonders.[/QUOTE] Cleaning saves would have nothing to do with it since I'm always starting a new game to see if it's still crashing. On that note, Lexinator mentioned that memory patch aaaaaaaaaand that might have worked. I don't know why but the author removed it from the Nexus and someone on reddit backed it up. I've been messing with it now for a little over an hour, using various amount of mods, new game, speedmult 300, and I've yet to crash in the Skyrim overworld. Earlier last night, I'd go maybe 10 min and then CTD. Who knows. When I get home from work I could be crashing again for some reason but right now it looks ok. I'm still frustrated because, ya know, afaik, it wasn't even the mods doing something wrong, the game just didn't even fucking have enough memory to take it, but I guess I'll find out over the next few days if it's working fine.
[QUOTE=jonu67;47766178]I always thought CHIM was silly, It's pretty much just a massive fan theory.[/QUOTE] i mean it's pretty explicit in the 3rd mythic dawn commentary [editline]20th May 2015[/editline] there's an argument that talos could've used the thu'um to do it but it's a bit more boring than that and doesn't really explain his ascension to godhood [editline]20th May 2015[/editline] also after first learning about chim a couple years ago i watched kimbra's music video for [url=https://www.youtube.com/watch?v=5eDQdYIqhbE]come into my head[/url] and there's a part where she does this [img]https://38.media.tumblr.com/tumblr_masdqsiYTr1qb675yo1_500.gif[/img] for a split second reality crumbled around me
if CHIM and everything else like it is just "fan theory" then what's left is pretty straightforward and boring fake edit: also ye it's implied to be true in the college of winterhold plot as well
[QUOTE=Banned?;47766375]Cleaning saves would have nothing to do with it since I'm always starting a new game to see if it's still crashing. On that note, Lexinator mentioned that memory patch aaaaaaaaaand that might have worked. I don't know why but the author removed it from the Nexus and someone on reddit backed it up. I've been messing with it now for a little over an hour, using various amount of mods, new game, speedmult 300, and I've yet to crash in the Skyrim overworld. Earlier last night, I'd go maybe 10 min and then CTD. Who knows. When I get home from work I could be crashing again for some reason but right now it looks ok. I'm still frustrated because, ya know, afaik, it wasn't even the mods doing something wrong, the game just didn't even fucking have enough memory to take it, but I guess I'll find out over the next few days if it's working fine.[/QUOTE] you mean ssme?
[QUOTE=Mr.Moustachio;47766455]you mean ssme?[/QUOTE] No, I mean this: [url]http://enbdev.com/ctdfix.html[/url] [url]http://www.nexusmods.com/skyrim/mods/3211/?[/url] [url]http://www.reddit.com/r/skyrimmods/comments/1vocjj/compiled_skyrim_memory_skse_patch_with_adjustable/[/url]
[QUOTE=Vehk;47765430]Screwed around with the Oblivion Gate sound in an attempt to make it sound a little more... intimidating. I guess. [/QUOTE] I'd download that Anything to get rid of that "hey, free sigil stones" feeling when I see an oblivion gate [editline]20th May 2015[/editline] [QUOTE=war_man333;47765764]it looks so lorefriendly!![/QUOTE] You say that jokingly, [URL="http://img1.wikia.nocookie.net/__cb20110621230415/elderscrolls/images/e/ea/Ob_concept12B.jpg"]but....[/URL] "Now comes with stabbing gaps"
[QUOTE=Kommodore;47766450]if CHIM and everything else like it is just "fan theory" then what's left is pretty straightforward and boring fake edit: also ye it's implied to be true in the college of winterhold plot as well[/QUOTE] wait, what part? tbh i'm rather uneducated in terms of CHIM, and just elder scrolls lore outside of historical facts in general. the god stuff before the history of man gets really fuzzy for me, with lorkhan and anu and padomay and the creation of nirn and all that stuff, all very confusing i wish i knew a resource for a more linear way of learning about this, i usually just end up spending a couple hours reading on UESP clicking from lore link to lore link back and forth and I lose my brains, i really wish there was just one timeline in a basic form that i could read would prob help if i reread the sermons of vivec again, haven't read them since i played morrowind (pre CHIM for me)
[QUOTE=MegaJohnny;47765638]One of the annoying things about Skyrim modding for me is getting to level 3, then stumbling across an incompatibility and deciding to get rid of the offending mod. Which means new LOOT sort, new bashed patch, new ASIS, new PerMa patch, new DynDOLOD run and new character. I've been in this loop for way too long where I'm just tweaking my load order, thinking "yeah, tomorrow I'll start the real playthrough".[/QUOTE] This is the sole reason I don't play anymore.
[QUOTE=BrickInHead;47766586]wait, what part? tbh i'm rather uneducated in terms of CHIM, and just elder scrolls lore outside of historical facts in general. the god stuff before the history of man gets really fuzzy for me, with lorkhan and anu and padomay and the creation of nirn and all that stuff, all very confusing i wish i knew a resource for a more linear way of learning about this, i usually just end up spending a couple hours reading on UESP clicking from lore link to lore link back and forth and I lose my brains, i really wish there was just one timeline in a basic form that i could read would prob help if i reread the sermons of vivec again, haven't read them since i played morrowind (pre CHIM for me)[/QUOTE] it's hard to explain Basically Talos/Tiber Septim and one or two other people are avatars of the god Lorkhan or vice versa, that much is heavily suggested in the official canon. CHIM is like the best explanation of [I]how[/I] that came to be. some guy on reddit wrote this and it explains it much better than i could [quote]As a sidenote, the Thalmor targeted Talos because of this. Not just because Talos was once mortal, which goes against their whole belief system, but because he plays the role that Lorkhan does - he is the Mundus and therefore what binds them to it. If Altmer want to ascend from mortality, they need to be rid of Talos.[/quote] Lorkhan played a special role in the of creation Mundus unlike the Aedra and Daedra and he's involved in mortal affairs and bridges the two and blah blah etc whereas elves are purely descended from the Aedra i had to edit this like 5 times, sorry
didn't oblivion have tits in the files i have a feeling that they were trying to make oblivion like a closet jrpg
[QUOTE=ROFLBURGER;47766653]didn't oblivion have tits in the files i have a feeling that they were trying to make oblivion like a closet jrpg[/QUOTE] There are still tits in default Oblivion, they just have an unremovable bra over them and a mutated potato above them
[QUOTE=Vehk;47766710]mutated potato[/QUOTE] Well, we've got Alteration magic for a reason.
[QUOTE=Vehk;47766710]There are still tits in default Oblivion, they just have an unremovable bra over them and a mutated potato above them[/QUOTE] wait hold on unremovable? If that was the case how does [url=http://www.loverslab.com]this website exist[/url]
[QUOTE=ClarkWasHere;47766739]wait hold on unremovable? If that was the case how does [url=http://www.loverslab.com]this website exist[/url][/QUOTE] [QUOTE=Vehk;47766710]default[/QUOTE]
[QUOTE=BrickInHead;47766419] there's an argument that talos could've used the thu'um to do it but it's a bit more boring than that and doesn't really explain his ascension to godhood [/QUOTE] Mainstream argument is that Talos CHIM'd it up, but the way it's written sounds more like a combination of CHIM and Thu'um, since it says he calls upon both "royalty" (CHIM is roughly translated to royalty) and "breath". Someone posted on the teslore subreddit a while ago a theory about how, since the first word of Bend Will is Gol, earth, it's true power may lie in bending Tamriel itself it to your will. If any Dragonborn was able to learn Bend Will without Hermaeus Mora, it would be Tiber "Fuck you I do what I want" Septim, so it's possible he Bend Willed away the forest, then used CHIM to make it retroactive (in Elder Scrolls Online, hundreds of years before the birth of Tiber Septim, Cyrodiil has already been cleared of jungle, so he has to have done more than just poof no more forest). Also: [QUOTE=BrickInHead;47766586]wait, what part? tbh i'm rather uneducated in terms of CHIM, and just elder scrolls lore outside of historical facts in general. the god stuff before the history of man gets really fuzzy for me, with lorkhan and anu and padomay and the creation of nirn and all that stuff, all very confusing i wish i knew a resource for a more linear way of learning about this, i usually just end up spending a couple hours reading on UESP clicking from lore link to lore link back and forth and I lose my brains, i really wish there was just one timeline in a basic form that i could read would prob help if i reread the sermons of vivec again, haven't read them since i played morrowind (pre CHIM for me)[/QUOTE] Places I've been reading for lore info are the [URL="http://www.reddit.com/r/teslore/"]teslore subreddit[/URL] (it's technically mostly fan theories with little bits of fan fiction bridging the gap like this one's guy's [URL="http://www.reddit.com/r/teslore/comments/2bbdcu/the_definite_guide_to_the_echmer/"]Echmer[/URL] thing, but ingame lore is also discussed and Kirkbride posts there to says what he likes/agrees with a lot), and the [URL="http://www.imperial-library.info/"]Imperial Library[/URL], which is just a giant collection of every ingame text and some fan fiction. edit: ddit.com is a very different website from reddit.com edit again: speaking of oblivion, [URL="http://www.nexusmods.com/oblivion/mods/46106/?"]not safe for workchairs[/URL]
[QUOTE=hypno-toad;47766514]You say that jokingly, [URL="http://img1.wikia.nocookie.net/__cb20110621230415/elderscrolls/images/e/ea/Ob_concept12B.jpg"]but....[/URL] "Now comes with stabbing gaps"[/QUOTE] I didn't realize there were female Dremoras actually [img]http://i.imgur.com/c89NJFo.jpg[/img]
when i saw human chairs i expected a human with the face of the chair
[QUOTE=war_man333;47766969]I didn't realize there were female Dremoras actually[/QUOTE] There's one in ESO as well, apparently (if you count that game, anyways) [t]http://images.uesp.net/c/c8/ON-npc-Velark.jpg[/t]
What's up with the baby hands? Or is it bad perspective?
Sorry, you need to Log In to post a reply to this thread.