The Elder Scrolls Megathread XVII: Paid Mods? Not in My Community.
5,002 replies, posted
[QUOTE=ClarkWasHere;47622021]Wait how did you not visit your house in 10-20 hours of gameplay?[/QUOTE]
actually it wasn't as bad as I thought
5 hours of gameplay, thankfully
I also had 3 other followers so they were like 900 extra carry weight
[QUOTE=Toro;47622019]Is there any way to possibly bypass this?[/QUOTE]
Not even the great ENB can bypass it. It's hardcoded it seems.
[QUOTE=El Fonz0;47617744]How would you guys feel if they add in more races to play as in future games, and are there any in particular you would or wouldn't like to see?[/QUOTE]
Fireball housecats
i've finally gotten to playing moonpath to elsweyr
it's pretty good! the voice acting is pretty iffy at times and the quests a bit simplistic, but the environments are pretty lovely
it doesn't just feel like skyrim with a coat of paint and some rearranged territory, it feels like a different land altogether
[QUOTE=Banned?;47619834]Is there a mod that allows easier forced leveling up instead of messing with the console for an hour and a half?[/QUOTE]
Anyone?
[QUOTE=Daemon White;47622099]Not even the great ENB can bypass it. It's hardcoded it seems.[/QUOTE]
This bug is why I had to stop working on the dungeon I was creating several years ago. Whenever I would look in certain directions in one cell, the entire room would turn pitch black, and I couldn't fix it. What's weird is that Space Engineers had a similar bug, and they managed to fix it in the next patch after the bug appeared.
[QUOTE=Banned?;47622543]Anyone?[/QUOTE]
advskill is honestly your easiest bet tbh
just raise your combat skills and fill in the rest later
[editline]29th April 2015[/editline]
so the individual shout cooldown mod is hilarious
first used slow time, then the storm one
screen looked like this for about 2 solid minutes
[t]http://i.imgur.com/Ogdgltc.jpg[/t]
[editline]29th April 2015[/editline]
dovahkiin7
[QUOTE=rinoaff33;47622625]This bug is why I had to stop working on the dungeon I was creating several years ago. Whenever I would look in certain directions in one cell, the entire room would turn pitch black, and I couldn't fix it. What's weird is that Space Engineers had a similar bug, and they managed to fix it in the next patch after the bug appeared.[/QUOTE]
There's also a bug where the entire screen will black out if there's insufficient brightness on-screen. for example: Dark cave with ambient set between 0-5 for luminance and a single torch in the distance but nothing else for light. If you fill enough of the screen with darkness, the rest of it turns off. Even if there would still be some visible light from the distant light at the side or the corner of the screen.
Familiar Faces is my new favorite mod:
[media]http://www.youtube.com/watch?v=5nE6BEAPG4A[/media]
What's the mod that lets me dance like in the outro of brodual? I wanna do some sick ass breakdancing on my enemies corpse.
[QUOTE=ClarkWasHere;47622021]Wait how did you not visit your house in 10-20 hours of gameplay?[/QUOTE]
I [b]only[/b] visit my house to drop off shit
Not shit literally ofcourse.
some more morrowind screenarchery, been a while
[t]http://i.cubeupload.com/t3g58e.png[/t][t]http://i.cubeupload.com/QNyfAR.png[/t]
[t]http://i.cubeupload.com/4quzAE.png[/t][t]http://i.cubeupload.com/1TsCWw.png[/t]
[t]http://i.cubeupload.com/vJsgxu.png[/t][t]http://i.cubeupload.com/Q9iYFO.png[/t]
[QUOTE=-Iker-;47622896]What's the mod that lets me dance like in the outro of brodual? I wanna do some sick ass breakdancing on my enemies corpse.[/QUOTE]
FNIS - [url]http://www.nexusmods.com/skyrim/mods/11811/?[/url]
You might need the spells addon aswell
[QUOTE=Kommodore;47623232]some more morrowind screenarchery, been a while
blacker than the darkest shadow[/QUOTE]
i mean, they look very nice and all, i just can't fucking see anything.
[url]http://www.bethblog.com/2015/04/27/why-were-trying-paid-skyrim-mods-on-steam/[/url]
Slobro figures out how to present a new idea three months too late
(and the cut is still absurd)
[QUOTE=lintz;47623379]i mean, they look very nice and all, i just can't fucking see anything.[/QUOTE]
they're thumbed ya dingus
i mean they're dark as shit
So I tried the musket mod finally.
Holy shit I'm killing low level bandits in one shit.
It takes four shots to kill a bandit chief.
I think this mod needs a nerf or something :v:
[QUOTE=Pvt. Martin;47623916]So I tried the musket mod finally.
Holy shit I'm killing low level bandits in one shit.
It takes four shots to kill a bandit chief.
I think this mod needs a nerf or something :v:[/QUOTE]
That was pretty much what all of human history was saying when they once got their hands on a musket too.
If anything musket is underpowered
make way for the future, say goodbye to the age of magic, Hello to the age of chemical reactions
[QUOTE=Sharker;47621587]Obviously pointless outside of a no UI playthrough. The idea is that it's an easy way to implement some kind of directions system and also allow some form of quest markers without actually having them.[/QUOTE]
[URL="http://www.rockpapershotgun.com/2007/08/21/the-making-of-outcast-reprise/"]Outcast[/URL] had that feature. Man that game was awesome.
[IMG]http://i.neoseeker.com/p/Games/PC/Adventure/Sci-Fi/Outcast_profilelarge.jpg[/IMG]
[QUOTE=_Maverick_;47624035]That was pretty much what all of human history was saying when they once got their hands on a musket too.
If anything musket is underpowered
make way for the future, say goodbye to the age of magic, Hello to the age of chemical reactions[/QUOTE]
I always wondered what technological resurgence would do to the TES universe. Practical way to defeat the Aldmeri, maybe?
[QUOTE=croguy;47624057]I always wondered what technological resurgence would do to the TES universe. Practical way to defeat the Aldmeri, maybe?[/QUOTE]
It would be a [URL="http://c0da.es/t/c0da"]mindfuck[/URL].
[t]http://36.media.tumblr.com/1b9910e1eaf9d70f316f07657073b937/tumblr_n6k5i2lAwC1t3fruoo1_1280.jpg[/t]
[QUOTE=croguy;47624057]I always wondered what technological resurgence would do to the TES universe. Practical way to defeat the Aldmeri, maybe?[/QUOTE]
silt strider mounted muskets forces
magically amplified snipers
It'll be like WoW
[QUOTE=-Iker-;47622896]What's the mod that lets me dance like in the outro of brodual? I wanna do some sick ass breakdancing on my enemies corpse.[/QUOTE]
It's part of FNIS, it gives you two spells to play animations on you and on NPCs.
I've been wondering, how would Skyrim respond if the huge arc that the city of solitude is on collapsed,
would it turn into winterhold 2.0?
[QUOTE=Toro;47624543]I've been wondering, how would Skyrim respond if the huge arc that the city of solitude is on collapsed,
would it turn into winterhold 2.0?[/QUOTE]
The mental image of a high king sitting on his throne as the whole capital slowly crumbles, muttering under his breath "the Stormcloaks did this."
[QUOTE=BrickInHead;47622511]i've finally gotten to playing moonpath to elsweyr
it's pretty good! the voice acting is pretty iffy at times and the quests a bit simplistic, but the environments are pretty lovely
it doesn't just feel like skyrim with a coat of paint and some rearranged territory, it feels like a different land altogether[/QUOTE]
coyote i'm curious what you're disagreeing with on this. that it's good, the voice acting, etc etc
i haven't seen people talk too much about moonpath in this thread and i'm curious to hear opinions on it
[QUOTE=Sharker;47621587]Obviously pointless outside of a no UI playthrough. The idea is that it's an easy way to implement some kind of directions system and also allow some form of quest markers without actually having them.[/QUOTE]
Reuse the clairvoyance spell where you can pick a quest, ask someone to point you to a direction, and as they point it creates a line on the ground toward the goal.
Or do it the super cheapo way and cast the spell yourself as you approach an NPC and do small-talk using Immersive Speechcraft.
[QUOTE=ScumBunny;47624097]It would be a [URL="http://c0da.es/t/c0da"]mindfuck[/URL].[/QUOTE]
I really wish C0DA wasn't incomprehensible gibberish to me so I could read it for more than a few minutes without getting a headache.
Also, poor Nirn.
[t]http://aurbis.c0da.es/c0da/s/ksenia/apocalypse_v5.png[/t]
C0DA is amazing and the proof that TES is in dire need of Kirkbride to be interesting at all.
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