[QUOTE=Roman Candle;48632994][video]https://youtu.be/eHOlGwGfKAs?t=18[/video]
On the subject of 1s Tigris reloads[/QUOTE]
Need my Tigris like this.
Can't wait to get back home from the dormitory to try out Tonkor. Too bad no Catalyst ughghgh...
So I was sick of there not being an up-to-date dojo maker online, so I made one...kindof
[IMG]http://puu.sh/k3mUa/8983e328c3.jpg[/IMG]
Literally a map with brush based dojo pieces that are props :v: kill me
EDIT: It's actually worked really well!
[t]http://puu.sh/k3t0W/dac6df4f5e.jpg[/t]
[QUOTE=Kirad;48633242]Oh hey Phyrric, I'm KarneyTheAardvark IG. I think we played a couple rounds together if I'm not mistaken![/QUOTE]
Yeah, ran what, a Mobile Defense and a Survival yesterday morning, was good times
So, decided to start power-ranking Suda (since Loka HATES me from certain... [I]issues[/I] involving me mass-murdering their ancient eximi hitmen, among other things), so I can work towards that sweet, sweet, Synoid Simulor. Say what you will about it stats-wise, it looks cool and this is fashionframe.
Any tips for speed-ranking syndicates?
I don't have access to a computer right now, but rate wrenches if you want a hex edited exe for infinite ammo when I get back to my computer in a day. Because I haven't played in forever and making multi shot coast extra ammo is dumb.
Do Syndicate Missions only in SOLO mode or with your willing-to-look-for-medallions friends.
ODD for some quick Syndicate Standings. 20 waves equals approx. 3000 standings iirc.
[QUOTE=ScriptKitt3h;48636200]So, decided to start power-ranking Suda (since Loka HATES me from certain... [I]issues[/I] involving me mass-murdering their ancient eximi hitmen, among other things), so I can work towards that sweet, sweet, Synoid Simulor. Say what you will about it stats-wise, it looks cool and this is fashionframe.
Any tips for speed-ranking syndicates?[/QUOTE]
Solo all non-Defense/Interception Syndicate alerts, keep a Thief's Wit mod on your Warframe to detect syndicate medallions. If you do syndicate alerts in matchmaking, it may place you in an existing squad who have already picked up medallions before you joined, so they won't spawn in for you.
Draco - Ceres is a great place to farm Syndicate reputation and XP in general. Stealthrunning Exterminate missions allows you to stealth scan enemies for Simaris reputation and the stealth kill XP multiplier gives you great syndicate reputation and XP on your melee weapon.
I'm confused about my arcane helmet blueprints, if I enter trade, do I trade the blueprints or completed helmets?
I can still make a new helmet if I have the arcane blueprint if I sell a helmet like Arcane Vanguard Rhino Helmet, correct?
I have a bunch of spare arcane blueprints but I'm unsure how it would go if I sold them.
Arcane Helmet BP are one-time use. You can only sell completed helmets.
[QUOTE=CaptainHijacks;48638689]I'm confused about my arcane helmet blueprints, if I enter trade, do I trade the blueprints or completed helmets?
I can still make a new helmet if I have the arcane blueprint if I sell a helmet like Arcane Vanguard Rhino Helmet, correct?
I have a bunch of spare arcane blueprints but I'm unsure how it would go if I sold them.[/QUOTE]
I'm 99% Sure you sell the completed helmets, all of the ones I've traded for personally have been completed.
Don't have a Squall helmet for Frost in that bunch, do you?
So I'm only going to want to sell the helmets I have backup arcane blueprints of, if I cannot sell the blueprints themselves, since I don't actually want to lose any of my fancy helmets.
I got:
Arcane Chorus
Arcane Flux
Arcane Hemlock
Arcane Squall
Arcane Storm
Any of these worth a fair amount of plat or is it best I hold onto these for a while longer?
[QUOTE=CaptainHijacks;48639003]So I'm only going to want to sell the helmets I have backup arcane blueprints of, if I cannot sell the blueprints themselves, since I don't actually want to lose any of my fancy helmets.
I got:
Arcane Chorus
Arcane Flux
Arcane Hemlock
Arcane Squall
Arcane Storm
Any of these worth a fair amount of plat or is it best I hold onto these for a while longer?[/QUOTE]
You could honestly probably get more for it in Trade Chat, but if you just want to sell to somewhere here, I've got 100p I could offer for that Squall
Rhino + Armored Agility + Rush + Vanguard = Personal budget Volt.
[QUOTE=brenz;48639110]Rhino + Armored Agility + Rush + Vanguard = Personal budget Volt.[/QUOTE]
You mean Rhino Prime?
[QUOTE=brenz;48639110]Rhino + Armored Agility + Rush + Vanguard = Personal budget Volt.[/QUOTE]
Doesn't sound too budget once you add all those up.
[IMG]https://i.gyazo.com/a92813ddfb96ff3097a565fb5bbd495d.jpg[/IMG]
I reckon I ain't got any use of these, so I'm selling them off for platinum. My name in-game is Megaket, contact me with the piece you're interested in, and an offer, alternatively send me a message on Facepunch and we'll discuss the trade.
[B]Status:[/B] One of each item in stock.
[QUOTE=Judqment8;48639400]You mean Rhino Prime?[/QUOTE]
What's the difference? Both are endangered.
Rhino Prime's faster.
[QUOTE=Roman Candle;48632994][video]https://youtu.be/eHOlGwGfKAs?t=18[/video]
On the subject of 1s Tigris reloads[/QUOTE]
I prefer +60% firerate and melee to cancel the reload animation. It will reload instantly because there is a bug with exactly +60% RoF that immediately adds both shots in the chamber as soon as reload animation begins.
Man, I am really shit at deadlines. Anyway, here's the winners of the raffles.
The winner of the Rhino Prime is...
[T]https://d.maxfile.ro/rjmujbxnws.png[/T]
[B]Bbls[/B]
The three winners of the Sicarus Prime are...
[T]https://d.maxfile.ro/ggghxpflva.png[/T]
[B]robo126, lintz and SoftHearted
[/B]
And the winner of the Bo Prime is...
[T]https://d.maxfile.ro/grnzhehvdb.png[/T]
[B]ScriptKitt3h
[/B]
Add Zaya ingame to recieve your prize, I'm usually online around 8am -12pm PST.
Praise Loka.
[QUOTE=Fayez;48641440]
The three winners of the Sicarus Prime are...
[T]https://d.maxfile.ro/ggghxpflva.png[/T]
[/QUOTE]
...Bugger
I just thought about how you fix Carrier. Make vacuum a general sentinel mod. Any sentinel can use it. Then give Carrier something else, I was thinking something like max ammo increase. It'd help at least mitigate some of the problems with this multishot change. Makes carrier less necessary, and means other sentinels can still function.
I find that since they increased the general pick-up range, the Carrier isn't necessary nor even that good, people are just lazy. It always bothered me how vacuum fed me energy even if I was missing 1 of it, effectively wasting many refills I could have had if I didn't bring it to a mission.
I do appreciate forums dismissing other sentinels and only talking about the Carrier though - it keeps DE's attention away from other sentinels, maybe this way they won't ruin Diriga's amazing weapon :v:
[B]The Diriga sentinel giveaway competition!
[/B][IMG]http://i1285.photobucket.com/albums/a589/Luke_Treacher/mqdefault_zpsv8bqvtz4.jpg[/IMG]
I will be giving away 3 Diriga Sentinels(pictured above) to 3 different people. (as in i'll gift them to you ingame..)
I want you to PM me on the fourms a short story/poem/haiku(whatever) about the following topic.
The Topic is;The Sentients Returning
Winners will be announced on the 14th of September with their entry posted too, good luck :)
[QUOTE=Kurnuttaja;48640755]I prefer +60% firerate and melee to cancel the reload animation. It will reload instantly because there is a bug with exactly +60% RoF that immediately adds both shots in the chamber as soon as reload animation begins.[/QUOTE]
I was unaware of that, I'll have to try it out. A lot of the reason I was going for maxed reload speed was because I wanted to abuse Seeking Fury's Punch-Through anyways
How does for example getting Loki with a blueprint work
[QUOTE=AcidAmbience;48643010]How does for example getting Loki with a blueprint work[/QUOTE]
Usually a boss (in Loki's case, the Hyena Pack on Neptune) will drop blueprints for the Helmet, Chassis and Systems. You have to fight the boss until you've gotten all 3 of those blueprints, and you build each part. Once all 3 parts are built you use the main blueprint from the market to combine them into a completed frame that you can use.
[QUOTE=Doctor Zedacon;48641658]I just thought about how you fix Carrier. Make vacuum a general sentinel mod. Any sentinel can use it. Then give Carrier something else, I was thinking something like max ammo increase. It'd help at least mitigate some of the problems with this multishot change. Makes carrier less necessary, and means other sentinels can still function.[/QUOTE]
Alot of people who say that vacuum should be a general mod usually give carrier a precept where he holds a stock of items or something like that, and when you need it he just drops it on ya.
[QUOTE=smileykiller447;48643178]Alot of people who say that vacuum should be a general mod usually give carrier a precept where he holds a stock of items or something like that, and when you need it he just drops it on ya.[/QUOTE]Because it fits the theme and makes him useful without being so highly valuable. And it preserves Vacuum without making it an exclusively overpowered thing.
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