• Warframe Megathread v.VIII - Grakata 2.0
    5,001 replies, posted
They are going to buff Vuklok's accuracy back up, [I]but[/I] give it a penalty on the move. Because you know, Warframe is a static game. Source - podcast #100.
[QUOTE=Singed;48677104]I'd personally love it if they made it like Exalted Blade, and allowed you to shoot while using anything in the new movement system without interrupting you/slowing you down. I just wanna be Neo ;_;[/QUOTE] That would be pretty fantastic, in my opinion. The times I like turretmode the most are mid-bullet jump, so you can be firing at enemies as you soar through the air anyways [QUOTE=Ripper Roo;48677109]They are going to buff Vuklok's accuracy back up, [I]but[/I] give it a penalty on the move. Because you know, Warframe is a static game. Source - podcast #100.[/QUOTE] Did they say why they though dropping it in the first place was reasonable?
What about firerate? I spent 3 days doing Vault Run finally got a Vile Acceleration just for the Vulklok, only to found out that the next morning it got nerfed.
[QUOTE=Singed;48677104]I'd personally love it if they made it like Exalted Blade, and allowed you to shoot while using anything in the new movement system without interrupting you/slowing you down. I just wanna be Neo ;_;[/QUOTE] And while Mouse1 does the standard aimbot shooting on the move, if you hold block while it's active, Mesa instead starts shooting down all incoming bullets and projectiles. Also press melee to do a pistol-whip uppercut that launches enemies into the sky, then hold down melee to juggle them in midair with a barrage of bullets.
i have nothing to do while I wait till tomorrow to rank up
[QUOTE=Pigbear;48677347]i have nothing to do while I wait till tomorrow to rank up[/QUOTE] Run Triton for Fusion Cores and Cryotic; or hit up Eris Dark Sector Defense for Creds?
[QUOTE=Roman Candle;48677357]Run Triton for Fusion Cores and Cryotic; or hit up Eris Dark Sector Defense for Creds?[/QUOTE] i only have mercury, mars, venus, and earth :v:
[QUOTE=Pigbear;48677347]i have nothing to do while I wait till tomorrow to rank up[/QUOTE] You still get Mastery Points if you are maxed.
[QUOTE=Pigbear;48677363]i only have mercury, mars, venus, and earth :v:[/QUOTE] Then you need to hit up your map completion, each new node you clear gives you more Mastery Points, and like Fayez said, you still earn the points even when you haven't ranked up yet
i have plenty i just need it to be tomorrow
[QUOTE=Pigbear;48677347]i have nothing to do while I wait till tomorrow to rank up[/QUOTE] I have nothing really new to do until I wait for my nyx to be ready tomorrow. Man correct me If I'm wrong but I think this game has a really slow start. I mean I liking it so far but until you get ranks most of the things are locked to you. So it leaves little window for experimenting new weapons specially when you have to wait a massive ammount of hours for them to be ready after you buy their blueprints. Hopefully this won't be too much of a problem later on.
[QUOTE=SoftHearted;48677448]I have nothing really new to do until I wait for my nyx to be ready tomorrow. Man correct me If I'm wrong but I think this game has a really slow start. I mean I liking it so far but until you get ranks most of the things are locked to you. So it leaves little window for experimenting new weapons specially when you have to wait a massive ammount of hours for them to be ready after you buy their blueprints. Hopefully this won't be too much of a problem later on.[/QUOTE] You're entirely right, the first few weeks of the game is slow and clunky, it takes days for a new frame, and 12-24 hours for a weapon. Once you get far enough in though, you start having enough resources to make multiple weapons at a time, and it won't be too long before you can make them faster than you can level them up
[QUOTE=Lambda 217;48677310]And while Mouse1 does the standard aimbot shooting on the move, if you hold block while it's active, Mesa instead starts shooting down all incoming bullets and projectiles. Also press melee to do a pistol-whip uppercut that launches enemies into the sky, then hold down melee to juggle them in midair with a barrage of bullets.[/QUOTE] Warframe May Cry when?
I'm so glad they had both Nekros helmets on alert this past week. Now I have both for my new frame.
[QUOTE=RichyZ;48677798]remember when everyone thought melee 2.0 would make it kind of into a character action game?[/QUOTE] Never understood where that sentiment came from tbh
It just seemed crazy. Like even up to the release it was all "Oh man Warframe REVENGEANCE any day now!!" but literally nothing they said or showed was remotely like what they were expecting.
[QUOTE=Roman Candle;48676804]I can't wait to have this conversation again in two weeks, but discussing them removing Valkyr's invincibility, instead[/QUOTE] New Valkyr drops then? I remember them saying 17.5 but two weeks seems...uncharacteristically on-time.
I do like the new system's mobility, although I miss wall running. The hop animation is really dumb. The combo system does need improvement. There's no weight to your attacks unless you have a weapon that staggers. Finishing enemies on the ground is difficult when you can't guarantee it.
I miss the look of wall running, that's for sure, but it was so finnicky and unreliable. Completely agreed on ground finishes though, they just don't work when you need them to. Plus, there's the problem with combo strings that require pausing or holding. I get the inspiration there, and it feels fine normally, but once you start using beserker or volt/valkyr, those combos become impossible, at higher attack speeds
I have accidentally done the Exalt blade combos while I had berserker active, even tho I meant to spam it quickly. Do the combo moves even do additional damage with Exalt blade?
[QUOTE=brenz;48679776]I have accidentally done the Exalt blade combos while I had berserker active, even tho I meant to spam it quickly. Do the combo moves even do additional damage with Exalt blade?[/QUOTE] I doubt. It's just for show.
[QUOTE=Roman Candle;48677153] Did they say why they though dropping it in the first place was reasonable?[/QUOTE] Of course not, Steve said he'd take a second look at it after the uproar and Rebecca made it sound like they were surprised the community saw Vuklok as a sniper weapon. Also, they are nerfing rate of fire further.
[QUOTE=Ripper Roo;48679897]Of course not, Steve said he'd take a second look at it after the uproar and Rebecca made it sound like they were surprised the community saw Vuklok as a sniper weapon. Also, they are nerfing rate of fire further.[/QUOTE] "because at least, the communuity understood it to be a sniper based sentinel weapon, and because it didn't deliver on that expectation" Also at 1:01:28 "The weapon is supposed to be a sniper, it got changed too far in one direction" Sure have been practicing their use of the Passive Voice there, huh? Also, also, at 1:01:40, Talking about a positive quality of life change, did I hear Her right? Being able to cancel a Foundry build? Why would anyone ever do that?
[QUOTE=Roman Candle;48679955]"because at least, the communuity understood it to be a sniper based sentinel weapon, and because it didn't deliver on that expectation" Also at 1:01:28 "The weapon is supposed to be a sniper, it got changed too far in one direction" Sure have been practicing their use of the Passive Voice there, huh? Also, also, at 1:01:40, Talking about a positive quality of life change, did I hear Her right? Being able to cancel a Foundry build? Why would anyone ever do that?[/QUOTE] If the cancel gives you back your materials and/or a percentage of your spent credits, I could see some lower-level players who have tighter crafting budgets using that to switch from crafting a really crappy weapon/item to a better one they just got the BP for, for example. It's a minor thing, but some will inevitably like the change.
[QUOTE=ScriptKitt3h;48680044]If the cancel gives you back your materials and/or a percentage of your spent credits, I could see some lower-level players who have tighter crafting budgets using that to switch from crafting a really crappy weapon/item to a better one they just got the BP for, for example. It's a minor thing, but some will inevitably like the change.[/QUOTE] Hmm, I hadn't thought of it like that. I suppose that would be nice starting out, when you don't really know what's what.
So Chroma is....interesting. I'd like to get him to his full potential, but it's going to be quite the investment. I do like the idea of having a living turret that suck credits out of enemies.
[QUOTE=Alxnotorious;48680205]So Chroma is....interesting. I'd like to get him to his full potential, but it's going to be quite the investment. I do like the idea of having a living turret that suck credits out of enemies.[/QUOTE] Dont spec to the turret, its pointless for anything thats not infested defense/survival. Spec for Vex Armor and Elemental Ward and become an invulnerable destroyer of worlds.
[QUOTE=Alxnotorious;48680205]So Chroma is....interesting. I'd like to get him to his full potential, but it's going to be quite the investment. I do like the idea of having a living turret that suck credits out of enemies.[/QUOTE] The turret is awful. Do what samuel said and focus on Vex Armor and Elemental Ward, and you'll become invincible and have all the DPS.
[t]http://i.imgur.com/fxJ2ZyQ.jpg[/t] They had to upgrade after they got the championship belt :v:
[IMG]https://i.gyazo.com/29668413051753171185baa2863331a9.png[/IMG] [IMG]https://i.gyazo.com/a556408b16cbb8b7b240e05218d43550.png[/IMG] i'm really digging these rhino/ R. prime skins
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