• Half-Life 2: Enhancement Mod (V5)
    10,811 replies, posted
[QUOTE=Matsilagi;40479715]Even if you dont remove the virus, backup the shit first. We cant loose anything, use Dropbox or Skydrive.[/QUOTE] Yeah, we have an SVN. I've been researching this type of virus, looks like it doesn't try to harm your computer files, it just blocks you from using anything on your computer except when you're in safemode. [QUOTE='[CWG]RustySpannerz;40480845']Gravity gun isn't wide enough... :v: Also things like Houndeyes. But I'm obviously still going to play it.[/QUOTE] Ok, thanks for tellin' us :smile: Though remember, for the houndeyes and stuff, you can remove them by removing their files from the mod, as MrSomguy said.
[QUOTE=Fat-Corgi-Guy;40478578]Well, this sucks... My main computer as been hit by a virus, and it may take several days to get rid of it! In the meantime, if anyone needs to contact me, PM me through FP, as I can use my laptop to access that (I don't run Steam on it, as it's quite a slow laptop already).[/QUOTE] I know this is incredibly unrelated, but while you're on your laptop, you could use [URL=http://facepunch.com/showthread.php?t=1257026]Mist[/URL]
[QUOTE=Fat-Corgi-Guy;40478578]Well, this sucks... My main computer as been hit by a virus, and it may take several days to get rid of it! In the meantime, if anyone needs to contact me, PM me through FP, as I can use my laptop to access that (I don't run Steam on it, as it's quite a slow laptop already).[/QUOTE] that's ok i like cinematic mod better
[QUOTE=DatWut?;40481386]I know this is incredibly unrelated, but while you're on your laptop, you could use [URL=http://facepunch.com/showthread.php?t=1257026]Mist[/URL][/QUOTE] Actually, I just remembered about that offical Steam webchat thing, sooooo people who need to contact me can still hit me up on Steam. :v:
[QUOTE=Dictator Dean;40481945]that's ok i like cinematic mod better[/QUOTE] you never fail to amaze me
[QUOTE='[CWG]RustySpannerz;40480845']Gravity gun isn't wide enough... :v: Also things like Houndeyes. But I'm obviously still going to play it.[/QUOTE] Since the gravity gun has come up quite often why not have an alternate first person model modified to look to scale to the original (that is to say, same model with the front positioned unusually) even if I myself would be against it?
[QUOTE=Fat-Corgi-Guy;40481141]Ok, thanks for tellin' us :smile: Though remember, for the houndeyes and stuff, you can remove them by removing their files from the mod, as MrSomguy said.[/QUOTE] Just be sure to provide intructions on how to do this, and keep in mind that they cannot be involved in any important scripted sequences or their removal will break the sequence and prevent the player from moving forward. [QUOTE=BlueFlytrap;40482848]Since the gravity gun has come up quite often why not have an alternate first person model modified to look to scale to the original (that is to say, same model with the front positioned unusually) even if I myself would be against it?[/QUOTE] Because the world model and first person model are going to be the same thing.
[QUOTE=Mr. Someguy;40483178]Because the world model and first person model are going to be the same thing.[/QUOTE] Oh wow, c_model gordon's hands. Oh, i just remembered that anims doesnt get exported on Alien Swarm models :v:
[QUOTE=Fat-Corgi-Guy;40481141]Yeah, we have an SVN. I've been researching this type of virus, looks like it doesn't try to harm your computer files, it just blocks you from using anything on your computer except when you're in safemode. Ok, thanks for tellin' us :smile: Though remember, for the houndeyes and stuff, you can remove them by removing their files from the mod, as MrSomguy said.[/QUOTE] Uhh have you already used system restore? I do that for most viruses. On topic: This mod is great. How much is done already?
[B]Hurra! Virus is [I]gone[/I], and I can now get back to texturing![/B] :dance: [QUOTE=smileykiller447;40483893]Uhh have you already used system restore? I do that for most viruses. On topic: This mod is great. How much is done already?[/QUOTE] I don't do system restore 'cause there's usually a way to get rid of a virus without doing that. Plus you have to reinstall everything if you do that, pretty pointless if you can actually remove it pretty easily. The main chunk of the coding is pretty much done I think, there's just bugs that need to be sorted out, and the rest of the coding for mod-specific stuff to be done. All the original levels have been ported over, as well as the models and materials. We're about 14% of the way through doing the environment textures, and somewhere 'round 15-30% with the models, I think.
[QUOTE=Fat-Corgi-Guy;40485114][B]Hurra! Virus is [I]gone[/I], and I can now get back to texturing![/B] :dance: [/QUOTE] That was pretty damn fast! Awesome!
I got left behind in the last thread, what's this about a [I][B][U]VIIIIIIIRUS?[/U][/B][/I]
[QUOTE=BigJoeyLemons;40485217]I got left behind in the last thread, what's this about a [I][B][U]VIIIIIIIRUS?[/U][/B][/I][/QUOTE] Why don't you read the last few pages yourself? I legitimately don't get why people think that others should keep them updated because they can't be bothered to look back a page.
Is this out or when is it going to?
The houndeye, does it follow the design of hl1 or hl2 beta?
Hate to bring this back up, but I had two complaints with the SMG, Otherwise, It is quite awesome! One, the EOTech, is too small for real life scale. I agree that the Ziess Z-Point was a better option. Two, the 1913 rails across the top look wrong, they just look like squares.
[QUOTE=Camwi_003;40486407]Hate to bring this back up, but I had two complaints with the SMG, Otherwise, It is quite awesome! One, the EOTech, is too small for real life scale. I agree that the Ziess Z-Point was a better option. Two, the 1913 rails across the top look wrong, they just look like squares.[/QUOTE] Okay, they already made 2 versions, and now you're asking for a third? Plus, who cares about the rail, it's a fictional weapon, maybe that's how the combine decided to do rails?
I can control it via Bodygroups, so don't worry.
[QUOTE=Mr. Someguy;40486422]Okay, they already made 2 versions, and now you're asking for a third? Plus, who cares about the rail, it's a fictional weapon, maybe that's how the combine decided to do rails?[/QUOTE] No, I'm not asking for anything, just stating my opinion... I think the work put into this thus far has been great!
[QUOTE=Dictator Dean;40481945]that's ok i like cinematic mod better[/QUOTE] What? I though Dictator Dean was permabanned? Damn! I got all excited for nothing.
Speaking of Dictator Dean, I had a conversation with him. (I was joking about ponies [I]not [/I]being equines)
[QUOTE=ysrael214;40486218]The houndeye, does it follow the design of hl1 or hl2 beta?[/QUOTE] Concept: [t]http://i.imgur.com/jw9qd.png[/t] And this [I]was[/I] the model that was being made, but i haven't heard from the modeler in forever: [t]http://i.imgur.com/Ai8mfWZ.png[/t]
Having a such colorful creature in HL2 would look out of place
antlions are colourful :v:
[QUOTE=Camwi_003;40486407]Hate to bring this back up, but I had two complaints with the SMG, Otherwise, It is quite awesome! One, the EOTech, is too small for real life scale. I agree that the Ziess Z-Point was a better option. Two, the 1913 rails across the top look wrong, they just look like squares.[/QUOTE] Im aware of the EO-Tech being to small, but when i made it the original size it just looked like crap. And since everyone wanted the original design, I kept the rails like that. Just look at the original SMG. [QUOTE=Yourself;40487967]Having a such colorful creature in HL2 would look out of place[/QUOTE] The green part is organic stuff and I kind of like it, looks like a beetle. [t]http://www.whatsthatbug.com/wp-content/uploads//2009/12/green_stag_australia_leeann.jpg?a2ef32[/t] But it'll probably be redone, since Porky didn't hear a word from it like mentioned above.
[QUOTE=kwant111;40488200]Im aware of the EO-Tech being to small, but when i made it the original size it just looked like crap. And since everyone wanted the original design, I kept the rails like that. Just look at the original SMG.[/QUOTE] The original design also had the grip at the rear of the weapon, but I didn't feel like it was worth complaining about despite my objections to that design. And I was more focused on being upset with the EOTech design choice :v: [editline]1st May 2013[/editline] Out of curiosity, why did you move the trigger and grip? The poll of Original vs MP7 was for original iirc, so I'm interested in why it was changed. [sub]I'm not asking for it to be changed back, that would be too much work at this point, I'm just curious as to why it was done.[/sub]
[QUOTE=Mr. Someguy;40488243]The original design also had the grip at the rear of the weapon, but I didn't feel like it was worth complaining about despite my objections to that design. And I was more focused on being upset with the EOTech design choice :v: [editline]1st May 2013[/editline] Out of curiosity, why did you move the trigger and grip? The poll of Original vs MP7 was for original iirc, so I'm interested in why it was changed. [sub]I'm not asking for it to be changed back, that would be too much work at this point, I'm just curious as to why it was done.[/sub][/QUOTE] I used to PDW MP7 as a main reference, since Valve presumably did that to. [t]http://www.hkpro.com/pdwmain.jpg[/t] And seeing my model, it probably would just make my gun look like it was streched.
[QUOTE=kwant111;40488200]The green part is organic stuff and I kind of like it, looks like a beetle. [t]http://www.whatsthatbug.com/wp-content/uploads//2009/12/green_stag_australia_leeann.jpg?a2ef32[/t] But it'll probably be redone, since Porky didn't hear a word from it like mentioned above.[/QUOTE] It just occurred to me that the Antlions would look awesome with a variation of the Hunter's iridescent phongwarp shader.
[QUOTE=Mr. Someguy;40488243]The original design also had the grip at the rear of the weapon, but I didn't feel like it was worth complaining about despite my objections to that design. And I was more focused on being upset with the EOTech design choice :v: [editline]1st May 2013[/editline] Out of curiosity, why did you move the trigger and grip? The poll of Original vs MP7 was for original iirc, so I'm interested in why it was changed. [sub]I'm not asking for it to be changed back, that would be too much work at this point, I'm just curious as to why it was done.[/sub][/QUOTE] The trigger and grip seem to be in the same location to me. [t]http://images.wikia.com/half-life/en/images/a/a4/Smg1_B.jpg[/t][t]http://static.glitchvid.com/images/fp_posts/hle/smgwithao.png[/t]
I never heard of this mod before, but read through this whole thread just there now. This looks great, awesome work on it so far. If there's one thing I gotta request a complete change on is some of the weapon sounds. The SMG sounds awful, but things like the crossbow are fine.
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