• Half-Life 2: Enhancement Mod (V5)
    10,811 replies, posted
[QUOTE=Stiffy360;42295182]I beg to differ, I think we were going to add weapons like the annabelle and alyx gun into the deathmatch.[/QUOTE] in that case shouldn't more detail be present on the viewmodel (when or if it gets made) instead of the world model?
[QUOTE=SonicHitman;42295545]in that case shouldn't more detail be present on the viewmodel (when or if it gets made) instead of the world model?[/QUOTE] They still shouldn't go so easy on such things... world models require decent textures too. I'll try to retex the 1892 tomorrow, because it's late now. Have a good night/day, everyone.
[QUOTE=SonicHitman;42295545]in that case shouldn't more detail be present on the viewmodel (when or if it gets made) instead of the world model?[/QUOTE] I thought they were ditching world and view models for c_models?
I think the wood from the older Annabelle reskin was better, mostly because of the red, and there's details of wear and tear. [QUOTE][t]http://i5.minus.com/jl89G9qEegKfE.png[/t][/QUOTE]
[QUOTE=Sally;42296527]I think the wood from the older Annabelle reskin was better, mostly because of the red, and there's details of wear and tear.[/QUOTE] And the baked shading in that IS really good
So, Corgi, I hope you've been really busy compiling ickypop to show us how it looks in the mod. it will be beautiful
regarding weapon tracking and awareness, I was curious about this [url]http://hl2.gamebanana.com/gamefiles/3164[/url]
If only these same improvements could be imported to Garry's Mod. Great-looking mod though, I'll definitely give HL2 another playthrough once this comes out.
[QUOTE=endorphinsam;42294575]it's fine. it's already ten times better than the original quality wise, and we only see it for half a second. shouldn't waste time on things that you can only see up close if you cheat to get to it.[/QUOTE] Cheat to get to it? But doesn't Grigori use the Annabelle in the grave yard part too and he is right next to you?
So found this beauty on gamebanana [URL="http://gamebanana.com/wips/42740"]http://gamebanana.com/wips/42740[/URL]
[QUOTE=Killer monkey;42298073]So found this beauty on gamebanana [URL="http://gamebanana.com/wips/42740"]http://gamebanana.com/wips/42740[/URL][/QUOTE] Should get him on yer team
[QUOTE=Stiffy360;42295182]I beg to differ, I think we were going to add weapons like the annabelle and alyx gun into the deathmatch.[/QUOTE]I'd hate to be the one to have to balance annabelle with the rest of the weapons.
[QUOTE=Fat-Corgi-Guy;42293862]So I reskinned the new Annabelle model we have now that I have more experience with texturing weapons. [t]http://i.imgur.com/WZ2HKH6.png[/t] -model viewer is a piece of crap for showing off shaders :/ [t]http://i.imgur.com/H3e3IQT.png[/t][t]http://i.imgur.com/XXrAt9X.png[/t] what d'ya guys think?[/QUOTE] When did grigori dip himself in vaseline?
[QUOTE=Killer monkey;42298073]So found this beauty on gamebanana [URL="http://gamebanana.com/wips/42740"]http://gamebanana.com/wips/42740[/URL][/QUOTE] is missing the button you can see in the concept art
[QUOTE=A_Pigeon;42298933]When did grigori dip himself in vaseline?[/QUOTE] While you were busy being completely lost in Ravenholm.
[QUOTE=TheLolrus;42299549]While you were busy being completely lost in Ravenholm.[/QUOTE] Well I guess it does get cold and lonely in a ghost town...
Am I the only one who got through ravenholm without a problem?
[IMG]http://s24.postimg.org/8adge172t/asassassas.jpg[/IMG] [IMG]http://s7.postimg.org/gekh65nq3/sasas.jpg[/IMG]
[QUOTE=Mech Bgum;42302266]It looks nice, but my inner sense of logic tells me that many years of living in combine occupation and zombie contamination wouldn't help to save such a CLEAN look to the gun :v[/QUOTE] Guns and wood don't just fall apart and go to shit just like that. Also I'm pretty sure Grigori would keep good care of his gun. That said, yes it could use some worn and dirt, but not that much.
[QUOTE=sargent99;42302425][IMG]http://s24.postimg.org/8adge172t/asassassas.jpg[/IMG][/QUOTE] What, is this the low poly? Anyway, looks cool, I would call this model completely finished. And DON'T YOU DARE TO MAKE A SLIGHTEST EDIT again, you already have been hung up on this wayyyy too much. Show us some cool textures instead.
-Snip redundant-
[QUOTE=sargent99;42302425][IMG]http://s24.postimg.org/8adge172t/asassassas.jpg[/IMG][/QUOTE] My only issue with this is the grip. The original grip wasn't as tall, it also had a button and not a carved rectangle. Gordon's hands easily clip with the canister wich is really huge, it was slightly taller and thinner instead of being fatter. [img]http://i.imgur.com/cMm3YaP.png[/img] Overall there's some small scaling issues, also could you please say what you changed in your next edits? I can never tell at a first glance what you changed and it's really confusing. Also I don't remember the laser "container" being that big but I'm not too sure about it, I remember it being less obstructive. [img]http://i.imgur.com/J8rkuzb.png[/img] Edit: Are you simply disagreeing because of what I wrote about the laser? As I said I'm not too sure about that, my main issue was the grip.
[QUOTE=RaTcHeT302;42302817] Also I don't remember the laser "container" being that big but I'm not too sure about it, I remember it being less obstructive. [img]http://i.imgur.com/J8rkuzb.png[/img][/QUOTE] Considering the damn thing has no scope or ironsight to speak of, the laser is the only thing to aim with. So I'd want the damn thing to be as accurate and sturdy as possible, not some pen with a 5$ laser thing on it.
[QUOTE=RaTcHeT302;42302817]My only issue with this is the grip. The original grip wasn't as tall, it also had a button and not a carved rectangle. Gordon's hands easily clip with the canister wich is really huge, it was slightly taller and thinner instead of being fatter. [img]http://i.imgur.com/cMm3YaP.png[/img] Overall there's some small scaling issues, also could you please say what you changed in your next edits? I can never tell at a first glance what you changed and it's really confusing. Also I don't remember the laser "container" being that big but I'm not too sure about it, I remember it being less obstructive. [img]http://i.imgur.com/J8rkuzb.png[/img][/QUOTE] You need glasses.
Far better than old one! So many weapon progress! now I want to see progress on AR2.
Please just leave the rocket launcher. It looks bloody brilliant as it is. I mean, no one is going to say when this is released "Man, I really enjoyed the mod, but my only problem with it was that the handle on the rocket launcher was [B]a centimeter off the original.[/B]"
-snip- can't even tell.
[QUOTE=Fat-Corgi-Guy;42293862]So I reskinned the new Annabelle model we have now that I have more experience with texturing weapons. [t]http://i.imgur.com/WZ2HKH6.png[/t] -model viewer is a piece of crap for showing off shaders :/ [t]http://i.imgur.com/H3e3IQT.png[/t][t]http://i.imgur.com/XXrAt9X.png[/t] what d'ya guys think?[/QUOTE] So is anything major going to be done for the hands rigging wise? The BM folks had serious issues with that and I wanted to know if anyone would ever be prepared to tackle them. Also, I never ever noticed the crosses burnt into Greg's hands :v: Also can we please let the guy move on with the rocket launcher? We have the entire texturing process to bitch about in the future and that's valuable time we're cutting into.
.
[QUOTE=tehstrelok;42307779]Yeah, sargent99 did his part with the rocket launcher, now who will do the texture? corgi?[/QUOTE] Well I think he still has to make the lowpoly, unless the model hes showing is the low poly and should expect 20k in additional polygons.
Sorry, you need to Log In to post a reply to this thread.