[QUOTE]HL1 takes place after 2000 though, likely between 2000 and 2010. And nobody ever said the Mark IV HEV was the latest and greatest, the Mark V could have been the newest model. Just because you didn't use it in Black Mesa doesn't mean it didn't exist.[/QUOTE]
Fair enough, but my point of old equipment still stands. And either way, if they DID have a newer suit, dont you think they would have given it to gordon? I mean a lot was supposed to be riding on that experiment.
[QUOTE]I dunno, Kleiner has a clipboard for the Mark V and starts off reading it allowed, even saying it's been redesigned. I think if he modded it himself, he wouldn't have needed to type up a paper with the details on it.[/QUOTE]
But he's also old (forgetful) and likely has issues loosing that Black Mesa professionalism. I mean, he's still in uniform for crying out loud.
[QUOTE=DONOTWANT;43841525]That always annoys me. Why is it in sci-fi movies & games, displays made by people with futuristic, advanced technology always looks shittier than what we have now? (It's the same problem with the HUD.)[/QUOTE]
Make the screens readable but cost as little as possible :v:
Though that mostly only applies to military stuff.
[QUOTE=DONOTWANT;43843621]Well, naturally it's impossible for video to be made better-quality than the display it's on, but there's no reason it can't be equal quality.
I've never heard of it before, yet now I feel obligated to see it.
Actually I was thinking more like Rimmer from Red Dwarf, where a hologram of a man in the room is literally a man in the room (albeit with an 'H' on his forehead) as opposed to Star Wars where Leia is blue-scale, scanlines, fuzzy, flickery, with rayleigh scattering to show where it's projected from. While I have no problem with any one or two of those effects being used to show something's not real, using all of them is just excessive especially when set in a relatively close to modern day Earth like Half-Life is, where nobody in their right mind would choose to use a 3D display that shitty over a plasma screen display.[/QUOTE]
A holographic monitor is significantly less susceptible to vandalism.
[QUOTE=Uberslug;43845577]A holographic monitor is significantly less susceptible to vandalism.[/QUOTE]
I thought honestly about it this way too. If you remember on the start of chapter Anticitizen one, there on the plaza there were rebels that were tearing down the huge screen from the pole using ropes when if it would have screen as normal monitor, bullets would probably solve the problem.
[QUOTE=Hideyoshi;43844101]To be honest, it kind of looks weird without any border. Then again, it [I]is[/I] Combine tech.[/QUOTE]
Eh, just make it slightly transparent to give it that hologram effect and it should be fine imo.
[QUOTE=Mr. Someguy;43844351]HL1 takes place after 2000 though, likely between 2000 and 2010. And nobody ever said the Mark IV HEV was the latest and greatest, the Mark V could have been the newest model. Just because you didn't use it in Black Mesa doesn't mean it didn't exist.
I dunno, Kleiner has a clipboard for the Mark V and starts off reading it allowed, even saying it's been redesigned. I think if he modded it himself, he wouldn't have needed to type up a paper with the details on it.[/QUOTE]
In HL: Decay's manual, it mentioned a HEV MKV test by Gina, but it would have been a couple days after the test had the cascade not happened
[QUOTE=Uberslug;43845577]A holographic monitor is significantly less susceptible to vandalism.[/QUOTE]So is a movie projector.
[QUOTE=wauterboi;43844135]It also doesn't look like a monitor. It's like an low-res portal to another dimension. Someone make it look more like a screen, please. Put some slightly relective/glaring glass in front of it or something.[/QUOTE]I think it'd help more if the screen emitted light, if only that blue-green they seem to use everywhere.
[QUOTE=DONOTWANT;43847657]So is a movie projector.[/QUOTE]
Spraypaint the front of a movie projector and suddenly it's not really projecting much.
We don't know how this-universe holograms work, so what if they get so hot it just vaporizes spraypaint on touch?
[video=youtube;XAVH9EWjSyw]http://www.youtube.com/watch?v=XAVH9EWjSyw[/video]
Did a thing. Slowed the FPS in HLMV for purposes of demonstration.
That kinda looks like styrofoam without the texture.
Going on that's a concrete column it should have some rebar in there, but that might be too complicated for Rayfire to do.
[QUOTE=Sally;43850178]Going on that's a concrete column it should have some rebar in there, but that might be too complicated for Rayfire to do.[/QUOTE]
It's literally a basic test with a cylinder primitive. Would be easy enough to implement rebar onto an actual simulation.
What's that for?
[QUOTE=Killer monkey;43850215]What's that for?[/QUOTE]
The idea is to implement cinematic physics into certain scripted points in HL2. Most notably the falling chimney stack in the canals level.
[QUOTE=Snood_1990;43850235]The idea is to implement cinematic physics into certain scripted points in HL2. Most notably the falling chimney stack in the canals level.[/QUOTE]
You know that room with all the AR2s and stuff in it with two locked doors that only open when the combine burst in?
Yeah, that'll look sexy.
[QUOTE=gk99;43852038]You know that room with all the AR2s and stuff in it with two locked doors that only open when the combine burst in?
Yeah, that'll look sexy.[/QUOTE]
Strider's warp cannons? :v:
[QUOTE=gk99;43852038]You know that room with all the AR2s and stuff in it with two locked doors that only open when the combine burst in?
Yeah, that'll look sexy.[/QUOTE]
Not to mention all the parts where the Suppression Gun blows off walls.
[QUOTE=gk99;43848162]We don't know how this-universe holograms work, so what if they get so hot it just vaporizes spraypaint on touch?[/QUOTE]
Or the paint does what everything else does.
Y'know
pass straight through the picture.
[QUOTE=Pilotguy97;43854863]Or the paint does what everything else does.
Y'know
pass straight through the picture.[/QUOTE]
I mean, like, the emitters themselves.
[QUOTE=gk99;43857415]I mean, like, the emitters themselves.[/QUOTE]
I don't think most people would be able to climb upto a monitor to find out without getting shot by civil protection.
[QUOTE=ViralHatred;43857458]I don't think most people would be able to climb upto a monitor to find out without getting shot by civil protection.[/QUOTE]
Then most people should not be able to tear it down without getting shot in the process. Yet they do in Anticitizen One.
[QUOTE=CrystalGamma;43858686]Then most people should not be able to tear it down without getting shot in the process. Yet they do in Anticitizen One.[/QUOTE]
The difference being that this time they're armed to the teeth and are in the process of a rebellion.
[QUOTE=ViralHatred;43857458]I don't think most people would be able to climb upto a monitor to find out without getting shot by civil protection.[/QUOTE]
I don't think most people would be able to spraypaint over a projector without getting a beatdown, either.
[QUOTE=gk99;43862997]I don't think most people would be able to spraypaint over a projector without getting a beatdown, either.[/QUOTE]
Im questioning how you get spray paint in C17
There's graffiti all over the place so I don't think it would be that hard to obtain. You probably wouldn't buy it from a store, though.
Quick question, who's doing the animations for the project because I vote for Mr Brightside
[video=youtube;Iz38TDyxTug]http://www.youtube.com/watch?v=Iz38TDyxTug[/video]
Honestly you guys should just ask permission to use the pack in your mod. Looks fantastic.
Hey, that dude does the animations for the Ivan Secret's on CryEngine.
but we have models and we can't use those because aren't they doing the whole full body thing
oh well
[QUOTE=cardboardtheory;43865368]Hey, that dude does the animations for the Ivan Secret's on CryEngine.[/QUOTE]
They moved off of CryEngine because no documentation.
[QUOTE=gk99;43866218]They moved off of CryEngine because no documentation.[/QUOTE]
What are they on now then?
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