• Half-Life 2: Enhancement Mod (V5)
    10,811 replies, posted
[QUOTE=ViralHatred;44573548]If you ever did add an AK you could just add a gun drop feature, then the player could choose to take the AR1 or the AR2 but not both.[/QUOTE] Man I have to ask, who would be boring enough to take an AK over a fucking SCIFI AWESOME gun?
AR2 sucks IMO
[QUOTE=SediSocks;44571812]Haven't posted anything I've done so far here yet so here's a chair. [T]https://dl.dropboxusercontent.com/u/11945129/chair.png[/T][/QUOTE] It might just be me, but I think there should be some blood spats around general logical areas of it. I mean in the beginning where Barney's all "bitch I gotta keep up with this beating quota hurry the fuck up there's a line forming at the door holy shit" there's blood on the floor, and I can't think of anywhere this chair is used that doesn't seem to be a torture device, sooooo yeah.
[QUOTE=Falkok15;44573874]AR2 sucks IMO[/QUOTE] AR3 4 lyfe
[QUOTE=kwant111;44570139]For everyone reading this, we are currently in need of a shader artist. If you are one or happen to know someone please, contact Corgi![/QUOTE] I can sort-of do shaders, I'm on a games development course in the final year in which we make a development project, I chose to do procedural terrain and getting the result to where it has has required some pixel shader work. Also through the last 2 years, students were taught how to use HLSL at a relatively fast pace. Here's a video demonstrating what I was able to achieve with my project. [URL]https://www.youtube.com/watch?v=9OKXOXjKXwQ[/URL] On the other hand, I can't blame you for turning me down if you're looking for someone that you know you can rely on no matter what.
[QUOTE=I am Error;44573860]Man I have to ask, who would be boring enough to take an AK over a fucking SCIFI AWESOME gun?[/QUOTE] tbh the AR2 doesn't look all that great or feel very satisfying to fire [editline]17th April 2014[/editline] [QUOTE=p0rtalplayer;44573934]AR3 4 lyfe[/QUOTE] Bare hands will be a weapon in this mod, yes?
it would be kinda cool if you could do a weapon system kinda like smod where you can only carry 1 gun in each type, so you could pick up a rebel themed rifle or a combine one, each with their own things. That way you could give the player some choice.
[QUOTE=gk99;44573954]tbh the AR2 doesn't look all that great or feel very satisfying to fire[/QUOTE] [QUOTE=Falkok15;44573874]AR2 sucks IMO[/QUOTE] So what's your idea of a [I]good[/I] rifle from a game?
minigun from natural fawn killers, obviously
Why is everyone trying to replace/add weapons, the current loadout works fine
[QUOTE=SediSocks;44571812]Haven't posted anything I've done so far here yet so here's a chair. [T]https://dl.dropboxusercontent.com/u/11945129/chair.png[/T][/QUOTE] Reminds me of portal 2 texture style. Can't tell if it's good or bad but it's rather cartoony.
[QUOTE=DP Films;44574549]Reminds me of portal 2 texture style. Can't tell if it's good or bad but it's rather cartoony.[/QUOTE] I like it for the most part. One thing I think could make it better is if the metal was a bit more tarnished
[QUOTE=SirLemon;44574566]I like it for the most part. One thing I think could make it better is if the metal was a bit more tarnished[/QUOTE] I agree with more scratches and detail it will make it look more realistic considering that chair has probably been through a lot.
[QUOTE=SirLemon;44574566]I like it for the most part. One thing I think could make it better is if the metal was a bit more tarnished[/QUOTE] The diffuse looks more painterly than the Half Life 2 style allows for, that can be changed easily though. And the specular looks like it's using default values, needs a specmap and exponent map.
Anyone else up for some [I]documents?[/I] [T]https://dl.dropboxusercontent.com/u/37546036/HL2_enhancement/TheBindersOfIsaac(Kleiner).png[/T]
I love how you can read the labels
[QUOTE=one free man;44575310]Anyone else up for some [I]documents?[/I] [T]https://dl.dropboxusercontent.com/u/37546036/HL2_enhancement/TheBindersOfIsaac(Kleiner).png[/T][/QUOTE] Not enough spinable wheels, 2/10 would not fap to again. On serious note, it looks good. Though maybe a bigger variation? I suppose not everyone in C17 would be reading about Xen and Half-Life 3, would they?
[QUOTE=Dom Pyroshark;44575342]Not enough spinable wheels, 2/10 would not fap to again. On serious note, it looks good. Though maybe a bigger variation? I suppose not everyone in C17 would be reading about Xen and Half-Life 3, would they?[/QUOTE] As far as I know these are only found in Kleiner's lab
[QUOTE=Zyler;44575403]As far as I know these are only found in Kleiner's lab[/QUOTE] Really? I am sure I remember seeing some in the room where Barney takes you to talk with Kleiner. At least I think.
I think them being about Xen and teleportation is actually a really nice touch.
[QUOTE=gk99;44573924]It might just be me, but I think there should be some blood spats around general logical areas of it. I mean in the beginning where Barney's all "bitch I gotta keep up with this beating quota hurry the fuck up there's a line forming at the door holy shit" there's blood on the floor, and I can't think of anywhere this chair is used that doesn't seem to be a torture device, sooooo yeah.[/QUOTE] If I recall correctly, there's another in that building where you blow up the floodgate in Water Hazard and a third in an apartment building during Anticitizen One. Both are in torture situations, so yeah, it fits. Might want to keep a clean skin just in case, though. [QUOTE=Dom Pyroshark;44575428][QUOTE=Dom Pyroshark;44575342]On serious note, it looks good. Though maybe a bigger variation? I suppose not everyone in C17 would be reading about Xen and Half-Life 3, would they?[/QUOTE]Really? I am sure I remember seeing some in the room where Barney takes you to talk with Kleiner. At least I think.[/QUOTE] I do remember one house in Ravenholm that has several binders lying around (why the hell do I remember these things?), but the image shows other skins without labels, so I suppose those would work.
[QUOTE=SediSocks;44571812]Haven't posted anything I've done so far here yet so here's a chair. [T]https://dl.dropboxusercontent.com/u/11945129/chair.png[/T][/QUOTE] The chair should be ripped a few places :) i love that kinda looks, and this looks like a masterpiece, i wish the metal could stay this way though :( but hl2 isnt ment to be pretty, portal 2 is :) (the chair ripped idea is cool though)
[QUOTE=Cheshire_cat;44575662]If I recall correctly, there's another in that building where you blow up the floodgate in Water Hazard and a third in an apartment building during Anticitizen One. Both are in torture situations, so yeah, it fits. Might want to keep a clean skin just in case, though.[/QUOTE] I don't remember the apartment one, but there's one in Nova Prospekt with a dead Vortigaunt on it. [QUOTE=Cheshire_cat;44575662]I do remember one house in Ravenholm that has several binders lying around (why the hell do I remember these things?), but the image shows other skins without labels, so I suppose those would work.[/QUOTE] Yeah pretty sure the binders are generic props that are found in all environments, combine, rebel, citizen, zombie, abandoned, etc. You could just create a third new texture with the custom labels and have the mapper apply those only to the ones in Kleiner's lab, leaving all the others untouched. It'd be easier than trying to track down all the others and change them.
[QUOTE=DONOTWANT;44574336]So what's your idea of a [I]good[/I] rifle from a game?[/QUOTE] Play Black and get back to me. [editline]a[/editline] Or even some of the weapons from CSGO Actually, maybe it's just the fact that all the enemies seem to be bullet sponges in this game since you can clearly see blood flying out out their wounds but they barely so much as flinch when taking a shot to the neck.
[QUOTE=SirLemon;44574566]I like it for the most part. One thing I think could make it better is if the metal was a bit more tarnished[/QUOTE] Except the only place you can see it is with very dim light above it and only shows the leather seating clearly. It's done and doesnt need more work.
[QUOTE=gk99;44575712]Play Black and get back to me. [editline]a[/editline] Or even some of the weapons from CSGO[/QUOTE] Max Payne 3 and L4D have some of my favorite gun play due to the enemy feedback. [QUOTE=gk99;44575712]Actually, maybe it's just the fact that all the enemies seem to be bullet sponges in this game since you can clearly see blood flying out out their wounds but they barely so much as flinch when taking a shot to the neck.[/QUOTE] Daydream incoming, but personally I'd like to see better feedback from the enemies getting shot. Xenians get a free pass, but Rebels Metro Police should react more dramatically. Like if they get hit while running, they could stumble, or if they get hit hard (or just randomly for rebels) they fall over and get back up. Combine Soldiers and Zombies should react as well but not as severely unless they survive a hit from a physics object (the reactions to those are definitely underwhelming). Combine Elites would also get a pass for the most part save for physics hits, since they're supposed to be super-soldiers.
[QUOTE=Mr. Someguy;44575704]I don't remember the apartment one, but there's one in Nova Prospekt with a dead Vortigaunt on it.[/QUOTE] I believe it's during that section where the street is torn up, so you have to go in-and-out of several apartment buildings. The first one you enter has said chair and several Metrocops inside.
[QUOTE=one free man;44575310]Anyone else up for some [I]documents?[/I] [T]https://dl.dropboxusercontent.com/u/37546036/HL2_enhancement/TheBindersOfIsaac(Kleiner).png[/T][/QUOTE] [QUOTE] [IMG]http://i.imgur.com/jpxUWVN.png[/IMG][/QUOTE] :v:
[QUOTE=endorphinsam;44575723]Except the only place you can see it is with very dim light above it and only shows the leather seating clearly. It's done and doesnt need more work.[/QUOTE] I'd think the dim lighting would only make the metal look even more plain....not like I'm asking for a big change, just a worn metal overlay
[QUOTE=gk99;44575712]Play Black and get back to me.[/QUOTE]I don't have a PS2 or an Xbox, so don't hold your breath.
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