• Half-Life 2: Enhancement Mod (V5)
    10,811 replies, posted
And here I thought you were going to link to Smod.
For the AR2, can you animate it so Freeman uses [B]both[/B] hands? He seemed to only carry it with one.
[QUOTE=Falkok15;44600924]For the AR2, can you animate it so Freeman uses [B]both[/B] hands? He seemed to only carry it with one.[/QUOTE] Hasn't this been covered like 8 times already?
[QUOTE=TheRealRudy;44594870]will lock picking be added?[/QUOTE] ...And Alyx wondered what happened to all her bobby pins
[QUOTE=I am Error;44600980]Hasn't this been covered like [B]8000000000[/B] times already?[/QUOTE] Corrected it.
[QUOTE=I am Error;44600980]Hasn't this been covered like 8 times already?[/QUOTE] has anything in this thread [B]not?[/B]
Are you guys gonna make the Combine strafe like the HECU in Half-Life Alpha? It was a cool feature and it makes the enemies harder.
[QUOTE=Falkok15;44601578]Are you guys gonna make the Combine strafe like the HECU in Half-Life Alpha? It was a cool feature and it makes the enemies [b]harder[/b].[/QUOTE] We're going for difficulty, not arousal. :v:
Im back, Had a rough week but got a little time to work on something mod related. Wip time. [IMG]http://i59.tinypic.com/vhf1aa.png[/IMG]
Why all of those button and brand choices, though? Doesn't the vending machine just sell Breen's Water?
Is it just me or does that coin slot look a bit stretched? Also why would you be able to buy anything other than brainwashwater Other than that, looking really good.
Well if you look closely at the original Breen water there appears to be different flavours on the buttons, so I just went with some parody flavours I quickly mocked up. I also think it looks interesting that way can change at the behest of the other devs.
There's also yellow and red cans, I assume those are the flavours. What gets me is the disclaimer though. It's not like there's any lawyers to go to if it fucks you up, and the only judges are the ones on the street corner with stun batons and guns :v:
The disclaimer is a joke, when you get to have a read of it you will see ;)
"Cok". What.
Why does it spell "Dr>Breens"? I know it did in the original, but... any reason for that >?
I think it's because american keyboards have . and > on the same key. Probably it was a typo and they kept it.
The disclaimer is a little too snarky, but it's a placeholder so I guess it doesn't matter.
[QUOTE=Falkok15;44601578]Are you guys gonna make the Combine strafe like the HECU in Half-Life Alpha? It was a cool feature and it makes the enemies harder.[/QUOTE] get the fuck out no seriously, just get the fuck out and never return you mention ideas or suggestions that have been talked about a million times before, and your original suggestions would simply turn the game into another generic FPS with cutscenes and quicktime events so please, when somebody says NO to your idea, can you just shut up about it and deal with it? I Am Error just wrote a wall of text that's so true that it hurts, so you better read it like 100 times until you understand what he meant the same applies to everybody else who keep suggesting these shitty ideas sorry but this just has to be said, if you look through the last pages, all you can see is shitty ideas just stop [highlight](User was banned for this post ("Calm down, don't be rude." - postal))[/highlight]
[QUOTE=Falkok15;44601578]Are you guys gonna make the Combine strafe like the HECU in Half-Life Alpha? It was a cool feature and it makes the enemies harder.[/QUOTE] What does this even mean? Side strafing? Combine already do that.
[QUOTE=Antivirus_404;44603420]get the fuck out no seriously, just get the fuck out and never return you mention ideas or suggestions that have been talked about a million times before, and your original suggestions would simply turn the game into another generic FPS with cutscenes and quicktime events so please, when somebody says NO to your idea, can you just shut up about it and deal with it? I Am Error just wrote a wall of text that's so true that it hurts, so you better read it like 100 times until you understand what he meant the same applies to everybody else who keep suggesting these shitty ideas sorry but this just has to be said, if you look through the last pages, all you can see is shitty ideas just stop[/QUOTE] "Can enemies move sideways as well so they don't just to a suicide run at you" "Your a terrible person and your idea sucks and since all the other ideas on the last page suck I feel the need to say this to you and tell you to get the fuck out" That is totally the right response to any suggestion posted Mr. Antivirus, keep up the good work! I've been following these threads for a while now and I'm pretty sure that is the first time I've heard that suggestion. Can you please stop trying to moderate this thread and let the devs handle it? Your flaming is completely unnecessary.
It's funny when you realize that the only reason fakefactory managed to get so far with the cinematic mod is because he never listens to the community for feedback. It's like anyone outside of himself and whatever brazilian supermodel of the week he's basing Alyx off of is a nonfactor.
[QUOTE=Antivirus_404;44603420]get the fuck out no seriously, just get the fuck out and never return you mention ideas or suggestions that have been talked about a million times before, and your original suggestions would simply turn the game into another generic FPS with cutscenes and quicktime events so please, when somebody says NO to your idea, can you just shut up about it and deal with it? I Am Error just wrote a wall of text that's so true that it hurts, so you better read it like 100 times until you understand what he meant the same applies to everybody else who keep suggesting these shitty ideas sorry but this just has to be said, if you look through the last pages, all you can see is shitty ideas just stop[/QUOTE] You also sort of missed out on one of my points. Nobody said no to that idea yet, and suggestions are a-okay as long as they stop dragging them on even though everyone has said no. Seriously, no need to be so aggressive, especially since it's not even that much of a ridiculous idea.
All he asked was one extra AI feature to not make them 100% absolute shit like they are right now.
-snip it was just about the already discussed > on the vending machine- Hey, does anyone know what those white patches on the civvies are?
well sorry for making that flame targeted at just falkok15, but that applies to everyone that has been suggesting these crappy ideas, not just falkok15 i really just wanted to say this because holy shit, i saw 51 new posts and thought WOW, there must be something new and exciting, but all i find is shitty ideas... no really whoever said that corgi should put up a huge text saying "DO NOT SUGGEST ANY GAMEPLAY CHANGES" is right
Well I don't need extra stealth mechanics cause I finished the part that I needed them in. [editline]21st April 2014[/editline] With HL2's Stealth Mechanics.
What about some HL1 style intro ride in train through city 17 at begining?.. Riding through different parts of city(Whitnessing rebels escorting refugies for example)
The Train at the beginning was enough.
Hello, I'd like to say that in improving Ravenholm's visual aesthetics mappers can take inspiration from the rundown town of Innsmouth in Dark corners of the Earth. [T]http://static.giantbomb.com/uploads/original/7/74963/2274424-cocmainwin32_2012_07_14_01_36_20_23.png[/T][T]http://pcmedia.ign.com/pc/image/article/515/515399/call-of-cthulhu-dark-corners-of-the-earth-20040513080414618.jpg[/T][T]http://media.moddb.com/images/mods/1/25/24290/enb2013_12_21_22_0_9.jpg[/T] [T]http://www.gamer.ru/system/attached_images/images/000/431/515/original/innsmut_20.jpg[/T][T]http://www.ludomedia.it/upload/screens/pc/4586/Call-of-Cthulhu-Dark-Corners-of-the-Earth-1.jpg[/T] this is just scratching the surface. I could give you guys a full visual tour of it later this week :smile:
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