• Half-Life 2: Enhancement Mod (V5)
    10,811 replies, posted
[QUOTE=SimplePlanz69;44844379]What are you talking about? GMOD has multicore processor support right in the options. It's on it's own engine branch[/QUOTE] but the multicore option has nothing in it
[QUOTE=SimplePlanz69;44844440]Well fuck, I must be out of the loop - but I can't believe I never knew this. Since when has it been disabled?[/QUOTE] since G13
[QUOTE=lintz;44843597](ps gmod has no multicore no shit it lags)[/QUOTE] shaders aren't done on the cpu
[QUOTE=Juniez;44844924]shaders aren't done on the cpu[/QUOTE] So I [I]was[/I] technically right about the DOF. I have a super shitty laptop APU (AMD-A6 with Radeon HD 6520G 512MB vRAM and 6GB physical RAM)
[QUOTE=SimplePlanz69;44845020]So I [I]was[/I] technically right about the DOF. I have a super shitty laptop APU (AMD-A6 with Radeon HD 6520G 512MB vRAM and 6GB physical RAM)[/QUOTE] not going to lie you kind of reak of "notice me please, i know things, you can use me" i think you're either trying to hard or not hard enough, i haven't personally decided yet
[QUOTE=Antivirus_404;44841684]Make it an option then. Personally, I'd love to see DoF on viewmodels too.[/QUOTE] "Make it optional" should never be an excuse, even with something small like DoF on guns, which I'm also against.
Eh, if it was optional, it'd be an option. Not really an excuse.
[QUOTE=endorphinsam;44845406]not going to lie you kind of reak of "notice me please, i know things, you can use me" i think you're either trying to hard or not hard enough, i haven't personally decided yet[/QUOTE] Like I really want people to notice that I'm a poor fuck who doesn't have a job. No, I make do with what I have; and I'm saving up for a gaming pc
[QUOTE=xalener;44841580]You're not looking at it, are you? Hold it close, focus on what you'd shoot at, and if the rifle stays in focus you're probably Spider-man or some shit.[/QUOTE] Uh-huh, so, think about this one: Assume you ARE looking at your weapon. Is it blurry? No? So why should it be forced in-game where logically your eyes should do that shit for you?
Are we seriously having an argument of why guns should should/should not be blurry?
[QUOTE=YourBreakfsat;44845992]Are we seriously having an argument of why guns should should/should not be blurry?[/QUOTE] why not make everything blurry? [IMG_thumb]http://puu.sh/8S26U.jpg[/IMG_thumb] [URL="http://puu.sh/8S1Re.jpg"]believe it or not this is a HL2 image[/URL]
[QUOTE=SFC003;44846178]why not make everything blurry? [IMG_thumb]http://puu.sh/8S26U.jpg[/IMG_thumb] [URL="http://puu.sh/8S1Re.jpg"]believe it or not this is a HL2 image[/URL][/QUOTE] Gordon lost his glasses
[QUOTE=SFC003;44846178]why not make everything blurry? [IMG_thumb]http://puu.sh/8S26U.jpg[/IMG_thumb] [/QUOTE] You know you've played too much Half Life when you instantly recognise that's the first room in Nova Prospekt
[QUOTE=kaze4159;44846389]You know you've played too much Half Life when you instantly recognise that's the first room in Nova Prospekt[/QUOTE] Damn, I thought it was ravenholm
[QUOTE=kaze4159;44846389]You know you've played too much Half Life when you instantly recognise that's the first room in Nova Prospekt[/QUOTE] That's what I assumed as well, based on the colors.
[QUOTE=PaChIrA;44846203]Gordon lost his glasses[/QUOTE] Too bad a "glasses" overlay would look too weird in-game
[QUOTE=SimplePlanz69;44846541]Too bad a "glasses" overlay would look too weird in-game[/QUOTE] Honestly, I barely notice the rims of my glasses
To people who don't wear glasses: They're designed so the rims aren't in your vision.
This is pretty much what glasses look like when you wear them. [img]http://i.imgur.com/4EGAZxo.png[/img] [editline]18th May 2014[/editline] Your eyes never see the inner edge of the rim, so it looks like one big lens.
[QUOTE=Ott;44846744]This is pretty much what glasses look like when you wear them. [img]http://i.imgur.com/4EGAZxo.png[/img] [editline]18th May 2014[/editline] Your eyes never see the inner edge of the rim, so it looks like one big lens.[/QUOTE] mine are even less obstructing than that, but I have pretty thin rims. thick rims like gordons reside mostly outside of vision but do actually look pretty close to that.
and Nixnax seems to think glasses are dumb, as he keeps rating every post related to them dumb.
[QUOTE=Pigbear;44847339]and Nixnax seems to think glasses are dumb, as he keeps rating every post related to them dumb.[/QUOTE] He was probably teased about them as a child. Isn't the classic bully insult to call a glasses-bearer "Four Eyes"? When NixNax switched to contacts, he never went back. This discussion is bringing up hard memories. We'd do best to change topics before we cause him serious mental trauma.
[QUOTE=SimplePlanz69;44846541]Too bad a "glasses" overlay would look too weird in-game[/QUOTE] More importantly, it would be an incredibly silly feature that would hinder immersion instead of being the cause.
You shouldn't be able to see your glasses in-game, specially because when you are used to them you don't notice you are using them most of the time.
[QUOTE=Butthurter;44847935]weve had some pretty remarkably groundbreaking discussions before but this might just be the icing on the cake[/QUOTE] [t]https://dl.dropboxusercontent.com/u/965202/butthurter.jpg[/t] Here is a preview of the airboat I drew. It's a work in progress, so take it easy guys.
[QUOTE=wauterboi;44847961][t]https://dl.dropboxusercontent.com/u/965202/butthurter.jpg[/t] Here is a preview of the airboat I drew. It's a work in progress, so take it easy guys.[/QUOTE] +1 for using the proposed glasses overlay as boat corpus
Gordon's using RayBan's, he won't see the outer rim.
[IMG]http://i.imgur.com/XXNLtlG.jpg[/IMG] There you go
[QUOTE=Butthurter;44847935]this thread has seen some remarkably groundbreaking discussions on features before some of which are unrealized satire from the unironic suggestions, but this might just be the icing on the cake[/QUOTE] You serious? We had people bitching about an [I]smg sight that you never use[/I] [editline]19th May 2014[/editline] [QUOTE=Ken Chan;44848538][IMG]http://i.imgur.com/XXNLtlG.jpg[/IMG] There you go[/QUOTE] If that's an actual full in-game shader that we could enable for glassesless playthroughs that would be [I]great[/I] but something about the crosshair has me doubting it.
[QUOTE=gk99;44848571][editline]19th May 2014[/editline] If that's an actual full in-game shader that we could enable for glassesless playthroughs that would be [I]great[/I] but something about the crosshair has me doubting it.[/QUOTE] "crosshair 0" will always do.
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