• Half-Life 2: Enhancement Mod (V5)
    10,811 replies, posted
[QUOTE=Mr. Someguy;46766046]So from what I gather so far, messing with health / damage values is lazy and shouldn't be done, but adding / altering gameplay elements is confusing and should not be done? Are we just going to have one difficulty then and call it a day?[/QUOTE] I think that hl2's difficulty was balanced fine. Easy - when i feel like i don't wanna die. Normal - when i want to feel like difficulty is like it's intended for story line Hard - when i wanna feel good about myself (providing that i actually have any skill)
[QUOTE=Goxy287;46766623]I think that hl2's difficulty was balanced fine. Easy - when i feel like i don't wanna die. Normal - when i want to feel like difficulty is like it's intended for story line Hard - when i wanna feel good about myself (providing that i actually have any skill)[/QUOTE] I'd honestly go on record to say that HL2 is a good example of very, very bad difficulty settings. It feels lazy: the harder it is the more bullets the enemy take and the less you can take, that's it. Sure it works, but it's nowhere near ideal or anything [I]good.[/I]
Just don't go the CoD route and give them more hand grenades.
[QUOTE=kaskade700;46771337]Just don't go the CoD route and give them more hand grenades.[/QUOTE] [video=youtube;_vkoCWLU190]http://www.youtube.com/watch?v=_vkoCWLU190[/video]
[QUOTE=Ott;46772156][video=youtube;_vkoCWLU190]http://www.youtube.com/watch?v=_vkoCWLU190[/video][/QUOTE] It's funny how I was playing this part in world at war like an hour ago
Havent been here in a while, how's the mod coming?
[QUOTE=SirLemon;46775032]Havent been here in a while, how's the mod coming?[/QUOTE] Not that much progress AFAIK. We're just discussing random shit to pass the time
[QUOTE=SirLemon;46775032]Havent been here in a while, how's the mod coming?[/QUOTE] It's more like how we could improve HL2 rather than what will be done.
[QUOTE=SirLemon;46775032]Havent been here in a while, how's the mod coming?[/QUOTE] Mod Status: FUBAR
[QUOTE=Ott;46772156][video=youtube;_vkoCWLU190]http://www.youtube.com/watch?v=_vkoCWLU190[/video][/QUOTE] So I guess the German and Japanese NPC's were trained by competitive Counter Strike players? [img]http://i.imgur.com/4Xiel.jpg?1[/img]
[QUOTE=adamsz;46778879]So I guess the German and Japanese NPC's were trained by competitive Counter Strike players? [img]http://i.imgur.com/4Xiel.jpg?1[/img][/QUOTE] Grenade spamming simulator 2004
[QUOTE=adamsz;46778879]So I guess the German and Japanese NPC's were trained by competitive Counter Strike players? [img]http://i.imgur.com/4Xiel.jpg?1[/img][/QUOTE] Oh god, that remids me, some time ago on de_dust2, just a public, 20 players, me on CT. The storm of grenades, every round, the horror, it haunts me.
[QUOTE=Coolboy;46785374]Oh god, that remids me, some time ago on de_dust2, just a public, 20 players, me on CT. The storm of grenades, every round, the horror, it haunts me.[/QUOTE] It appears you have contracted PTSD
[QUOTE=king98;46788535]It appears you have contracted PTSD[/QUOTE] Nah, I'm fine, I just don't like split up tactical nukes being thrown at me over and over.
Merry Christmas to anyone in this thread
A day has past since last post? Yep,mod is dead.
This thread's Christmas gift was dying.
[QUOTE=Falkok15;46800277]This thread's Christmas gift was dying.[/QUOTE] And by Christmas gift, you mean lifeline? [editline]26th December 2014[/editline] Don't mind me, just trying to keep this thread alive. (Even if the mod is dead.)
Well even if it did die we still have filip victor...
[url]http://kwant11.deviantart.com/art/Trainstation-Bench-Half-Life-2-Enhancement-Mod-440959597[/url] I found this
[QUOTE=9999999;46801921][url]http://kwant11.deviantart.com/art/Trainstation-Bench-Half-Life-2-Enhancement-Mod-440959597[/url] I found this[/QUOTE] That's 9~ months old. There's stuff happening still. We re-worked the content pipeline, it should allow artists to get their assets into the mod a ton easier then before (Devs will remember the devs folder, that's been replaced with directly committing to a "replica" of the game directory, allowing you to drop all the existing content into the game at once instead of going name by name). There's some other stuff going on, which is quite good news, there's a lot more I wish I could add, but I don't want to cause expectations. That said, Ratchet302 has continued to do nice work on the hl2em.com website.
I'm surprised I haven't seen that bench or trash can model by Kwant before, I've kept up with Enhancement Mod since it was first started.
[QUOTE=Zelpa;46802572]I've kept up with Enhancement Mod since it was first started.[/QUOTE] You must be really old. (jk)
[QUOTE=Xubs;46803302]well what are you, like, 5?[/QUOTE] Well yeah, he is Facepunch's target demographic.
[QUOTE=glitchvid;46802415]That's 9~ months old. There's stuff happening still. We re-worked the content pipeline, it should allow artists to get their assets into the mod a ton easier then before (Devs will remember the devs folder, that's been replaced with directly committing to a "replica" of the game directory, allowing you to drop all the existing content into the game at once instead of going name by name). There's some other stuff going on, which is quite good news, there's a lot more I wish I could add, but I don't want to cause expectations. That said, Ratchet302 has continued to do nice work on the hl2em.com website.[/QUOTE] Yes, If I'm correct we're being split into teams that are working on certain bits of the game. Doing it chronologically was just asking for trouble originally tbh.
[QUOTE=Xubs;46803302]well what are you, like, 5?[/QUOTE] [QUOTE=megafat;46803415]Well yeah, he is Facepunch's target demographic.[/QUOTE] That's this comunity for ya. I was trying to make a joke that he is that old because this project is going forever (no offence, it was a joke, IF you've ever heard of such thing), no need to get so testy. I'm 16 btw, and i am deeply sorry if i'm too immature for you. I mean i wouldn't wanna disturb so much profesiounal, serious conversations that are going on in this thread right now, by making a joke.
[QUOTE=Goxy287;46804351]That's this comunity for ya. I was trying to make a joke that he is that old because this project is going forever (no offence, it was a joke, IF you've ever heard of such thing), no need to get so testy. I'm 16 btw, and i am deeply sorry if i'm too immature for you. I mean i wouldn't wanna disturb so much profesiounal, serious conversations that are going on in this thread right now, by making a joke.[/QUOTE] As a sixteen year old, I'm just going to put it out there that your joke was pretty lame and now you're just digging yourself a grave.
[QUOTE=gk99;46804557]As a sixteen year old, I'm just going to put it out there that your joke was pretty lame and now you're just digging yourself a grave.[/QUOTE] Can you guys stop this nonsense?
[QUOTE=gk99;46804557]As a sixteen year old, I'm just going to put it out there that your joke was pretty lame and now you're just digging yourself a grave.[/QUOTE] I know it's lame. I'm sorry. Carry on plz
[QUOTE=king98;46804582]Can you guys stop this nonsense?[/QUOTE] It was literally like two posts Aaaaanyway: [QUOTE=Snood_1990;46804230]Yes, If I'm correct we're being split into teams that are working on certain bits of the game. Doing it chronologically was just asking for trouble originally tbh.[/QUOTE] That's probably really for the best. The first level of Doom, was actually the last one made.
Sorry, you need to Log In to post a reply to this thread.