Metal Gear Solid - A Hideo Kojima Thread - Flimsy Huey and the Phooey Fallacy
5,001 replies, posted
[QUOTE=Razormind;48767568][B]S U C H A L U S T [/B][/QUOTE]
[b]
A - L A N G U A G E - O F - M E M E S[/b]
[QUOTE=AaronM202;48767576][b]
A - L A N G U A G E - O F - M E M E S[/b][/QUOTE]
[B]WHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO[/B]
[spoilers after the black cut at the end]
[media]https://www.youtube.com/watch?v=7-TBGJ0yo30[/media]
[QUOTE=AaronM202;48767607][spoilers after the black cut at the end]
[media]https://www.youtube.com/watch?v=7-TBGJ0yo30[/media][/QUOTE][media]https://www.youtube.com/watch?v=ZRC_TYqENqo[/media]
i prefer this one :v:
[QUOTE=AaronM202;48767488]So did anyone notice the subtle retcon that the area of the Soviet Union you played in during MGS3 was Tselinoyarsk, not just the cliffs where The Boss threw BB into the river?
I think that the idea that Zanzibar Land is actually Tselinoyarsk might be legit after noticing that that.
The cliffs you start at are the ones near the famous ladder, the main base you infiltrate during the first half before the tower was maybe the area right before you meet The Fury, the tower was built over top the area where Grozynj Grad used to stand, the bridge thats destroyed that you have to hang glide over in MG2 was the one the Shagohod went over in MGS3, and the second half of the base and where you run to in the end is further down, ending at the field where the final boss fight was.
[editline]26th September 2015[/editline]
[img]http://mgs3.bonusweb.cz/mgs_other/pix/art2/017.jpg[/img]
[editline]26th September 2015[/editline]
[t]https://pbs.twimg.com/media/B_DI4omU4AASjs2.png:large[/t][/QUOTE]
I think it's been all but confirmed. Big Boss had 15 years to set it up between TPP and Metal Gear 2.
[QUOTE=AaronM202;48767562][b]
I - W A S - B O R N - I N - A - S M A L L - V I L L A G E[/b][/QUOTE]
[url=http://i.imgur.com/SX5qWAc.jpg]spoilers[/url]
Speaking of Tselinoyarsk, put that into google and look at image results with safe search off.
[QUOTE=simkas;48767681]Speaking of Tselinoyarsk, put that into google and look at image results with safe search off.[/QUOTE]
I did that when i was looking up the one image i posted.
[sp]You're a monster.[/sp]
After every enemy soldier in the universe suddenly has a helmet or riot suit, I decided to use sleep grenades. Now they have gas masks.
:why:
It's official.
My next Youtube project will be a 1:1 recreation of this montage set during the jeep ride.
[video=youtube;4eij5IGNNcc]https://www.youtube.com/watch?v=4eij5IGNNcc[/video]
[QUOTE=Jad Hinto;48767616][media]https://www.youtube.com/watch?v=ZRC_TYqENqo[/media]
i prefer this one :v:[/QUOTE]
Best one
[video=youtube;rp70p7zL6Ec]http://www.youtube.com/watch?v=rp70p7zL6Ec[/video]
[QUOTE=diwako;48767721]After every enemy soldier in the universe suddenly has a helmet or riot suit, I decided to use sleep grenades. Now they have gas masks.
:why:[/QUOTE]
So, i realized this only recently but, you know the Dispatch Missions/Outer Ops?
You know the ones with the icons? Read their descriptions.
You can send your guys on dispatch missions in order to sabotage transportation of equipment like helmets, gas masks, armor, mounted weaponry, decoys, and shields. This actually prevents enemies from using them ingame.
[QUOTE=Marden;48766406]Isn't the first rifle stronger?[/QUOTE]
Maybe, but the second is semi-auto which makes it (IMO) a better choice.
I'd like to see a SFM version of the hamburger tapes
[QUOTE=diwako;48767721]After every enemy soldier in the universe suddenly has a helmet or riot suit, I decided to use sleep grenades. Now they have gas masks.
:why:[/QUOTE]
My problem with the enemy awareness in this game is that they don't actually adapt dynamically it feels. It just seems more like the further you get in the game by way of play, the more everything stacks the odds against you until you do combat deployments to [i]briefly[/i] push them back a notch, but then they'll be back up in a side-op or two and they don't really seem to affect missions much at all.
There's still many ways I can adapt to situations but it feels like a cheap modifier being stacked up repeatedly.
[QUOTE=AaronM202;48767736]So, i realized this only recently but, you know the Dispatch Missions/Outer Ops?
You know the ones with the icons? Read their descriptions.
You can send your guys on dispatch missions in order to sabotage transportation of equipment like helmets, gas masks, armor, mounted weaponry, decoys, and shields. This actually prevents enemies from using them ingame.[/QUOTE]
But still you can't get rid of the snipers sometimes...
[QUOTE=AaronM202;48767736]So, i realized this only recently but, you know the Dispatch Missions/Outer Ops?
You know the ones with the icons? Read their descriptions.
You can send your guys on dispatch missions in order to sabotage transportation of equipment like helmets, gas masks, armor, mounted weaponry, decoys, and shields. This actually prevents enemies from using them ingame.[/QUOTE]
Already doing that, still doesn't help much in apartment helmets and riot suits for me anymore.
[QUOTE=coverop;48767754]But still you can't get rid of the snipers sometimes...[/QUOTE]
BOSS GET DAHWN.
THUH ENEMEY SNAHPER.
Mission 30 and endgame unlockable item spoilers. And immature as shit.
[media]http://www.youtube.com/watch?v=3WNHq-7lk9A&ab_channel=LoganBacon[/media]
So ive been thinking, Psycho Mantis is the most powerful fucking thing in the Metal Gear universe, how did he ever lose?
Seriously, just listing his abilities, he could've fucked over anyone in the franchise, including Armstrong.
Telekinesis.
Pyrokinesis.
Mind reading.
Mind control.
Flight.
Teleportation.
Intangibility.
Force waves.
Changing the channel.
[editline]26th September 2015[/editline]
Like the only reason i can think of for him losing in MGS1 is he was far weaker compared to his MGSV self because he was literally mind controlling every single Genome soldier on Shadow Moses island at the same time for possibly days on end.
[QUOTE=AaronM202;48767876]So ive been thinking, Psycho Mantis is the most powerful fucking thing in the Metal Gear universe, how did he ever lose?
Seriously, just listing his abilities, he could've fucked over anyone in the franchise, including Armstrong.
Telekinesis.
Pyrokinesis.
Mind reading.
Mind control.
Flight.
Teleportation.
Intangibility.
Force waves.
Changing the channel.
[editline]26th September 2015[/editline]
Like the only reason i can think of for him losing in MGS1 is he was far weaker compared to his MGSV self because he was literally mind controlling every single Genome soldier on Shadow Moses island at the same time for possibly days on end.[/QUOTE]
How the hell did he (Prologue spoiler, so uh, finish that) [sp]summon a lightning bolt?[/sp] :v:???
Kojima got some bad obsession with mantis after mgs3. His appearance in mgs4 was so fucking shoehorned in. In MGSV he's cool but yeah its way contradictory to what he was in MGS1.
Basically Kojima brought him back twice for no reason and it feels weird.
[editline]26th September 2015[/editline]
[QUOTE=RaTcHeT302;48767908]How the hell did he (Prologue spoiler, so uh, finish that) [sp]summon a lightning bolt?[/sp] :v:???[/QUOTE]
[sp]volgin[/sp]
[QUOTE=Ghost101;48767382]If you get spotted and Quiet starts covering you with a lethal rifle it's kind of your own fault anyway.[/QUOTE]
I'd expect her to stop giving cover fire, just like how I can tell her to GIVE cover fire...
[QUOTE=AaronM202;48767818]BOSS GET DAHWN.
THUH ENEMEY SNAHPER.[/QUOTE]
UH GUUHN GAMERUH ....
[QUOTE=kweh;48767954]I'd expect her to stop giving cover fire, just like how I can tell her to GIVE cover fire...[/QUOTE]
You can tell her to stop though.
Don't you hate it when you cimb up some wall and just want to go prone again, but you stand up and get spotted. This happened to me so many times..
Does anybody know if combat staff abilities are more potent than the prosthetic versions that Venom Snake uses? I know the Botanist ability is. Snake's version gives you 20 units per plant, whereas a Botanist gives you 25 per plant, not a huge difference, but still more.
[img]http://i.imgur.com/0txJO3E.jpg[/img]
[QUOTE=RichyZ;48767917]kojima loves gasmasks, hes a facepuncher at heart[/QUOTE]
I'm so glad he didn't give The Sorrow a gas mask.
[QUOTE=AaronM202;48767876]So ive been thinking, Psycho Mantis is the most powerful fucking thing in the Metal Gear universe, how did he ever lose?
Seriously, just listing his abilities, he could've fucked over anyone in the franchise, including Armstrong.
Telekinesis.
Pyrokinesis.
Mind reading.
Mind control.
Flight.
Teleportation.
Intangibility.
Force waves.
Changing the channel.
[editline]26th September 2015[/editline]
Like the only reason i can think of for him losing in MGS1 is he was far weaker compared to his MGSV self because he was literally mind controlling every single Genome soldier on Shadow Moses island at the same time for possibly days on end.[/QUOTE]
[Sp]Apparently children's minds are far more powerful than adult's. And you're probably right about the genome soldiers thing too.[/sp]
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