• Metal Gear Solid - A Hideo Kojima Thread - Flimsy Huey and the Phooey Fallacy
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[QUOTE=AaronM202;48769786][url=https://en.wikipedia.org/wiki/Eva_Braun] Uhhh.[/url][/QUOTE] The only Eva we recognize is EVA.
[QUOTE=Swiket;48769818]The only Eva we recognize is EVA.[/QUOTE] Trash.
Hi I'm D-Walker scrubs hate me because they suck a driving. Seriously D-Walker is OP as fuck with the Minigun attachment.
[QUOTE=AaronM202;48769786][url=https://en.wikipedia.org/wiki/Eva_Braun] Uhhh.[/url][/QUOTE] History was never my strongsuit. ...on the topic of Hitler, do you guys think that there was a sort of anti-philosopher group established within the Axis powers? Could have been the main bosses you fight against in a theoretical The Boss game.
[QUOTE=Mbbird;48769407]I think some posters in this thread have completely, seamlessly merged the lines of sarcastic and serious posting and rating enough to make this conversation INSANELY confusing for anyone without exact understanding of the MGS universe? Or is the Old Snake = Solidus thing a memejoke amongst the MGS community?[/QUOTE] this is how it should be, prevents people from getting things spoiled accidentally which is why the secret that [ps]paz is quiet's mother[/sp] is so completely unbelievable
[QUOTE=Magikoopa24;48769779]Don't compare Huey to Hitler, at least Hitler aaaaaaaaaaaaaaaaaaaaaaaaaaa[/QUOTE] nice spoilers bro
[QUOTE=NoNameForEvil;48769497]On the third one: in PW, Snake said "Consecutive! C! Q! C!" when he performed... consecutive CQC. They might have planned it for TPP, but taken it out because it's goofy as fuck. [media]https://www.youtube.com/watch?v=bytBMYHLXes[/media] [editline]Congratulations! You found the hidden dick. (_)_)::::::::::::D[/editline] Might have been for Mission 51, maybe?[/QUOTE] this just reminds me how much better cqc felt in peace walker
hi im d-walker drive me around instead of a cool motorbike its basically the same where are you going??
*breaks into hueys lab and find out hes spent the last 9 years developing motorcycles for the soviets* snake, lets take my specialized motorbike i created that only i know how to use [editline]27th September 2015[/editline] snake i created a sick ass motorbike just for you, it has stealth capabilities [editline]27th September 2015[/editline] truly this is the phantom pain kojima was talking about
[QUOTE=meppers;48769880]nice spoilers bro[/QUOTE] Spoilers for a decade old game that is not relevant to either Peace Walker or MGSV, sorry if I didn't think it was important.
[QUOTE=HAKKAR!!!;48769895]hi im d-walker drive me around instead of a cool motorbike its basically the same where are you going??[/QUOTE] D-Walker controls a little like a fucked up tricycle. Maybe we can use him as a base for a motorcycle mod?
[QUOTE=BrickInHead;48769889]this just reminds me how much better cqc felt in peace walker[/QUOTE] CQC's never quite felt right for me. In MGS3 it was difficult to really get things going with the pressure-sensitive buttons, I only managed to throw someone once and I never did figure out how to work interrogations. MGS4 was basic enough to be workable and I earned CQC+ for a reason in MGO, but then PW comes along and you can't even drag enemies. It's just grab, interrogate, choke or throw, although the consecutive was pretty cool. Albeit enemies had a hell of a lot of psyche to drain sometimes. MGSV honestly feels cumbersome too, seeing as it's contextual and can be a bit tricky to work since in the thick of action it's all too easy to hold a direction and throw someone when you meant to disarm or punch. But simultaneously it feels like the most consistent since MGS4. [editline]26th September 2015[/editline] [QUOTE=AaronM202;48769932]D-Walker controls a little like a fucked up tricycle. Maybe we can use him as a base for a motorcycle mod?[/QUOTE] at that point it might as well be a transformers mod
I'm still peeved that Ocelot literally only span his gun once in the entire story. Hell even that one time wasn't even that impressive or cool. Why couldn't it be like 3 where people are just watching him spin guns for 10 minutes. That's the Ocelot I wanted to see
[QUOTE=derpybone;48768678]did the rocket punch for extreme cloaked in silence, it counted as a fire arm. i tried doing cqc but every time i got near her she just ran. thanks for the tips though FP[/QUOTE] Gotta' be a sneaky snake, like me. :v: [media]https://www.youtube.com/watch?v=bp_beR80Jx8[/media]
I tried to wanted to choke quiet but nothing happened when I pressed the button to grab her I was so upset
whats a good mission to replay to farm for FOXHOUND rank?
[QUOTE=butre;48769985]I tried to wanted to choke quiet but nothing happened when I pressed the button to grab her I was so upset[/QUOTE] Im sure something like that happened off screen.
[QUOTE=OzzyCockroach;48769952]I'm still peeved that Ocelot literally only span his gun once in the entire story. Hell even that one time wasn't even that impressive or cool. Why couldn't it be like 3 where people are just watching him spin guns for 10 minutes. That's the Ocelot I wanted to see[/QUOTE] [sp]That was just Ocelot's phantom. The real Ocelot is in hiding, practicing his gunspinning with his beloved Colt Single Action Army revolvers.[/sp]
[QUOTE=bdd458;48770001]whats a good mission to replay to farm for FOXHOUND rank?[/QUOTE] 29 (as long as you don't kill any of the [sp]zombies[/sp]) or 31 yes, really since you're not engaging a traditional hostile force it doesn't count you as having broken stealth or gotten any kills
D-Dog is the best buddy. Hands down. His wall hacks are unmatched.
[QUOTE=MightyLOLZOR;48770042]D-Dog is the best buddy. Hands down. His wall hacks are unmatched.[/QUOTE] Reasons not to use Quiet: -Wont shut the fuck up Reasons not to use D-Horse: -Literally useless Reasons not to use D-Walker: -Cant move on his own unless you call him Reasons not to use D-Dog: [img]http://33.media.tumblr.com/avatar_56b1f69aa006_48.png[/img]
[QUOTE=RikohZX;48769939]CQC's never quite felt right for me. In MGS3 it was difficult to really get things going with the pressure-sensitive buttons, I only managed to throw someone once and I never did figure out how to work interrogations. MGS4 was basic enough to be workable and I earned CQC+ for a reason in MGO, but then PW comes along and you can't even drag enemies. It's just grab, interrogate, choke or throw, although the consecutive was pretty cool. Albeit enemies had a hell of a lot of psyche to drain sometimes. MGSV honestly feels cumbersome too, seeing as it's contextual and can be a bit tricky to work since in the thick of action it's all too easy to hold a direction and throw someone when you meant to disarm or punch. But simultaneously it feels like the most consistent since MGS4. [editline]26th September 2015[/editline] at that point it might as well be a transformers mod[/QUOTE] i'd actually forgotten that you can't move around while cqc-holding in PW, but it makes sense. i can't really think of an easy an intuitive system that would permit both movement and the directional throwing mechanics of peace walker in the fox engine, especially with kb+m i think honestly one of the major things that i miss is the efficacy of consecutive CQC. in mgsv if you try it all it will do is net you a combat alert and half a dozen bullets to the dome. consecutive cqc is one of the more cheesy action-anime tier shit that I really enjoyed, and made BB feel a bit more unique than just a sneak specialist [editline]26th September 2015[/editline] the feeling of getting 6 enemies in a row was insane
[QUOTE=BrickInHead;48770056]i think honestly one of the major things that i miss is the efficacy of consecutive CQC. in mgsv if you try it all it will do is net you a combat alert and half a dozen bullets to the dome.[/QUOTE] You can CQC chain really easily and time stops when you do it so you won't get shot and won't get an alert, unless you're trying to CQC chain a guy that's 30 feet away.
[QUOTE=PotatoArmada;48770069]You can CQC chain really easily and time stops when you do it so you won't get an alert, unless you're trying to CQC chain a guy that's 30 feet away.[/QUOTE] weird, every time i've tried it on more than 2 dudes the third always ends up going into alert and shooting me. only ever gotten it to work when everyone was stunned by a smoke grenade.
[QUOTE=BrickInHead;48770056]i'd actually forgotten that you can't move around while cqc-holding in PW, but it makes sense. i can't really think of an easy an intuitive system that would permit both movement and the directional throwing mechanics of peace walker in the fox engine, especially with kb+m i think honestly one of the major things that i miss is the efficacy of consecutive CQC. in mgsv if you try it all it will do is net you a combat alert and half a dozen bullets to the dome. consecutive cqc is one of the more cheesy action-anime tier shit that I really enjoyed, and made BB feel a bit more unique than just a sneak specialist [editline]26th September 2015[/editline] the feeling of getting 6 enemies in a row was insane[/QUOTE] You still can, but its just not as easy as PW.
[QUOTE=AaronM202;48770051]Reasons not to use Quiet: -Wont shut the fuck up Reasons not to use D-Horse: -Literally useless Reasons not to use D-Walker: -Cant move on his own unless you call him Reasons not to use D-Dog: [img]http://33.media.tumblr.com/avatar_56b1f69aa006_48.png[/img][/QUOTE] broken image
[QUOTE=bdd458;48770001]whats a good mission to replay to farm for FOXHOUND rank?[/QUOTE] selanthropus
[QUOTE=Magikoopa24;48769925]Spoilers for a decade old game that is not relevant to either Peace Walker or MGSV, sorry if I didn't think it was important.[/QUOTE] Spoilers have no expiration date, and their importance to MGSV or PW is irrelevant.
So I just beat the last mission aka [sp]the man who sold the world[/sp] but I knew most of the spoilers ahead of time. I think the biggest thing to be upset (and something I didn't know) about here is that [sp]Ocelot's reasoning for joining Liquid in MGS1 is pretty retarded. "Kaz went back to Cipher and helped David so I'll join Eli and kill Kaz." Even then did Kaz go back to Cipher? He trained David. But so did Big Boss! Did Kaz not know Big Boss was training Solid too? What happens to Kaz is just a confusing mess now.[/sp] Also my reward for beating the mission [t]http://images.akamai.steamusercontent.com/ugc/687153777997843077/AE941241ADD262FDD3C356017673E9878CA318BD/[/t] [I]Spunky Platypus[/I].
[QUOTE=the_killer24;48770032]29 (as long as you don't kill any of the [sp]zombies[/sp]) or 31 yes, really since you're not engaging a traditional hostile force it doesn't count you as having broken stealth or gotten any kills[/QUOTE] [img]http://puu.sh/kptn9.gif[/img]
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