• Metal Gear Solid - A Hideo Kojima Thread - Flimsy Huey and the Phooey Fallacy
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[QUOTE=Combine 177;48817839]BTW were you able to dispose own nuke?[/QUOTE] Yes, instant, no waiting once my nuke was completed. I actually avoided demon Snake that way. It finished when I was in freeroam and I disposed of it still on the ground. I also captured couple of animals (happened during my zoo making). When I returned to the ACC I was already in the second stage of the horn.
[QUOTE=LTJGPliskin;48817842]I just noticed, [sp]that's not Venom Snake, that's the real Big Boss.[/sp][/QUOTE] [sp]there were a few of these and they were promos for Ground Zeroes[/sp] I still cant believe those werent in GZ or TPP at all, I wanted to be slavik snake
Is the horn affected by heroism or how many you kill?
heroism and demon are on separate scales
[QUOTE=OzzyCockroach;48817913][sp]there were a few of these and they were promos for Ground Zeroes[/sp] I still cant believe those werent in GZ or TPP at all, I wanted to be slavik snake[/QUOTE] I can't believe a lot of things weren't in ttp.
[QUOTE=Marden;48817906]Yes, instant, no waiting once my nuke was completed. I actually avoided demon Snake that way. It finished when I was in freeroam and I disposed of it still on the ground. I also captured couple of animals (happened during my zoo making). When I returned to the ACC I was already in the second stage of the horn.[/QUOTE] Do you get demon points when you commence building? because I didn't get any, or after it is done?
[QUOTE=elowin;48817434]Compared to V? Yeah. They really were. Like, seriously, if you can't see how V's supernatural (and for that matter, technological) bullshit is way, way, [i]WAY[/i] beyond what was in any of the previous games, there's something legit wrong with you, no offense.[/QUOTE] MGS2 has a vampire who can run on water and run up walls and a woman who can deflect bullets. MGS3 has a man who controls hornets, a man who can turn invisible, and a ghost who is implied to [sp]have struck Volgin with lightning.[/sp] MGS4 has [sp]the ghost of Psycho Mantis controlling[/sp] a psychic who can control people and reanimate corpses. The advanced tech in V is more advanced in terms of mechanics, but they don't beat out the modern/realistic tech at all, hell Walker Gears are barely a step up from an armoured soldier. The SKULLS also are barely able to outmatch the rank and file of the Soviet military and African PMCs, easily taken down by a single APC. Compare that to the B&B Corps who fucking annihilate the highly trained PMC soldiers integrated into the System and the rebels. Without their plot mist the SKULLS wouldn't stand a chance against the soldiers guarding an outpost.
[QUOTE=General;48817941]Is the horn affected by heroism or how many you kill?[/QUOTE] Think of it like Shepard's face in Mass Effect 2, heroism and demonicness are two separate meters but both actions will influence your horn
Edible animals and magazines off the top of my head
[QUOTE=Combine 177;48817976]Do you get demon points when you commence building? because I didn't get any, or after it is done?[/QUOTE] Yeah, after.
How do you get demon points? I haven't seen a demon point pop up and I've finished the game
[QUOTE=General;48818073]How do you get demon points? I haven't seen a demon point pop up and I've finished the game[/QUOTE] They don't tell you when you get any. You just get them when you kill people, lose them by fultoning people. Among other things, but those are the main things other than building and dismantling nukes
[QUOTE=Janus Vesta;48817998]The advanced tech in V is more advanced in terms of mechanics, but they don't beat out the modern/realistic tech at all, hell Walker Gears are barely a step up from an armoured soldier.[/QUOTE] The Walker Gear's in general don't seem to far fetched in the context of the Metal Gear series as a whole. They basically feel like low tech Geckos.
kinda wish i could dismiss these low-rank assholes in my brig
[QUOTE=General;48818073]How do you get demon points? I haven't seen a demon point pop up and I've finished the game[/QUOTE] I'll just direct you to this: [url]http://www.gamefaqs.com/boards/718564-metal-gear-solid-v-the-phantom-pain/72466130[/url]
you can also see a definitive number to how much demon points you have by using cheat engine and opening up a usable table for mgsv.
[QUOTE=Amakir;48818106]The Walker Gear's in general don't seem to far fetched in the context of the Metal Gear series as a whole. They basically feel like low tech Geckos.[/QUOTE] Honestly, the Walker Gears seem like a thing that could reasonably exist.
Anybody got a link to a good trainer? I already beat the game and love screwing around with games when I finish them. All the trainer websites I found look really sketchy.
[QUOTE=Yummy Pie;48818346]Anybody got a link to a good trainer? I already beat the game and love screwing around with games when I finish them. All the trainer websites I found look really sketchy.[/QUOTE] trainers are used in FOBs to cheat so i dunno if anyone here who has experienced an FOB cheater would give that to you publicly!
[QUOTE=AaronM202;48818343]Honestly, the Walker Gears seem like a thing that could reasonably exist.[/QUOTE] Now now.... let's not discredit the difficulties and intricacies of balance and bipedal walking.
[QUOTE=Mbbird;48818424]Now now.... let's not discredit the difficulties and intricacies of balance and bipedal walking.[/QUOTE] Give them really big feet and crazy ass steadycam ankles.
What about the incredibly uncomfortable way you hang off the back?
[QUOTE=AaronM202;48818434]Give them really big feet and crazy ass steadycam ankles.[/QUOTE] Wow, you've figured it all out, why hasn't Boston Dynamics hired you yet?
[QUOTE=TheJoey;48818411]trainers are used in FOBs to cheat so i dunno if anyone here who has experienced an FOB cheater would give that to you publicly![/QUOTE] Nah I don't play FOBs. It's more annoying than fun imo.
[QUOTE=d00msdaydan;48818440]What about the incredibly uncomfortable way you hang off the back?[/QUOTE] Huey style ass clamps. [editline]3rd October 2015[/editline] [QUOTE=Mbbird;48818458]Wow, you've figured it all out, why hasn't Boston Dynamics hired you yet?[/QUOTE] Well i mean im no engineer by any means but if you were to make the part of the thing that actually touches the ground larger and heavier, it would probably have a harder time tipping over. [editline]3rd October 2015[/editline] Just give them giant backwards flippers.
[QUOTE=AaronM202;48818461]Huey style ass clamps. [editline]3rd October 2015[/editline] Well i mean im no engineer by any means but if you were to make the part of the thing that actually touches the ground larger and heavier, it would probably have a harder time tipping over. [editline]3rd October 2015[/editline] Just give them giant backwards flippers.[/QUOTE] might as well make them Dolphin Gears water-side drivebys with gatling guns
Actually, theres versions of that PETMAN robot that look like half sized nike wearing walker gears. [media]https://www.youtube.com/watch?v=5S4ZPvr6ry4[/media]
Just cuz it's relevant: Huey's robot feet alone would have to be 150-200+ pounds for that sitting thing to work.
[QUOTE=Mbbird;48818578]Just cuz it's relevant: Huey's robot feet alone would have to be 150-200+ pounds for that sitting thing to work.[/QUOTE] METALLIC. ARCHEA.
[QUOTE=Mbbird;48818578]Just cuz it's relevant: Huey's robot feet alone would have to be 150-200+ pounds for that sitting thing to work.[/QUOTE] You are completely right on all accounts, but I think people are just saying that Walker Gears are something that is physically possible (and pheasible) in our world :v: Compared to, say, invincibility nanomachines. Speaking of invincibility nanomachines, why didn't anybody give that shit to Snake at the end of MGS4 so he could live out the rest of his lifespan?
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