• Battlefield 4 V.1 "Stretching Necks"
    14,525 replies, posted
AEK with Angled Grip, Muzzlebreak and Lasersight is pretty damn beast. You can reliably kill enemies up to 50 meters away if you burst correctly and and the hipfire combined with the ROF still makes you deadly up close.
just starting getting into the PDWs, got the CZ-3A1 and holy dicks this gun is insane in close quarters. hip fire accuracy is amazing and the ROF makes this the fastest kill time i've ever seen
[QUOTE=StrawberryClock;43043474]AEK with Angled Grip, Muzzlebreak and Lasersight is pretty damn beast. You can reliably kill enemies up to 50 meters away if you burst correctly and and the hipfire combined with the ROF still makes you deadly up close.[/QUOTE] Not using heavy barrel is a sin. Compensator would make more sense anyways, who cares about vertical recoil?
Best AR's so far imo. Aug A3 Sar-21 Ace 23 Aek. I miss my An-94.(Best Burst gun ever) There are almost no burst guns in this game which is a shame, bf3 had kh2002, an94, m16a4.
[QUOTE=Silent_Death;43043233]The thread on reddit was just deleted for whatever reason, probably fighting in the comments, but one guy has a massive post detailing how it would work. He said basically just like in BF 2142 (Which I can't remember if it was the commander or if someone could slowly move the Titans) They would either be allowed to slowly move or they'd be statically locked into a Circular path. its hard to explain so I'll include a horribly MS paint drawing. [t]http://img812.imageshack.us/img812/3776/01r4.jpg[/t] His idea was that it'd be huge open area with maybe a large island and smaller islands, where you would fight over Missile systems to damage the Super carriers. Until you did enough damage you'd be unable to board the carrier and probably would continue moving, once a carrier was damaged enough it would stop moving and be boardable. Now this is where he wasn't sure what to do, and how to destroy the carriers. Some ideas were that they were nuclear powered, and so like in the original Titan mode, you'd have to breach the engine room, destroy the controls and destroy the nuclear reactor.[/QUOTE] While BF2142 is still my favourite battlefield and titan mode was the shit, it was actually terribly buggy and that's the reason why a couple months after release not a single server allowed you move the titan around anymore
[QUOTE=Skanic;43043947]Best AR's so far imo. Aug A3 Sar-21 Ace 23 Aek. I miss my An-94.(Best Burst gun ever) There are almost no burst guns in this game which is a shame, bf3 had kh2002, an94, m16a4.[/QUOTE] RIP AN94 and M16A4, horribly overpowered friends 4ever
[QUOTE=Altimor;43043810]Not using heavy barrel is a sin. Compensator would make more sense anyways, who cares about vertical recoil?[/QUOTE] Don't the muzzlebreak and angled grip stack when it comes to reduce first shot recoil? I'm thinking if you take the time to burst properly, you'll be less affected by the auto fire penalty of the muzzlebreak and have an almost non-existent first shot recoil. I don't know, regardless it's super easy to track and shoot moving targets at medium range now. [editline]2nd December 2013[/editline] And fuck heavy barrel, I don't want to add MORE recoil to my weapons.
[QUOTE=StrawberryClock;43044166]Don't the muzzlebreak and angled grip stack when it comes to reduce first shot recoil? I'm thinking if you take the time to burst properly, you'll be less affected by the auto fire penalty of the muzzlebreak and have an almost non-existent first shot recoil. I don't know, regardless it's super easy to track and shoot moving targets at medium range now.[/QUOTE] Muzzlebrake only affects base vertical recoil, not first shot multiplier. Compensator reduces horizontal recoil. Heavy barrel also only adds vertical recoil. That's entirely non-random and not an issue.
[QUOTE=Ryo Ohki;43044118]While BF2142 is still my favourite battlefield and titan mode was the shit, it was actually terribly buggy and that's the reason why a couple months after release not a single server allowed you move the titan around anymore[/QUOTE] BF 2142 was a great game, I wonder if there are any active servers still up, I know back in 2008 there were still quite a few active Titan servers, I have the game disc somewhere in my room and could reinstall, but I feel like with all the quality of life changes and improvements it might not be a fun as I remember.
[QUOTE=Altimor;43044169]Muzzlebrake only affects base vertical recoil, not first shot multiplier. Compensator reduces horizontal recoil. Heavy barrel also only adds vertical recoil. That's entirely non-random and not an issue.[/QUOTE] I'll try HB+AF out, but color me skeptical for the moment being. In practice, I have a much easier time hitting moving targets when I don't have to compensate for a huge recoil. A 0.1 degree accuracy increase doesn't seem to be worth a 50% recoil increase, especially at 50 meters and below. [editline]2nd December 2013[/editline] I'm not the only one who noticed that the guns get louder when you put a muzzlebreak on them, right?
[QUOTE=Altimor;43042547]It's a strong contender for the best AR. Just put angled grip on it because it has a 3x first shot recoil multiplier. Aim below targets at mid-long range because DICE is mean like that. This thread has a disappointing lack of Hawk appreciation. It has the best range of any sg, it one shots at any range w/ flechette if all the pellets hit.[/QUOTE] I unlocked the M4 yesterday. I like it. I like it a lot. Eotech + Magpull + Compensator = Fuck your shit. While the 416 has slightly better range, the M4 has the exact same bullet drop, damage, reload times, recovery from recoil is the same. But the M4 has a higher rate of fire, less kick on the first shot and to the left, and tighter shot grouping in all cases, even moving I say give it a go. It mops the floor in CQB and it's range isn't bad either
I'm now level 74. The double XP weekend is just ridiculous. Went from level like 40 to now over the weekend.
I tried [IMG]http://puu.sh/5zJcm[/IMG] That'l do
[QUOTE=TheTalon;43044360]I unlocked the M4 yesterday. I like it. I like it a lot. Eotech + Magpull + Compensator = Fuck your shit. While the 416 has slightly better range, the M4 has the exact same bullet drop, damage, reload times, recovery from recoil is the same. But the M4 has a higher rate of fire, less kick on the first shot and to the left, and tighter shot grouping in all cases, even moving I say give it a go. It mops the floor in CQB and it's range isn't bad either[/QUOTE] The M4 has higher still ADS spread. It's probably about equal when moving.
I hate how easy it is to destroy cover, it makes playing rush on some maps a nightmare, a single guy with a rocket launcher or even better a tank is able to level an entire building in like 30 seconds In BF3 it took a few hits with a rocket launcher to punch a hole through a building
I tried [IMG]http://i.imgur.com/pr9HIIa.jpg[/IMG] [img]http://media.cdn.usamilitarymedals.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/s/p/special_forces_acu_patch_10043_1.jpg[/img]
Playing battlefield in the early morning always brings out the best people. This guy was on my team, and we were losing. Bad. like end score was 0:600 or so. And holy shit was this guy losing this fucking mind, like his fanny-pack full of spaghetti detonated and killed five people. The white break in the picture was just a paint mishap, he told me to "fuckin kill yourself" before I suggested for him to try enjoying the game. [t]http://puu.sh/5zM5u.png[/t] He actually ragequit at about.. 60 tickets left. I don't think he realised that even if you quit, the combat log still follows you. You can't run away from your past, sperglord.
[img]http://i.imgur.com/2ZJwMRc.jpg[/img] Combine emblem from Half Life, and others
I wish I could make emblems well. Always struggle to make them look right.
[QUOTE=Animosus;43044989]I wish I could make emblems well. Always struggle to make them look right.[/QUOTE] [URL="http://www.xneat.com/windows-manager/index.htm"]This should help[/URL] it allows you to make a browser window transparent so all you have to do is line the shapes up with an image in the transparent window.
I've only made a few emblems. I tried to make a decent Combine Elite logo, but ran out of shapes :c I gave up and decided to settle on the Black Mesa Logo. [thumb]http://i.imgur.com/4B8WpLl.png[/thumb]
This is what annoys me [video=youtube;Cd8U_qGFHJ0]http://www.youtube.com/watch?v=Cd8U_qGFHJ0[/video]
That bridge at 0:20 started breaking when I simply walked over it once...
The wooden bridge on Parcel Storm explodes when you shoot it with the Rex, like, legit explosions.
[quote]Dec 3 PC Game Update Notes -Removed the blur effect on soldiers that appeared when Commanders were using EMP attacks -Fixed the audio bug where audio sometimes randomly dropped out while playing on certain multiplayer maps (typically Golmud Railway and Hainan Resort) [B]-Fixed the "one-hit kill bug" where occasionally damage from a single bullet was applied multiple times [/B] - Fixed a common crash that would occur when exiting from the Single Player Campaign to Main Menu -Tweaked the network and computer performance screen to show proper values. Players can now test their computer and network connection and get recommendations if they need to adjust something to improve their gameplay experience[/quote] yeess if they fixed it for real it would be miles better
Siege of Shanghai is still unplayable. That map crashes the game before it even load! And I can't even stay in the game longer than 3 matches. Let's hope this patch will make the game a little bit playable this time.
[QUOTE=StrawberryClock;43043174]Claymore can be triggered by vehicles, so you can use claymores and C4 as makeshift mines: [video=youtube;usltkjXILCA]http://www.youtube.com/watch?v=usltkjXILCA[/video][/QUOTE] I do the same as an engineer with SLAMs. Slap them on, shoot them with Saiga or a weak pistol and enjoy. Especially great if the first explosion doesn't kill them, then they drive around a bit causing the remaining SLAMs to explode but it still shows that the gun I used to shoot the first one killed them.
[quote]Dear Fragnet customer, We are streamlining our network and hardware infrastructure in London, why Your BF4 game server is going to be moved to a brand new machine during a maintenance window. The IP/Port will be changed but the configuration and server id will just be copied over (players having your server in favorites will still be able to see it). Please note that after migration you will have to reconfigure/reinstall your Procon Layer, should you have one installed. You can raise a support ticket if you need assistance or have further questions! Maintenance is scheduled for Tuesday December 3rd, 9am CET Estimated duration: 2 hours. Game Servers will be unavailable during the maintenance. Regards, Fragnet Networks Operations Team[/quote] Battlepunch will be down for a bit tomorrow.
[QUOTE=Stephen427sf;43038355]What do you guys think of my emblem I must be the first one to do this im sure. [IMG]http://oi44.tinypic.com/23u1mrl.jpg[/IMG][/QUOTE] Im afraid, you are not the first one. [url]http://facepunch.com/showthread.php?t=1311574&p=42808036&viewfull=1#post42808036[/url]
[QUOTE=Reagy;43045406]Battlepunch will be down for a bit tomorrow.[/QUOTE] Down on the release of china rising. Sadfaces.
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