• Battlefield 4 V.1 "Stretching Necks"
    14,525 replies, posted
[QUOTE=Fisk;43055880]But then support would be even more useless[/QUOTE] No it wouldn't. Ammo's ammo
Overall I like the change. I just got my first camo for the chinese soldiers, PLA Desert camo. That is niceeee. Also is there still any reason to the "quality" on items? Is it just the rarity?
[QUOTE=Zar;43056199]Overall I like the change. I just got my first camo for the chinese soldiers, PLA Desert camo. That is niceeee. Also is there still any reason to the "quality" on items? Is it just the rarity?[/QUOTE] I think that's about it, but I don't even notice it when I open a battlepack.
[QUOTE]There were two issues. One was an actual OHK (you shoot someone, they die from one bullet). That one was fixed. The other is an issue with how deaths are communicated from server to client, which means you can sometimes appear to die instantly, but whoever shot you still actually shot the appropriate amount of bullets. The fix for this is a server-side fix, and we are looking at getting it out as soon as possible. [/QUOTE] source: [url]http://www.reddit.com/r/battlefield_4/comments/1rzpo7/please_tell_me_that_the_onehitkillbug_has_been/[/url]
[QUOTE=JoonazL;43056247]source: [url]http://www.reddit.com/r/battlefield_4/comments/1rzpo7/please_tell_me_that_the_onehitkillbug_has_been/[/url][/QUOTE] D'oh
[url]http://battlelog.battlefield.com/bf4/battlereport/show/1/407894328465712384/232631673/[/url] I just found my favorite map holy shit.
I wish they'd get rid of the bullet snap sound effect for DMRs because it's annoying as fuck when you're getting shot at.
GOD DAMN IT MY GAME IS STUTTERING AGAIN AFTER THIS PATCH AAAAAAAAAAAAA
Ok, seems like all ACE guns are 1hitkill cannons. gg DICE.
I've just played a round post-patch and it crashed as soon as it started loading the next map, anyone else getting this?
I don't even think this patch fixed a thing
Squad spawns need to be disabled for players who are being knifed.
[QUOTE=Nerfed;43056465]Squad spawns need to be disabled for players who are being knifed.[/QUOTE] They need to get rid of the black screen shit when you're spawning also.
[url]http://battlelog.battlefield.com/bf4/battlereport/show/1/407899963517330688/232631673/[/url] More bragging but this map is just so good holy shit, such a nice change from constantly being wrecked by tanks and AAs. Not something I would spam though but I'm so glad there's a map you can go to when you get tired of stacked teams camping you with tanks all day.
[QUOTE=X6ZioN6X;43056278]I wish they'd get rid of the bullet snap sound effect for DMRs because it's annoying as fuck when you're getting shot at.[/QUOTE] I second this, from the DMR point of view, i'd prefer it if people didn't know i was using a shit-tier gun. [QUOTE=Hammer7;43056380]Ok, seems like all ACE guns are 1hitkill cannons. gg DICE.[/QUOTE] DMR one isn't, unless it's a headshot at 15~ meters.
[QUOTE=X6ZioN6X;43056278]I wish they'd get rid of the bullet snap sound effect for DMRs because it's annoying as fuck when you're getting shot at.[/QUOTE] Then they'd be completely useless - at least now they sound terrifying when you're getting shot at.
[QUOTE=Hammer7;43056380]Ok, seems like all ACE guns are 1hitkill cannons. gg DICE.[/QUOTE] Someone literally just posted the two onehit kill issues. The second one that isn't fixed, is a delay with bullets from enemy weapons. Basicly not all the bullets appear before you die. So it SEEMS like 1 bullet, but it aint.
[QUOTE=kenji;43056548]I second this, from the DMR point of view, i'd prefer it if people didn't know i was using a shit-tier gun. DMR one isn't, unless it's a headshot at 15~ meters.[/QUOTE] DMR's can't OHK with a headshot ever max damage 43, headshot multiplier 2x
[QUOTE=Kilgore 2nd;43056473]They need to get rid of the black screen shit when you're spawning also.[/QUOTE] It was in Bad Company 2 or Bf3 where they increased the spawn invulnerability a tad to match it, rather than just get fucking rid of it because why I think DICE and EA have just lost the plot And where's my god damn veteran battlepack? I've played every single Battlefield game god damnit
[QUOTE=Zar;43056727]Someone literally just posted the two onehit kill issues. The second one that isn't fixed, is a delay with bullets from enemy weapons. Basicly not all the bullets appear before you die. So it SEEMS like 1 bullet, but it aint.[/QUOTE] Try ACE 23 and ACE 52 CQB.
Completed the campaign last night, it wasn't very long tbh but didn't suffer from any game breaking bugs other than I noticed I killed some guy and he clipped through the ground, also another one clipped through the ground and appeared to be running away under the world... And then finally, sometimes I noticed the background changing all a sudden as I was looking at it
Anyone else unable to spawn in Air Superiority? EDIT: middle king
Oh wow they went with the two week delay unless you own premium. For an expansion pre-orders already own. Even more awkwardly half my friends own premium, so the group I play with is divided on what to play for two weeks. [editline]3rd December 2013[/editline] [QUOTE=seba079;43056901]Anyone else unable to spawn in Air Superiority?[/QUOTE] From what I hear (haven't played, my game content I own is locked behind a $50 pay or wait gate) most Air Sup servers are running 32 player when there is only space for 24 on the map.
[QUOTE=Kilgore 2nd;43056473]They need to get rid of the black screen shit when you're spawning also.[/QUOTE] Textures are loading the moment you spawn. While you can't actually remove it, a 2 sec protection would be quite nice
[QUOTE=damnatus;43056951]Textures are loading the moment you spawn. While you can't actually remove it, a 2 sec protection would be quite nice[/QUOTE] This was the excuse they used in BF3 and yet the fade-in was removed??? I just had a 3 minute AS game jets are fun
So installed update, went on a UK server, 21 ping, yet I'm still getting the 1 hit kill bug, constant rubber-banding and being shot behind walls. GG :suicide: Also, I think Battlefield is drunk, who needs a pistol as a secondary when you can have more medkits. [thumb]http://i.imgur.com/ybdXlIq.jpg[/thumb][thumb]http://i.imgur.com/F8dOzdv.jpg[/thumb]
Just realised I didn't unlock the weapon for completing the campaign :suicide:
[QUOTE=Wolfyhound;43056984]Just realised I didn't unlock the weapon for completing the campaign :suicide:[/QUOTE] You should have it in a few hours, for some reason it's not instant.
[QUOTE=seba079;43056967]This was the excuse they used in BF3 and yet the fade-in was removed???[/QUOTE] It was? I don't remember
I can see how Dragon Pass is based on Dragon Valley now. Also holy shit, they REALLY need to somehow nerf scout choppers with 2 engi's repairing it. There was a chopper the last game I was in that took an IGLA from me, then a heatseeker from a friendly chopper, then 2 heatseekers from an AA, and just shrugged it off and flew away. they need to either slow the repair rate for scout choppers or increase AA damage to them or something. [editline]3rd December 2013[/editline] flip this on its side and change some geometry and you have Dragon Pass. [img]http://static3.wikia.nocookie.net/__cb20110702002434/battlefield/images/4/41/Dragon_Valley_32.jpg[/img]
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