What's the weapon on the battlelog image?
It heavily resembles an AS VAL, but I can't find it anywhere on the unlocks page.
[img]http://imgkk.com/i/9oad.png[/img]
[img]http://world.guns.ru/userfiles/images/assault/as10/as_val1.jpg[/img]
[QUOTE=Nerfed;43125376]What's the weapon on the battlelog image?
It heavily resembles an AS VAL, but I can't find it anywhere on the unlocks page.
[img]http://imgkk.com/i/9oad.png[/img]
[img]http://world.guns.ru/userfiles/images/assault/as10/as_val1.jpg[/img][/QUOTE]
Comes in Second Assault.
Why an Assault holds a PDW? Or they decided to make AS VAL a carbine?
[QUOTE=Kilgore 2nd;43125167]Wow, who thought UCAV's were a great idea...seriously...spent an entire round being killed by nothing but UCAV's.
1 hit disables vehicles...2nd hit finishes it off. No warning just killed out of nowhere. No way you can combat it at all. Also since I didn't buy premium I even have to wait 2 sodding weeks to be able to even have a chance at using it.
Blah, dumb idea[/QUOTE]
You have to sit on an ammo crate for literally 15 seconds to resupply it.
It flies way too quickly/erratically to reliably hit infantry, and if you hit a vehicle it'll already be gone or repaired by the time you resupply. Whoever takes you out with the UCAV fully deserves the kill.
[QUOTE=Nerfed;43125509]You have to sit on an ammo crate for literally 15 seconds to resupply it.
It flies way too quickly/erratically to reliably hit infantry, and if you hit a vehicle it'll already be gone or repaired by the time you resupply. Whoever takes you out with the UCAV fully deserves the kill.[/QUOTE]
You can literally sit in a corner where no one can find you and just keep sending them out. Want to rethink this? Its basically the SRAW but you don't need line of sight. Its literally the SRAW but you don't need line of sight.
My game keeps stuttering a little after this update. I swear, with each update this game gets worse and worse. Last time I ever buy a Battlefield game within the first 6 months
[QUOTE=darkrei9n;43125807]You can literally sit in a corner where no one can find you and just keep sending them out. Want to rethink this? Its basically the SRAW but you don't need line of sight. Its literally the SRAW but you don't need line of sight.[/QUOTE]
It has shit battery range, is quite difficult to control which limits your range even more (can't hit things too close, can't hit things that are too far), takes quite a while to reload and requires direct hits to kill things 99% of the time because airburst is broken
If you keep dying to UCAVs it's [i]really[/i] not hard to find where they're coming from. It means they're close enough to hit you before their battery runs out but far enough that they can actually spin it around in time and hit you due to the ~50m deadzone infront of them from where they are firing - it has a very limited range that isn't hard to determine. You can hear it when it's fired from quite a ways away as well
[QUOTE=darkrei9n;43125807]You can literally sit in a corner where no one can find you and just keep sending them out. Want to rethink this? Its basically the SRAW but you don't need line of sight. Its literally the SRAW but you don't need line of sight.[/QUOTE]
It's also limited by some shit tier battery that lasts like 10 seconds (if not less). Unless you're on a tiny map or defending a point near your spawn, you'll have to move out.
It's literally launched from a mortar tube and controls like a grasshopper on acid. That coupled with the battery, it has a minimum and maximum range, so it's closer to a guided mortar.
It obviously won't to much to a lone tank since they can just repair it but hit something that is fighting your allies it's dead, a 50 dmg mobility hit is quite severe.
[QUOTE=Fisk;43125904]It obviously won't to much to a lone tank since they can just repair it but hit something that is fighting your allies it's dead, a 50 dmg mobility hit is quite severe.[/QUOTE]
My friend and i were timing our UCAVs and targeting vehicles on dragon valley from on top of one of the mountains. We would both hit the same vehicle within ~2 seconds of each other and there was nothing they could do. It definitely felt a bit cheap but at the same time we could only target like 2 of the 50 points on that map since the range was so small
Anyone have an idea for when Second Assault might be out for PC? You think they would at least give a date or like a rough guess... I was thinking the 22nd ? or something...
[QUOTE=Fisk;43125904]It obviously won't to much to a lone tank since they can just repair it but hit something that is fighting your allies it's dead, a 50 dmg mobility hit is quite severe.[/QUOTE]
You can do the same with the RPG or other launchers, and it takes far less "right place and time" and skill to pull that off, than it does with the UCAV.
Bombing the zavod rooftops is the only reliable use I have for the UCAV, and even for that the mortar is better.
[QUOTE=Nerfed;43125509]You have to sit on an ammo crate for literally 15 seconds to resupply it.
It flies way too quickly/erratically to reliably hit infantry, and if you hit a vehicle it'll already be gone or repaired by the time you resupply. Whoever takes you out with the UCAV fully deserves the kill.[/QUOTE]
Yes, that's why 1 hit disabled my vehicle and was unable to move until I got hit by a second ucav which killed me.
Running around on the ground, getting hit and killed instantly by ucavs.
There were 5 or more guys on an island inside their spawn, off the map, just sat there throwing them out.
They seemed to reliably hit me and others.
55 kills, 11 deaths, mostly with Ucav..
[editline]9th December 2013[/editline]
[QUOTE=Fisk;43125904]It obviously won't to much to a lone tank since they can just repair it but hit something that is fighting your allies it's dead, a 50 dmg mobility hit is quite severe.[/QUOTE]
They shouldn't do that much damage, since AT rockets are shaped fucking charges designed to penetrate tanks and they do half of that damage. It's a little bullshit.
Meanwhile I can't do anything with the UCAV. Blow it up right next to a pile of infantry, hit markers but no kills.
Also every game I join is an abysmal stomp. I dunno who makes shooters these days without autobalance. Even CoD has that.
[QUOTE=Nerfed;43125509]You have to sit on an ammo crate for literally 15 seconds to resupply it.
It flies way too quickly/erratically to reliably hit infantry, and if you hit a vehicle it'll already be gone or repaired by the time you resupply. Whoever takes you out with the UCAV fully deserves the kill.[/QUOTE]
I'd like you to have a battle against this guy: [url]http://battlelog.battlefield.com/bf4/soldier/MilleMaIle/stats/196573612/pc/[/url]
It was such a pain in the ass to fight against that guy. On Dragon Pass there was no way to approach D point as an infantry because the moment you started closing in you'd suddently get killed by UCAV. There was no way to get to him as he was just sitting behind the D point and their snipers and tanks, and AA defended the other approach.
Someone managed to get 209% accuracy.
[url]http://battlelog.battlefield.com/bf4/battlereport/show/1/410160214970927360/931415787/[/url]
And this other team got spawn camped so hard.
so i came around a corner to a squad and then some with my shorty 12g out
[t]http://i.minus.com/ibm99yUYtyOo6r.png[/t]
Shorty 12G is the most bipolar gun ever, alternating between fuck-you-cannon and airsoft gun.
FINALLY got a kill with the bomber in my 5th try, that was painful with everyone and their mothers camping the thing.
[QUOTE=JoonazL;43128089]Shorty 12G is the most bipolar gun ever, alternating between fuck-you-cannon and airsoft gun.[/QUOTE]
i feel like that's true with all the shotguns
[editline]9th December 2013[/editline]
also looking back at that screenshot, i don't understand why they turned lasers into flashlights?
i mean firstly that effect is dumb anyway, even for the scopes, but secondly it just worsens gameplay because you can often times see it through smoke
have you ever had a laser pointer pointed at your eyes?
[QUOTE=HAKKAR!!!;43129027]have you ever had a laser pointer pointed at your eyes?[/QUOTE]
Except you don't have to point it at the eyes in BF, just in the general direction
It's a bad mechanic anyways
Why the fuck haven't they fixed shit like the revive bug yet? I still have some of my friends who have to either wait until the round is over or just rejoin entirely because they'll get stuck in the revive screen when i revive them sometimes. What the actual fuck
[url]https://www.facebook.com/FairFightAntiCheat[/url]
On their facebook page, the fairfight ppl screencap angry customers of cheat makers, after the cheats were detected by fairfight.
Are you fucking serious? They STILL haven't fixed the broken as fuck LAWs? They are [B]NOT[/B] supposed to go through APS, they even fucking confirmed it THE FIRST WEEK OF THE GAMES RELEASE that they are NOT supposed to penetrate through APS when it is activated [B]YET IT STILL FUCKING DOES[/B]
What the actual fuck did this patch fix? The most common and replicable bugs are still in the fucking game more than a month after release, and they claim to "fix" crashes yet i still have the exact same amount of crashes post patch as i did pre patch. what a fucking joke
[QUOTE=Altimor;43129179]Except you don't have to point it at the eyes in BF, just in the general direction
It's a bad mechanic anyways[/QUOTE]
Well that's just to make it useful, it'd be way too difficult to get directly into their eyes. It's a gameplay element fuckass.
[editline]9th December 2013[/editline]
[QUOTE=Pandamox;43129452]Why the fuck haven't they fixed shit like the revive bug yet? I still have some of my friends who have to either wait until the round is over or just rejoin entirely because they'll get stuck in the revive screen when i revive them sometimes. What the actual fuck[/QUOTE]
why are you always so angry
[editline]9th December 2013[/editline]
[QUOTE=Pandamox;43132157]Are you fucking serious? They STILL haven't fixed the broken as fuck LAWs? They are [B]NOT[/B] supposed to go through APS, they even fucking confirmed it THE FIRST WEEK OF THE GAMES RELEASE that they are NOT supposed to penetrate through APS when it is activated [B]YET IT STILL FUCKING DOES[/B]
What the actual fuck did this patch fix? The most common and replicable bugs are still in the fucking game more than a month after release, and they claim to "fix" crashes yet i still have the exact same amount of crashes post patch as i did pre patch. what a fucking joke[/QUOTE]
um
Found the base game + premium for $100 on ozgameshop.
Will end up saving $40 if I decide to buy it from there instead of origin :)
[QUOTE=be;43132409]
why are you always so angry
[/QUOTE]
he has all the rights to be, the game is a broken POS and this is from a level 60
[IMG]http://puu.sh/5IbBG.jpg[/IMG]
Ha-ha, go fuck yourself, EA/DICE.
[QUOTE=be;43132409]Well that's just to make it useful, it'd be way too difficult to get directly into their eyes. It's a gameplay element fuckass.[/QUOTE]
I acknowledge this, HAKKAR is trying to say it's realistic.
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