[QUOTE=certified;43518679]Although typically after about three rounds the server became a ghost-town from ragequitting due to how hard we rolled all the Randoms on the other team. Recent pubraid a few hours ago ended in the server being an 8v3 despite starting out with about 50 or so players in the sever when we joined.[/QUOTE]
My sincere condolences to your merge.
[editline]13th January 2014[/editline]
To be honest I don't know what you were expecting. I think splitting between the two teams would have made things more fun for everyone. No way pubs can counter two squads working in tandem. Steamrolls are never fun.
[QUOTE=certified;43518639]Now, don't dog on me if I'm wrong on this, but doesn't the ticket only get deducted once someone is already past the point of no revive?
[editline]13th January 2014[/editline]
Also, going to lol at people still having shit teams.
Group up with friends. Me and seven other guys from my clan in a 64 player server have plenty of times flipped the odds in our teams favor on the backs of two four-man squads against an entire enemy team while the rest of our team were probably as useful as that one guy who has nothing better to do than tell Freeman to reload.[/QUOTE]
I think tickets is substracted instantly, and then returned if you got rezzed. At least in BC2 it was this way.
Group up with friends, hell, most of my friends have already quit this mess.
[editline]13th January 2014[/editline]
[QUOTE=StrawberryClock;43518672]You couldn't refuse revives in BC2. It only added insult to injury that you could die time and time again to rambo revives and wreck your KDR through no fault of your own.[/QUOTE]
Uh, that's what you're talking about. Yeah that was annoying, I agree. Getting like five deaths for no reason, just because someone decided to farm on you was rather irritating.
Didn't mean you couldn't return and punish them the same way though, but still.
Oh god, I remember seeing this one thing happen in BC2 where two friends on opposite teams were victimizing some poor Random through one of them gunning them down and the other guy reviving the Random just before the revive time limit ran out, rinse/repeat. Gunned down the guy on the opposite team without hesitation when I saw that happening.
Unlucky for the accomplice who was on my team, he was in a Hardcore server.
You know what these youtubers should do since so many people seem to watch and listen to them?
Make a tutorial about how to know when your teammates need ammo or health. Slap in an extra minute to show how the defibrillators works.
Getting sick of the fucksticks just running away from you or your corpse.
[QUOTE=God dammit;43518851]You know what these youtubers should do since so many people seem to watch and listen to them?
Make a tutorial about how to know when your teammates need ammo or health. Slap in an extra minute to show how the defibrillators works.
Getting sick of the fucksticks just running away from you or your corpse.[/QUOTE]
Honestly after watching a few Levelcap/Xfactor videos I have to wonder if they even know how defibs work.
Is BC2 even alive anymore? I can't login properly.
New Update
[quote=DICE]Today we are rolling out a new PC update for Battlefield 4. This patch will address several stability and balancing issues, graphical glitches, the speed of repair rates, and more. You will find the full patch notes below, and as always, in the Control Room.
Jan 13 PC Game Update Notes
-Various fixes for improving general stability
-Fixed a memory leak issue occurring after level shutdowns, which could result in a out-of-memory crash in longer play sessions
-Additional fix for the “sound loop” deadlock when running High/Ultra graphics settings
-Added a warning for using Legacy AMD drivers that were out of date
-Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
-Fixed a bug where players’ rank icons on the scoreboard would not be updated
-Fix for Asian users unable to start Battlefield 3 and Battlefield 4 on Windows 8.1
-Normalized repair rates across all vehicles
-Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though the soldier was hurt)
-Fix for friendly marker not always showing when needed to, resulting in players shooting team members
-Fixed a bug where a Main Battle Tank Coaxial HMG ammo box was occasionally blocking the driver’s camera
-Increased damage by 25% for the Stealth Jet 20mm cannons.
-Stealth Jets now have more similar handling attributes to each other. F35 & J-20 are slightly more agile, Su-50 is less agile.
-Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier
-Fixed camera glitch when switching weapons while moving in crouch
-Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
-Fix for player spawning under the map when deploying on Lancang Dam
-Fixed flickering in map and minimap on Rogue Transmission and Operation Locker[/quote]
[QUOTE=God dammit;43518851]You know what these youtubers should do since so many people seem to watch and listen to them?
Make a tutorial about how to know when your teammates need ammo or health. Slap in an extra minute to show how the defibrillators works.
Getting sick of the fucksticks just running away from you or your corpse.[/QUOTE]
I've noticed that there's pretty much no way to get ammo unless you're the support yourself. Or someone in your squad, who is also in Mumble talking with you, is a support. Everyone else just runs around with me chasing them shouting "NEED AMMO" and shooting them with the little ammo I have left on my pistol. Sometimes they realize my plight, but I usually get killed before anyone throws ammo for me / anyone.
Assaults are bad too, but not as bad. Though I almost always get resurrected with my health between 20-30.
Of course, this situation turns around in Operation Locker where EVERYONE is either support or assault.
[QUOTE=SgtTupelo;43520370]I've noticed that there's pretty much no way to get ammo unless you're the support yourself. Or someone in your squad, who is also in Mumble talking with you, is a support. Everyone else just runs around with me chasing them shouting "NEED AMMO" and shooting them with the little ammo I have left on my pistol. Sometimes they realize my plight, but I usually get killed before anyone throws ammo for me / anyone.
Assaults are bad too, but not as bad. Though I almost always get resurrected with my health between 20-30.
Of course, this situation turns around in Operation Locker where EVERYONE is either support or assault.[/QUOTE]
When a random throws me ammo I find out where he lives and send him an ammobox-shaped cake I baked myself
Or at least I would if [i]anyone fucking threw out ammo[/i]
Here's hoping the new update finally fixes the squad leader bug in hardcore. So tired of tking on accident and then getting punished.
It wouldn't matter if everyone did ammo/repair/heal.
Everyone runs away from support of any form.
[QUOTE=RichyZ;43520882]wowzers the spas 12 is amazing[/QUOTE]
Yeah i just got the spas myself too and its great! Can't wait until i get the full choke to it.
They really should make the revive like it was in BF3.
Risking my life to revive someone, only to gain 20 points (I rarely charge the thing up, because usually when I do, he disappears before I can revive him).
[QUOTE=HTS CONNER;43519721]New Update[/QUOTE]
why exactly drop the agility across the board for stealth jets? isnt the whole point of them to to counter air units, especially the attack jet?
Holy fuck the framerate is actually good compared to the 20-30 i got in the Beta. It even goes above 60!!
Trying to buy this but the EA BF4 website is fucked. No pictures load, webpages are slow as fuck. What gives?
[QUOTE=booster;43521358]They really should make the revive like it was in BF3.
Risking my life to revive someone, only to gain 20 points (I rarely charge the thing up, because usually when I do, he disappears before I can revive him).[/QUOTE]
I do it like this:
If I see someone die, I rub my greedy hands together and revive them with 100 health. If I just come across a body and I don't know how long it's been there, I usually rub for like 2 seconds just so I can get at least 50 health on them (100 if the squad perk is active).
[QUOTE=booster;43521358]They really should make the revive like it was in BF3.
Risking my life to revive someone, only to gain 20 points (I rarely charge the thing up, because usually when I do, he disappears before I can revive him).[/QUOTE]
Throw down a health box, and you'll end up with 100 points total.
[QUOTE=codemaster85;43521434]why exactly drop the agility across the board for stealth jets? isnt the whole point of them to to counter air units, especially the attack jet?[/QUOTE]
The F35 and J20 got a raise, while the Su-50 got a drop (I'm assuming all jets have the same handling now, exactly between the pre-patch F35/J20 and Su-50); the attack jets got a drop in handling.
[QUOTE=codemaster85;43521434]why exactly drop the agility across the board for stealth jets? isnt the whole point of them to to counter air units, especially the attack jet?[/QUOTE]
They didn't. The only jet that got nerfed was the Su-50. It could out turn most jets even while going at full speed with the afterburner. It was completely broken and I hated flying it and against it because it was so twitchy and unfair.
I hope they didn't change the balance between the F-35 and J-20 much, because against each other they were pretty well balanced. The F-35 was less responsive and turned slightly worse, but it was a smaller target and could maintain its corner airspeed easier. The J-20 had a much more responsive throttle and slightly faster turn rate, but its large size makes it a much easier target to shoot down.
If anything, I'd say the F-35 had a slight edge because being such a relatively small target is a very big deal.
That they're buffing the 20mm is interesting because the 20/25/30mm balance was pretty good. They all had about the same DPS (20mm was negligibly less), but they delivered their damage differently. If the 20mm gets a damage buff, and not the others, then it'll become the only option.
Yes I fly jets a lot.
[QUOTE=HTS CONNER;43519721]New Update[/QUOTE]
Hoping this sorts out my problems fully, sorted half of them out by switching browser
I do not even use defibs really, most the time I would pull them out start charging and either the body would go unrevivable or I would hit the body and no revive and it would go unrevivable after that try.
jesus christ I can download shit at like 10 MB/s but I can't stay connected to a fucking game for more than 3 minutes
fucking uni connection
the origin download manager isn't accurate with the numbers it reports. I have traffic shaping on my router to prevent any single computer from downloading more than 3.5MB/s, and origin was reporting 5.7MB/s.
oh man I really love the little bird in this game
So whats the word after this new update? Is BF4 playable yet or come back in 2 months time?
when the fuck is mantle coming
[QUOTE=Silent_Death;43524272]So whats the word after this new update? Is BF4 playable yet or come back in 2 months time?[/QUOTE]
40-60+(goes to 100 sometimes, depends on map) fps with a Q6600 @ 2.4 ghz, 4GB DDR2 333MHZ (I'm not kidding), GTX 660 @ stock. It's pretty playable. (x86 version)
[QUOTE=strazyyy;43524565]40-60+(goes to 100 sometimes, depends on map) fps with a Q6600 @ 2.4 ghz, 4GB DDR2 333MHZ (I'm not kidding), GTX 660 @ stock. It's pretty playable. (x86 version)[/QUOTE]
the convention for ddr is that you take the speed and double it. So even though cpu z reports 333 Mhz, that's ddr2 667.
Squad leader icon bug still isn't fixed in hardcore. Do they even test these things or do they just like to make up patch notes? Pretty dumb that they still can't fix this bug. Just change the squad leader icons to be like the rest of them until you fix it or something.
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