• Killing Floor v6 - From Dosh to Brouzouf
    5,005 replies, posted
[QUOTE=Raxas;47574246]Coming from someone who loved support in KF1 (got that shit to level 5, no cheats, no grinding), support doesn't feel as good in this game. Maybe I just need to level support some more before it starts to shine, but I dunno. From what I've seen, none of the shotguns (well, beside the AA12) do anything that another weapon can't do better. From point-blank/close range, a berserker will do better than you. At farther ranges, you may as well be throwing confetti at the zeds. The AA12 offers a DPS like no other weapon has, but getting to that level is kind of a pain- especially when your teammates excel in areas you don't, so they'll nab most of the kills. Looking at the perks now, though, I could see the class really coming to fruition at later levels, but I doubt most folk will get that far. Maybe I'm wrong, maybe I'm doing something wrong. But in my hands, shotguns don't have that powerful kick I loved so much in KF1- except for the AA12. That shit is bonkers. :v:[/QUOTE] the 12g, double barrel, and aa-12 are all good. you're just at a low level where shotguns aren't very viable, just like in kf1. watch this stream i did back in beta of level 17-18 support [url]http://www.twitch.tv/beardyduck/b/650496393[/url]
[QUOTE=Raxas;47574246]Coming from someone who loved support in KF1 (got that shit to level 5, no cheats, no grinding), support doesn't feel as good in this game. Maybe I just need to level support some more before it starts to shine, but I dunno. From what I've seen, none of the shotguns (well, beside the AA12) do anything that another weapon can't do better. From point-blank/close range, a berserker will do better than you. At farther ranges, you may as well be throwing confetti at the zeds. The AA12 offers a DPS like no other weapon has, but getting to that level is kind of a pain- especially when your teammates excel in areas you don't, so they'll nab most of the kills. Looking at the perks now, though, I could see the class really coming to fruition at later levels, but I doubt most folk will get that far. Maybe I'm wrong, maybe I'm doing something wrong. But in my hands, shotguns don't have that powerful kick I loved so much in KF1- except for the AA12. That shit is bonkers. :v:[/QUOTE] I agree that the shotguns don't feel like they have the same kick Honestly I feel it's the sound engine in Unreal Engine 3. This same shit happened from the transition of engines from RO1 to RO2. Unreal Engine 2 just felt so much more SOLID. I can't explain it at all because I am not technically proficient, but everything was crisper and weighty in RO1 compared to RO2. I am getting that same sense in this game. I honestly just kind of dislike unreal engine 3 in general. However, you can't deny the Support class is the most powerful class in the game. If you feel you aren't accurate enough, use the tactical shotty, if you need more damage for FPs and Skrakes, the doubleshotty will fuck shit up at close range especially when you use both barrels, you almost need one doubleshotty or aa12 guy on harder difficulties.
[QUOTE=BeardyDuck;47574303]the 12g, double barrel, and aa-12 are all good. you're just at a low level where shotguns aren't very viable, just like in kf1.[/QUOTE] penetration for the shotgun is everything.
Man I really fucking hope this doesn't get censored here.
Any malaysian/brazilian wanna help me out with a digital deluxe?
Jesus sanchez madre de dios the eviscerator is such a fucking piece of shit weapon. And i thought taking it for Hans was such a good idea.
[QUOTE=JackDestiny;47574224]Damn.. I seriously hate our ratings and the USK. They even banned MKX completely here. Thanks for the heads up tho! I think he meant that if someone gifts the game to me, the game will automatically switch to the Cut version because my account is locked to the german region or am I wrong?[/QUOTE] All research i've done said if you get someone outside of your country to gift it for you then its fine fir bypassing censorship. Talks of worldwide keys and censored region keys being different and only origin of the key matters. Of course I cant guarentee it but its not the first time people have been tgetting others to gift them games to bypass censorship. Heck I even remember getting blacklight tango down from an american friend which wasnt even available in Australia. [editline]22nd April 2015[/editline] [QUOTE=Crimor;47574328]Any malaysian/brazilian wanna help me out with a digital deluxe?[/QUOTE] Im sure br/malay are in the region locked countries. Google it
I spent 30 minutes trying to kill Hans solo with 2 weapons that cost like 200$ each and standard pistol. At least... i won :v:
[QUOTE=Raxas;47574246]Coming from someone who loved support in KF1 (got that shit to level 5, no cheats, no grinding), support doesn't feel as good in this game. Maybe I just need to level support some more before it starts to shine, but I dunno. From what I've seen, none of the shotguns (well, beside the AA12) do anything that another weapon can't do better. From point-blank/close range, a berserker will do better than you. At farther ranges, you may as well be throwing confetti at the zeds. The AA12 offers a DPS like no other weapon has, but getting to that level is kind of a pain- especially when your teammates excel in areas you don't, so they'll nab most of the kills. Looking at the perks now, though, I could see the class really coming to fruition at later levels, but I doubt most folk will get that far. Maybe I'm wrong, maybe I'm doing something wrong. But in my hands, shotguns don't have that powerful kick I loved so much in KF1- except for the AA12. That shit is bonkers. :v:[/QUOTE] Being low level in Support sucks since you need that penetration, but once you reach the double digit levels, you'll be doing some kick-ass damage that'll make your average 'Zerker feel like as if he/she is underappreciated save for parrying Scrakes/FPs. Play some Suicidal solo to rack up some ez levels. Said it before, but I'm gonna say it again, AA-12 is fucking Jesus ever since they stopped doing bullet-sponge difficulty for Suicidal and HoE.
Someone on 4chan got a player count mutator from KF1 working somehow, we had over 20 people in game earlier. No enemy amount scaling, yet, but scrake, flesh pound, and Hans do have scaling health.
Even if copies do get censored I'm sure people will find a way to mod it back into the game.
Just realized after looking thru the art book [url]http://puu.sh/hmH45/411814f809.jpg[/url] Double bladed gorefast confirmed?
[QUOTE=Derp123213;47573741]Anyone else thinks the Combat Shotgun (M1014) is underwhelming? Slow reload, lower mag cap than pumpie along with too similar damage for it to be worth $1100. I'd honestly prefer if they went with a mag-fed shotgun to replace it, something like a Hawk-12G or maybe even a semi-auto Saiga.[/QUOTE] It's always been shit.
I'm kinda surprised that in higher difficulties, crawlers wouldn't erm, crawl on walls/ceilings . Would make for some crazy clusterfucks where you can't save yourself by just emptying an AA mag out of pure panic.
they already said that crawling on walls isn't implemented yet
Just set up a server for the east coast - 108.28.26.178:7777 working on trying to bypass the player limit.
[QUOTE=ashxu;47574527]they already said that crawling on walls isn't implemented yet[/QUOTE] Source?
Here's the server ip for what I mentioned earlier: 162.248.93.231:8927
did they increase the price of the double barrel? swear it was 500 now its 650
[QUOTE=27X;47574510]It's always been shit.[/QUOTE] i dont think i ever used the combat shotgun aside from just trying it out. even the vlad got more use out of my time as a support and that thing was probably worse
[QUOTE=All0utWar;47573743]What is the DLC that was added to KF1? It just says "Accessed Content" and there's no information.[/QUOTE] It's GLADoS page from potato sack ARG that led to Portal 2 release. You "get" it by buying potato from trader, which downloads DLC and opens up steam overlay to page that has clues, or something, I don't really remember, but I miss those days.
the game is okay. doesn't feel as good as i thought it would. something is just off about the gunplay but i'm not sure what.
[QUOTE=Derp123213;47574535]Source?[/QUOTE] [url]http://steamcommunity.com/app/232090/discussions/0/618459405727203829/[/url] [quote] 6 More perks! And their weapons! More Maps! [B]Crawlers do not yet walk on walls (we are currently planning this)[/B] Siren Scream pull has been turned off (while we work on a new implementation) Listen Servers are not available yet (ETA Unknown) Linux Servers/Client are not available yet (ETA Unknown) [/quote]
[QUOTE=ashxu;47574542]did they increase the price of the double barrel? swear it was 500 now its 650[/QUOTE] all prices were upped in the beta.
not sure if it was intended or not but it seems zeds avoid welded doors if possible was in bioticslab, welded the door and the fleshpound just walked over to another doorway that was unwelded
[QUOTE=Phantom Lord;47574468]Someone on 4chan got a player count mutator from KF1 working somehow, we had over 20 people in game earlier.[/QUOTE] Wasn't fixing the max player override part of the 1004 patch? (It probably always worked too, they just fixed it not working through webadmin) [URL="http://forums.tripwireinteractive.com/showthread.php?t=105403"]http://forums.tripwireinteractive.com/showthread.php?t=105403[/URL]
[QUOTE=ashxu;47574569]not sure if it was intended or not but it seems zeds avoid welded doors if possible was in bioticslab, welded the door and the fleshpound just walked over to another doorway that was unwelded[/QUOTE] I really like this, it allows you to chokepoint them, think of it like a tower defense, why would they try and destroy stuff if there's an open way to their goal.
[QUOTE=Sweater;47574403]I spent 30 minutes trying to kill [b]Hans solo[/b] with 2 weapons that cost like 200$ each and standard pistol. At least... i won :v:[/QUOTE] I see what you did there. :v:
think i found a "camping" spot on biotics lab however i was playing solo as all the servers aree full. I say camping because there's an escape route that Zeds don't spawn from unless you go inside.
[QUOTE=BeardyDuck;47574303]the 12g, double barrel, and aa-12 are all good. you're just at a low level where shotguns aren't very viable, just like in kf1. watch this stream i did back in beta of level 17-18 support [url]http://www.twitch.tv/beardyduck/b/650496393[/url][/QUOTE] Huh... For once I'm glad to eat my words. Time to grind support. :v:
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